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A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

DrProsek posted:

Well to be fair, it's easier to wipe out the Catholics within France when they revolt less and it doesn't really affect going to war with Catholics to force them to stop being Catholics. Unless they are keeping hidden things like the Bill of Rights idea not telling you that you also get the liberation CB, it doesn't seem like LEF will remove your ability to wage religious wars.
Well, it might help mechanically*, but it's still really weird. I can just imagine every mock-tribunal against a Catholic priest or monk ending with everyone receiving a pamphlet about how people should just be excellent to each other, and the Catholics being largely placated by that.

*Though modding tolerance to drop conversion chances was something I thought worked rather well in MMtM. It's kind of silly when the Ottomans start converting the Balkans when they specifically tried not to, as Christians paid more taxes.

DrProsek posted:

On the other hand, I do agree that the idea only helps if you don't have a religiously homogenous population, and if that's your end goal, once you achieve it the idea will be useless to you. Sort of a disadvantage by a lack of advantage, but still it can hurt when it's otherwise neck and neck with another superpower whose ideas are more versatile. Like if LEF was just a flat RR deduction, it would help no matter what boat France is in while heretic and heathen tolerance isn't helpful unless you have them.
On the other hand, LEF really should be an idea that is actually about people being excellent to each other, which I don't think a flat RR reduction indicates. That would probably be better for a 'Vive le Roi' alternative royalist idea.

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Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

The Narrator posted:

I suppose I was more picturing the American revolution (if it could be called a 'proper' revolution), where the government is forcibly overthrown through violence, but a government that more or less has its poo poo in order steps in with a realistic-ish constitution, etc. etc. Although looking back, it does seem like there's a pretty poor batting average for revolutions :(

The American Revolution was a colonial independence war between the local elites and the overseas elites, it should be grouped with the Latin American independence wars of the 1810s-1820s and not grouped with the French Revolution.

Re: Reformation and Catholic China, there's a great tool to test your theory. Ming as a 1492 start in Steppe Wolfe, where you can change religions at will. You might have to keep save-scumming until the Reformation fires in Ming and not one of the many other Catholic countries.

BBJoey
Oct 31, 2012

A Buttery Pastry posted:

Did I somehow miss this, or haven't anyone linked the EU4 dev diary for France?

One thing I noticed in this dev diary is they've changed country borders in terrain map mode from the confusing two-tone pattern to a single colour, based on the country's political colour. I think that's a really good change (reminds me of Total War games), and I might even start playing in terrain mode now!

Orange Devil
Oct 1, 2010

Wullie's reign cannae smother the flames o' equality!
You know what would make EU4 the best game ever? Bringing back Falalalan. That song was awesome.

Soylent Pudding
Jun 22, 2007

We've got people!


Orange Devil posted:

You know what would make EU4 the best game ever? Bringing back Falalalan. That song was awesome.

I unironically support this.

Orange Devil
Oct 1, 2010

Wullie's reign cannae smother the flames o' equality!

Soylent Pudding posted:

I unironically support this.

There's even another version on Youtube now: https://www.youtube.com/watch?v=c0Z59pTPDZs

Still kinda prefer the original though: https://www.youtube.com/watch?v=vwdnNyySDLI

Ahahah, even a German version: https://www.youtube.com/watch?v=hR7NRf47P7c

Orange Devil fucked around with this message at 02:36 on Jan 15, 2013

Farecoal
Oct 15, 2011

There he go
This is the best (in a serious way) version: http://www.youtube.com/watch?v=63yTUdPU_bQ

Crameltonian
Mar 27, 2010

Orange Devil posted:

You know what would make EU4 the best game ever? Bringing back Falalalan. That song was awesome.

Maybe with their new system Paradox will sell it as DLC and make a mint off their dedicated fanbase.

Baloogan
Dec 5, 2004
Fun Shoe
I kinda like CK2's and HOI3's DLC.

Crameltonian
Mar 27, 2010

Baloogan posted:

I kinda like CK2's and HOI3's DLC.

Can't comment on HOI3 but CK2's DLC is pretty awesome with some good expansions and the cosmetic stuff serving as a good way to tip, I just think Paradox's rabid fanbase is endlessly interesting/amusing.

