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nuncle jimbo
Apr 3, 2009

:pcgaming:

El Estrago Bonito posted:

The problem with SS in FoW is that some of the worse divisions have really great rules. The Hitler Jugend and Wiking for instance.

See if someone just showed up and said, "yeah, these guys were total fucks, but the list is really good" and never really touched upon it again (I know some historical discussion is inevitable in FoW, but you know what I mean), I don't really care. It's only when people get really, really into the SS - and want to make sure everyone knows that this mitigating circumstance or that made them ok dudes - that gives me pause.

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Scratch Monkey
Oct 25, 2010

👰Proč bychom se netěšili🥰když nám Pán Bůh🙌🏻zdraví dá💪?

Pierzak posted:

Anyone know a good online resource for modern Chinese (PRC) camo and military markings/insignia? Mainly armor and infantry. Google fails me o.O

Camopedia is your friend

http://camopedia.org/index.php?title=China

mehall
Aug 27, 2010


A while ago I bought the Zvezda Operationa: Barbarossa box set, and am now meaning to get around to doing sonething with it. These are my first models pretty much ever if I'm honest, so I'll be taking my time, but I'd like a reccomendation about what Vallejo paints are the best for the set, since I'm only roughly sure from box art and the like which colours I'd need.

Got myself some brushes, snips and a craft knife already, and got a deal on some Humbrol acrylics so I have a few colours but I'll mostly need Vallejo's.


(and also suggestions for anything else I should pick up when I'm fresh in the modelling.)

e; fixing spelling due to phone posting.

Danger - Octopus!
Apr 20, 2008


Nap Ghost

Is there a site like this, but for armour camo patterns?

Pierzak
Oct 30, 2010

El Estrago Bonito posted:

Osprey Elite should be your very first source for anything related to uniforms.
Thanks, but I'm actually looking for interesting camo for my faux-China Infinity minis and not something that's 100% historically accurate, so ordering specialist painting books just for it is right out :shobon:


This, however, I did not know about. :syoon:

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Serotonin posted:

Found an alternative way of playing Command & Colors Ancients online that doesnt use Vassal for those interested.

http://www.wargameroom.com/downloads.htm

While it isnt quite as pretty as Vassal (ie its very basic looking) its perfect for noobs to the game becuase unlike Vassal the rules are enforced so you dont have to consult the rules to work out how far you can move etc.

Set up video here

http://boardgamegeek.com/video/8501/commands-colors-ancients/how-to-learn-cca-solo-using-wargameroom


Ive just played a solo game (using dual monitors works well) and it was good fun. Shame it doenst look as good as the Vassal mod though.
Me and a few people on IRC also use this site to play all sorts of Card Driven Strategy games, stuff like Pursuit of Glory, Paths of Glory etc. I'd be interested in playing some C&C Ancients if someone is interested as well, although I prefer the ruleset for C&C Napoleonics more.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
I'd happily play C&C Naps over Vassal.

MohawkSatan
Dec 20, 2008

by Cyrano4747
I know it'd probably be a terrible idea, but after going over pioneer companies and such, the thing that sticks out to me(in a hilarious and amusing way) is a Pulyemyento Artillyenski Company from Read Bear as my first Flames of War company. Purely, 100%, no fucks given defensive company. A maxed out platoon(soviet company?

4 HMG nests, 4 Maksim HMGs,, 4 MG teams, 2 45mm obr 42 gun nests, 3 PTRD anti-tank rifle teams, 2 82-BM-41 mortars in gun pits, 2 light mortar teams, 6 trench lines, 6 sections of barbed wire, and the command rifle team.

If something is dumb enough to attack you, they're horribly, horribly hosed. Any lighter mechanized units get chewed up, and lighter armour just gets shot to death in seconds, any infantry who get within range is going to get pinned and promptly get battered by the hilarious cheap 12 gun battery you're going to have. Appears to be really quite good training for learning how to locate your gun teams to have proper overlapping fields of fire to chew up the enemy with.

lilljonas
May 6, 2007

We got crabs? We got crabs!

mehall posted:

A while ago I bought the Zvezda Operationa: Barbarossa box set, and am now meaning to get around to doing sonething with it. These are my first models pretty much ever if I'm honest, so I'll be taking my time, but I'd like a reccomendation about what Vallejo paints are the best for the set, since I'm only roughly sure from box art and the like which colours I'd need.

Got myself some brushes, snips and a craft knife already, and got a deal on some Humbrol acrylics so I have a few colours but I'll mostly need Vallejo's.


(and also suggestions for anything else I should pick up when I'm fresh in the modelling.)

e; fixing spelling due to phone posting.

