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Lichtenstein
May 31, 2012

It'll make sense, eventually.
I can't help but wonder if it'll be possible to set up a glorious aztec republic.

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Riso
Oct 11, 2008

by merry exmarx

i poo poo trains posted:

I'd imagine if the Soviets would have established a firm grip on the Middle East, avoided invasions of, say, Afghanistan, and didn't pour money out of the civilian sector into the military one they could have very easily avoided a collapse if not eventually emerged as the victors of the Cold War.

They spent up to 40% of GDP on their loving military to keep up with the USA while completely mismanaging the civilian sector. There's absolutely no way to avoid collapse.

Vegetable
Oct 22, 2010

I'm playing MiscMods EU3's Peace of God campaign. Started as Jerusalem, had missions to conquer Hejaz but because of my allies I could only vassalise it. Then I realised I couldn't even diplo-annex them because we have different religions. And every other neighbour is way too powerful. Man that was stupid.

Koesj
Aug 3, 2003
My first HoI3 run after a couple of months of not touching it was going nicely until it crashed and burned yesterday. I started a custom game as Italy to mess about with some of their peculiarities (comparatively little research and IC) and totally changed their starting forces with a heavy focus on carrier aviation and special forces. Cue 1940-42 where I do leapfrogging amphib ops all the way from Basra to Bristol.

Then I made the mistake of calling puppet Romania to arms in Barbarossa and they proceeded to get stomped, with AI Germany not knowing how to handle it. I was able to push the Sovs from the Danube to Kharkiv/Rostov with around ten corps' worth of (motorized) infantry, marines and mountaineers. When Hearts of Iron is good, it doesn't get much better than this, bottling up hundreds of thousands of Red Army troops and smashing the gently caress out of them.

Now the front has stabilized again and I'm looking at stuff to do: cleaning up the Middle east or invade the Caucasus or something. Good old Germany kept doing lovely things in my sector of the Eastern front though, like not holding the line and retreating northwards away from my forces. Cue me looking at their situation and stats in late '42/early '43....

Turns out that after reaching lake Ladoga and taking Leningrad they somehow hit a snag: they hadn't called the Finns to arms so the little strip of land from Viborg northeast was being blocked by a dogged Soviet resistance one province deep and wide. With ample room for maneuver further up north, what does the AI do? Transfer a total of around 300 brigades of troops as an expeditionary force to neutral Finland and fail to have them join the war.

Even reloading as the Finns and declaring on the SU doesn't fix the massive fuckup the AI has created for itself without doing half of Barbarossa as another country and seeing Italy's hard-fought accomplishments being squandered away :downs:

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Strudel Man posted:

Yeah, the prospect I worry about with EvW is that it will be too deterministic, with the Soviet Union doomed either to collapse or to 'reform' into liberal democratic capitalism. Like the old Crisis in the Kremlin game. And for me, that doesn't really appeal at all - for it to be a decent game at all, either side should have a decent shot at winning. That does imply that there should be events for an American collapse.
Yeah, the game should be (some kind of) Capitalism vs. (some kind of) Socialism, either side adopting the other side's ideology should count as a defeat. If the game assumes Francis Fukuyama was right then there's really no point.

Riso posted:

They spent up to 40% of GDP on their loving military to keep up with the USA while completely mismanaging the civilian sector. There's absolutely no way to avoid collapse.
Got a source on that? Besides, if they actually mismanaged their poo poo as badly as that then that's really an argument that collapse should be avoidable to the player, just imagine what cutting the defense budget by half could do for shoring up their economy. Secondly, EvW is going to be an amazingly lovely Cold War game if it's designed so that one side in a two-way competition can't compete.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Riso posted:

They spent up to 40% of GDP on their loving military to keep up with the USA while completely mismanaging the civilian sector. There's absolutely no way to avoid collapse.
In HOI terms, couldn't they have just turned the Production slider down a bit and turned up the Consumer Goods slider? For the latter, not so much for the dissent reduction, but to prevent Money from going negative.

