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Speaking of Slaanesh, clicky
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# ? Feb 9, 2013 03:03 |
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# ? Jun 5, 2024 03:59 |
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quote:As mere violence is so passé, however, many Heretics of Slaanesh prefer cutting with words instead; to that end, the new rules for Social Combat allows players to use their wits as weapons. Words have power, especially using the new Curses you’ll find here. Rules for Seduction can also sway enemies to your side—including fellow players!—to ensure their acquiescence. The new Glorifying Acts are also great fun as players can release their selfish desires for power, ignoring possible consequences to the rest of the group in order to gain greater Infamy! Oh boy!
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# ? Feb 9, 2013 03:11 |
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WINNERSH TRIANGLE posted:Oh boy! Social pvp can be done well, and makes sense in Black Crusade imo.
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# ? Feb 9, 2013 03:22 |
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Wow, this looks like a pretty good addition. I haven't bothered with the khorne or tzeentch books yet, but I may go back and get them.
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# ? Feb 9, 2013 03:24 |
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Liesmith posted:Social pvp can be done well, and makes sense in Black Crusade imo. Sure, but I don't want to read the words 'use seduction rules on other players' in the middle of that, as the main example they give of it.
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# ? Feb 9, 2013 03:40 |
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Luckily there's Cold Hearted/Chem Geld to say "gently caress off" to that if you want.
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# ? Feb 9, 2013 04:30 |
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I imagine its seduction like "Vader was seduced by the dark side" rather than "hey big boy"
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# ? Feb 9, 2013 04:37 |
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DOCTOR ZIMBARDO posted:I imagine its seduction like "Vader was seduced by the dark side" rather than "hey big boy" Why can't we have both?
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# ? Feb 9, 2013 05:30 |
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Hodgepodge posted:Luckily there's Cold Hearted/Chem Geld to say "gently caress off" to that if you want. That's another thing that might be problematic, though. You build your whole daemonette around seduction and then a player says "no time for love, Dr. Jones" and welp what's she gonna do, attack you with her puny claws?
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# ? Feb 9, 2013 14:00 |
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Liesmith posted:That's another thing that might be problematic, though. You build your whole daemonette around seduction and then a player says "no time for love, Dr. Jones" and welp what's she gonna do, attack you with her puny claws? You can still be Charmed (albeit with a +20 to resist) or otherwise affected mentally. You just get an instant pass on seduction. If you built a daemon on trying to PCs into bed, well, that is what the talent is there to prevent. Hodgepodge fucked around with this message at 14:58 on Feb 9, 2013 |
# ? Feb 9, 2013 14:56 |
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I suppose it does make sense- initiating physical, Blood-for-the-Blood-God combat with another player would be just as disruptive, and is arguably part of Black Crusade's charm, so why not extend that to social combat?
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# ? Feb 9, 2013 17:41 |
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Liesmith posted:That's another thing that might be problematic, though. You build your whole daemonette around seduction and then a player says "no time for love, Dr. Jones" and welp what's she gonna do, attack you with her puny claws? Pretty much my friend's Techpriest, everything about him screams "leave me alone!". Has both Chem Geld and Cold Hearted, and his demeanour is one of him hating all living creatures. I suppose maybe if the daemon took the form of a sexy robot...
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# ? Feb 9, 2013 20:49 |
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I for one am looking forward to additional mutation tables. Mutations that give five boobs
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# ? Feb 9, 2013 23:00 |
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kannonfodder posted:Pretty much my friend's Techpriest, everything about him screams "leave me alone!". Has both Chem Geld and Cold Hearted, and his demeanour is one of him hating all living creatures. I suppose maybe if the daemon took the form of a sexy robot... You find an ancient dataslate filled with animes.
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# ? Feb 9, 2013 23:36 |
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Is it sad that having finished Stars of Inequity I've created a spreadsheet with drop downs to allow me to create systems quicker? no more writing out for me!
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# ? Feb 10, 2013 20:05 |
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Grey Hunter posted:Is it sad that having finished Stars of Inequity I've created a spreadsheet with drop downs to allow me to create systems quicker? no more writing out for me! What's sad is that you haven't uploaded it for the rest of us.
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# ? Feb 10, 2013 20:17 |
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yeah, if you post that I will use it.
