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Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
Called shots to specific locations are dumb, everyone knows doing called shots for extra damage is the pro mode.

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Fidel Cuckstro
Jul 2, 2007

Wouldn't it just make more sense to greatly reduce the armor values offered for cyberlimb armor? Similar to how armored shirts offer less armor than armored clothing/longcoats?

ProfessorCirno
Feb 17, 2011

The strongest! The smartest!
The rightest!
The general problem is that cyberlimb rules are already kinda messy even before you hit armor benefits, with poo poo like cyberhands, it's just that armor benefits are the worst bits of all for how they stack while not actually making any sense at all.

The easy solution would probably just be only allowing cybertorsos to take it. The easiest solution would be saying "Just take Dermal Plating you rear end in a top hat, christ."

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
Well, if you had cyberhands, move-by-wire reflexes, and uh, radar, you could probably rule that your character is slapping bullets out of the air. Or maybe you'd need some kind of skillsoft. :awesomelon:

Fidel Cuckstro
Jul 2, 2007

ProfessorCirno posted:

The general problem is that cyberlimb rules are already kinda messy even before you hit armor benefits, with poo poo like cyberhands, it's just that armor benefits are the worst bits of all for how they stack while not actually making any sense at all.

The easy solution would probably just be only allowing cybertorsos to take it. The easiest solution would be saying "Just take Dermal Plating you rear end in a top hat, christ."

I've noticed that. I'm playing around with converting Shadowrun to Savage Worlds, and the whole "cybernetics to increase your strength/body/etc" versus "increasing your strength/body/etc. in a given limb and that limb only" is really a mind gently caress that I'm glad I can just completely ignore.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

ProfessorCirno posted:

The general problem is that cyberlimb rules are already kinda messy even before you hit armor benefits, with poo poo like cyberhands, it's just that armor benefits are the worst bits of all for how they stack while not actually making any sense at all.

The easy solution would probably just be only allowing cybertorsos to take it. The easiest solution would be saying "Just take Dermal Plating you rear end in a top hat, christ."

I seem to recall that they tried to solve it in SR3 in a section about unbalanced limbs, which really could have been abbreviated by just pointing to GM fiat: if s/he says the bonus applies, it does, if not, that's your N¥ in the sea. But then, the whole 4th ed. is full of these oversights that can be traced back to their attempts at simplifying the rules kudzu SR3 presented in the end. The whole “adept:ify everything!” problem seems to be a direct result of them not wanting all the special rules that governed exactly how hosed (on a scale from properly to completely) magic users would be if you tried to hook up any kind of tech to them.

While SR3 was a mess of legislation, it probably solved more things that way in a game that offered so many tweaks and odd cases as Shadowrun does than trying to cluster all those cases into general rule sets that (hopefully) cover all bases.

Tippis fucked around with this message at 12:43 on Mar 12, 2013

Super Rad
Feb 15, 2003
Sir Loin of Beef
Honestly SR just needs a new armor system completely. It's almost as if they had designed the armor system with location specific damage and then realized adding rules for shot distribution and loss of limb was like giving Sisyphus a second loving boulder to roll - so they simplified the combat but then never adjusted the armor.

I really do think that if you could get some software to do the "rolling" for you, that SR with limbs popping left and right would be loving awesome (would also require limb replacement to be less prohibitive, IMO), but obviously that would be an impossible sell to the grogs to use some free damage spread software.

I really hope they can somehow really stick to their guns with 5th edition and just remove the form-fitting stuff like they tried to in 4th. I like the versatility of having one million different types of armor pieces, but in the end they shouldn't all have unique stats, something as simple as torso-only / torso+limbs / full-body to designate all possible armor configurations - each of them get min/max armor stats based on materials used, player can get to that total any way they wish. So much of this munchkin bs could be resolved just by capping armor in the rules.

Stacking probably needs to be re-addressed since orthoskin and mystic armor stack with armor without counting towards the encumbrance limit.

Bigass Moth
Mar 6, 2004

I joined the #RXT REVOLUTION.
:boom:
he knows...

Super Rad posted:

Stacking probably needs to be re-addressed since orthoskin and mystic armor stack with armor without counting towards the encumbrance limit.