Orange Devil
Oct 1, 2010

Wullie's reign cannae smother the flames o' equality!

Farecoal posted:

This is the best (in a serious way) version: http://www.youtube.com/watch?v=63yTUdPU_bQ

Clearly the answer is having the whole soundtrack be different versions of Falalalan.

burnishedfume
Mar 8, 2011

You really are a louse...

Orange Devil posted:

You know what would make EU4 the best game ever? Bringing back Falalalan. That song was awesome.

Seriously; if you want to annoy all your fans but make an easy buck, put it in as a $1 DLC. I'd complain about it but I'd pick it up the day it's released :allears:

A Buttery Pastry posted:

Well, it might help mechanically*, but it's still really weird. I can just imagine every mock-tribunal against a Catholic priest or monk ending with everyone receiving a pamphlet about how people should just be excellent to each other, and the Catholics being largely placated by that.
*Though modding tolerance to drop conversion chances was something I thought worked rather well in MMtM. It's kind of silly when the Ottomans start converting the Balkans when they specifically tried not to, as Christians paid more taxes.
Yeah being a really tolerant nation that's throwing missionaries at anything that doesn't adhere to the state's faith does sound kinda backwards, but I guess the idea is you try to be less of a dick about it so even though it's less effective, you don't resort to outright banning or penalizing religious minorities in order to pressure them to convert so they don't feel it's time to choose the king or their faith. Although making tolerance a penalty to conversion chance is a fantastic idea, Ottoman conversion machine is just wrong.

quote:

On the other hand, LEF really should be an idea that is actually about people being excellent to each other, which I don't think a flat RR reduction indicates. That would probably be better for a 'Vive le Roi' alternative royalist idea.

The way I see it is LEF affects not just the average peasant but it also affects how the government sees its relation with the peasants, so instead of a king that is offended by the notion that the people feel they deserve rights, the government is willing to provide them to expand rights where possible which makes the people less inclined to revolt against them. Maybe it'd make more sense for a stability cost reduction.

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold

Crameltonian posted:

Can't comment on HOI3 but CK2's DLC is pretty awesome with some good expansions and the cosmetic stuff serving as a good way to tip, I just think Paradox's rabid fanbase is endlessly interesting/amusing.

I really wish the hoi3 DLC that weren't just sprite packs worked both together and in tfh. I've been trying to switch them together myself but haven't gotten around to the hard of putting together the files that aren't different from another DLC.

Baloogan
Dec 5, 2004
Fun Shoe
well tfh is dlc too
I've never bought the sprite packs, things are hard to figure out as it is...

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Raskolnikov38 posted:

I really wish the hoi3 DLC that weren't just sprite packs worked both together and in tfh. I've been trying to switch them together myself but haven't gotten around to the hard of putting together the files that aren't different from another DLC.
Why would you get the HOI3 sprite packs in the first place? Unless you're making heavy use of automation, the game's counters already provide too little information without hiding even more by switching to sprites.

Which is probably my biggest issue with HOI3 left. I could get a fairly accurate picture of the front line in HOI2 just scrolling past the map and looking at the number of divisions allocated across provinces, but in HOI3 I end up just attacking all across the line, Soviet-style, and reacting to breakthroughs as they happen.

EDIT: I'd seriously pay for CK, Vicky and HOI2/AOD/DH all over again for a version that ran in a real window and didn't have to make you switch to 16-bit color.

gradenko_2000 fucked around with this message at 05:36 on Jan 15, 2013

Hefty Leftist
Jun 26, 2011

"You know how vodka or whiskey are distilled multiple times to taste good? It's the same with shit. After being digested for the third time shit starts to taste reeeeeeaaaally yummy."


I think we all forgot about this:

http://www.timeanddate.com/countdown/to?iso=20130114T00&p0=239&msg=Wiz%27s+First+Day+At+Paradox

:toot:

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold

gradenko_2000 posted:

Why would you get the HOI3 sprite packs in the first place? Unless you're making heavy use of automation, the game's counters already provide too little information without hiding even more by switching to sprites.