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# ? Feb 10, 2013 20:18 |
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Here you go, It was made in Open office, but I've saved it as an XLS for max compatibility. Let me know any problems you see with it and I'll try and fix them. http://www.mediafire.com/view/?7zwhz378f0j777f
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# ? Feb 10, 2013 21:45 |
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What do you guys recommend for maps? I'm ginning up an Only War game for cons/home game nights, and I want to actually use some grid maps since there's going to be a fair amount of vehicle combat. Any good sources for pre-made game maps you all know of?
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# ? Feb 10, 2013 23:29 |
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CroatianAlzheimers posted:What do you guys recommend for maps? I'm ginning up an Only War game for cons/home game nights, and I want to actually use some grid maps since there's going to be a fair amount of vehicle combat. Any good sources for pre-made game maps you all know of? Problem with grid maps for only war is the massive range that weapons have in this, especially if you are planning on using vehicles. When maximum ranges of weapons can get up to 800+ meters, and if you are using a grid of 1m=1inch or cm, you are going to either need a massive table to play on, or all of your fighting will be at point blank ranges. I'd recommend you either lose the grid and just use measuring sticks (and have all of your models be pretty small) or ditch miniatures entirely (as my group did for this) and learn how to picture it all in your head.
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# ? Feb 10, 2013 23:57 |
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kannonfodder posted:Problem with grid maps for only war is the massive range that weapons have in this, especially if you are planning on using vehicles. When maximum ranges of weapons can get up to 800+ meters, and if you are using a grid of 1m=1inch or cm, you are going to either need a massive table to play on, or all of your fighting will be at point blank ranges. "I recommend playing on roll20 and then saying OK, on this map, every square is 10 meters" or whatever.
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# ? Feb 11, 2013 00:08 |
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kannonfodder posted:Problem with grid maps for only war is the massive range that weapons have in this, especially if you are planning on using vehicles. When maximum ranges of weapons can get up to 800+ meters, and if you are using a grid of 1m=1inch or cm, you are going to either need a massive table to play on, or all of your fighting will be at point blank ranges. At home, with my guys, we do it all in our heads no problem. It's how I ran my Rogue Trader game, and that had a lot of ship to ship combat. At cons though, I feel like I need something more concrete as strange players can be, well, strange. I have been accused of cheating at GMing because my interpretation of rules and game mastering is different than some greasy, long-haired grognard in a titmarine t-shirt. You're probably right, though. A map is just one more thing to complicate the game.
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# ? Feb 11, 2013 00:20 |
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Maybe just use the grid for close quarters? If the scale is too huge, a quick sketch of the terrain might be better.
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# ? Feb 11, 2013 00:41 |
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CroatianAlzheimers posted:At home, with my guys, we do it all in our heads no problem. It's how I ran my Rogue Trader game, and that had a lot of ship to ship combat. At cons though, I feel like I need something more concrete as strange players can be, well, strange. I have been accused of cheating at GMing because my interpretation of rules and game mastering is different than some greasy, long-haired grognard in a titmarine t-shirt. If you feel it a must to have minis, I'd really just drop the grid entirely, so things just move freely around (much like the 40k tabletop), and then just use measuring tapes, with 1cm=1m. Or like Liesmith said, use roll20 because it has nice measuring systems in it, since measuring grids at angles is a pain in the rear end.
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# ? Feb 11, 2013 01:32 |
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I use a lot of quarter inch grid paper, I map out the whole area on a larger scale then draw individual maps for the "hot spots" like heavy cover locations, bunkers, gun placements and have my players mark themselves as a small dot with an erasable colored pencil, if there are vehicles I draw some of them down on the grid paper then cut em out. I can draw up some lovely maps pretty fast by remembering sets from the halo games if I need to improvise.
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# ? Feb 11, 2013 01:59 |
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Thank you, gentlemen. I'mma take all this into consideration. I like the illustrating hot spots idea, as well as dumping the grid altogether. Sometimes I'm still stuck in AD&D mode.
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# ? Feb 11, 2013 03:23 |
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Does anyone else think the shotgun rules in Only War aren't written correctly? I'm unhappy enough with the return to pre-BC scatter, but the listings for shotguns and shotguns (pump action) just make no sense. And if the "shotgun" is actually the old side by side from the previous game, is that the gun the Weapon Specialist can choose?
