Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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I wish Michael Ancel would quit Ubisoft and create his own studio or something. They're never going to let him make BG&E2.
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# ? Feb 12, 2013 17:27 |
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# ? Jun 4, 2024 17:29 |
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PonchAxis posted:I wish Michael Ancel would quit Ubisoft and create his own studio or something. They're never going to let him make BG&E2. I thought he was already working on it as a next gen title?
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# ? Feb 12, 2013 17:36 |
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Paper Jam Dipper posted:I thought he was already working on it as a next gen title? I'll believe it when I see a live demo of it being played at E3 or something.
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# ? Feb 12, 2013 17:37 |
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Paper Jam Dipper posted:I thought he was already working on it as a next gen title? MAAAAAYYYYYBE. There was an announcement trailer, and then...silence.
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# ? Feb 12, 2013 17:38 |
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Tank! Tank! Tank! is now a F2P game... in Europe. http://www.develop-online.net/news/...h+%28Develop%29
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# ? Feb 12, 2013 17:43 |
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zenintrude posted:Tank! Tank! Tank! is now a F2P game... in Europe. If you paid in full for Tank! Tank! Tank! you could probably afford a fifth microwave in your house anyway so I doubt you'd be miffed.
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# ? Feb 12, 2013 17:46 |
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The Operative posted:At the risk of coming off as , Montpellier's protest seems like a coordinated effort on Ubisoft's part to drum up some sympathy for the development team, by philosophically divorcing Montpellier from Ubisoft's executives. Playing off the studio as a victim potentially allows for the current discussion to change from "I'm not buying the game" to "In spite of Ubisoft's executive decision making, I am buying the game to support Michel Ancel and his team." I dunno. It seems impressively shortsighted to destroy all your goodwill for a game system's users just to guarantee the sale of a single game for it. I don't think ubisoft is dumb enough to just cash out like that in the wiiu's first year.
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# ? Feb 12, 2013 17:48 |
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It's probably Microsoft who made them delay the game when Ubisoft decided to make it multiplatform. Getting a multiplatform game first or the DLC exclusively is, like, all Microsoft ever has to be excited about. When E3 rolls around I'm sure we'll hear that the Xbox 360 version is getting exclusive bonus levels or something.
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# ? Feb 12, 2013 17:53 |
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Quest For Glory II posted:It's probably Microsoft who made them delay the game when Ubisoft decided to make it multiplatform. Getting a multiplatform game first or the DLC exclusively is, like, all Microsoft ever has to be excited about. When E3 rolls around I'm sure we'll hear that the Xbox 360 version is getting exclusive bonus levels or something. As I understand it, there is no evidence that Microsoft does this for retail releases.
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# ? Feb 12, 2013 17:55 |
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theflyingorc posted:As I understand it, there is no evidence that Microsoft does this for retail releases. Yeah what everyone is thinking is their XBLA process. This all Ubisoft trying to get more sales out of the game.
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# ? Feb 12, 2013 17:58 |
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Spinning Robo posted:I dunno. It seems impressively shortsighted to destroy all your goodwill for a game system's users just to guarantee the sale of a single game for it. I don't think ubisoft is dumb enough to just cash out like that in the wiiu's first year. Do they have any other games slated for the Wii U? Come E3, we might see Ubisoft get on the same boat as EA.
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# ? Feb 12, 2013 17:58 |
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The Operative posted:Do they have any other games slated for the Wii U? Come E3, we might see Ubisoft get on the same boat as EA. I'm beginning to think that it's time for Nintendo to just say "screw it" and start buying second parties like crazy so that they're making enough games to support the system themselves.
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# ? Feb 12, 2013 18:02 |
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PonchAxis posted:Yeah what everyone is thinking is their XBLA process. This all Ubisoft trying to get more sales out of the game. Wouldn't they get more sales if they released it now for Wii U owners when there's people starving for fresh gaming and then release it for 360/PS3 only gamers later on? Anyway, I find it strange that Ninja Gaiden 3: Razor's Edge is going to get a port to 360 and PS3 because I thought Nintendo helped with it? theflyingorc posted:I'm beginning to think that it's time for Nintendo to just say "screw it" and start buying second parties like crazy so that they're making enough games to support the system themselves. I was hoping Nintendo went hog wild with the THQ sale but they seem to avoid it completely.