Oh I didn't buy any of the sprite packs, its been counters for me since like my 2nd game of hoi2. There are three DLCs that add events/new units that I'm trying to add to tfh but you're supposed to install each as if it was a mod which makes sense since some parts of each dlc overlap with each other.

Fister Roboto
Feb 21, 2008


You should probably start a countdown until he purges all the vile Swedish liquors from his system.

Fergus Mac Roich
Nov 5, 2008

Soiled Meat

DrProsek posted:

Seriously; if you want to annoy all your fans but make an easy buck, put it in as a $1 DLC. I'd complain about it but I'd pick it up the day it's released :allears:

As long as it can be taken from the folder and listened to elsewhere $1 is a totally fair price in my opinion, since that's how much songs cost piecemeal.

Defeatist Elitist
Jun 17, 2012

I've got a carbon fixation.

Fister Roboto posted:

You should probably start a countdown until he purges all the vile Swedish liquors from his system.

Countdown to bacon drunk posting more like.

Baloogan
Dec 5, 2004
Fun Shoe

gradenko_2000 posted:

EDIT: I'd seriously pay for CK, Vicky and HOI2/AOD/DH all over again for a version that ran in a real window and didn't have to make you switch to 16-bit color.

Yeah wooop woop on this one. Call it a windows powergamer DLC.

Tahirovic
Feb 25, 2009
Fun Shoe
Does anyone know if the Diplomatic skill from an ambassador is taken into account for events and missions? (Border friction, $country is great!, enemy province defects)
Edit: If not, what is the point of an ambassador? I know the +diplo skill from them doesn't affect infamy.

Also loving gently caress that lovely "Make Bohemia vote for you" mission, the only way you could possibly complete that one is by making them your vassal.

Tahirovic fucked around with this message at 07:26 on Jan 15, 2013

Fister Roboto
Feb 21, 2008

Almost definitely not, but anyone feel free to correct me.

Also quit crying and go vassalize Bohemia by force :getin:

binge crotching
Apr 2, 2010

Tahirovic posted:

Does anyone know if the Diplomatic skill from an ambassador is taken into account for events and missions? (Border friction, $country is great!, enemy province defects)
Edit: If not, what is the point of an ambassador? I know the +diplo skill from them doesn't affect infamy.

It does not. What it does do however, is two things.

First, it improves your relations with other countries. Since it sounds like you're playing a Catholic country, hover over your relations with the Ottomans. You'll see the modifiers that increase/decrease your relations. Hire the Ambassador, and you'll see that your relations with them will decrease slower, because of the increase in your diplomatic score.

The other thing it does is increase the likeliness of your diplomatic offers being accepted. Depending upon your diplo rating and your target diplo rating, this can be fairly noticeable.

What you should be doing however, is abusing the gently caress out of the vanilla Sphere of Influence diplo bonus. Get enough countries in your sphere (OPM HRE vassals are great for this), and your diplo bonus will be so high that you'll actually increase your relations with heretic/heathen countries. Get it even higher, and you can basically force the AI into always accepting every single diplomatic action you suggest. This makes it very easy to diplo vassalize OPMs, leading to more sphere members, higher diplo rating, more vassals, etc. It's an incredibly powerful bonus, and just snowballs into a stupidly OP thing.

There is a reason many/most mods reduce/remove the diplo bonus for sphere members.

Det_no
Oct 24, 2003

Orange Devil posted:

You know what would make EU4 the best game ever? Bringing back Falalalan. That song was awesome.

People talking about that song was what introduced me to EU and Paradox in turn :swoon:

Quantumfate
Feb 17, 2009

Angered & displeased, he went to the Blessed One and, on arrival, insulted & cursed him with rude, harsh words.

When this was said, the Blessed One said to him:


"Motherfucker I will -end- you"


People talk about falalan all the time. While a great song, they miss out on some other amazing ones that the joculatores upsalienses also did. But hey, anyone can check out the joculatores upsalienses. Let's check out some other songs that they did, but which have other versions!

https://www.youtube.com/watch?v=YqHCQ_XSJJk
https://www.youtube.com/watch?v=e8aQm3SoyI4
https://www.youtube.com/watch?v=KRICHFng-Fg

Basically what I am saying is that paradox has a ton of really great public domain material to work with AND an incredible composer (andreas waldetoft). Ideally they would combine the two and have him take the public domain material and run with it. Even Better have him compose works in the STYLE of the epoch. His atmosphere pieces are incredible but still very modern.

