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Didja Redo posted:F...Fedule! C...could I make a suggestion? I...I think maybe you should c...consider...t...toning...t...this...d...down. I know, right? It's almost like they're teenagers who just witnessed a murder!
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# ? Feb 25, 2013 18:35 |
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# ? Jun 4, 2024 12:24 |
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I still think that t-this is a much better way to denote s-stuttering than ellipses.
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# ? Feb 25, 2013 18:36 |
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Japan loves its ellipses though! I kind of figure that they've already been toned down a bit.
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# ? Feb 25, 2013 18:44 |
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This isn't a workshop. Just read the drat text.
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# ? Feb 25, 2013 18:50 |
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T...The stuttering issue is one of those things that, in the absence of any really good reason why any particular way is better than any other particular way, I'm going with "not changing things". People in the English you see stutter at all the same lines on which they stutter in the Japanese in the game (or, at least, in the first draft Oren sends me, which I assume - being a more-or-less direct translation - maintains stuttering in all those places). And right now, in the game, everyone's stuttering like gently caress because T...T...Togami-saaaaaan! Well, that, and Mikan stutters pretty much every one of her lines anyway. I'm not fundamentally opposed to fine-tuning this stuff, but honestly, I don't see the need to. (I always read t-this kind of stutter as something that's more appropriate when someone's really rapidfiring those opening syllables due to something on the level of an actual severe speech impediment or being really, hysterically afraid (and it usually works better when you stack it m-m-m-m-many times), while t...this kind of stutter is what it sounds like when your average usually-non-stuttering person gets the start of a sentence caught in their tounge for whatever reason (Mikan talks like this instead of the other way because, as I see it, she doesn't have a speech impediment, she's just really, really uneasy all the time. Once you get a sentence rolling it tends to keep doing so until you get distracted). Also because it's how the game does it)
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# ? Feb 25, 2013 18:58 |
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Has anyone brought up the fact that Monomi doesn't want anyone to care that one of their friends is a murderer? That's setting off some alarms for me.
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# ? Feb 25, 2013 19:00 |
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I'm thinking a question we need to ask is: whose night vision goggles were those? Cause looking at how he was holding them, Togami could have very well have taken them off whoever stabbed him. And if they're not his, that raises the question of what was in his box, besides the key to the other one. Which is still a good question to me.
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# ? Feb 25, 2013 19:08 |
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Conro101 posted:Has anyone brought up the fact that Monomi doesn't want anyone to care that one of their friends is a murderer? That's setting off some alarms for me. Maybe she knows what happens at the end of the trial. The question, in that case, is how does she know this? Wait, did Monobear tell the students about what happens at a trial, because I can't remember. RefinedUndefined fucked around with this message at 20:30 on Mar 12, 2013 |
# ? Feb 25, 2013 19:10 |
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RefinedUndefined posted:Maybe she knows what happens at the end of the trial. The question, in that case, is does she know this? Wait, did Monobear tell the students about what happens at a trial, because I can't remember. If she does, she also knows that not finding the right culprit through inactivity will mean all the kids die.
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# ? Feb 25, 2013 19:11 |
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Color Printer posted:I know, right? It's almost like they're teenagers who just witnessed a murder! Yeah, except it's not just this update. And even if it was, it's still kind of excessive. Some people stumble over their words when they panic, yeah, but they generally don't develop this weird clipped anime stutter on the first syllable of every sentence. It feels artificial. And how do you stutter on a scream, come on. EDIT: Fedule posted:T...The stuttering issue is one of those things that, in the absence of any really good reason why any particular way is better than any other particular way, I'm going with "not changing things". Fair enough, then. Wasn't sure exactly how liberal you were being, so I thought I couldn't hurt to mention it. Carry on!
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# ? Feb 25, 2013 19:15 |
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The characters stutter in the translation when they stutter in the original. And by "stutter in the original" I mean there are actual repeated letters in the text. They stutter by ellipsis because that's how I did it in the first game and I'm trying to be consistent.
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# ? Feb 25, 2013 19:15 |
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After having already translated a full game I am pretty sure they know what they are doing. If things look odd, odds are it is for a reason.
