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Pilgrimski
Apr 23, 2008
Hi guys, Warhammer Quest question:

I'm putting together a set and making tokens for the monsters since I don't really want to have to paint a bazillion new models.

What do you do with large base monsters? The basic rules seem to assume everything, even things like ogres and minotaurs (and by extension any 40mm base) go in one square.

I could make all the tokens small enough to fit in one square, or buck the trend and make big beasties fill 4 (or 2 squares for cavalry bases). But that would change the game since there will be more squares to attack from/at.

What do you do with big based models? What should I do with my tokens!

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Silhouette
Nov 16, 2002

SONIC BOOM!!!

The WHQ Minotaurs and Ogres fit on 25mm bases, so don't worry about the 40mm thing.

Illudere
Jan 12, 2005
I just saw the Hobbit movie and the Games Workshop Escape from Goblin Town set at the local hobby store all in one potentially expensive Saturday. Think they had it discounted a bit to $109 too. Then I remembered how my paint jobs never turn out like I dream and I end up wanting other figures in the range but I'm way to cheap to buy their individual figures. I really like the sculpts though... sigh.

Pork Pie Hat
Apr 27, 2011

Leperflesh posted:

Dude, there's still league play. There's a Cyanide league right now, and I think a FUMBBL league too. Come play bloodbowl with us.

Also krushgroove, come on in and the goons will teach you the game. Someone will probably be happy to have a newb game with you to show you the ropes. The FUMBBL client allows spectators, so people can watch and give you advice and stuff.

I've just rediscovered the awesomeness that is Blood Bowl via the Steam sale. I haven't played it since the days of the polystyrene pitch thing, so gaming with goons sounds like it would be a whole load of fun!

Slandible
Apr 30, 2008

So I think my group is finally going to try out some Battlefleet Gothic. I have only done a few games with it, but was is a pretty standard point level for a game of it? I've heard it get pretty bad at higher point values.

Also any suggestions getting into it? I'm probably going to start a Chaos/Marine/Guard fleet as it seems the easiest and I really always liked those style of ships.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Only things I really remember about it from my short period playing it (with other people's models) were that Eldar were overly complicated, Orks were slow, and ramming things is always a prostrat.

lenoon
Jan 7, 2010

I completely forgot that I owe inept mule a write up of BFG, when I head back home tomorrow I'll get writing one up.

Not a viking
Aug 2, 2008

Feels like I just got laid
I got the impression it should be played at 500-1500 pts.

Silhouette
Nov 16, 2002

SONIC BOOM!!!

goatface posted:

Only things I really remember about it from my short period playing it (with other people's models) were that Eldar were overly complicated, Orks were slow, and ramming things is always a prostrat.

In 1500pts you can fit a single Kill Kroozer and 40 Brute Ramships :getin:

serious gaylord
Sep 16, 2007

what.
Playing more than 1k is pretty fun. The Ordnance Phase takes ages but ships go bang really quickly.

Slandible
Apr 30, 2008

Well I gave in today and bought a Captial ship, two Cruisers, and three Escorts for the Imperium to get my fleet going. I'm pretty stoked to pick up BFG again.

berzerkmonkey
Jul 23, 2003

Khorne Flakes posted:

Well I gave in today and bought a Captial ship, two Cruisers, and three Escorts for the Imperium to get my fleet going. I'm pretty stoked to pick up BFG again.
Drop me a line at portablezombie(at)gmaildotcom if you're interested in Imperial ships. I have some that I am never going to use - we can work something out.

BobOfDoom
May 24, 2008

by Y Kant Ozma Post
I saw a BFG ship in a GW store once upon a time and never knew what it was. The entire game is so cool I think I'll waste entire paychecks on it. Thanks, thread! However, it seems like there really aren't as many ships for some of the xenos as there are for the Imperium/Chaos. That's pretty disappointing.

Edit: Just kidding, there are quite a few for everything but Dark Eldar. I'm guessing the idea is that some of the Eldar ships can be converted? Also, how big are these ships, on average?

BobOfDoom fucked around with this message at 11:44 on Dec 27, 2012

Joe_Richter
Oct 8, 2005

Laser Lenin approves of hobo murder simulators.

