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Voicechat: If Erin Fitzgerald uses the same adorable tomboy voice for Chie that she did for Erica I can't see how any of you crazy people could be against that. How about Teddie? I did not like Dave Wittenberg, is Riegel any good?
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# ? Nov 21, 2012 17:18 |
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# ? May 21, 2024 18:24 |
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I still maintain that Chie sounds more like a huge nerd/dork and it fits her character way better. Old Chie didn't sound like a high schooler.
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# ? Nov 21, 2012 17:36 |
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GOTTA STAY FAI posted:And, if you don't want to skip them, but are sick of having to hit a button every time someone's said something in order to hear the next line, try enabling "Auto-Advance" in the options menu. Doesn't speed it up much, but makes it flow much better, at least to me. Woah, this is really a feature? That's pretty boss.
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# ? Nov 21, 2012 17:38 |
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Auto advance has been there since Persona 3. I never play these games without it.
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# ? Nov 21, 2012 17:55 |
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Boten Anna posted:I still maintain that Chie sounds more like a huge nerd/dork and it fits her character way better. Old Chie didn't sound like a high schooler. Chie and Yukiko were absolutely dire in the original, they sounded soooooo oooooold. I don't mean "why don't my anime girls sound 12" I mean "why do my anime girls sound literally 40?"
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# ? Nov 21, 2012 17:56 |
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Captain Walker posted:How about Teddie? I did not like Dave Wittenberg, is Riegel any good? Honestly, I can bearly even tell the difference between the two. e: Missed the obvious pun. Cake Attack fucked around with this message at 18:16 on Nov 21, 2012 |
# ? Nov 21, 2012 18:02 |
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Can someone tell me more about the time limits imposed on this game? I really don't like games with time limits and like the freedom to grind out levels/skills/whatever without having some time limit over my head telling me I have to press on. Even if there's plenty of time to complete the game, I still tend to not like it. I understand the day/night cycle, but hearing that the game "takes place over the course of a year" has me worried.
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# ? Nov 21, 2012 18:14 |
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Captain Walker posted:Voicechat: If Erin Fitzgerald uses the same adorable tomboy voice for Chie that she did for Erica I can't see how any of you crazy people could be against that. I was fond of the old Teddie, and this Teddie isn't beary bad, but new Chie drives me friggin' bonkers. RentCavalier posted:Woah, this is really a feature? That's pretty boss. Yeah, I love it. Try it out. I tend to be pretty impatient, and I usually play portable games while I'm doing other things, so being able to watch lengthy cutscenes without having to mash the 'x' button to progress things is great. Also, the "Scene Skip" effect is just perfect. edit: Cake Attack posted:Honestly, I can barely even tell the difference between the two.
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# ? Nov 21, 2012 18:14 |
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jerkstore77 posted:Can someone tell me more about the time limits imposed on this game? You have a couple of weeks from when a dungeon first becomes available to beat it. Entering the TV world takes up the afternoon (and I think the evening too). You can spend as long in the TV world as you like, but leaving the TV world and coming back another day is the best way to recover SP. Otherwise, you need to pay money to the Hermit Social Link, or get lucky with an Arcana Chance after a battle. Early game it'll probably take 2 or 3 attempts to clear a dungeon, but later in the game it's possible to clear it in a day.
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# ? Nov 21, 2012 18:19 |
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jerkstore77 posted:Can someone tell me more about the time limits imposed on this game? Basically the game, as mentioned, takes place over a year or so. Each day is divided into segments. The usual day is after school you can choose to either do a daytime Social Link or Part time job (to get money and boost some social stats, and some Social Link's are even tied to them anyways) and then at night you can do a night time Social Link, part time job, or study. Or you can go into the dungeon areas and fight monsters, save people, level up, etc. But if you do, when you leave you'll be too tired to do anything else. There's no "hard" time limit, in that you have X minutes to do something. It's more like there's only so many activities you can do. Time only passes when you choose to do something major. So you could run around town everywhere, buy stuff, do some minor quests, etc, and time wouldn't pass until you chose to go level up that Social Link. Some days your options are more limited because of plot.