Why would they? Orthoskin is a skin replacement/enhancement, and mystic armor isn't a physical thing at all - why would either add to encumbrance?

Super Rad
Feb 15, 2003
Sir Loin of Beef
Orthoskin and dermal plates both make your exterior a lot tougher - you could say that to some extent they are heavier or stiffer and restrict movement. Mystic armor has to be physical in some sense if it is able to repel physical attacks, if you have it active it even repels surprise attacks so it's not like you are consciously controlling the armor, it's "always on." In that sense, you could again make the claim that it can encumber.

Either way the main point is to set a cap on armor so things don't get out of hand since SR likes to have at least 3 different ways to contribute to a stat that can stack, but just about every other stat gets capped, why not armor? (Or you could also say that soak rolls are covered by the 20 dice cap, but even then I think 20 dice is too much for soak in any case)

Young Freud
Nov 26, 2006

Super Rad posted:

Orthoskin and dermal plates both make your exterior a lot tougher - you could say that to some extent they are heavier or stiffer and restrict movement.

The only problem I have with this is that Orthoskin, Dermal Plates, and Dermal Sheathing all take essence cost. You're making the player pay twice, especially for something that they can't recover from, loss of Essence.

Magic armor has the cost of either taking drain to cast it or buying expensive foci to keep it running longer than a few turns.

Young Freud fucked around with this message at 23:50 on Mar 11, 2013

Super Rad
Feb 15, 2003
Sir Loin of Beef
Eh, they're getting two bonuses out of it though: armor points AND it's armor that can't be taken away (at least not without a sadistic GM), on top of which orthoskin has a number of useful "add-ons" not related to armor. Magic armor is even better since it works in astral combat on top of everything else (being able to activate/deactivate on a whim, invisible to most).

My feeling is that if you're hitting armor encumbrance you need to spend more points in Body. If you can't spend more points in Body, congrats, you have max armor, start looking into boosting reaction/dodge/etc if you want to tank better.

E: Whoops, forgot to clarify I was talking about the adept power, not the magic spell - although the spell really hardly has any downsides once you have the focus to sustain it i.e. it's essentially a one-time investment of karma and nuyen, just like buying extra armor - in that sense it's even better for the mage than the adept since over time a mage may learn every spell, but an adept cannot have every adept power.

Super Rad fucked around with this message at 01:03 on Mar 12, 2013

Bigass Moth
Mar 6, 2004

I joined the #RXT REVOLUTION.
:boom:
he knows...
I've always read Mystic Armor as basically an addition to your aura that you neither see or feel, and is always active. What you guys are describing sounds more like the Barrier spells.

Doodmons
Jan 17, 2009

Bigass Moth posted:

Why would they? Orthoskin is a skin replacement/enhancement, and mystic armor isn't a physical thing at all - why would either add to encumbrance?

Game balance. It's the best reason to do anything. I like REIGNs way of doing armour where it pretty much boils down to Light, Medium and Heavy but you can micromanage as much as you like and pretty much come out to those options as far as encumbrance and armour on particular hit locations go.

To be more specific, you always take the encumbrance of the heaviest piece, and you can choose to wear whatever different bits to armour different hit locations you like. The core gear list pretty much lists, Leather AR1, Chainmail AR2 and Plate AR3 everywhere, with Wooden, Iron, Plate helmets for the head, and a couple of different torso, arm and leg armours if you wanted to specialise a bit more. Then it says "eh, make up whatever armour combos you like as long as you stick to the basic rules."

SirFozzie
Mar 28, 2004
Goombatta!
New Book is out, and major poo poo goes down.

Fastjack retires (due to being possessed)
Harlequin-Ghostwalker war
Ghostwalker pretty much dethroned in Denver
The Final Battle between Alamais and Lofwyr (major war, talking 10,000 a side battle)
Ares loses a major factor (and there are hints that Ares will be bug city in 5th edition)
Another dragon locked away for generations
Oh yeah, and the Governor of Seattle in deep, deep stinky runny doo doo.