Antinumeric
Nov 27, 2010

BoxGiraffe

Koesj posted:

Turns out that after reaching lake Ladoga and taking Leningrad they somehow hit a snag: they hadn't called the Finns to arms so the little strip of land from Viborg northeast was being blocked by a dogged Soviet resistance one province deep and wide. With ample room for maneuver further up north, what does the AI do? Transfer a total of around 300 brigades of troops as an expeditionary force to neutral Finland and fail to have them join the war.

The idea of a million German men marching around Finland is hilarious. Looking back the population of Finland was ~4 million, so a 25% increase in population purely from the army just standing around. I can't even begin to imagine the logistics.

Riso
Oct 11, 2008

by merry exmarx
I don't remember where I got the number from, but no, in HOI terms you wouldn't be able to change poo poo because.. THE MILITARY BUDGET WAS A SECRET TO THE CENTRAL COMMITTEE ITSELF.

Oh and agriculture sucked because of Lysenkoism.

Riso fucked around with this message at 12:00 on Feb 6, 2013

Friend Commuter
Nov 3, 2009
SO CLEVER I WANT TO FUCK MY OWN BRAIN.
Smellrose

Riso posted:

I don't remember where I got the number from, but no, in HOI terms you wouldn't be able to change poo poo because.. THE MILITARY BUDGET WAS A SECRET TO THE CENTRAL COMMITTEE ITSELF.

Oh and agriculture sucked because of Lysenkoism.

Like A Buttery Pastry said, what's the point of a Cold War game where the Soviets are doomed to fail?

Riso
Oct 11, 2008

by merry exmarx
You might as well ask what the point of WW2 games is where the Germans are doomed to fail.

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

Jabarto posted:

Do you know of any other good alt-history ideas? I'm kind of intrigued by the genre (both in EU3, now that I've tried some modded scenarios, and in general) but it seems like most of them are basically "What if Hitler/Churchill/Stalin got hit by a bus/had never been born/autoerotically asphyxiated himself?". I'd like to see some that are actually well thought-out (and I'd loving love it if they didn't involve either of the World Wars in some way).

I don't know if this counts, exactly, since it isn't quite the usual "What if things had happened slightly differently?" sort of alt-history. But I've always had a soft spot for the "1632" series since finding out about them in high school. The basic premise goes like this: "What would happen if we transplanted a modern West Virginian town smack-dab in the middle of Germany during the 30 Years War?" The series as a whole does a pretty good job of working through all the implications of such an event throughout the Europe, including things like King Charles getting his hands on history books relating to the English Civil War, or how the arrival of the Americans throws a gigantic monkey wrench into Richelieu's plans.

Downside, though, is that the author seems, to me, a little too optimistic and gung-ho about how well modern American values would be accepted by 17th century Germans. He's also got some literary tics which are charmingly enthusiastic at first, but which quickly become grating as hell after you've run into them for the twentieth time. Not to mention that despite professing not to like the "great man" theory of history, he's got one particular character who's some kind of lovechild of every great American leader, Jesus, and Machiavelli. Fortunately, he likes to work with co-authors, some of who are capable of reining in his wilder bursts of idealism and giving the series a more solid grounding.

Do not under any circumstances look into "The Dreeson Incident", though. That one was largely co-written by someone who isn't, apparently, a professional author and is basically an enormous, wooden redneck soap opera.

Rudi Starnberg
Jul 8, 2012

Riso posted:

They spent up to 40% of GDP on their loving military to keep up with the USA while completely mismanaging the civilian sector. There's absolutely no way to avoid collapse.

Well you could try not spending 40% of GDP on the military for starters. The USSR had the resources to "win" the cold war, they just didn't use them right.


Riso posted:

You might as well ask what the point of WW2 games is where the Germans are doomed to fail.

Except Germany is anything but doomed to fail in HOI.