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# ? Feb 25, 2013 20:26 |
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err'body posted:The game overuses Despair/Hope awkwardly so it's just as jarring before translation I suspected that might be the case, and if the game wanted to draw attention to it, it certainly worked on me. Still think it's cheesy and overly self-aware but that's obviously the feel the game wants to put across.
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# ? Feb 25, 2013 21:18 |
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Here, have a silly cover song. I can't into DAWs, so my mixing skills are non-existent, but I guess it turned out better than I expected anyway. https://soundcloud.com/tiistai/box-25
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# ? Feb 25, 2013 23:12 |
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tiistai posted:Here, have a silly cover song. I can't into DAWs, so my mixing skills are non-existent, but I guess it turned out better than I expected anyway. That's pretty drat good actually
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# ? Feb 25, 2013 23:23 |
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Bellmaker posted:This first case seems a hell of a lot more complicated than the first case of the previous game. I pretty much knew who it was instantly. Here? Not a clue. Souda and Hanamura are higher up on the list for me, they're just too excitable, and whoever did this had to be a bit spastic. Eight times is a lot. I think it's a bit early to call whether or not this case is easier, seeing as we have only gathered 1 evidence bullet. Also looking back through the updates, Togami says "There doesn't seem to be any place to hide such a long skewer, in any case". This line in particular interests me and puts Nagito higher up on my list. With all the time he spent preparing for the party he is the most likely person to have found a method/location to use such a long, unwieldy skewer as a lethal weapon.
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# ? Feb 26, 2013 00:59 |
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If nothing else, I'm glad this is shaping up to be a more technically interesting first murder investigation than 'SHE WROTE LEON BACKWARDS ON THE WALL, CLEARLY IT IS NUMBERS/CHRISTMAS TIME' levels of dramatic irony. I was hoping they'd step it up a bit given the fact that this was a sequel, and thus far I am not disappointed. (For similar examples, compare the 'tutorial trial' of the first Phoenix Wright game with the first trial of Apollo Justice.)
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# ? Feb 26, 2013 01:32 |
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Didja Redo posted:And how do you stutter on a scream, come on. Me neither, but it happens enough in movies that I'll let it slide.
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# ? Feb 26, 2013 03:18 |
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Podima posted:If nothing else, I'm glad this is shaping up to be a more technically interesting first murder investigation than 'SHE WROTE LEON BACKWARDS ON THE WALL, CLEARLY IT IS NUMBERS/CHRISTMAS TIME' levels of dramatic irony. I was hoping they'd step it up a bit given the fact that this was a sequel, and thus far I am not disappointed. (For similar examples, compare the 'tutorial trial' of the first Phoenix Wright game with the first trial of Apollo Justice.) We're literally one update into the investigation. I think more likely than not the first case is going to be fairly easy to solve. I'd wait till we get more evidence bullets before any concrete theories spring up - all we have now are floorboards, a missing skewer, night-vision goggles, stab wounds and a few questionable alibis. Remember in the first game before 11037 showed up? The theories, they were crazy and rampant.
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# ? Feb 26, 2013 03:48 |
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Less "I'm a better translator!" talk. More love for fan music. tiistai posted:Here, have a silly cover song. I can't into DAWs, so my mixing skills are non-existent, but I guess it turned out better than I expected anyway. This is great! I'd be interested more in how you did this, if you'd share? Is it all digital, or did you use some real instruments? Also, I listened to your other track on tindeck...make more music, please?