Seriously imagine those songs above done by the guy who did these:
https://www.youtube.com/watch?v=igELmb5iyVc
https://www.youtube.com/watch?v=2DD_NR8fIpw
https://www.youtube.com/watch?v=h1AjHTCSxic
https://www.youtube.com/watch?v=I3cAVNHdENQ

Tangential: Imagine a norse pagan DLC for ck2 with this kind of stuff as the accompanying music DLC
https://www.youtube.com/watch?v=SPcfgY-SnxU
https://www.youtube.com/watch?v=lGupr_ISDtc


I like music a lot :allears:

Gort
Aug 18, 2003

Good day what ho cup of tea

Kavak posted:

In Darkest Hour, is it better to research a project with a higher skilled team or one that has more applicable specialties? Also, is there a formula to determine how much time a project will actually take? I know about how researching before or long after the recommended date works, but is there a way to look at a project's difficulty and my tech team and get a general idea how many months it will take?

Short answer: Research with the team with the most applicable specialties.

Long answer: The higher the skill of a team, the more money they cost per day. If your team has a specialty in what they're researching, they get their skill doubled for free. So it's more efficient to research with the team with more specialties.

That said, if a team is significantly higher skilled than one with better specialties, you might calculate that using the high-skilled non-specialised team is better because it'll get the job done faster, but that's an outside case.

Kavak
Aug 23, 2009


Gort posted:

Short answer: Research with the team with the most applicable specialties.

Long answer: The higher the skill of a team, the more money they cost per day. If your team has a specialty in what they're researching, they get their skill doubled for free. So it's more efficient to research with the team with more specialties.

That said, if a team is significantly higher skilled than one with better specialties, you might calculate that using the high-skilled non-specialised team is better because it'll get the job done faster, but that's an outside case.

Yeah, I'm finding this to be the case. Cost has never really bothered me, but I wish there was a "Balanced Budget" option for the Consumer Goods slider that locks it to whatever you need to break even on Money, like how the Supply slider works.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

DrProsek posted:

Yeah being a really tolerant nation that's throwing missionaries at anything that doesn't adhere to the state's faith does sound kinda backwards, but I guess the idea is you try to be less of a dick about it so even though it's less effective, you don't resort to outright banning or penalizing religious minorities in order to pressure them to convert so they don't feel it's time to choose the king or their faith.
I'm quite sympathetic to the idea that it should be possible to pursue a soft approach to conversion, instead of pushing one to the extremes of either Inquisition or Jizya, I just don't think it's something the player should be forced to by being saddled with an idea that's basically anathema to the way he runs his state.

DrProsek posted:

Although making tolerance a penalty to conversion chance is a fantastic idea, Ottoman conversion machine is just wrong.
It really is. Since the penalty becomes a bonus with low tolerance, you're also encouraged to be more of a dick if you want to convert people, making conversion significantly faster but also making the provinces far more restless. Which works pretty well when you have to convert a province more than once to get it to flip, like you have to in MMtM.

DrProsek posted:

The way I see it is LEF affects not just the average peasant but it also affects how the government sees its relation with the peasants, so instead of a king that is offended by the notion that the people feel they deserve rights, the government is willing to provide them to expand rights where possible which makes the people less inclined to revolt against them. Maybe it'd make more sense for a stability cost reduction.
So more along the Danish style of absolutism? Apparently the Danish kings were often even more absolutist than even the French were, they just happened to also respond more positively to Enlightenment ideas, so people had far less need to revolt when the king was obviously looking out for them. Well, not so much political rights as just trying to make people's lives a bit less miserable, so I guess that's more targeted at the working class than the bourgeoisie. I guess that would nowadays be classified as some sort some populist/paternalistic dictatorship, but compared to the alternatives around Europe it probably wasn't that bad. I believe the Swedish kings were the same way.