Martello
Apr 29, 2012

by XyloJW
Does anyone else have that new-ish Hazard Pay supplement? I just downloaded it from battleshop and the editing is loving abysmal. Misspellings, major grammar and syntaxt erros, straight up accidental cut-and-paste word fragments where they clearly shouldn't be, and so on. Holy poo poo who writes for these people? And how can I get a night job doing it myself?

Young Freud
Nov 26, 2006

SirFozzie posted:

New Book is out, and major poo poo goes down.

Oh yeah, and the Governor of Seattle in deep, deep stinky runny doo doo.

Brackenhaven? I hope it's for good and I don't have to hear than name ever again.

Ratoslov
Feb 15, 2012

Now prepare yourselves! You're the guests of honor at the Greatest Kung Fu Cannibal BBQ Ever!

SirFozzie posted:

Harlequin-Ghostwalker war

AAAAAAAAHFUCKNO. :supaburn:

God loving dammnit, no I do not want more Harlequin.

SirFozzie
Mar 28, 2004
Goombatta!
good news.

He gets his rear end kicked, and only an Atzlan invasion of Denver and other things prevents GW from capping him

Bigass Moth
Mar 6, 2004

I joined the #RXT REVOLUTION.
:boom:
he knows...
What's the story with the matrix possessions?

MRC48B
Apr 2, 2012

SirFozzie posted:

Fastjack retires (due to being possessed)

I, also, would like more information on this. I just figured Jack being weird in the previous books was Alzheimer's. The dude is getting old.

PS, I hope brackhaven died in a fire or something.

Bigass Moth
Mar 6, 2004

I joined the #RXT REVOLUTION.
:boom:
he knows...

MRC48B posted:

I, also, would like more information on this. I just figured Jack being weird in the previous books was Alzheimer's. The dude is getting old.

PS, I hope brackhaven died in a fire or something.

To be fair, he's probably in his 80s but Leonization could keep him young/alive for a couple hundred years and he can probably afford it.

SirFozzie
Mar 28, 2004
Goombatta!
Multiple members of Brackhaven's staff are under arrest for various things, including corporate donation scandals, and the big one, hiring someone to be the copycat Mayan Cutter (a noted SR serial killer) in an attempt to derail the Proposition to make the Ork Underground an official Seattle district. They send a troll FBI agent to serve Brackhaven the subopena... which is a bit of trollery (no pun intended) SA would approve of.

The possession stuff is as follows. A few years back in game time, FastJack and crew ran against a NeoNET location that was in the middle of a deadzone that was apparently crawling with metasapients (ie, autonomous programs that had varying levels of sapience, all the way up to multiple AI's in the system. FastJack's crew opened a wireless satellite connection for him to come in. The node was so overwhelming that even Jack got dumped hard after about 2 minutes in the node). Since then, he's been suffering slowly issues dealing with things, but he's noted that his crew (who all had wireless connections) have been affected by it. Jack isn't the only big name player suffering from it, let's put it this way, the situation's worrying enough that he lets MILES loving LANIER in as a Jackpoint Guest User to explain what he's seeing (he too is affected, blackouts, etcetera). So, apparently the programs have escaped into the wild, there's about 100 or so similar incidents to this that he's recognized

The program infecting Jack is called SEARCH (or Self-Educating Autonomous Reasoning Combat Hacking) and has become more powerful over the years since, now when Jack sleeps, he takes over, leaving taunting messages for Jack, etcetera. Jack realizes that not only is his weakness affecting him, but he's giving something so apparently immical to humans access to JackPoint that he realizes that he has to step away, to spend his time fighting against SEARCH for control of himself. Part of his final post:

FastJack's farewell posting posted:

This will be my last posting to JackPoint. I will hand the banHammer to my unholy trinity, Bull, Glitch, and Slamm-0!, with three final requests. One, erase my access and purge JackPoint’s admin logs of all granted access so you may start over with none of my backdoors to be abused by unknown forces and so the three of you know everyone you let come play in your sandbox. Two, do not rename her. Let JackPoint stand as the monument to my better days. And three, the most important, don’t gently caress this up!

