Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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skywalker6705 posted:I'll be standing by to see what the story is on digital releases. I'm wondering if DNS or VPN masking will work too. Accessing the EU and JP stores on PS3 and 360 is comparatively easy, so hope it's the same on the Wii U. Hopefully one of you can do a quick test on this and see what the deal is. Either way, I unfortunately don't expect full games to be up on Nintendo's store, which makes it a bit of a moot point for me. Just based on how the Wii/DSi/3DS work, there will be absolutely no way around the region lock on the digital store - PAL units get the PAL store, NA units get the NA store, Asian units get their own respective stores, you can't just tunnel around them.
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# ? Nov 3, 2012 03:46 |
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# ? May 30, 2024 09:25 |
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skywalker6705 posted:I'll be standing by to see what the story is on digital releases. Have you read the OP?
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# ? Nov 3, 2012 03:55 |
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AngryCaterpillar posted:Have you read the OP? That's like chapter 1 page 1 of the "story" of digital releases, there's plenty left to see.
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# ? Nov 3, 2012 04:09 |
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Well we know
The only thing we really don't know is which third party games will be released on the eShop and when.
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# ? Nov 3, 2012 07:28 |
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AngryCaterpillar posted:Prices look like they'll be the same as the retail equivalent (as indicated by this practice on the 3DS eShop and the fact that Tekken is about the same price as a download in Japan) edit: Speaking of Tekken, apparently it has a costume paint function: http://thegamershub.net/2012/11/tekken-tag-tournament-2-wii-u-customisation-screens/ Also Captain Falcon's feelings on the Nintendo Land F-Zero game: japtor fucked around with this message at 08:19 on Nov 3, 2012 |
# ? Nov 3, 2012 08:11 |
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japtor posted:...but the Tekken download is 10% off vvv Oh, sorry about that! That's my bad. I haven't followed Wii U news in a while, I just wrote from what I'd remembered. HelloWinter fucked around with this message at 10:58 on Nov 3, 2012 |
# ? Nov 3, 2012 09:55 |
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Tekken's Japanese digital price is 10% lower than the retail price as a standard. There are a couple third-party 3DS games that are the same. No idea if it'll be the norm for either platform outside of Japan. EDIT: regarding the Premium promotion, it's only available as part of the core bundle and it's free for two years, with no way to subscribe/resubscribe.
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# ? Nov 3, 2012 10:00 |
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AngryCaterpillar posted:Well we know I know it's not part of your argument but this is, and (for the forseeable future) never will be, true for digital purchases on consoles as long as they make the price equivalent of the MSRP and call it even. Games go on sale for 50% and more all the time if you know where to look, good luck getting prices like that on PSN/XBLA/e-shop. Buying digitally is pissing away money and the sooner people realize it, the sooner we might reach actual price parity.
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# ? Nov 3, 2012 10:03 |
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HelloWinter posted:That's only if you're subscribed to the Deluxe Digital Promotion (aka Nintendo Network Premium), which I can imagine will expire after 6 months or 1 year for Deluxe WiiU owners. You'd have to start paying a certain fee to stay subscribed to the promotion afterwards. I do believe it lasts till the End of 2014
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# ? Nov 3, 2012 10:54 |
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I was paying off the rest of my games at the Gamestop and the clerk there was pretty good because he convinced me to buy another accessory. Nerf is making cases to put over the Gamepad to help protect it from drops. Makes sense to me, I wish it didn't have nerf branding all over it, but whatever. Nintendo is going to have trouble replacing these because of supply issues so seems like a decent waste of $20. Apparently they make these for 3DS too, anyone have one? Are they unobtrusive? My main concern would be interference with the radios.
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# ? Nov 3, 2012 19:49 |
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I've been playing video games for over twenty years and I have never dropped a controller, handheld or anything else I used to play bideo on the ground, much less with enough force to break it. What the gently caress.
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# ? Nov 3, 2012 20:54 |
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Katana Gomai posted:I've been playing video games for over twenty years and I have never dropped a controller, handheld or anything else I used to play bideo on the ground, much less with enough force to break it. What the gently caress. Pussy hands is a hell of a thing.
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# ? Nov 3, 2012 21:14 |
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Katana Gomai posted:I've been playing video games for over twenty years and I have never dropped a controller, handheld or anything else I used to play bideo on the ground, much less with enough force to break it. What the gently caress. I'm not gonna be the only person playing it though, and I'm sure it will be passed around at parties. No kids(yet) but I'm sure they'll do a number on it when they're old enough.
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# ? Nov 3, 2012 21:20 |
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greatn posted:Nintendo is going to have trouble replacing these because of supply issues so seems like a decent waste of $20. greatn posted:No kids(yet) but I'm sure they'll do a number on it when they're old enough.
