|
For rough tests we used Digicel Flipbook with a camera setup. This was about 5 years ago though, and I haven't used it ever since so it might not be so good for that anymore. Alternatively, If all you want is to get the raw drawings into the computer and output a movie, you can probably do that with a scanner with a peg or a camera on a stand. Get all your pictures and then import the image sequence into any editing software such as premiere and render the movie.
|
# ? Oct 16, 2012 20:44 |
|
|
# ? May 13, 2024 06:57 |
|
redjenova posted:Interesting. Could you have just as easily just imported the Photoshop files and animated it with toon boom for rough tests? Or would you just have put that out in Photoshop? There are also some weird voodoo things you can do with frame animation and Smart Objects, but that is a topic for another day. Chernabog posted:For rough tests we used Digicel Flipbook with a camera setup. This was about 5 years ago though, and I haven't used it ever since so it might not be so good for that anymore.
|
# ? Oct 16, 2012 21:22 |
|
It's been a while since I've checked in, but I wanted to show off and possibly get some critique on my current demo reel. Most of the contents in their full form can be found on my vimeo page, but I'm curious as to the general "pull" of the reel itself. If you have any critique on the individual films as well, let me know! https://vimeo.com/50726299 - Reel I'm also currently in the middle of animating a short, "SHANGHAI JOHNNY AND THE GANG UP TO NO GOOD OUT IN CHINESETOWN", a small piece of which can be seen in the reel, some supporting pre-production materials here as well-- http://imgur.com/a/Mjg7M - SJATGUTNGOIC
|
# ? Oct 16, 2012 22:43 |
|
Banque posted:It's been a while since I've checked in, but I wanted to show off and possibly get some critique on my current demo reel. Most of the contents in their full form can be found on my vimeo page, but I'm curious as to the general "pull" of the reel itself. If you have any critique on the individual films as well, let me know! I actually attended Delaware College of Art and Design with your teammate on the Jazzy Twofingers commercial. Looks like you both are doing well at Pratt.
|
# ? Oct 18, 2012 18:42 |
|
I just started using Photoshop for classical animation. I'm surprised how nice it is to work with. Does anybody else use Phtoshop for animation, and do you know if there's a way to scrub audio on the timeline?
|
# ? Oct 19, 2012 18:27 |
|
Borden posted:I just started using Photoshop for classical animation. I'm surprised how nice it is to work with. Does anybody else use Phtoshop for animation, and do you know if there's a way to scrub audio on the timeline? Which version are you using? CS5 or CS6? There is an audio button (speaker button) on the Timeline panel in CS6. I don't believe there is a way to scrub audio in CS5 Extended.
|
# ? Oct 19, 2012 19:24 |
|
neonnoodle posted:Which version are you using? CS5 or CS6? There is an audio button (speaker button) on the Timeline panel in CS6. I don't believe there is a way to scrub audio in CS5 Extended. I'm using CS6 extended. I was hoping that you could scrub the audio by holding ctrl or something, but that doesn't seem to be the case.
|
# ? Oct 20, 2012 02:22 |
|
https://vimeo.com/51880450 Crossposting this from the Art Workshop thread: I did a title sequence for Portal 2, check it out y'all. I illustrated and animated everything with Photoshop and After Effects for some AE practice. Crit always appreciated!
|
# ? Oct 22, 2012 20:41 |
|
I guess maybe I should be posting my animations in this thread too instead of just the daily doodles. I had some kind of a mental breakthrough after watching a video of Mike Nguyen animating, and reading about his philosophy on his blog. my avatar this weird woman I saw walking some straight-ahead animation a Post-It note flipbook a little film a weird loop
|
# ? Nov 9, 2012 17:19 |
|
Could I have some constructive criticism on my portfolio? http://kodie.me/ I've spent a few months on it and I'm quite happy with where it's at right now, but please feel free to rip right in to it and tell me if there's anything I could do to improve on it.
|
# ? Nov 16, 2012 01:43 |
|
I can't see it either on chrome or explorer. All I can see is some zombie thing looping and a black background.
|
# ? Nov 16, 2012 03:32 |
|
That's weird. Have you got mute on?