I googled around a bit since I've never painted Soviets, but here seems to be a nice painting guide:

http://bennosfiguresforum.com/viewtopic.php?f=1&t=5800

They seem to recommend the suitably named "Russian uniform" paint for the uniforms, and "Russian green" for helmets and such.

mehall
Aug 27, 2010


lilljonas posted:

I googled around a bit since I've never painted Soviets, but here seems to be a nice painting guide:

http://bennosfiguresforum.com/viewtopic.php?f=1&t=5800

They seem to recommend the suitably named "Russian uniform" paint for the uniforms, and "Russian green" for helmets and such.

That looks good, thanks! First day ofd in a week tomorrow, so gonna see how I can do.

mehall
Aug 27, 2010


e; double post

El Estrago Bonito
Dec 17, 2010

Scout Finch Bitch

MohawkSatan posted:

I know it'd probably be a terrible idea, but after going over pioneer companies and such, the thing that sticks out to me(in a hilarious and amusing way) is a Pulyemyento Artillyenski Company from Read Bear as my first Flames of War company. Purely, 100%, no fucks given defensive company. A maxed out platoon(soviet company?

4 HMG nests, 4 Maksim HMGs,, 4 MG teams, 2 45mm obr 42 gun nests, 3 PTRD anti-tank rifle teams, 2 82-BM-41 mortars in gun pits, 2 light mortar teams, 6 trench lines, 6 sections of barbed wire, and the command rifle team.

If something is dumb enough to attack you, they're horribly, horribly hosed. Any lighter mechanized units get chewed up, and lighter armour just gets shot to death in seconds, any infantry who get within range is going to get pinned and promptly get battered by the hilarious cheap 12 gun battery you're going to have. Appears to be really quite good training for learning how to locate your gun teams to have proper overlapping fields of fire to chew up the enemy with.

There are better 100% defense companies TBH. Estonians are decent but 78th Sturm is an unholy terror of defensive weaponry. The problem with defensive Soviets is that even with the extra bonuses they are going to get slayed because at the end of the day they are Soviets.

The fact of the matter is is that you can easily be out shot. Germans will turn your trenches into pits of Ruskie soup in a matter of minutes. You aren't going to outgun Nebelwerfers, Stukas (both the kind in the air or the kind on treads), Tigers or even SS heavy mortars.

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady

lilljonas posted:

I googled around a bit since I've never painted Soviets, but here seems to be a nice painting guide:

http://bennosfiguresforum.com/viewtopic.php?f=1&t=5800

They seem to recommend the suitably named "Russian uniform" paint for the uniforms, and "Russian green" for helmets and such.
"Russian Uniform (WWII)" is actually a weird green colour. "Khaki Beige" seems like a better match.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.
I should add some write-ups about Saga, Muskets & Tomahawks, and Bolt Action for the OP. I could handle M&T since I've played it, but anyone want to volunteer for the others?

Actually there might even be good write-ups in the thread here somewhere....

Pierzak
Oct 30, 2010

Arquinsiel posted:

"Russian Uniform (WWII)" is actually a weird green colour. "Khaki Beige" seems like a better match.
Depending on which color scheme you're talking about. For summer uniforms, sure. Russian Uniform is a great general Soviet green, though.

Mr.Booger
Nov 13, 2004

Colonial Air Force posted:

I should add some write-ups about Saga, Muskets & Tomahawks, and Bolt Action for the OP. I could handle M&T since I've played it, but anyone want to volunteer for the others?

Actually there might even be good write-ups in the thread here somewhere....

I have played both Saga and M&T, own bolt action, but haven't got it on the table yet

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Just link that Mike Hobbs blog post for Saga. It's the best explanation of the mechanics I've seen yet.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
http://www.mikehobbs.co.uk/?p=2339

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.
Done, although in doing so, I realized that almost all the images I used were on waffleimages and they're now gone. I guess I'll have to re-source those.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
I'm not sure you emphasised how much Saga owns in the OP.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

Serotonin posted:

I'm not sure you emphasised how much Saga owns in the OP.

Then maybe you should do a PROPER write up.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
Ok here's my proper write up on Saga.

You should buy Saga because it owns owns owns owns owns owns owns owns owns owns.

No Pun Intended
Jul 23, 2007

DWARVEN SEX OFFENDER

ASK ME ABOUT TONING MY FINE ASS DWARVEN BOOTY BY RUNNING FROM THE COPS OUTSIDE THAT ELF KINDERGARTEN

BEHOLD THE DONG OF THE DWARVES! THE DWARVEN DONG IS COMING!