Jack B Nimble fucked around with this message at 16:20 on Feb 11, 2013 |
# ? Feb 11, 2013 16:14 |
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Jack B Nimble posted:Does anyone else think the shotgun rules in Only War aren't written correctly? I'm unhappy enough with the return to pre-BC scatter, but the listings for shotguns and shotguns (pump action) just make no sense. And if the "shotgun" is actually the old side by side from the previous game, is that the gun the Weapon Specialist can choose? The GM screen lists Scatter using the BC rules anyway so I just chalked it up to FFG copy-pasting a lot of the rules and not bothering to properly check and edit them (again).
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# ? Feb 11, 2013 16:41 |
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HerraS posted:The GM screen lists Scatter using the BC rules anyway so I just chalked it up to FFG copy-pasting a lot of the rules and not bothering to properly check and edit them (again). I thought that was possible, but then I thought maybe they changed the scatter rule back purely because of the ripper gun. Without the pre BC scatter rules that ripper gun is just insane-especially at common availability. Still doesn't explain the listings for the shotguns. Less damage on the pump, so many rounds in the...non pump?
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# ? Feb 11, 2013 16:58 |
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WHOOPS WRONG THREAD
Manifest fucked around with this message at 19:42 on Feb 11, 2013 |
# ? Feb 11, 2013 17:07 |
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I think you might have the wrong thread. Or did they add Grey Knights to a Deathwatch supplement? Though that reminds me the minis of the Deathwatch demo adventure pregen marines I made are still sitting in the FLGS' closet. Need to bring those guys home.
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# ? Feb 11, 2013 19:30 |
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Galaga Galaxian posted:I think you might have the wrong thread. Or did they add Grey Knights to a Deathwatch supplement? It was the wrong thread. Although there are Grey Knights in one of the Dark Heresy supplements.
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# ? Feb 11, 2013 19:42 |
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The op (which is very nicely detailed btw) suggested Black Crusade over Dark Heresy. I'm thinking of picking this up with a group of friends who are tangentially familiar with and quite interested in the 40k mythos, but not regular 40k players. Which of the two games gets the mood of 40k better? I see that advancement in DH is sort of limited, but do the BC campaigns give players a chance to experience the world of the empire up close and personal?
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# ? Feb 13, 2013 06:10 |
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Black Crusade can be a bit tricky as a setting, due to everyone essentially being evil. If you think your friends will play the game without completely loving each other over, go ahead. As for experiencing the 40k universe, I guess it all depends on your storyline. Otherwise, Only War is the latest version and as such has a good ruleset, without the problems of BC.
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# ? Feb 13, 2013 06:42 |
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You could always use Only War to run Dark Heresy style games. I'm pretty sure I've seen adapated "specializations" for the Dark Heresy classes/character types. And I gotta say, the new aptitude/specialization system used by Only War is so much better than the old character advancement/ranks of the previous games. Makes me wish my group's Rogue Trader game wasn't so far along (we're nearly rank 7) that we could easily switch to it.
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# ? Feb 13, 2013 06:50 |
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The characters in Black Crusade aren't evil. They fight for the gods themselves against the false Emperor. What could be more just and right?
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# ? Feb 13, 2013 14:15 |
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Blueballs posted:The characters in Black Crusade aren't evil. They fight for the gods themselves against the false Emperor. What could be more just and right? This guy knows what's up.
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# ? Feb 13, 2013 14:38 |
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The correct answer is Rogue Trader.
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# ? Feb 13, 2013 15:06 |
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CroatianAlzheimers posted:This guy knows what's up. Or play like my game and just use the setting to play Renegades trying to fix the Imperium and then getting cast out as Heretics and getting exposed to how poo poo it REALLY is, and then going "gently caress it, CHAOS TIME"
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# ? Feb 13, 2013 19:52 |
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# ? Jun 5, 2024 03:59 |
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Solus posted:Or play like my game and just use the setting to play Renegades trying to fix the Imperium Slightly related, I've actually been thinking Only War would be a good system for playing as underhive gangers, that would be pretty cool.
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# ? Feb 13, 2013 20:15 |