BobOfDoom posted:

I saw a BFG ship in a GW store once upon a time and never knew what it was. The entire game is so cool I think I'll waste entire paychecks on it. Thanks, thread! However, it seems like there really aren't as many ships for some of the xenos as there are for the Imperium/Chaos. That's pretty disappointing.

Edit: Just kidding, there are quite a few for everything but Dark Eldar. I'm guessing the idea is that some of the Eldar ships can be converted? Also, how big are these ships, on average?

If you mean model size, imperial cruisers are about 10cm long I'd guess.

BobOfDoom
May 24, 2008

by Y Kant Ozma Post

Joe_Richter posted:

If you mean model size, imperial cruisers are about 10cm long I'd guess.

That's exactly what I was asking, thanks!

berzerkmonkey
Jul 23, 2003

Joe_Richter posted:

If you mean model size, imperial cruisers are about 10cm long I'd guess.
In addition, capital ships are at least twice that, and escorts can be as small as 2.5 cm.

BobOfDoom posted:

Edit: Just kidding, there are quite a few for everything but Dark Eldar. I'm guessing the idea is that some of the Eldar ships can be converted?
I think you use regular Eldar ships for your escorts, and the specific DE ships for cruisers and capital ships. If you look around though, I think you'll find that most people scratchbuild theirs from 40K DE bits. Tyranid players also usually scratchbuild their ships, since you can get a more varied looking fleet.

Slab Squatthrust
Jun 3, 2008

This is mutiny!
There's only rules for 2 DE ships. Most of the Eldar range that isn't on the GW site can be bought from Forgeworld, and the same goes for the Tau. I think there's also a second (better if I recall) Tau list available from Forgeworld, somewhere.

Joe_Richter
Oct 8, 2005

Laser Lenin approves of hobo murder simulators.

The Gate posted:

There's only rules for 2 DE ships. Most of the Eldar range that isn't on the GW site can be bought from Forgeworld, and the same goes for the Tau. I think there's also a second (better if I recall) Tau list available from Forgeworld, somewhere.

Probably in Imperial Armor II: Taros Campaign. That was where there debuted their Tau ranges and has BF:G and Epic Armageddon Tau lists.

The Epic list has been superceded as it was a bit broken, but I believe the BF:G list is still "current".

Midjack
Dec 24, 2007



berzerkmonkey posted:

Tyranid players also usually scratchbuild their ships, since you can get a more varied looking fleet.

If you can find some of the now 20-year-old Space Fleet Tyranid minis you can get some more variety too.

Not a viking
Aug 2, 2008

Feels like I just got laid
I made a few ships from gaunt and warrior weapons. Ask any nid player, they probably have a ton of them.

berzerkmonkey
Jul 23, 2003
Crossposting from the Painting thread:

WorldWorks Games is having a 30% off sale on all their stuff (except for the Terraclips, it looks like).

It's pretty decent cheap terrain and can be scaled down pretty easily for FOW or Epic-scale games. They've also got some nice pieces that would look great with Mordheim, Space Hulk, or Necromunda.

Flaky
Feb 14, 2011
Probation
Can't post for 3 years!
Thanks for that link, I had been jonesing to get into card modelling and this looks great.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

I just grabbed the Gorkamorka rules off eBay. Anybody know approximately how many Ork boyz I should be grabbing to make a gang? Are the ones from the AOBR starter suitable?

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
I think the base box only came with 12 models and 4 vehicles to make two gangs.

I think something like one Nob, four boyz and 2 yoofs was a "standard" start.


edit - The "Uvver book" has mob building rules.

goatface fucked around with this message at 21:51 on Dec 30, 2012

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Awesome thanks. Of course I forgot I could have just read the .pdf

berzerkmonkey
Jul 23, 2003

goatface posted:

I think the base box only came with 12 models and 4 vehicles to make two gangs.

I think something like one Nob, four boyz and 2 yoofs was a "standard" start.


edit - The "Uvver book" has mob building rules.

Yeah, you're going to have to somehow differentiate your boyz and the yoofs. Personally, I was thinking of using standard boyz and loading them up with bits and armor to make them more proppa. I guess the "yoofs" just won't have so much stuff. That's assuming I can't find some cheap yoofs on Ebay or somewhere.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
I think people I knew who played just coloured them differently. Boyz were a mid-green, Yoofs were lighter and Nobz were darker. When they changed from one to the other, you just gave them a bit of a paintwash.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

That is a super idea. One coat of Thrakka green on the flesh then work up.