Serotonin posted:

Ok here's my proper write up on Saga.

You should buy Saga because it owns owns owns owns owns owns owns owns owns owns.

+1 out of x historical wargaming goons agree.

But I think you also need - you should buy Saga because :black101:

MohawkSatan
Dec 20, 2008

by Cyrano4747

El Estrago Bonito posted:

There are better 100% defense companies TBH. Estonians are decent but 78th Sturm is an unholy terror of defensive weaponry. The problem with defensive Soviets is that even with the extra bonuses they are going to get slayed because at the end of the day they are Soviets.

The fact of the matter is is that you can easily be out shot. Germans will turn your trenches into pits of Ruskie soup in a matter of minutes. You aren't going to outgun Nebelwerfers, Stukas (both the kind in the air or the kind on treads), Tigers or even SS heavy mortars.

So I've settled on the Sturm, because the hilarious ability to just hunker down and annihilate things greatly amuses me. I've got to ask, is replacing an HMG nest with a T-34 turret worth it? An extra 70 points seems like a bit much to me.

Edit: Also, is making a zillion combat attachments so that you end up with two extremely dangerous combat platoons(in trenches, surrounded by barbed wire, with anti-tank bunkers) a wise idea, or a really bad mistake?

MohawkSatan fucked around with this message at 10:23 on Mar 13, 2013

El Estrago Bonito
Dec 17, 2010

Scout Finch Bitch

MohawkSatan posted:

So I've settled on the Sturm, because the hilarious ability to just hunker down and annihilate things greatly amuses me. I've got to ask, is replacing an HMG nest with a T-34 turret worth it? An extra 70 points seems like a bit much to me.

Edit: Also, is making a zillion combat attachments so that you end up with two extremely dangerous combat platoons(in trenches, surrounded by barbed wire, with anti-tank bunkers) a wise idea, or a really bad mistake?

The T34 option mainly serves to be able to convert your HMG slots into more AT guns in the event that you face things like huge Tank companies against whom HMG's will be useless. I personally think they dont serve much use outside of really high point games. Not that T34 turrets are bad or anything, its just for the points you put into them you're encroaching on the points cost of actual artillery, AT guns or tanks.

The all eggs in one basket approach has its advantages and disadvantages. Against enemies that will try and root you out of your hole with constant bombardment and aircraft attacks they make it much easier to shoot all your guys. Against other Germans, if this ever comes up (which it does very occasionally) it makes you very vulnerable to the much feared double artillery template. It does have its advantage against things like Recce or mobile pioneer/infantry companies because you have removed their entire advantage (they cant out maneuver a bunker mountain).

The issue is that FoW is a game that does not always revolve around simply killing all the enemy mans. Sometimes you'll need to hold things like objectives so moving some of your guys may be necessary at some junctures. And in that scenario being able to split your force in different ways is more important than keeping a solid battle line.

Panzeh
Nov 27, 2006

"..The high ground"

El Estrago Bonito posted:

The T34 option mainly serves to be able to convert your HMG slots into more AT guns in the event that you face things like huge Tank companies against whom HMG's will be useless. I personally think they dont serve much use outside of really high point games. Not that T34 turrets are bad or anything, its just for the points you put into them you're encroaching on the points cost of actual artillery, AT guns or tanks.

The all eggs in one basket approach has its advantages and disadvantages. Against enemies that will try and root you out of your hole with constant bombardment and aircraft attacks they make it much easier to shoot all your guys. Against other Germans, if this ever comes up (which it does very occasionally) it makes you very vulnerable to the much feared double artillery template. It does have its advantage against things like Recce or mobile pioneer/infantry companies because you have removed their entire advantage (they cant out maneuver a bunker mountain).

The issue is that FoW is a game that does not always revolve around simply killing all the enemy mans. Sometimes you'll need to hold things like objectives so moving some of your guys may be necessary at some junctures. And in that scenario being able to split your force in different ways is more important than keeping a solid battle line.

The bigger problem with the MG-artillery battalions is that most of the AT guns aren't very good in a late war setting. If you come up against anything with FA7 or up you'll pretty much have trouble dealing with it unless they decide to assault in your DF bubble. If you're going to run an infantry company, you need antitank that is AT12+ or a bazooka(which is mostly for assault purposes), whereas with a tank company you might be able to finesse normal medium tanks with like AT9-10 with mobility.

Numlock
May 19, 2007

The simplest seppo on the forums
I've found HQ and Combat attachments very useful, and I generally take as many as I can get.

With the Kampfgruppe rule you can do some very interesting things as well if you have a ton of spare stands to work with.