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# ? Nov 21, 2012 18:24 |
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Did they do a better job dubbing new parts of the game? P3PSP drove my OCD incredibly nuts by having varying volume/quality levels between original voiced parts and the newer dubs. I don't really care about new voice actors per say, as long as their recording quality matches the rest of the original footage. If there's an obvious volume difference or something, that will drive me crazy!
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# ? Nov 21, 2012 18:27 |
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jerkstore77 posted:Can someone tell me more about the time limits imposed on this game? P4 was (arguably) mostly about time management. Got a day off? Would you rather study for your midterms, or build social links, or level up your characters/personas, or work part time jobs, or just say "gently caress it" and go to bed? You can't do it all. Don't expect to be able to. If the thought of this turns you off, don't fret quite yet, though--[at least in P4,] you're provided ample days off during which you're free to catch up on whatever you please. The game is great about telling you what your deadlines are, so you can plan accordingly. All that said, there is no loving way you're doing everything there is to do on your first playthrough (as far as maxing all social links, all stats, getting every persona, etc.). That's just not gonna happen. If you can handle that, you'll probably have a great time.
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# ? Nov 21, 2012 18:30 |
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Yeah, the time limit is there but it's really loose. If, like you said, you enjoy grinding extra levels, you can (minor spoiler I guess about optional bosses) go back through every dungeon again a second time to kill an optional boss at the end. And there's plenty of time to do that. In my opinion, the time limits have more to do with synchronizing what's happening in the real world with what's happening in the TV world. I don't think they could just give you forever to do things because of the way the story is structured. In other words, if a certain character isn't going to join your crew until after you save them in the dungeons, they have to put a cap on when that dungeon needs to be completed by. That way the designers know "After date <x>, this guy has officially joined the crew, we can include him in cutscenes and events." And there's other storyline events to advance the plot that have to happen by certain days, so they have to tie things to the advance of the year. As for actual "how long can I be in the dungeon" time, you can be in there as long as you want in realtime. The only limit is that you're going to run out of SP if you're using skills and will need to get it back via items or some other available methods -- otherwise, you'll have to leave the dungeon and let a day pass to get it all back unless you're overleveled enough to kill things with physical attacks alone. This is really tempting me to get a Vita. I wasn't planning on getting one, but this release paired with Black Friday deals is really giving me that itch.
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# ? Nov 21, 2012 18:33 |
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GOTTA STAY FAI posted:P4 was (arguably) mostly about time management. Got a day off? Would you rather study for your midterms, or build social links, or level up your characters/personas, or work part time jobs, or just say "gently caress it" and go to bed? You can't do it all. Don't expect to be able to. If the thought of this turns you off, don't fret quite yet, though--[at least in P4,] you're provided ample days off during which you're free to catch up on whatever you please. The game is great about telling you what your deadlines are, so you can plan accordingly. I'd also argue that trying to max all the S-links and getting all the personas on your first playthrough will almost definitely require a guide, and I think you're doing yourself a huge disservice to play the game like that the first time. The plot is great, the characters are amazing, and it is a Fun Game. Enjoy it.
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# ? Nov 21, 2012 18:35 |
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If you do use a guide, at least with the original, it would leave you with an entire month with nothing to do. So yeah, play at your own pace.
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# ? Nov 21, 2012 18:37 |
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jerkstore77 posted:Can someone tell me more about the time limits imposed on this game? The time limit they give you is super generous. In general the social linking/date sim stuff is there to develop the personalities of your party members and to serve as a grind to unlock better fusion persona for your main character. Once a new dungeon unlocks you can generally punch through it in about 3 in game days and have the rest of the 2-4 weeks kicking it with your buddies. If you want to get a good idea of the pacing of the game, check out the Giant Bomb endurance run of the original game for PS2. The first 10 episodes are the more cutscene and dialog heavy intro/tutorial segments, but then hits its stride after that. If you're wanting to play the game for yourself, I would suggest not watching past the first proper dungeon (episode 23 or so)
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# ? Nov 21, 2012 18:37 |
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Oh my god why did nobody mention this game has optional "TV channels" on the main menu that: Have a jukebox channel Have a channel explaining the jungian psychology between actual terms like "Persona" and "Shadow" Have live videos of a concert where they perform persona soundtracks hahahaha I guess it updates eventually with cutscenes you see and stuff
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# ? Nov 21, 2012 18:41 |
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gameday posted:I'd also argue that trying to max all the S-links and getting all the personas on your first playthrough will almost definitely require a guide It's not nearly as hard as Persona 3 in this regard, I seem to recall maxing almost every S-Link without a guide. It isn't terrible obscure or difficult like poo poo in The Bad Old Days (Chocobo Racing and poo poo like that).