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# ? Feb 12, 2013 18:09 |
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Paper Jam Dipper posted:Wouldn't they get more sales if they released it now for Wii U owners when there's people starving for fresh gaming and then release it for 360/PS3 only gamers later on? The argument against that is that when it eventually releases for the other consoles, which have much much larger install bases, it won't be the 'new' thing anymore, which will hurt sales there. Doing this, they're maximising their sales at basically no cost to them.
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# ? Feb 12, 2013 18:15 |
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katkillad2 posted:Someone mentioned this earlier, although I can't confirm if it works or if it's even necessary to do to begin with. I tried it with Xenoblade and the game looked the same before and after. ( But it didn't look bad to begin with so maybe it was displaying correctly for me? )
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# ? Feb 12, 2013 18:15 |
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CottonWolf posted:The argument against that is that when it eventually releases for the other consoles, which have much much larger install bases, it won't be the 'new' thing anymore, which will hurt sales there. Doing this, they're maximising their sales at basically no cost to them. I don't believe Resident Evil 4 coming out for PS2 after Gamecube and RE4 coming out for Wii after both hurt sales.
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# ? Feb 12, 2013 18:23 |
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Sly Pistachio posted:
I sure enjoyed the last handheld thing I owned that required six batteries. It had a great battery life of like, 30minutes.
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# ? Feb 12, 2013 18:29 |
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I just don't understand the complaining about the Gamepad. Why are people comparing it to a game controller? How about comparing it to a modern cell phone? If I decide to play Temple Run 2 and nothing else or run Internet data on my phone, I'm lucky if I get two hours before needing a charge. So why should I be pissed I get three on my Wii-U Gamepad? Yes, it's a game controller. But it's a game controller with a tablet inside of it that's constantly running information back and forth with a console. This isn't mystery Wii U CPU talk here.
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# ? Feb 12, 2013 18:40 |
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RME posted:I sure enjoyed the last handheld thing I owned that required six batteries. It had a great battery life of like, 30minutes. Oh, those were the days.
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# ? Feb 12, 2013 18:42 |
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Paper Jam Dipper posted:I just don't understand the complaining about the Gamepad. Why are people comparing it to a game controller? How about comparing it to a modern cell phone? If I decide to play Temple Run 2 and nothing else or run Internet data on my phone, I'm lucky if I get two hours before needing a charge. So why should I be pissed I get three on my Wii-U Gamepad? You can get way more battery out of an iPad playing games than a Wii U pad if you're going to compare it to tablets/phones.
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# ? Feb 12, 2013 18:44 |
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RME posted:I sure enjoyed the last handheld thing I owned that required six batteries. It had a great battery life of like, 30minutes. The only way I could play Sword of Haija on that hunk of plastic was with a screen magnifier and a wall charger. PonchAxis posted:You can get way more battery out of an iPad playing games than a Wii U pad if you're going to compare it to tablets/phones. You get about six hours on an iPad 2 playing Riptide GP. I have my doubts that it could last six hours playing Sonic All-Stars while online but maybe I'm wrong. Paper Jam Dipper fucked around with this message at 18:50 on Feb 12, 2013 |
# ? Feb 12, 2013 18:45 |
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Speaking of battery, has anyone actually tried the Nyko drop-in replacement? I need to know it won't explode before I consider it.
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# ? Feb 12, 2013 18:45 |
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PonchAxis posted:You can get way more battery out of an iPad playing games than a Wii U pad if you're going to compare it to tablets/phones. And how much does a new iPad cost, again? Also, how many hours can you get out of an iPad while streaming video?