A_Raving_Loon
Dec 12, 2008

Subtle
Quick to Anger

Riso posted:

I don't remember where I got the number from, but no, in HOI terms you wouldn't be able to change poo poo because.. THE MILITARY BUDGET WAS A SECRET TO THE CENTRAL COMMITTEE ITSELF.

Oh and agriculture sucked because of Lysenkoism.

And a player controlling them in a videogame could never chose differently because

meatbag
Apr 2, 2007
Clapping Larry

Rudi Starnberg posted:

Well you could try not spending 40% of GDP on the military for starters. The USSR had the resources to "win" the cold war, they just didn't use them right.


Except Germany is anything but doomed to fail in HOI.

That's a real nice way to be removed from power, and in your place the military installs someone who does want to spend 40%.

I mean, it could be an interesting mechanic, trying to rein in spending while appeasing the hawks, but it sure shouldn't be pulling a slider back and your economy roars past the US in a year.

Reveilled
Apr 19, 2007

Take up your rifles

Jabarto posted:

Do you know of any other good alt-history ideas? I'm kind of intrigued by the genre (both in EU3, now that I've tried some modded scenarios, and in general) but it seems like most of them are basically "What if Hitler/Churchill/Stalin got hit by a bus/had never been born/autoerotically asphyxiated himself?". I'd like to see some that are actually well thought-out (and I'd loving love it if they didn't involve either of the World Wars in some way).

One of my favourite books, period, is For Want of A Nail. The divergance point is that the British general Burgoyne defeats the American commander Gates at the battle of Saratoga, which ultimately leads to a British victory in the American Revolutionary War, the creation of the Confederation of North America (a sort of canada-style dominion covering all of British North America) and the more radical founding fathers running off to Texas, taking over Mexico and creating the United States of Mexico, a weird quasi-caste-system sort-of segregationist slaveholding republic/empire that hates the guts of the CNA.

But the real thing about the book is that the only indication that the book is a work of fiction is the front cover. It's written like a college textbook throughout, with a fake foreward and afterward, a massive reference section referring to completely non-existant works, and table after table about things like GDP, changing demographics, election results and more. It's as if a textbook from the world the book describes has fallen through a dimensional portal into your hands.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

meatbag posted:

That's a real nice way to be removed from power, and in your place the military installs someone who does want to spend 40%.

I mean, it could be an interesting mechanic, trying to rein in spending while appeasing the hawks, but it sure shouldn't be pulling a slider back and your economy roars past the US in a year.

Well yeah, I wasn't really trying to imply that it should be as easy as changing a few sliders, I was just reaching for a quick-and-dirty analogy that if 40% military spending sunk the USSR, then why shouldn't the player have the ability to dial it down, with whatever trials and tribulations that such a dialing down would entail.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
Yeah if Russia can't "win" it sort of makes the whole exercise pointless. Even Hearts of Iron which is more on rails than most paradox games allows you to correct mistakes made, such as making Nazi Germany stop before it overreaches like it did in real life. In Paradox games we accept that not everyone is on equal ground, that's not really the point, but its not much of a game if one of two major powers is doomed to fail every time.

a bad enough dude
Jun 30, 2007

APPARENTLY NOT A BAD ENOUGH DUDE TO STICK TO ONE THING AT A TIME WHETHER ITS PBPS OR A SHITTY BROWSER GAME THAT I BEG MONEY FOR AND RIPPED FROM TROPICO. ALSO I LET RETARDED UKRANIANS THAT CAN'T PROGRAM AND HAVE 2000 HOURS IN GARRY'S MOD RUN MY SHIT.

Rudi Starnberg posted:

Well you could try not spending 40% of GDP on the military for starters. The USSR had the resources to "win" the cold war, they just didn't use them right.

Except the Soviet Union never actually spent anywhere near 40% of its GDP on the military. They spent at most 15-17% in the '80s, while the US was spending 7%.