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# ? Nov 3, 2012 21:38 |
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Bionic posted:Call it a hunch, but I think Nintendo's Wii U supply issues will be taken care of by the time your nonexistent kids are old enough to play video games. Well I won't want it broken regardless if it can be replaced. Also, I don't have the kid yet but he or she has been existent for a couple months now
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# ? Nov 3, 2012 21:40 |
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Miyamoto gave an interview to a French website: http://www.gamekult.com/actu/miyamoto-la-wii-u-et-le-secret-de-la-triforce-A105550.html He says he is surprised to hear people want more F-Zero. quote:Gamekult: after a quick survey on twitter, one of the game French gamers miss the most is F Zero. He talks about about Metroid on Wii U: quote:Gamekult:About more traditional games, you said Metroid would be a good fit for the Wii U.Do you mean Metroid Prime, Metroid Other M or a third way? He also reveals the origin of the name "Link": quote:It's a little known anecdote, when we began working on Legend of Zelda the triforce's fragments were supposed to be electronic chips!LOZ was going to be a video game set in the past and the future.As the hero was making the link between the two, we called him "Link".But in the end, Link never went into the future and the game remained heroic-fantasy.You could even say there's nothing futuristic about it at all :laughs: Translation mine. Kurtofan fucked around with this message at 23:08 on Nov 3, 2012 |
# ? Nov 3, 2012 22:46 |
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Kurtofan posted:Miyamoto gave an interview to a French website: Let's be fair to Nintendo here. You could pick just about any game, set up a poll, and get people to demand a new version of it. I'm going to assume that Nintendo has a bit better understanding of what they can sell then what an Internet poll tells them.
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# ? Nov 3, 2012 22:56 |
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Random Stranger posted:Let's be fair to Nintendo here. You could pick just about any game, set up a poll, and get people to demand a new version of it. I'm going to assume that Nintendo has a bit better understanding of what they can sell then what an Internet poll tells them. Then again, 43% of Xenoblade Chronicles was sold in the US when initially they did not intend to bring it here, and it only happened because of an online show of demand.
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# ? Nov 3, 2012 23:00 |
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I'm kind of in awe of Miyamoto wondering why anyone would want to play an F-zero game and asking what they could possibly do that they hadn't already done with the series. I don't know... online multiplayer maybe? New tracks? Advanced hd graphical showcase? I understand not wanting to run something into the ground but it's been eight years.
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# ? Nov 3, 2012 23:00 |
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If the interviewer had balls he would say Mario Kart to point out something done to death with very few new ideas.
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# ? Nov 3, 2012 23:08 |
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That bit about the original LOZ having a cutting-room-floor futuristic aspect probably explains why so much of the deity stuff in the later games has a future-tech look to it. I wonder if they'll ever explore that or just keep teasing at it.
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# ? Nov 3, 2012 23:16 |
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greatn posted:I'm kind of in awe of Miyamoto wondering why anyone would want to play an F-zero game and asking what they could possibly do that they hadn't already done with the series. Someone asked him a couple years back about why we hadn't seen a new Star Fox/F-Zero game on home consoles and he answered that people weren't happy with the last few they'd put out and that they'd have to fundamentally think about how to go forward before they offered up a new one. It's easy to understand where they went wrong with Star Fox, but F-Zero? The big complaint about the last one was that it was too hard, so... make it a little easier? Supercar Gautier posted:That bit about the original LOZ having a cutting-room-floor futuristic aspect probably explains why so much of the deity stuff in the later games has a future-tech look to it. I wonder if they'll ever explore that or just keep teasing at it. There's concept art of a sci-fi Zelda design in that Hyrule Historia book... I can't remember which game it's from, but it's definitely one of the early ones. Adventure of Link? I forget. PaletteSwappedNinja fucked around with this message at 23:29 on Nov 3, 2012 |
# ? Nov 3, 2012 23:26 |
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PaletteSwappedNinja posted:It's easy to understand where they went wrong with Star Fox, but F-Zero? The big complaint about the last one was that it was too hard, so... make it a little easier? No, make it harder. That is the only way forward. And you get a controller like you did for Steel Battalion. And each car has a different way to start their engines, and if you fail YOU EXPLODE. If you turn incorrectly while braking and maintaining a nice cruising speed to keep an uplift, YOU EXPLODE. You finish the race in first place, but you were one nanosecond too slow to beat the world record, YOU DISAPPOINT. THEN YOU EXPLODE. We can rename the series to Drift Souls.
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# ? Nov 4, 2012 00:14 |
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So this is some weird fan commercial made by Nintendomination that people might assume is a real commercial: https://www.youtube.com/watch?v=kP-2M2tpY04
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# ? Nov 4, 2012 01:45 |
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I'm really amazed Miyamoto would say something like that. I'm sure it was just PR speak for "It's not going to sell as well as Mario and Zelda." GX was critically acclaimed but you have to admit only a niche audience really loved the game. The idea of it is so simple but there's nothing else out there quite like it.