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# ? Feb 12, 2013 18:52 |
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Paper Jam Dipper posted:The only way I could play Sword of Haija on that hunk of plastic was with a screen magnifier and a wall charger. I don't think the gamepad cares if you're online, the only thing sapping battery will be your screen brightness, volume, distance from console, and frequency of button presses/accelerometer use. Six hours totally doable on low brightness.
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# ? Feb 12, 2013 18:53 |
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Paper Jam Dipper posted:Wouldn't they get more sales if they released it now for Wii U owners when there's people starving for fresh gaming and then release it for 360/PS3 only gamers later on? Probably not in terms of sales across all platforms. It might sell more copies of the Wii U version specifically (or possibly not, since a September release gives you another 6 months to expand the console's user base to have more Wii U users to sell to and the increased awareness of new games coming out in September). But if the game comes out now on Wii U, the general reaction to the 360/PS3 versions in September will be "Didn't Rayman Legends come out six months ago? Here's a new Wii U copy being sold for $20. So why is this $60?", and then they put it down and walk away. If you think the Wii U sales alone are enough to keep the game afloat, then having late 360/PS3 ports that don't sell as well isn't a big deal. The game is profitable, Nintendo is happy to have a timed exclusive that draws people to the Wii U platform, and that can, in turn, create more Wii U owners to whom Ubisoft can sell games. The late ports still sell enough to cover port costs and get that game to every platform. If, however, your expectation of your Wii U sales are lowered and you think the game can't stay afloat on just sales on that platform, you start looking for ways to increase sales. The obvious method is that you position it to sell better on 360/PS3 by giving it a simultaneous release, freeing the 360/PS3 ports from being labeled as a half-a-year-old game from the start. thefncrow fucked around with this message at 18:58 on Feb 12, 2013 |
# ? Feb 12, 2013 18:55 |
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thefncrow posted:If, however, your expectation of your Wii U sales are lowered and you think the game can't stay afloat on just sales on that platform, you start looking for ways to increase sales. The obvious method is that you position it to sell better on 360/PS3 by giving it a simultaneous release, freeing the 360/PS3 ports from being labeled as a half-a-year-old game from the start. Of course this doesn't take into account that no matter what, it is a half year old game that they simply delayed on releasing. People are not stupid about these things. Everyone knows the game you're getting for 360/PS3 is not new.
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# ? Feb 12, 2013 18:59 |
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Paper Jam Dipper posted:Of course this doesn't take into account that no matter what, it is a half year old game that they simply delayed on releasing. People are not stupid about these things. Everyone knows the game you're getting for 360/PS3 is not new. I think you're vastly overestimating how much the average person pays attention to game industry news.
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# ? Feb 12, 2013 19:00 |
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Paper Jam Dipper posted:I don't believe Resident Evil 4 coming out for PS2 after Gamecube and RE4 coming out for Wii after both hurt sales. Neither of us know for sure, but I would be willing to put money on the idea that if it had come out for both at once it would have sold more. e: By both at once, I mean GC and PS2 simultaneously.
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# ? Feb 12, 2013 19:01 |
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Crowbear posted:I think you're vastly overestimating how much the average person pays attention to game industry news. The average person is not likely to buy Rayman in the first place
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# ? Feb 12, 2013 19:03 |
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Rayman Origins didn't sell until it was $20 new so why Ubisoft thinks there is a demand for a full priced sequel on any system in particular is beyond me. You'd think the fact that ZombiU is selling and they're had a bunch of very well selling launch games on the Wii (Rabbids, Red Steel, ect) due to a real lack of software would key them into something but I'm not a high paid marketing executive so what do I really know. So now instead of paying $60 in a few weeks for a game I am semi-interested now I'll maybe buy the game in six months but probably will wait until Black Friday when it's going to be supercheap like every other Ubisoft game they've released in the past decade.