Hell, North Korea spends only around a third of its GDP on the military.

a bad enough dude fucked around with this message at 14:40 on Feb 6, 2013

QuoProQuid
Jan 12, 2012

Tr*ckin' and F*ckin' all the way to tha
T O P

Coolodile posted:

Well I used to read Harry Turtledove books, they don't all have to do with the world wars (some involve the US Civil War for instance :rolleyes:) and they're not really 'good' but can be entertaining. For instance, How Few Remain is about a second war between the CSA and the US in the 1880s that involves disgraced former president Lincoln becoming a socialist, Teddy Roosevelt and the Rough Riders invading Canada, and awkward Mark Twain sex scenes.

I've also read a short story once where JFK survived the assassination attempt and lived for a few more decades as a mentally damaged manchild, which was a thing.

Harry Turtledove... is not that great. He is usually only pointed out because he is one of the few writers actually involved in alternate history. I would not recommend a vast majority of his books. Guns of the South is interesting but I wouldn't advise going farther in the series than that.

The story about JFK is The Winterberry. John F. Kennedy survives his famous assassination with severe brain damage and becomes a manchild. Kennedy knows something is wrong, but he lacks the mental capacity to put the pieces together. As good as it is, I would classify it less as alternate history and more conspiracy fiction.

I would recommend the following pieces of alternate history:

Protect and Survive- Taking inspiration from the Protect and Survive PSAs created by the British government in the 1980s as well as The Road, the timeline follows an eruption in hostilities between the Warsaw Pact and NATO and its immediate aftermath. It focuses mainly on the British Isles, with occasional updates on other parts of the globe. The Queen commits suicide in her bunker and the largest city left in North America is Cleveland, Ohio.

The Cuban Missile War- Exactly what you would expect it to be. The United States and USSR go to war over Cuba.

A World of Laughter, A World of Tears- General Eisenhower suffers a mild heart attack early in his campaign. While the incident does not have any serious impact on him, it does aggrevate the pre-existing questions regarding his health. Eisenhower drops out of the race very early on. To cash in on some simple publicity, the Republican Party nominates Walt Disney instead. This ends poorly.

Fear, Loathing, and Gumbo on the Campaign Trail 72'- John Julian McKeithen, popular former Governor of Louisiana, decides to campaign for the Democratic Nomination in 1972 as he was expected to. He's a more moderate figure than McGovern and can appeal to a wider audience, and crucially also comes from a political background that has acquainted him quite as much with dirty tricks as Nixon. He wins the candidacy. Rather than step out of the ring, George McGovern decides to run as a third party under the 'Peace' ticket. This in turn prompts George Wallace to stay in the race. 1972 brings about a hung electoral college and discusses the consequences of that.

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

QuoProQuid posted:

Harry Turtledove... is not that great. He is usually only pointed out because he is one of the few writers actually involved in alternate history. I would not recommend a vast majority of his books. Guns of the South is interesting but I wouldn't advise going farther in the series than that.

My favorite anecdote about Turtledove involves the one time I was five pages past the climax of the book and a nuclear war before I realized that I had just passed the climax and a nuclear war. A massive amount of build-up for something world-shattering that just went "sput" when it came to it.

Panzeh
Nov 27, 2006

"..The high ground"
I do think East vs West is going to be a pretty bad game, and Twilight Struggle is still going to feel more 'cold war' like despite its much greater abstraction. Kind of like a lot of the Paradox games trying to be 'everything' games, increasing a game's scope tends to make it worse both in history and as a game. A game about the Napoleonic Wars from 1805-1815 can have unique mechanics that don't make sense in other eras that make it a better game and better history than a "Everything about the world from 1795-1901" game.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS
The Soviet Union falling because of mismanagement is literally the best argument for a what if scenario where it isn't. They weren't born to fail nor was their doom written on the wall after the death of Stalin. A lot of things could've been different and i hope this game shows that. Had the Soviet Union been as aggressive at toppling down regimes like the U.S. the geopolitical world would've been much different, much so if they refused to payback the loans and credits obtained during the 70's to the west. What would happen if Khrushchev stayed in power? What if Gorbachev rose to power earlier and was more moderate in his changes? What if Andropov wasn't a zombie when he came to power? What if Nixon or Eisenhower nuked Korea or Vietnam? What if India or Egypt allied themselves with the S.U.?