Quantumfate posted:

I like music a lot :allears:
Those songs are a bit old-fashioned, aren't they? Should go for something a bit more happening, like this one: Vive Henri IV. I really do agree though, and I would love to have EU4 really capturing the music of the different periods throughout the game.

A Buttery Pastry fucked around with this message at 11:28 on Jan 15, 2013

Kainser
Apr 27, 2010

O'er the sea from the north
there sails a ship
With the people of Hel
at the helm stands Loki
After the wolf
do wild men follow
They grow up so quickly :unsmith:

Goon Danton
May 24, 2012

Don't forget to show my shitposts to the people. They're well worth seeing.

A Buttery Pastry posted:

Those songs are a bit old-fashioned, aren't they? Should go for something a bit more happening, like this one: Vive Henri IV. I really do agree though, and I would love to have EU4 really capturing the music of the different periods throughout the game.

Looking through the CKII files, there's a songs.txt that seems like it might let you do this. Currently every entry looks like this:
code:
song = {
	name = "songname.ogg"
	
	chance = {
		modifier = {
			factor = 1
		}		
	}
}
Maybe it's possible to put in year-based modifiers, so they turn on and off for the correct time periods. I don't know much about modding or Paradoxese, so I might be reading it wrong. But, EUIV is running off the same engine I believe, so I imagine anything that works in CK works there too.

Raserys
Aug 22, 2011

IT'S YA BOY

Is this from a DLC? I don't recall hearing this at any other point in the game.

Orange Devil
Oct 1, 2010

Wullie's reign cannae smother the flames o' equality!

Quantumfate posted:

Basically what I am saying is that paradox has a ton of really great public domain material to work with AND an incredible composer (andreas waldetoft). Ideally they would combine the two and have him take the public domain material and run with it. Even Better have him compose works in the STYLE of the epoch. His atmosphere pieces are incredible but still very modern.

EU2 did the thing where the music playing depended on the century you were in. It was pretty sweet.

Dr. Video Games 0031
Jul 17, 2004

Raserys posted:

Is this from a DLC? I don't recall hearing this at any other point in the game.

From Songs of Albion.

Chump Farts
May 9, 2009

There is no Coordinator but Narduzzi, and Shilique is his Prophet.
Not that I dislike the music in EU3, but I loved the actual period pieces in Victoria. Any reason why they stopped doing that, even for Vicky 2? CK2 has some pretty good music so if it is like that whatever, but man having period pieces in Vicky owned so hard.

V for Vegas
Sep 1, 2004

THUNDERDOME LOSER
They have their own composer and like having complete creative control over their product I guess.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Nolanar posted:

Looking through the CKII files, there's a songs.txt that seems like it might let you do this. Currently every entry looks like this:

Maybe it's possible to put in year-based modifiers, so they turn on and off for the correct time periods. I don't know much about modding or Paradoxese, so I might be reading it wrong. But, EUIV is running off the same engine I believe, so I imagine anything that works in CK works there too.
Seems like it should be possible, because otherwise such a file would be pretty useless wouldn't it? If you can add factors like you do for events, you could even make it so you were very likely to get aggressive songs when you were at war, or making culture group specific songs to add a bit of variety between different states. That would be pretty sweet.

Gort
Aug 18, 2003

Good day what ho cup of tea

Kavak posted:

Yeah, I'm finding this to be the case. Cost has never really bothered me, but I wish there was a "Balanced Budget" option for the Consumer Goods slider that locks it to whatever you need to break even on Money, like how the Supply slider works.

It'll automatically raise consumer goods so that you don't go into the red. I usually just use the stockpile money option if I'm saving for decisions.

Dr. Video Games 0031
Jul 17, 2004

V for Vegas posted:

They have their own composer and like having complete creative control over their product I guess.

Technically he's just an outside contractor who Paradox works with a lot. I don't think he's actually employed by them.

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Hefty Leftist
Jun 26, 2011

"You know how vodka or whiskey are distilled multiple times to taste good? It's the same with shit. After being digested for the third time shit starts to taste reeeeeeaaaally yummy."




Everyone's favourite feature of HoI3 is now coming to EU3.

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