|
# ? Nov 16, 2012 12:04 |
|
neonnoodle posted:
I've watched this all the way through multiple times now. It's great. Thanks for making it!
|
# ? Nov 19, 2012 13:58 |
|
Did a little test with abrupt movement and using the secondary animation to make it work. I'm relatively pleased with it, though the smears need some work.
|
# ? Nov 22, 2012 14:33 |
|
Ethereal Duck posted:Did a little test with abrupt movement and using the secondary animation to make it work. I'm relatively pleased with it, though the smears need some work. raging bullwinkle posted:I've watched this all the way through multiple times now. It's great.
|
# ? Nov 22, 2012 17:58 |
|
It looks like my little sister is going to be accepted into my country's top animation program, and I'd like to get her a Christmas gift that will be relevant/useful/interesting to her, since she basically lives and breathes art. The Animator's Survival Kit is already at the top of my list, but is there anything else you'd recommend? Books, supplies, films, etc.?
|
# ? Nov 24, 2012 11:22 |
|
bonne chance posted:It looks like my little sister is going to be accepted into my country's top animation program, and I'd like to get her a Christmas gift that will be relevant/useful/interesting to her, since she basically lives and breathes art. The Animator's Survival Kit is already at the top of my list, but is there anything else you'd recommend? Books, supplies, films, etc.? Does she already have a light-box?
|
# ? Nov 24, 2012 11:28 |
|
Dodgeball posted:Does she already have a light-box? She's been using one from her high school art department, but she doesn't have one of her own, no.
|
# ? Nov 24, 2012 11:32 |
|
bonne chance posted:She's been using one from her high school art department, but she doesn't have one of her own, no. I recommend stuff by Tom Bancroft. He's a former Disney animator (most notable credit being creating the look of Mushu for Mulan, although he's done work on Lion King, Aladdin and Beauty and the Beast). While I don't own any of his books, I do follow his blog and Deviant Art account. Give him a look-see.
|
# ? Nov 24, 2012 11:46 |
|
Dodgeball posted:I recommend stuff by Tom Bancroft. Awesome, thanks for the recommendations!
|
# ? Nov 25, 2012 10:33 |
|
Been working on a some motion tests for semi-animated comics.
|
# ? Nov 25, 2012 19:00 |
|
Really happy with how my teaser came out. https://www.youtube.com/watch?v=4nkXXipzIO8 At the tail end of this impending episode is my homage to Samurai Jack. Usually, the show is based around dialog, but I find myself writing in more and more action sequences and montages because they're just so much drat fun to animate, or rather, they're tedious in their creation, but seeing all the pieces come together is more than worth the effort. Also, thanks again to the goon who mentioned importing a .SWF into Premiere. I bet this episode would melt my computer if I tried to export it to Quicktime, natively.
|
# ? Nov 26, 2012 09:17 |
|
Chickencheese is here! Animate dat chickencheese, please.
|
# ? Nov 28, 2012 02:38 |
|
I've been building and tweaking my demo reel for some time now and I could use some feedback. Would you wanna hire this guy (me)? https://www.youtube.com/watch?v=Zj3A2jQ6_AQ
|
# ? Nov 28, 2012 20:51 |
|
I suggest you move the credits/attribution to the beginning, because I think it's really cool that you also did the music yourself. Plus, because you boarded everything, you need to give people a heads up, or else they wouldn't know unless they watch all the way to the end (and I hear they frequently don't). To that end, perhaps you want to do some side-by-sides of your storyboards with the final shots. The rough animation is cool to other animators, but it's sort of "part of the process." It doesn't show you can do an additional thing. Also, hmmm... Even though the music is cool, one of your strengths is the fact that you animated these music videos to the music! That's an extra benefit which not everyone is good at. We have know way of knowing that from the reel, as it stands it just looks like you're obsessed with seafaring.
|
# ? Nov 28, 2012 21:40 |
|
neonnoodle posted:I suggest you move the credits/attribution to the beginning, because I think it's really cool that you also did the music yourself. Plus, because you boarded everything, you need to give people a heads up, or else they wouldn't know unless they watch all the way to the end (and I hear they frequently don't). This is all really good advice. Regarding the last part, I didn't want to include the original Captain Dan soundtracks as the clips are pulled out of order and the music would sound jumbled. Really it's just unfortunate that I haven't really done anything since college besides those videos, so all I have to show besides my student film is pirates.