There are so many what ifs during the cold war that a game with a dinamic and non-deterministic world could be amazing (Like Bulgaria taking over Europe).

Riso posted:

You might as well ask what the point of WW2 games is where the Germans are doomed to fail.
Look at this dumb post in a thread where at least three games about world war two are talked about and every side has a chance to win it.

Should Portugal and Spain also be doomed to fail in EU3 because they hosed up hilariously in real life? Same with France and Holland? If EU3 isn't "The deterministic rise of glorious Britain" then why should any other game be exactly that?

Tercio
Jan 30, 2003

PleasingFungus posted:

Interesting to see that Paradox has been having essentially the same discussion this thread did. (The Hungarian Problem being essentially the Migration Period problem writ small.) I'm very excited to see what they do to solve it! The Hungarians, "Scourge of Europe, ravaging from Poland to Spain!" has always been an appealing image to me, because it's so incongruous in context of their later history. (It's especially an amusing contrast to the Hungarian lords huddled in their castles as the Mongols pillage their lands.)

If they can figure out how to do this right, then there's nothing keeping them from stretching this back to the Dark Ages so we can run with the Ostrogoths, Visigoths, Vandals, et al.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
I just found this interesting thread on the EU4 forums with some discussion about planned EU4 multiplayer features. It sounds really exciting and should massively broaden the appeal of the multiplayer game compared to previous Paradox efforts.

Jabarto
Apr 7, 2007

I could do with your...assistance.
Thanks for all of the alt-history ideas. I guess there are some good ones out there (especially the Tupac one).

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Tomn posted:

My favorite anecdote about Turtledove involves the one time I was five pages past the climax of the book and a nuclear war before I realized that I had just passed the climax and a nuclear war. A massive amount of build-up for something world-shattering that just went "sput" when it came to it.
I had to stop reading Turtledove after finishing the USA vs CSA World War I series because all the racial epithets (damnyankees is one word :rolleyes:) were threatening to leak into my everyday speak, and all the sex scenes just felt awkward for how descriptive they were.

The one thing I will say about him is that in his "What if the Japanese did a land invasion of Pearl Harbor" duology, the comfort women and forced labor subplots were appropriately uncomfortable to read.

Panzeh posted:

I do think East vs West is going to be a pretty bad game, and Twilight Struggle is still going to feel more 'cold war' like despite its much greater abstraction.
I'd kill for a Twilight Struggle port that's as slick and well designed as the Ticket to Ride games on Steam/iOS :allears:

burnishedfume
Mar 8, 2011

You really are a louse...

RabidWeasel posted:

I just found this interesting thread on the EU4 forums with some discussion about planned EU4 multiplayer features. It sounds really exciting and should massively broaden the appeal of the multiplayer game compared to previous Paradox efforts.

Personally, biggest multiplayer feature I'm keeping an eye out on is cheats. Let the host be able to decide his game is a cheating game (and with options for "Host only console" or "Everyone can use console") and then flag the game as a console-enabled game, have it show up when you're browsing games that this game has the console enabled, and add a filter to hide or only show games with console enabled. I'd primarily play Paradox games multiplayer in a local game with a small group of friends, and sometimes things happen like an AI nation took over as warleader, and we have dealt the enemy a crippling blow but we are too weak to really capitalize on it but the warleader AI won't end the war (particularly big issue in V2, could possibly come up in EUIV) and it would be nice to just tag over and make the AI send an acceptable peace offer.

burnishedfume fucked around with this message at 16:23 on Feb 6, 2013

Punished Chuck
Dec 27, 2010

gradenko_2000 posted:

I had to stop reading Turtledove after finishing the USA vs CSA World War I series because all the racial epithets (damnyankees is one word :rolleyes:) were threatening to leak into my everyday speak, and all the sex scenes just felt awkward for how descriptive they were.