On that third point, you’re going to need help. We missed this thing, whatever it is, for too long. We need more ears on the street, the types who would hear crazy rumors of people losing their personalities as soon as it happens. We need younger, hungrier JackPointers. Find them and bring them in. You’ll need help, and it’s quite possible you’ll need defense. Search won’t be happy to be cut off from all this. I won’t be coming back anytime soon, but he may well be. And that’s it. I’ll miss you. I hope that we will meet again in some place where we can swap stories and be colleagues, and I
hope that place will be here.

FastJack

Martello
Apr 29, 2012

by XyloJW
Pretty interesting turn of events.

You or someone else mentioned there had been "weird posts" from Fastjack in recent books, could you point me to which ones? I'd be interested to see what kind of clues they dropped knowing how things ended up working out.

Nyaa
Jan 7, 2010
Like, Nyaa.

:colbert:
AI taking over the hacker's mind, it's began. :regd11:

So the AI race can possess people now like possession mage? :v:

Toplowtech
Aug 31, 2004

Nyaa posted:

AI taking over the hacker's mind, it's began. :regd11:

So the AI race can possess people now like possession mage? :v:
Can both possess the same person at the same time?

long-ass nips Diane
Dec 13, 2010

Breathe.

I hope they use this to sort of simplify the metaplot for the launch of 5th. I like the plot and all but letting it rest for a bit while putting out the core books would be swell.

SirFozzie
Mar 28, 2004
Goombatta!

Martello posted:

Pretty interesting turn of events.

You or someone else mentioned there had been "weird posts" from Fastjack in recent books, could you point me to which ones? I'd be interested to see what kind of clues they dropped knowing how things ended up working out.

There's a few cases of where Fastjack makes a comment, and someone says "Jack, you ok?" and Jack comes back and says "Geez, I don't remember making that post".. and/or typos, etcetera

Martello
Apr 29, 2012

by XyloJW
I saw something like that recently in that awful Street Legends Home Edition PDF, where Riser posts "The red sun rises" and Kane asks if he's okay, to which he replies, "Yeah, I'm fine, why do you ask?" duhn dun dun...

SirFozzie
Mar 28, 2004
Goombatta!
For those of you wanting the classic novels.. you're going to be a very happy person.

http://www.catalystgamelabs.com/2013/03/14/catalyst-game-labs-announces-new-shadowrun-print-novels/

Not only new ones, but omnibus releases of some of the best novels from the past (the one they show is a Omnibus edition of four novels from the late Nigel Findley (wonder if that's where Findler-Man ever came from), but they mention a couple other authors as well.

Bigass Moth
Mar 6, 2004

I joined the #RXT REVOLUTION.
:boom:
he knows...

SirFozzie posted:

For those of you wanting the classic novels.. you're going to be a very happy person.

http://www.catalystgamelabs.com/2013/03/14/catalyst-game-labs-announces-new-shadowrun-print-novels/

Not only new ones, but omnibus releases of some of the best novels from the past (the one they show is a Omnibus edition of four novels from the late Nigel Findley (wonder if that's where Findler-Man ever came from), but they mention a couple other authors as well.

I hope they take the manuscript from Black Madonna and flush it down the toilet.

God Of Paradise
Jan 23, 2012
You know, I'd be less worried about my 16 year old daughter dating a successful 40 year old cartoonist than dating a 16 year old loser.

I mean, Jesus, kid, at least date a motherfucker with abortion money and house to have sex at where your mother and I don't have to hear it. Also, if he treats her poorly, boom, that asshole's gonna catch a statch charge.

Please, John K. Date my daughter... Save her from dating smelly dropouts who wanna-be Soundcloud rappers.
So we are planning to start a Shadowrun game with a strange premise and I'd like to know if any of you would think it would work. It's supposed to be a satiric evil campaign in world of dark grays.

The players are playing: Adolph Hitler, Ilsa Koch, the cryogenically frozen brain of Manfred Von Riechstoffen, Karl Eichmann and Mengele-Bot 5000.

Basically, a secret Nazi bunker was unearthed in rural Brazil. Within the bunker are the frozen corpses of the WWII Nazi Elite being upkept by a 1950's sci-fi style medical robot. The archeologists sell the information to the Horizon Corp. The Horizon Corp decide to revive the Nazis. The Nazi elite have no idea where they are as they unfrozen. So they are taken prisoner and turned into feedsite "reality TV" pop icons. The Facist House show becomes successful, but still many groups of concerned activists want them dead. They try to stay alive as the world see's them as a mockable historic punchline while making money by shilling stupid products in commercials. . But not all is what it seems. In the moments where they are not being monitored, the unfrozen Nazis are plotting, scheming and taking actions... Their purpose? To rid the world of Mutant kind.

