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Groetgaffel posted:Now, where's those extra tombs/extra story content DLCs? They announced there will be no single-player DLC, just multi.
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# ? Mar 26, 2013 15:30 |
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# ? May 29, 2024 03:10 |
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Yodzilla posted:Is it possible to overhunt all of the areas of the map or only ones with boars? I spent a good deal of time in the first area blasting deer and rabbits and I never got the message there.
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# ? Mar 26, 2013 15:30 |
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Ok so let's get this straight. Square Enix just released 19 DLCs for Tomb Raider out of which:
It's also worth mentioning that Square Enix asks $3 for one multiplayer map while Activision sells their infamous Call of Duty mappacks containing 5 maps for $15. Which means the price is exactly the same here but for an infinitely less popular multiplayer mode. Can it have something to do with Square Enix reporting an "extraordinary loss" to their shareholders earlier today? I wonder if the "major reforms and restructuring in its development policy, organizational structure, some business models and others." they mention in the document are paid unlocks and CoD style map pricing?
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# ? Mar 26, 2013 15:54 |
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Well the DLC tomb is the one you got if you pre-ordered, so it's cool of them to make it available to everyone I guess. The SP skins, well they cost as much as a cup of coffee, so w/e. The rest is just bollocks though.
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# ? Mar 26, 2013 16:05 |
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Aren't the majority of these preorder bonuses of some kind anyway? So the "substantial" tomb isn't even new (nor really substantial, it's just like all the other one-room-one-puzzle tombs).
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# ? Mar 26, 2013 16:05 |
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Yodzilla posted:Oh hey there's both a new nVidia patch out today and an update to Tomb Raider: Those seem to finally have fixed the 600 series crashes- I can now play on Ultra with Tessellation on at good FPS without CTDs! Yay! On a side note, this game looks way better than Crysis 3. I know Crysis has the best tech in theory, but it also has a lovely art/level design and broken anti-aliasing. Tomb Raider is one of the best looking games recently. I'd say the best but I haven't played Bioshock yet so who knows.
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# ? Mar 26, 2013 16:14 |
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Palpek posted:Ok so let's get this straight. Square Enix just released 19 DLCs for Tomb Raider out of which: I'm not seeing the extra Tomb DLC on steam??
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# ? Mar 26, 2013 16:14 |
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Mr. Mallory posted:I'm not seeing the extra Tomb DLC on steam?? I swear it was there when I looked - something about a pilot and there was a crashed plane in the thumbnail. The only DLC I actually considered buying. And yeah the list shows 18 DLCs now and not 19. Welp. EDIT: it does exist: http://store.steampowered.com/app/208812/ Not for US region I think. Palpek fucked around with this message at 16:41 on Mar 26, 2013 |
# ? Mar 26, 2013 16:35 |
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Palpek posted:EDIT: it does exist: http://store.steampowered.com/app/208812/ Such bullshit!
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# ? Mar 26, 2013 16:45 |
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Palpek posted:
Does anyone know how extensive the tomb is? For that price it had better be bigger than a single room.
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# ? Mar 26, 2013 16:53 |
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Renoistic posted:Does anyone know how extensive the tomb is? For that price it had better be bigger than a single room.
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# ? Mar 26, 2013 17:18 |
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It's a single room/area. A little more elaborate than the other tombs, but pretty much the same scale.
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# ? Mar 26, 2013 17:18 |
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I wouldn't buy the extra tomb DLC. It took me less than 10 minutes to beat, and the reward is just some money and XP. Plus it's set near the beginning of the game (I think it was the first or second optional tomb I beat) so it doesn't utilize much of the equipment you earn throughout the game.
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# ? Mar 26, 2013 17:23 |
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Death By Yogurt posted:I wouldn't buy the extra tomb DLC. It took me less than 10 minutes to beat, and the reward is just some money and XP. Plus it's set near the beginning of the game (I think it was the first or second optional tomb I beat) so it doesn't utilize much of the equipment you earn throughout the game. I believe its where you have to upgrade the climbing axe, about half an hour to an hour in. I found the door when I was doing that and assumed I'd get dynamite or something to blow it open. Buddy who preordered the game said thats where the tomb was.