The one thing I will say about him is that in his "What if the Japanese did a land invasion of Pearl Harbor" duology, the comfort women and forced labor subplots were appropriately uncomfortable to read.

I liked his "CSA wins the Civil War" series up through WWI, but in the last book of the WWI trilogy, there's a Confederate artillery soldier who bitterly blames the nation's black population on the loss of WWI and writes a memoir of his service and his thoughts on race while in the trenches. I thought "oh no, Turtledove, I've liked the series so far, don't be this intellectually bankrupt" but sure enough, I looked it up on Wikipedia and the interwar and WW2 series are just "OTL WW2 but with 'CSA' instead of 'Germany' and 'blacks' instead of 'Jews.'" :downsgun:

I like Robert Conroy's stuff, too, but they're basically all military fiction and doesn't really go very far into how society would change if Japan hadn't surrendered after the atom bombs or Germany had invaded the US in 1901 to force America to give up its recently acquired overseas colony or whatever. If you like Clancy-style military fiction with an alt-history flavor they're pretty decent, though.

More on-topic, I hope there's a lot of alt-history possibilities in March of the Eagles. By which I basically just mean I hope I can lead the Grande Armee to glorious victory. :france: I'll just have to make sure to leave Russia alone in the winter.

Punished Chuck fucked around with this message at 18:02 on Feb 6, 2013

Koesj
Aug 3, 2003
So my HoI3 custom game as Italy just ended on april 20th 1944. Why? Well, since I had to reload as Finland for a bit to get half of the OKH that was sent their way as an expeditionary force in play, the war with the Soviet Union apparently ended on their terms.

Yes, after an epic two year long slog through the Caucasus and leapfrogging from the Danube to the Don for my part, having the Germans poised to take Archangelsk and the Hungarians of all people marching into Moscow on the 19th of april... Finland retakes their cores and everything else reverts to how it was pre-Barbarossa :v:

Fintilgin
Sep 29, 2004

Fintilgin sweeps!
http://forum.paradoxplaza.com/forum...=1#post14980467

Johan posted:

Why would we denigrate our game by making it into a tbs?

The worst thing Johan has ever said. :negative:

Can't breathe.

NihilCredo
Jun 6, 2011

iram omni possibili modo preme:
plus una illa te diffamabit, quam multæ virtutes commendabunt

:can: Turn-based play is a legacy design model inherited from board and card games, where it is a necessary limitation. When you have a computer available, a dynamic pausing model is almost always a much more flexible and generally superior approach. Turn-based play for video games is only useful in the face of special requirements such as PBEM / asynchronous multiplayer, and even then it's not always optimal since the computer allows for design improvements like simultaneous turns (think Frozen Synapse).

Rudi Starnberg
Jul 8, 2012

Fintilgin posted:

http://forum.paradoxplaza.com/forum...=1#post14980467


The worst thing Johan has ever said. :negative:

Can't breathe.

Well to be fair english is presumably not his first language, I assume he means degrade.

Dr. Video Games 0031
Jul 17, 2004

It's funny because all of Paradox's games are technically turn based.

Fintilgin posted:

http://forum.paradoxplaza.com/forum...=1#post14980467


The worst thing Johan has ever said. :negative:

Can't breathe.

Are you seriously taking offense to the word denigrate? It's never been used in racial context before and it isn't racial in origin, and I've never heard of anyone else ever taking offense to the word before.

Effectronica
May 31, 2011
Fallen Rib

Dr. Video Games 0031 posted:

It's funny because all of Paradox's games are technically turn based.


Are you seriously taking offense to the word denigrate? It's never been used in racial context before and it isn't racial in origin, and I've never heard of anyone else ever taking offense to the word before.

I'm pretty sure that it's hyperbole, but the funniest part about it was that it was a response to a guy asking for PBEM capability with EUIV, by allowing you to switch between 1-day turns and 1-month/3-month turns. Now, I don't have any sort of formal programming experience, but that sounds a little difficult to implement.