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# ? Nov 21, 2012 18:42 |
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THE AWESOME GHOST posted:Oh my god why did nobody mention this game has optional "TV channels" on the main menu that: I just saw those and holy poo poo turn on the notification so you can run out and see what just got unlocked, that poo poo is so goddamn clever
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# ? Nov 21, 2012 18:45 |
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Golden Battler posted:
I wanted to high-five the translators when I read that. I have to say I still personally prefer Chie's old voice but new Chie, although loud at times, can be pretty drat good. I miss "Aha, is this our chance " tho.
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# ? Nov 21, 2012 18:48 |
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Gag dammit, what level am I supposed to be when I'm about to fight Shadow Yukiko? Level 13 or so? I don't remember P4 being this difficult - oh wait I'm playing on hard.
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# ? Nov 21, 2012 18:54 |
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The GIG posted:I think Easy would be better since it's a good balance between relaxing and having to play smart. Though since it's Atlus there's still a chance of getting murdered not paying attention even on V.Easy.
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# ? Nov 21, 2012 19:03 |
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Pollyanna posted:Gag dammit, what level am I supposed to be when I'm about to fight Shadow Yukiko? Level 13 or so? I don't remember P4 being this difficult - oh wait I'm playing on hard. That sounds about right. If PS2 P4 is still good on low level persona skills, you should be able to get a persona for the main character that can cast a fire guard spell on Chie to keep her from getting knocked down/dizzy.
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# ? Nov 21, 2012 19:05 |
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Vinlaen posted:OK - That's actually good to know. It sounds like playing on "Easy" or "Very Easy" will still give me some challenge but I won't have to grind or stress out about dying, etc. (which can arguably be part of the fun, but I'm hoping for a -tiny- bit of a challenge so it's not just 'press a to win', but I don't want to restart/reload really at all) P4 on Normal was really easy to me, it just depends how familiar you are with JRPG Bullshit I guess. I mean, it was easy in a satisfying way, the hardest thing was remembering what all the moon language names for skills mean when there are times you can't check (ie, while Fusing). What the gently caress is a Rakakuja?! Not that I imagine it matters a whole lot, but I'd just go with Normal if I were you, really. I don't remember seeing more than maybe 3 game overs in the around 80 hours it took me.
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# ? Nov 21, 2012 19:09 |
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Rascyc posted:Did they do a better job dubbing new parts of the game? P3PSP drove my OCD incredibly nuts by having varying volume/quality levels between original voiced parts and the newer dubs. It seems like they did a much better job this time, no jarring volume discrepancies that I've heard. Chie feels like she might be slightly louder than everyone else, but I think that's just because she's yelling constantly. (also Chie's new voice is awesome)
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# ? Nov 21, 2012 19:13 |
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precision posted:It's not nearly as hard as Persona 3 in this regard, I seem to recall maxing almost every S-Link without a guide. It isn't terrible obscure or difficult like poo poo in The Bad Old Days (Chocobo Racing and poo poo like that). If you use a guide in the original you'd be left with 2 weeks of literally nothing to do so yeah it's very generous (Persona 3 gave you 3 days, and thats if you did everything totally optimally). Since this game adds 2 months and only 2 new s. links I imagine its still generous.
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# ? Nov 21, 2012 19:21 |
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Troffen posted:It seems like they did a much better job this time, no jarring volume discrepancies that I've heard. Chie feels like she might be slightly louder than everyone else, but I think that's just because she's yelling constantly. Whether you agree or disagree on either point--if you simply must use headphones/earbuds, this might just be worth picking up.
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# ? Nov 21, 2012 19:27 |
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How does the sos thing work? every time I get to battle it only heals 3hp and 2sp which is totally not worth the 3 seconds it takes to send the signal.