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# ? Mar 26, 2013 17:24 |
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The Tomb of the Lost Adventurer. It is the pre-order tomb. Same formula as the others, but a bit lengthier since you have longer distances to run/climb to solve the puzzle.
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# ? Mar 26, 2013 17:27 |
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What are the extra costumes anyway?
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# ? Mar 26, 2013 17:39 |
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ImpAtom posted:What are the extra costumes anyway? IIRC it's a leather jacket , camo painting and mud covered.
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# ? Mar 26, 2013 17:53 |
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ImpAtom posted:What are the extra costumes anyway? Aviatrix leather jacket: Guerrilla vest:
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# ? Mar 26, 2013 17:59 |
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Pretty boring costumes but it's nice to see her put a jacket on, at least. EDIT: vvv It's a miracle the game has sold that much what with the lovely marketing. The MP is dead in the water, as well (I haven't been able to log on for weeks because of some problem that hasn't been fixed yet). Renoistic fucked around with this message at 18:32 on Mar 26, 2013 |
# ? Mar 26, 2013 18:04 |
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Tomb Raider has sold 3.4 million in less than a month and its apparently a huge failure in Square Enix's eyes. What the gently caress is wrong with this industry.
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# ? Mar 26, 2013 18:27 |
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Where did they say that Tomb Raider was a failure? e: oh http://www.eurogamer.net/articles/2013-03-26-tomb-raider-has-sold-3-4-million-copies-failed-to-hit-expectations
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# ? Mar 26, 2013 18:50 |
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Alteisen posted:Tomb Raider has sold 3.4 million in less than a month and its apparently a huge failure in Square Enix's eyes. I'm not defending the industry here in any way though because last I heard EA said that every franchise that sells fewer than 5 million copies will be canned and that's ridiculous. But hey - both EA and Square Enix are in trouble right now so I guess it shows their ideas don't really work.
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# ? Mar 26, 2013 18:57 |
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Palpek posted:To be fair it sold fewer copies than Hitman: Absolution which I find bizarre. Isn't Tomb Raider a more well known series? And the game is actually the best in the series unlike the new Hitman. Absolution came out in November, TR came out March 6th, TR has matched the Hitman numbers in a fraction of that time, what insane expectations did Square even have I wonder. Seriously, its a reboot of a franchise that hasn't had a game in 5 years, those are amazing numbers, they should be happy as hell about them.
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# ? Mar 26, 2013 19:04 |
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I made the same guess in the Steam thread, but I wouldn't be surprised is part of the large expectations Square may have put on Tomb Raider (and Hitman, Sleeping Dogs) was to offset the massive losses they knew they were going to take in other areas. So less "Tomb Raider didn't make back what we spent on it" and more "Tomb Raider didn't make back what we spent on Tomb Raider AND rebuilding Final Fantasy 14."
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# ? Mar 26, 2013 19:15 |
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Alteisen posted:Tomb Raider has sold 3.4 million in less than a month and its apparently a huge failure in Square Enix's eyes. Also that doesn't include digital downloads.
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# ? Mar 26, 2013 19:28 |
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Kibayasu posted:I made the same guess in the Steam thread, but I wouldn't be surprised is part of the large expectations Square may have put on Tomb Raider (and Hitman, Sleeping Dogs) was to offset the massive losses they knew they were going to take in other areas. So less "Tomb Raider didn't make back what we spent on it" and more "Tomb Raider didn't make back what we spent on Tomb Raider AND rebuilding Final Fantasy 14." Yeah, EA recently did this with Dead Space 3 and Medal of Honor: Warfighter. "Welp, Medal of Honor: Warfighter was a huge flop (THAT LITERALLY EVERYONE SAW COMING EXCEPT FOR US EXECS WHO DO NOTHING BUT DRAIN MONEY FROM THE COMPANY) so now Dead Space 3 has to sell 5 million or you're failures!"