Wiz
May 16, 2004

Nap Ghost

Effectronica posted:

I'm pretty sure that it's hyperbole, but the funniest part about it was that it was a response to a guy asking for PBEM capability with EUIV, by allowing you to switch between 1-day turns and 1-month/3-month turns. Now, I don't have any sort of formal programming experience, but that sounds a little difficult to implement.

You'd have to redo half the game.

Rudi Starnberg
Jul 8, 2012

Dr. Video Games 0031 posted:

It's funny because all of Paradox's games are technically turn based.


Are you seriously taking offense to the word denigrate? It's never been used in racial context before and it isn't racial in origin, and I've never heard of anyone else ever taking offense to the word before.

Wait, why would denigrate imply rascism? Or is it just because everyone knows Paradox are white supremacist Swedes?

I thought he was just annoyed becasue Johan was using complicated words without knowing what they mean.

NihilCredo
Jun 6, 2011

iram omni possibili modo preme:
plus una illa te diffamabit, quam multæ virtutes commendabunt

Fintilgin posted:

quote:

Denigrate? DENIGRATE? You, sir, are no gentleman.

Turn based games are awesome.

in the PPlaza thread, so let's assume he was taking offence at the suggestion that TBS isn't all that great and let's avoid any vocabulary derails, please.

Dr. Video Games 0031
Jul 17, 2004

Rudi Starnberg posted:

Wait, why would denigrate imply rascism? Or is it just because everyone knows Paradox are white supremacist Swedes?

I thought he was just annoyed becasue Johan was using complicated words without knowing what they mean.

I don't know. I guess I misread Fintilgin's post, and due to the common "paradox is racist" mentality here, I jumped the gun. My bad, let's pretend this never happened.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Jabarto posted:

Do you know of any other good alt-history ideas? I'm kind of intrigued by the genre (both in EU3, now that I've tried some modded scenarios, and in general) but it seems like most of them are basically "What if Hitler/Churchill/Stalin got hit by a bus/had never been born/autoerotically asphyxiated himself?". I'd like to see some that are actually well thought-out (and I'd loving love it if they didn't involve either of the World Wars in some way).

It's an actual history book and not an alt-history fiction, but Stephen Cohen's Soviet Fates and Lost Alternatives basically covers the entire period of East v West and points out all the internal conflicts and possible sources of reform/radicalism within the Soviet political system that would have/almost did change the Soviet trajectory. It's a pretty good counter to the "40% GDP! Collapse inevitable! :supaburn:" rhetoric.

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Fintilgin
Sep 29, 2004

Fintilgin sweeps!

NihilCredo posted:

Fintilgin posted:


in the PPlaza thread, so let's assume he was taking offence at the suggestion that TBS isn't all that great and let's avoid any vocabulary derails, please.

That's all I meant. :stare:

Nobody degenerates turn based strategy on my watch.


NihilCredo posted:

:can: Turn-based play is a legacy design model inherited from board and card games, where it is a necessary limitation. When you have a computer available, a dynamic pausing model is almost always a much more flexible and generally superior approach. Turn-based play for video games is only useful in the face of special requirements such as PBEM / asynchronous multiplayer, and even then it's not always optimal since the computer allows for design improvements like simultaneous turns (think Frozen Synapse).

I refute you thusly, sir:
Civilization
Alpha Centauri
XCOM
Colonization
Master of Orion
Master of Magic

ETC ETC AD NAUSEUM

Seriously, it's fun, and there's something to be said for a human comprehensible, board game like mechanical simplicity.


EDIT: I'm not suggesting Paradox games should go turn based, they'd be totally different games. But an equally ambition turn-based game based in the same period would be ~awesome~.

EDIT EDIT: Since I never take ANY action in a Paradox game without first pausing, they're functionally turn based already, with variable length turns. Or, well... that's what I like to tell myself

Fintilgin fucked around with this message at 21:24 on Feb 6, 2013

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