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# ? Nov 4, 2012 02:07 |
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AngryCaterpillar posted:In regards to other franchises on Wii U, here are a few things I'd like to see Paper Jam Dipper posted:sci-fi elements in Zelda (why!?) Miyamoto posted:It's a little known anecdote, when we began working on Legend of Zelda the triforce's fragments were supposed to be electronic chips!LOZ was going to be a video game set in the past and the future.As the hero was making the link between the two, we called him "Link".
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# ? Nov 4, 2012 03:01 |
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Paper Jam Dipper posted:So this is some weird fan commercial made by Nintendomination that people might assume is a real commercial: This is pretty embarrassing.
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# ? Nov 4, 2012 03:04 |
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Paper Jam Dipper posted:So this is some weird fan commercial made by Nintendomination that people might assume is a real commercial: Made me think of this instantly
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# ? Nov 4, 2012 03:06 |
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There have been plenty of sci-fi elements in Zelda since Majora's Mask. There just hasn't been an aesthetically "futuristic" Hyrule yet. Never say never, though. The concept did exist at one point, so who's to say they won't toy with it again?
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# ? Nov 4, 2012 03:08 |
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Here's the "sci-fi Zelda" concept design from LttP:
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# ? Nov 4, 2012 03:29 |
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There's probably not going to be a sci-fi Zelda just yet. More than likely they'll have Link fly a bi-plane or something in the next intallment. They'll introduce technology in small increments and eventually it will be an all out space war with link running across Gannon's fleet jumping from ship to ship destroying each town sized star cruiser one with a single sword strike. Then again spirit tracks allready exists.
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# ? Nov 4, 2012 03:35 |
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A sci-fi Legend of Zelda? PaletteSwappedNinja posted:Here's the "sci-fi Zelda" concept design from LttP: Oh. an 80's sci-fi Legend of Zelda. Vaerai Archon posted:Eventually it will be an all out space war with link running across Gannon's fleet jumping from ship to ship destroying each town sized star cruiser one with a single sword strike. Legend of Zelda: Link's Wrath.
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# ? Nov 4, 2012 03:39 |
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quote:Gamekult: after a quick survey on twitter, one of the game French gamers miss the most is F Zero. gently caress you Miyamoto you ignorant poo poo. Here's what we want: A highly challenging, satisfyingly competitive high speed racing game with great online, a deep car/track customizer, and some bitchin' tunes to listen to while I spin attack my opponent to death while going 2000km/h.
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# ? Nov 4, 2012 03:48 |
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TaurusOxford posted:gently caress you Miyamoto you ignorant poo poo. Here's what we want: A highly challenging, satisfyingly competitive high speed racing game with great online, a deep car/track customizer, and some bitchin' tunes to listen to while I spin attack my opponent to death while going 2000km/h. The game then sells 5 copies.
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# ? Nov 4, 2012 03:51 |
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TaurusOxford posted:gently caress you Miyamoto you ignorant poo poo. That's a lot of vitriol for "I didn't realize people wanted a new F-Zero."
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# ? Nov 4, 2012 03:56 |
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TaurusOxford posted:Here's what we want: A highly challenging, satisfyingly competitive high speed racing game with great online, a deep car/track customizer, and some bitchin' tunes to listen to while I spin attack my opponent to death while going 2000km/h. People don't actually want this, if the wailing and gnashing about GX's difficulty around these parts is the majority opinion. But I'd be one of the five people who buy this theoretical new F-Zero alongside of you.
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# ? Nov 4, 2012 03:58 |
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GX was only super difficult on the super difficult modes, and adventure mode was very much course memorization and muscle memory. The regular racing modes were incredibly varied and not all that difficult until you got up to the higher cups on expert, or any cup at all on master. Even that you could cheese with your own custom vehicle. The only real complaint is that you have to beat the super difficult modes to unlock all content.
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# ? Nov 4, 2012 04:03 |
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greatn posted:GX was only super difficult on the super difficult modes, and adventure mode was very much course memorization and muscle memory. The regular racing modes were incredibly varied and not all that difficult until you got up to the higher cups on expert, or any cup at all on master. Even that you could cheese with your own custom vehicle. The only real complaint is that you have to beat the super difficult modes to unlock all content. You could also just take your memory card to an F-Zero AX cabinet to unlock the content, which kind of makes F-Zero GX the earliest instance of paying to unlock content you'd normally have to get through playing the game. Too bad they're super scarce now, I doubt I'll ever actually finish Chapters 7 through 9 on Very Hard.
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# ? Nov 4, 2012 04:07 |
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TechnoSyndrome posted:You could also just take your memory card to an F-Zero AX cabinet to unlock the content, which kind of makes F-Zero GX the earliest instance of paying to access content you'd normally have to unlock through playing the game. Oh yeah, those AX cabinets at every corner store, they were ubiquitous.
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# ? Nov 4, 2012 04:08 |
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# ? May 30, 2024 09:25 |
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greatn posted:Oh yeah, those AX cabinets at every corner store, they were ubiquitous. I didn't play GX until a few years after it had come out, but were they super rare even when the game came out? By the time I got around to it there was like one cabinet per state.
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# ? Nov 4, 2012 04:09 |