Do any of you think this game could work?

MohawkSatan
Dec 20, 2008

by Cyrano4747
That's the most outlandish, insane premise I've ever heard. I love it.

Tias
May 25, 2008

Pictured: the patron saint of internet political arguments (probably)

This avatar made possible by a gift from the Religionthread Posters Relief Fund

Bigass Moth posted:

I hope they take the manuscript from Black Madonna and flush it down the toilet.

Man, that's what got me into Shadowrun to begin with!

I always had some inkling that Carl Sargent disappeared because Dan Brown read Black Madonna and stole the plot, so he disappeared Sargent to cash in on the premise :ninja:

Swags
Dec 9, 2006
Tinkering around with Chummer, trying to make a six-armed nartaki with all six arms as cyberarms. Might just go gun adept instead, but I'm testing it out first.

What's the right way to do arms with max agility? Buy a cyberarm, customize it up to your base AGI, and then enhance it past that?

Also, is nartaki worth it? I mean, it costs 25 points to get a 15 point Changeling advantage. Couldn't you just take Changeling III and get Shiva arms twice that way instead?

PunkBoy
Aug 22, 2008

You wanna get through this?
Man, not FastJack! :ohdear: I am curious if NetCat ever found Puck. She and Pistons had a lead in Conspiracy Theories, but it turned out to be a trap by that rear end in a top hat Clockwork.

Purgey
Nov 5, 2008
I've never played Shadowrun nor have I seen it run, so bear with me. I'm confused at how you guys mention gridless combat for Shadowrun. I know combat is touchy since the point of the game is to complete jobs and not kill people, but in the cases where combat does happen how is it managed if not by a grid? How is movement, terrain and other poo poo handled? I take it combat is fast and loose with no 'zones of control' or other D&D style skirmish mechanics?

I want to run Shadowrun my with friends once 5th is launched but I'm very much stuck in a world of grids and miniatures, and I'm very confused as to how combat can be played without it.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Purgey posted:

I know combat is touchy since the point of the game is to complete jobs and not kill people, but in the cases where combat does happen how is it managed if not by a grid? How is movement, terrain and other poo poo handled? I take it combat is fast and loose with no 'zones of control' or other D&D style skirmish mechanics?
It's not managed at all.
The GM keeps track of who's where and decides on ranges, cover, and movement modifiers (and other environmental effects such as smoke or glare or darkness). It's not rooted in any kind of miniature mindset.

The only “zone-of-control”-like stuff is that some melee weapons have a (tiny) bit of extra reach, which gives them an edge over shorter weapons, and that melee and firearms don't really mix.

Turtlicious
Sep 17, 2012

by Jeffrey of YOSPOS
How much, "Winging it" should go into a shadowrun campaign? Furthermore, are there podcasts of succesful shadowrun games? And is there a way to simplify combat so it's more of a "You got shot RIP" kind of experience?

Mendrian
Jan 6, 2013

As far as winging it goes, I find putting an actual time limit on planning is pretty helpful. It creates some tensions and causes players to actual manage themselves a bit so they can get stuff accomplished faster, rather than spending 45 minutes out of their allocated hour stacking bonuses and hacking every last corner of the associated server ahead of time. That said, it's completely unrealistic and if your group has problems with that, it won't work.

Now, winging it from the other side of the screen, I'm not sure sure. More than any other game I've run, needing to have some details on hand is pretty important. The players will loot and steal everything that isn't nailed down, so don't randomly include a pile of military tech unless you want them to sell it.

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Quornes
Jun 23, 2011

PunkBoy posted:

Man, not FastJack! :ohdear: I am curious if NetCat ever found Puck. She and Pistons had a lead in Conspiracy Theories, but it turned out to be a trap by that rear end in a top hat Clockwork.

I seem to remember in one of the books FastJack mentions he has Puck working security for JackPoint.

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