|
# ? Nov 28, 2012 21:55 |
|
Uncle Jenkins posted:I've been building and tweaking my demo reel for some time now and I could use some feedback. Would you wanna hire this guy (me)? Make it shorter, put some of the pirate stuff first since there are better clips there. For long term, make it more diverse. Looks good though, I'm sure you will find a job.
|
# ? Nov 29, 2012 06:56 |
|
This is a question regarding Adobe Flash, so I'm not sure if this is the right place. I am trying to create an animation that continuously zooms in an infinite loop. I tried using a simple tween that scales the background to 2x its size, but the rate it scales is skewed and affects the timing. without ease I messed with the ease property, which helped a little bit, but the loop is still not perfect. with ease Any suggestions? The .fla file is here
|
# ? Dec 8, 2012 15:39 |
|
If it was in a 3d program it would be that your curves aren't straight, so it's slowing down at the start and end. Is there a curve editor or similar in Flash?
|
# ? Dec 10, 2012 11:51 |
|
concerned mom posted:If it was in a 3d program it would be that your curves aren't straight, so it's slowing down at the start and end. Is there a curve editor or similar in Flash?
|
# ? Dec 11, 2012 02:15 |
|
Also, make sure you remove the last frame, as it would be repeating twice when it loops. Chernabog fucked around with this message at 05:03 on Dec 11, 2012 |
# ? Dec 11, 2012 03:10 |
|
I was thinking about it and I was wrong. Going at average speed creates an optical illusion so you do need some easing to offset it. With some playing around I was able to get it to smooth out and look pretty decent. My advice is this: -Remove the middle one. -Make the small one start at .1% and grow to 100%. This way you can't see it in the starting picture and it ends up in the exact same location as the big one. -Last, just mess around with the easing until it looks right. I got it to work by making it -75 easing and then playing with the curves, using classic tweens.
|
# ? Dec 11, 2012 05:11 |
|
Uncle Jenkins posted:I've been building and tweaking my demo reel for some time now and I could use some feedback. Would you wanna hire this guy (me)? A little late on my reply, but I would say add some of your better clips sooner. It takes awhile to get to your good stuff. Also I would put your finished shots first, and then your roughs after. If you watch it all the way through you can see your talent, but the retro VHS look juxtaposed with the roughs first makes the crappy VHS look not read as intentional. Also I would work on your typography. Yeah it's not what you're looking to do with your job, but it makes it look a bit more amateur. Maybe go through some old 80's flicks and copy that typography feel? Edit: observe safe zones for type, etc.
|
# ? Dec 11, 2012 05:30 |
|
Chernabog posted:My advice is this: A couple questions though: how do I input actual values for transforming/scaling? I've only been doing it with the transform tool and mouse. And how do I access the curves?
|
# ? Dec 11, 2012 18:42 |
|
Horses. Going to take these into after effects and use a nice moving texture as a track matte.
|
# ? Dec 11, 2012 22:15 |
|
Octorok posted:Sweet, thanks! ctrl+T and the window should appear.
|
# ? Dec 11, 2012 22:20 |
|
Chernabog posted:ctrl+T and the window should appear. Also, CTRL-ALT-S allows you to scale your selected objects via percentages.
|
# ? Dec 12, 2012 07:30 |
|
Crossposting from the motion thread 'cause this is more animation-related than design-related, in my opinion — my last student project, a bumper/tv spot for Adventure Time. I probably won't be doing any more work on this but critique is very very welcomed! Clicky click
|
# ? Dec 13, 2012 06:18 |
|
redjenova posted:Crossposting from the motion thread... There's a motion thread now? drat, no idea how I missed that. Travakian fucked around with this message at 07:10 on Dec 13, 2012 |
# ? Dec 13, 2012 07:00 |
|
|
# ? May 13, 2024 06:57 |
|
I did a lil' looping gif to promote my comic, but I'm really dreadful with the program flash because I don't really know how to utilize it properly and take advantage of all its tools. Anyways, I came up with this in the end:
|
# ? Dec 21, 2012 15:41 |