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# ? Feb 12, 2013 19:05 |
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I wonder if EA was spooked by poor Mass Effect 3 sales. If so what did they expect, simultaneously releasing the entire trilogy for the same price on the other consoles with the whole point of ME3 being you've played the previous entries and copy over your data. I think the major thing is all these companies are losing money and need to blame it on someone. Of course blaming it on Nintendo would be harder if Nintendo didn't have a terrible marketing campaign and grossly overestimate product demand. greatn fucked around with this message at 19:12 on Feb 12, 2013 |
# ? Feb 12, 2013 19:09 |
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Bland posted:The average person is not likely to buy Rayman in the first place I dunno. People who frequent Games or Neogaf are a pretty small minority of the general gaming populace. I'm pretty much the only person in my group of friends that can actually name the developer for one of the games they own, let alone knows anything about the behind the scenes stuff that happens. Also, while Origins was a slow seller at first, it was universally praised and had good word of mouth, so I imagine Ubisoft thinks the interest in the sequel is much higher than for the original.
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# ? Feb 12, 2013 19:11 |
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I'm also really curious to see how the next Microsoft and Sony systems sell because there are a lot of people out there who are not going to upgrade right away, if at all and I really wonder how the industry is going to react when the 360 still outsells the (n)Xbox this holiday.
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# ? Feb 12, 2013 19:11 |
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Paper Jam Dipper posted:Of course this doesn't take into account that no matter what, it is a half year old game that they simply delayed on releasing. People are not stupid about these things. Everyone knows the game you're getting for 360/PS3 is not new. This is some twisted thinking. Can you play the full game during those 6 months until the release?
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# ? Feb 12, 2013 19:13 |
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Paper Jam Dipper posted:Of course this doesn't take into account that no matter what, it is a half year old game that they simply delayed on releasing. People are not stupid about these things. Everyone knows the game you're getting for 360/PS3 is not new. Most people don't follow this news that closely. They're not going to be aware it's a game that sat on a shelf for half a year. The only real way they'd know is if there was an actual marketed game release of the Wii U version a half year before the 360/PS3 versions. ONE YEAR LATER posted:You'd think the fact that ZombiU is selling Is it? The Rayman news would be a much better indicator to me that Ubisoft doesn't like the ZombiU numbers. Something certainly scared them away from giving Rayman any time as a Wii U-only title, and I would suspect that the sales of their big Wii U-only release from launch is likely a strong comparison point. thefncrow fucked around with this message at 19:17 on Feb 12, 2013 |
# ? Feb 12, 2013 19:15 |
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Crowbear posted:I think you're vastly overestimating how much the average person pays attention to game industry news. That's fair, but I also believe people (especially Ubisoft) are vastly overestimating the importance of Rayman. It's a game series that was pretty much shelved for much more successful alien rabbits. It picked up a little steam due to Origins but otherwise we're not talking about a title that's going to generate that much more money being delayed. If anything, it'll get forgotten. EDIT: Isn't ZombiU the third best selling game on the Wii U or was I reading bad numbers?
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# ? Feb 12, 2013 19:18 |
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Maybe third best selling is bad numbers. I don't know though. It certainly wasn't helped by a few really unfair reviews, it's a great game.
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# ? Feb 12, 2013 19:24 |
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What is the typical amount of time it takes to go from "let's port this game" to "done" usually? Obviously it can depend on the game, but is seven months really needed to... do whatever is required? What usually is required?
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# ? Feb 12, 2013 19:25 |
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Honestly, I don't even know what games are coming out for Wii U at this point from anyone. There's going to be a new Mario and Windwaker HD, and Monster Hunter's nearly here, with a Monolith game on the horizon, which we knew about even before the last Nintendo Direct.. but I mean, literally, I don't know what third-party publishers care about this system. What is to get excited about for the near and distant future?
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# ? Feb 12, 2013 19:27 |
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# ? Jun 4, 2024 17:29 |
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Quest For Glory II posted:Honestly, I don't even know what games are coming out for Wii U at this point from anyone. There's going to be a new Mario and Windwaker HD, and Monster Hunter's nearly here, with a Monolith game on the horizon, which we knew about even before the last Nintendo Direct.. but I mean, literally, I don't know what third-party publishers care about this system. What is to get excited about for the near and distant future? We have an E3 coming up soon.
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# ? Feb 12, 2013 19:28 |