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# ? Feb 26, 2013 03:52 |
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ferndavant posted:Less "I'm a better translator!" talk. Let's Play! > Super Dangan Ronpa 2: Localization For Dummies
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# ? Feb 26, 2013 04:10 |
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Jeek posted:The wounds are all between the throat and the stomach, so whatever the reason Togami didn't scream, it is not from an attack on the throat. Also, if Peko wants to murder somebody, it is unwise of her to choose stabbing as she is the one most proficient of doing so. I can't help but feel you didn't think my post over, and as someone mentioned there's a stab wound right in his, well, what could be his neck. Depends on how much of it his Fat is or isn't obscuring. Attacking Togami under the floor is incredibly reckless, even with night vision goggles, unless the culprit was planning on stabbing him through the carpet too. Unless I'm horribly misinformed and that Nightvision goggles an indeed see through these things. (EDIT: I thought I had mentioned this during my last post...guess not) Let's not forget that someone astutely noticed how one of Togami's lock boxes has been left open, so not only was togami specifically targeted, the culprit must have been able to get out from under the floor and frisk him for his own key to his lock box with the key to the other lockbox. So the whole point of attacking from the floor seems really moot to me. Now Escaping into the floor on the other hand isn't too bad an idea. It'd prove as a means to get in and out of the otherwise locked bathroom, as well as getting to the circuit breakers, assuming Pekoyama isn't the culprit or has a valid reason to not be guarding the box that the culprit was aware of and could exploit. Unless perhaps I'm misremembering and the person who saw an open lockbox was mistaken. Ah, almost forgot. We have an SHSL Bloodhound it seems. perhaps she'll help us in finding the culprit? Joenen fucked around with this message at 04:19 on Feb 26, 2013 |
# ? Feb 26, 2013 04:16 |
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Podima posted:If nothing else, I'm glad this is shaping up to be a more technically interesting first murder investigation than 'SHE WROTE LEON BACKWARDS ON THE WALL, CLEARLY IT IS NUMBERS/CHRISTMAS TIME' levels of dramatic irony. I was hoping they'd step it up a bit given the fact that this was a sequel, and thus far I am not disappointed. (For similar examples, compare the 'tutorial trial' of the first Phoenix Wright game with the first trial of Apollo Justice.) To be fair lots of people in Japan don't know how to read english so the Leon would have been hard for most people over there to get.
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# ? Feb 26, 2013 04:19 |
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MonsterEnvy posted:To be fair lots of people in Japan don't know how to read english so the Leon would have been hard for most people over there to get. Lots of people can't speak it. They can read it pretty well. In fact I think oren had some kind of side note that was like 'this fooled absolutely nobody in Japan'.
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# ? Feb 26, 2013 04:22 |
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Reverend Cheddar posted:Lots of people can't speak it. They can read it pretty well. In fact I think oren had some kind of side note that was like 'this fooled absolutely nobody in Japan'. Huh I knew lots of them could not speak it so I just assumed that reading was the same. Still I learned something new.
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# ? Feb 26, 2013 04:40 |
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ferndavant posted:This is great! I'd be interested more in how you did this, if you'd share? Is it all digital, or did you use some real instruments? Also, I listened to your other track on tindeck...make more music, please? Everything except the obvious drum machine and the silly midi saxophone and steel drums are real instruments or household items (guitar, melodica, salt shaker etc). As for how, it was about an hour of recording and five hours finding VSTi's, eating lunch, getting distracted by SA and learning how to use Reaper. There's not really much to it, the song itself is quite simple and easy to learn. I didn't intend to make this about my music, but long story short I do make music but I don't record it very often.
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# ? Feb 26, 2013 08:32 |
MonsterEnvy posted:Huh I knew lots of them could not speak it so I just assumed that reading was the same. Still I learned something new. Yeah, even in more rural areas like Ibiraki, English characters are pretty common. As a random example, say 7/11. The signs on the store are in English. zetsubous posted:Well, don't mislead anyone -- there is a sign outside the door that says the name of the store in English (which is actually Seven i Holdings, for whatever reason) but it's not like the signs inside the store are in English. Yeah I worded that badly. I have no idea why it's Seven & i Holdings though, I swear, I checked every single one I passed. My only guess is that they weren't ever operated from 7 to 11? The name wasn't originally Seven & i Holdings either. Cuntellectual fucked around with this message at 10:37 on Feb 26, 2013 |
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# ? Feb 26, 2013 08:43 |
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Anatharon posted:Yeah, even in more rural areas like Ibiraki, English characters are pretty common. As a random example, say 7/11. Their signs are only in English. Well, don't mislead anyone -- there is a sign outside the door that says the name of the store in English (which is actually Seven i Holdings, for whatever reason) but it's not like the signs inside the store are in English. But yes, it's true that a lot of people in Japan read much better English than they speak. The schools tend to focus much more on reading and listening than on speaking, and they get the most practice in reading, so many students of English are capable of reading fairly advanced texts while simultaneously not being able to carry on a basic conversation. To bring this back to the topic of SDR2 -- I've been wondering what Sonia's native language is supposed to be, with a last name like Nevermind. English? I wonder if we're going to get to hear her speak it.