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# ? Nov 21, 2012 19:31 |
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precision posted:P4 on Normal was really easy to me, it just depends how familiar you are with JRPG Bullshit I guess. I mean, it was easy in a satisfying way, the hardest thing was remembering what all the moon language names for skills mean when there are times you can't check (ie, while Fusing). What the gently caress is a Rakakuja?! Couldn't you press square for that? I'm pretty sure they never locked you out of checking what skills do, even if the descriptions sometimes aren't that helpful. (Enervate is "Enervates 1 foe." Yeah, thanks Atlus.) Pollyanna posted:Gag dammit, what level am I supposed to be when I'm about to fight Shadow Yukiko? Level 13 or so? I don't remember P4 being this difficult - oh wait I'm playing on hard. I actually recommend grinding a few more levels. Even at level 16 or so, that boss is probably the hardest in the game for where you are and what you have available.
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# ? Nov 21, 2012 19:38 |
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Strange Quark posted:Couldn't you press square for that? I'm pretty sure they never locked you out of checking what skills do, even if the descriptions sometimes aren't that helpful. (Enervate is "Enervates 1 foe." Yeah, thanks Atlus.) Could you? I might be thinking of 3, or possibly I never tried that and am dumber than the lovechild of Junpei and Yosuke. I always checked skills inbetween visits to Fuse. And hey at least "enervate" is an English word!
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# ? Nov 21, 2012 19:46 |
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precision posted:P4 on Normal was really easy to me, it just depends how familiar you are with JRPG Bullshit I guess. I mean, it was easy in a satisfying way, the hardest thing was remembering what all the moon language names for skills mean when there are times you can't check (ie, while Fusing). What the gently caress is a Rakakuja?! The coolest thing about smt games is when you play enough of them to know all the spells by heart Also the spells are mishmashes of different demon names if I remember correctly.
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# ? Nov 21, 2012 19:48 |
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So did they completely revamp shuffle time? I started the first for realists dungeon and shuffle time is just letting me pick from face up cards
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# ? Nov 21, 2012 20:35 |
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Now that I think about, couldn't you just equip some items to emulate having the Evade skills? Probably a better idea to do that than waste a skill. That said, might as well give Naoto some serious consideration since you can more or less mold Naoto's skillset to whatever you want (surely no one would pick all of the -dynes). So just to clear it up, the 2 months of additional time can be used to max out additional S. Links? Surely not all of them? I can imagine a few that would still be locked out at their usual times. Any other changes in terms of scheduling that one who has played the PS2 version should be aware of?
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# ? Nov 21, 2012 21:15 |
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Nate RFB posted:Now that I think about, couldn't you just equip some items to emulate having the Evade skills? Probably a better idea to do that than waste a skill. That said, might as well give Naoto some serious consideration since you can more or less mold Naoto's skillset to whatever you want (surely no one would pick all of the -dynes). There are new events earlier in the game as well that will probably take up some of the extra two months time you get in P4G compared to vanilla P4. (Halloween, ski vacation, ect).
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# ? Nov 21, 2012 21:23 |
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Well that's what I mean, how many days are lost to new events over the normal year and how many days are added? And which Arcana does either affect (fewer or greater number of days)?
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# ? Nov 21, 2012 21:31 |
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Okay, where did you get that image for the Deadly Dojima Duo? That is...absolutely hilarious.
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# ? Nov 21, 2012 22:06 |
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Speedball posted:Okay, where did you get that image for the Deadly Dojima Duo? That is...absolutely hilarious. I was looking up official art for Dojima on google images and it came up. Originally, Nanako and Dojima were separate entries, but I combined them when I found it.
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# ? Nov 21, 2012 22:10 |
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It took me to the end of the first major dungeon to figure this out, but if you grab every card after a battle, you're guaranteed a shuffle time the next battle, and you get to pick up 3 cards off the bat. This can be chained to get a LOT of shuffle times.
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# ? Nov 21, 2012 22:14 |
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Wait how do you get more then one card in Shuffle Time in the first place? Also, I'm surprised at how they're changing up the major fights. This, plus how much better the game looks now, shows that they put a ton of effort into this.
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# ? Nov 21, 2012 22:55 |
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# ? May 21, 2024 18:24 |
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Dr Pepper posted:Wait how do you get more then one card in Shuffle Time in the first place? Some cards give 1 or 2 more turns, but give negative/random effects as well. For instance, there's a card that gives you two more turns, but halves the money you receive from the fight.
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# ? Nov 21, 2012 23:02 |