Destrado
Feb 9, 2001

I thought, What a nice little city, it suits me fine. It suited me fine so I started to change it.

berzerkmonkey posted:

Yeah, you're going to have to somehow differentiate your boyz and the yoofs. Personally, I was thinking of using standard boyz and loading them up with bits and armor to make them more proppa. I guess the "yoofs" just won't have so much stuff. That's assuming I can't find some cheap yoofs on Ebay or somewhere.

The actual Gorkamorka models are pretty thin and weedy compared to the current Ork range, so they pretty much all work as yoofs. Honestly I'd just give them a miss and stick with different skin tones on the new models (if I hadn't already bought a gang off ebay).

Thundercloud
Mar 28, 2010

To boldly be eaten where no grot has been eaten before!

goatface posted:

I think people I knew who played just coloured them differently. Boyz were a mid-green, Yoofs were lighter and Nobz were darker. When they changed from one to the other, you just gave them a bit of a paintwash.

This is how they did it with the original release as far as I can recall.

There were special yoof models in lead that were thinner and less equipped as well.

berzerkmonkey
Jul 23, 2003

Destrado posted:

The actual Gorkamorka models are pretty thin and weedy compared to the current Ork range, so they pretty much all work as yoofs. Honestly I'd just give them a miss and stick with different skin tones on the new models (if I hadn't already bought a gang off ebay).
Yeah, I know. They were almost human-sized compared to the Orks. But, then again, they were supposed to be immature Orks, so it makes sense.

SnafuAl
Oct 20, 2010

VR! VR! VR!
BLOODY VR!


berzerkmonkey posted:

Yeah, I know. They were almost human-sized compared to the Orks. But, then again, they were supposed to be immature Orks, so it makes sense.

Plus the smaller models help you cram a few more boyz in a trukk, since the limit on how many models could embark in a vehicle are "Can they fit on the vehicle? Go right ahead!"

Loved that rule, but then I was the only one in my group whose models weren't on 25mm round bases.

7c Nickel
Apr 27, 2008
If you don't feel like repainting the whole skin tone when they level, you could just have a warpaint/tattoo scheme. Have the Yoofs be completely clean to start, and then paint gang symbols on them as they gain xp.

Joe_Richter
Oct 8, 2005

Laser Lenin approves of hobo murder simulators.
I really like the idea of sticking on more metal spiky bitz as an ork levels up. Orks truly are the best.

Silhouette
Nov 16, 2002

SONIC BOOM!!!

Isn't that basically how Warhammer Online's Orcs (the original, not the current one) were supposed to work?

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

7c Nickel posted:

If you don't feel like repainting the whole skin tone when they level, you could just have a warpaint/tattoo scheme. Have the Yoofs be completely clean to start, and then paint gang symbols on them as they gain xp.

I do this with my Gorker mob. I've painted them as Deffskulls, so once Yoofs become proppa boyz they get some blue warpaint. Then when they become Skarboyz (61+ experience) I give their skin a wash with Devlan Mud to make them look gnarlier.

You could however just wash yoofs with some more thraka green or devlan mud or whatever when they reach 21 xp.

To answer the question about how many, my fairly developed Morker mob has 12 models in it including 2 vehicles (I know this because of my income bracket :D). They are about half way to earning their tags, so you'll need between 6 and 15 models throughout your mob's career.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Thanks. I'll grab a couple of trukks and some boyz and see what happens.

Silhouette
Nov 16, 2002

SONIC BOOM!!!

You could always buy a box of Catachans and slap Ork heads and gubbins on them for Yoofs.

BobOfDoom
May 24, 2008

by Y Kant Ozma Post
Browsing eBay looking at BFG items, I'm seeing a couple extra books for it that I've never heard of. I was aware of Armada, but what is Warp Storm and the 2002 Annual? I'm pretty much set to pick it all up if it's good to have. I like having books line my shelf, I just don't want to get something that was never actually BFG or isn't anything already covered in the core book/Armada.

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berzerkmonkey
Jul 23, 2003
Warp Storm and the Annual were collections of articles from WD. I think there were a few scenarios and a couple of additional ship designs, though I don't recall if they were later added to Armada. They're not necessary to own, but if you're a completest, you might want to pick them up if they're cheap.

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