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# ? Feb 26, 2013 08:57 |
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zetsubous posted:To bring this back to the topic of SDR2 -- I've been wondering what Sonia's native language is supposed to be, with a last name like Nevermind. English? I wonder if we're going to get to hear her speak it. Novoselic sounds kind of Slavic to me.
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# ? Feb 26, 2013 14:24 |
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She speaks grunge.
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# ? Feb 26, 2013 15:21 |
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Given the nation's size, it's probably sandwiched between a few bigger nations, so Novoselic is probably like Switzerland where there's a bunch of languages spoken, but the closest/most dominant neighbor's language is the norm.
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# ? Feb 26, 2013 15:25 |
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She already described Novoselic in a way that has to mean Liechtenstein, so German.
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# ? Feb 26, 2013 15:49 |
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Great thread. I was lucky enough to start following the last one as it was wrapping up. The wait seems like torture!
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# ? Feb 26, 2013 19:37 |
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Seraphim Hubris posted:Great thread. Wouldn't you say that it's more like... despair? I have to agree that oren and Fedule are very good people for doing this. People who translate stuff in general, but these threads have really gone the extra mile (HelloWinter's editing of the screenshot for example, Fedule and oren's extra translation/writing posts etc.)
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# ? Feb 26, 2013 20:06 |
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Man, I guess it's true that video games desensitize you to violence when Chiaki's reaction to walking in on our corpse party was "welp, you guys better have some people keeping watch in case someone tampers with the evidence". With every new update I feel more like she's going to be the ace detective of this game. If so, she'll be an interesting departure from Kirigiri, who was only stoic about murders and more emotive in general.
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# ? Feb 26, 2013 20:49 |
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Tunahead posted:Man, I guess it's true that video games desensitize you to violence when Chiaki's reaction to walking in on our corpse party was "welp, you guys better have some people keeping watch in case someone tampers with the evidence". With every new update I feel more like she's going to be the ace detective of this game. If so, she'll be an interesting departure from Kirigiri, who was only stoic about murders and more emotive in general. She's probably played a lot of adventure games, so she's good at investigating things. A total Ace Attorney.
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# ? Feb 26, 2013 20:57 |
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Tunahead posted:Man, I guess it's true that video games desensitize you to violence when Chiaki's reaction to walking in on our corpse party was "welp, you guys better have some people keeping watch in case someone tampers with the evidence". With every new update I feel more like she's going to be the ace detective of this game. If so, she'll be an interesting departure from Kirigiri, who was only stoic about murders and more emotive in general. She could just be bottling it up until after the matter has been dealt with, but we can't really tell until after the trial.
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# ? Feb 26, 2013 21:06 |
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Waffleman_ posted:She's probably played a lot of adventure games, so she's good at investigating things. A total Ace Attorney. Not quite an Ace Attorney. She's played a game just like this before.
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# ? Feb 26, 2013 21:14 |
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Yeah, I'm hoping this will eventually be a thing where the fact this isn't a game (...in-universe) will catch up to Chiaki when she keeps trying to approach situations like those she's encountered in a game and not in real life. Could make for some pretty interesting developments if she ends up being one of the long runners of the cast. Speaking of which, if I'm not misremembering, Fedule mentioned she had a speaking quirk? I wonder if she's internally going through some responses in her head when prompted to speak like it's some sort of visual novel, given the pauses, with very specific tones making up her remarks.
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# ? Feb 26, 2013 21:23 |
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# ? Jun 4, 2024 12:24 |
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I hope the murder and trials help give an insight into what abilities our insomniac SHSL ??? main character has. Whilst I doubt Hinata is a detective, I have a sneaking suspicion he'll have some talent relevant and useful to the case. SHSL CSI maybe?
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# ? Feb 26, 2013 21:24 |