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.
Alright I fixed most of the pictures in the OP, since they were all on Waffleimages. I had to change some, because I couldn't figure out what they originally were, but it should be close enough.

El Estrago Bonito
Dec 17, 2010

Scout Finch Bitch

Panzeh posted:

The bigger problem with the MG-artillery battalions is that most of the AT guns aren't very good in a late war setting. If you come up against anything with FA7 or up you'll pretty much have trouble dealing with it unless they decide to assault in your DF bubble. If you're going to run an infantry company, you need antitank that is AT12+ or a bazooka(which is mostly for assault purposes), whereas with a tank company you might be able to finesse normal medium tanks with like AT9-10 with mobility.

Sturmdivision has a load of AT12 guns to whip out, including Marder II's and Hornisses. They bring more Panzerfausts and Panzerschrecks to the table then any other force and their air support even includes the HS129B3. And if you were desperate they can also get Tigers for good measure.

Hellbeard
Apr 8, 2002


Please report me if you see me post in GBS so a moderator may bulldoze my account like a palestinian school.
Cross posting from the painting thread.
Just completed these 2 PAK-40's with command and an American command team.




















Forgot to drybrush the rock there...

El Estrago Bonito
Dec 17, 2010

Scout Finch Bitch
My only comment is that while your German palette is extremely correct, your Americans are way too blue-green as opposed to the very yellow green they were in reality. Not that it matters because competent paint > historical accuracy but just be aware someone dickish might poo poo talk you.

Panzeh
Nov 27, 2006

"..The high ground"

El Estrago Bonito posted:

Sturmdivision has a load of AT12 guns to whip out, including Marder II's and Hornisses. They bring more Panzerfausts and Panzerschrecks to the table then any other force and their air support even includes the HS129B3. And if you were desperate they can also get Tigers for good measure.

Oh yeah, I think the German fortified companies are a lot more playable than the Soviet ones.

Hellbeard
Apr 8, 2002


Please report me if you see me post in GBS so a moderator may bulldoze my account like a palestinian school.

El Estrago Bonito posted:

My only comment is that while your German palette is extremely correct, your Americans are way too blue-green as opposed to the very yellow green they were in reality. Not that it matters because competent paint > historical accuracy but just be aware someone dickish might poo poo talk you.

Thank you! I don't think that I would mind that.

El Estrago Bonito
Dec 17, 2010

Scout Finch Bitch

Hellbeard posted:

Thank you! I don't think that I would mind that.

Sometimes with FoW you have to deal with the crossover elements from the hardcore military modeling subculture. It's not as bad as it was when the game first got big tho.

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*

El Estrago Bonito posted:

Not that it matters because competent paint > historical accuracy

Call me a grognard then coz I disagree. ;p

Pierzak
Oct 30, 2010

El Estrago Bonito posted:

Sometimes with FoW you have to deal with the crossover elements from the hardcore military modeling subculture. It's not as bad as it was when the game first got big tho.
Pretty much the #1 reason I don't play historicals. Although if I did WW2 I'd run Soviets so gently caress off all you reactionary bourgeois elements :smugissar:

Serotonin
Jul 14, 2001

The history of all hitherto existing society is the history of *blank*
I really dont see the point of buying a force and then painting it the wrong colour. Weird thing to do. Not into worrying about the very exact shade matched to a swatch of uniform like some really OTT people are, but at least get it close.
My mate bought a nice 10mm scale British force for post D Day and painted all the vehicles brown. gently caress knows why.

Serotonin fucked around with this message at 19:17 on Mar 17, 2013

3 Action Economist
May 22, 2002

Educate. Agitate. Liberate.

El Estrago Bonito posted:

My only comment is that while your German palette is extremely correct, your Americans are way too blue-green as opposed to the very yellow green they were in reality. Not that it matters because competent paint > historical accuracy but just be aware someone dickish might poo poo talk you.

So you're saying it's not the proper green for American outfits in July 1942?

LintMan
Mar 12, 2006
Be seening you
Turns out I am now the proud owner of a Perry 28mm Samurai army for Impetus. Now to paint it all for a tournament in June.

3x Units of Mounted Samurai
4x Units of Foot Samuari
5x Units of Ashigaru with Yari
1x Unit of Ronin
2x Units of Ashigaru with Arquebusiers

Will post pics when I get them unboxed, cleaned up and assembled.

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Hellbeard
Apr 8, 2002


Please report me if you see me post in GBS so a moderator may bulldoze my account like a palestinian school.

Colonial Air Force posted:

So you're saying it's not the proper green for American outfits in July 1942?

I think that's exactly what he's saying.

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