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# ? Mar 26, 2013 19:56 |
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Finally got a chance to finish an initial playthrough, all patched up and happily tessellated. Oh won't carp on at length, but at least say holy crap, that was loving awesome Definitely warrants another playthrough - may as well try hard out, and pay a bit more attention to the combat mechanics that are far and away the best the franchise has had. Well, since Crystal Dynamics took up the reigns; not familiar with the still-earlier titles. That aside, I hope Square Enix's internal projections for this game actually *leak*, because I just got to know what 3.4 million inside a month is dissappointing against Edit: Good point, AngryBooch.
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# ? Mar 26, 2013 20:00 |
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Winks posted:Square is trying to throw the blame away from their awful Japanese development on the west. Aka business as usual. They don't want to blame their FF development issues, their existing mmo problems and the abortion that was their ff14 launch. Yea I'm sure they'll fix everything with FF13-4, Lightning with a vengeance. But yea that didn't occur to me that would try to pin the blame on their western stuff.
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# ? Mar 26, 2013 21:05 |
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The DLC tomb is maybe slightly more involved than the others but still took five minutes to finish, not really worth the money.
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# ? Mar 26, 2013 21:44 |
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Alteisen posted:Tomb Raider has sold 3.4 million in less than a month and its apparently a huge failure in Square Enix's eyes.
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# ? Mar 26, 2013 22:07 |
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Alteisen posted:Tomb Raider has sold 3.4 million in less than a month and its apparently a huge failure in Square Enix's eyes. I...I just...I don't know what to think anymore. Someone at Square-Enix needs to be smacked in the head with a big book of 'Stop being so loving stupid'.
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# ? Mar 26, 2013 23:37 |
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WTF is wrong with 3.4m copies!? That seems like very good sales + very respectable reviews. Surely it has to be enough for a sequel? I find it hard to believe that 3.4m copies has not made a profit.
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# ? Mar 26, 2013 23:41 |
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They didn't really call it a "failure," they just said that it did not reach projected numbers. Doesn't mean they won't make another one. 2 Best of E3 awards, an IGN People's Choice, and a Metacritic score in the upper 80s is a surefire sequel recipient. Almost regardless of sales, just on the Metascore alone. That's almost all some developers care about.
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# ? Mar 26, 2013 23:48 |
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If this and Dead Space get canned over fuckassery on other games I will... make angry posts on the forums. A lot. I'm now terrified about the sequel, as a lot of the reason this game was really good rather than really ordinary was the amount of time and attention they paid to little things, like detail in the scenery, good pacing, all the little conversational snippets and things like that. And the non white male protagonist/minority characters survive story. Things that are really easy to botch when you're up against a very tight deadline and budget and are trying to aim for the widest possible audience.
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# ? Mar 26, 2013 23:53 |
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How long was this game in development?
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# ? Mar 26, 2013 23:57 |
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Slim Killington posted:They didn't really call it a "failure," they just said that it did not reach projected numbers. Doesn't mean they won't make another one. 2 Best of E3 awards, an IGN People's Choice, and a Metacritic score in the upper 80s is a surefire sequel recipient. Almost regardless of sales, just on the Metascore alone. That's almost all some developers care about. Again, I wonder what where the insanely high numbers they had in mind? There's only one other franchise that puts out 3 million in less than a month and that's call of duty, much less a game with a female protagonist since after all they don't sell And like others have said, where's the digital stuff? I'm almost certain a few months from now TR will have a respectable 5 or 6 million sold. Why not pin the blame on the colossal failure that FF14 was? Or how Lightning was put on every single piece of promo and box art for 13-2 and then Square reveals, SHE'S NOT THE PROTAGONIST which cost them a lot of sales there to. Alteisen fucked around with this message at 00:04 on Mar 27, 2013 |
# ? Mar 27, 2013 00:00 |
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blackguy32 posted:How long was this game in development? Around 4 years and considerable change in one incarnation or another. checkstock fucked around with this message at 00:10 on Mar 27, 2013 |
# ? Mar 27, 2013 00:04 |
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Palpek posted:Ok so let's get this straight. Square Enix just released 19 DLCs for Tomb Raider out of which: Pretty much all of these are pre-order items from different retailers actually.
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# ? Mar 27, 2013 00:05 |
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WastedJoker posted:WTF is wrong with 3.4m copies!? Absolutely nothing. It's profitable and sequel is in development. If 3.4 million at retail in a month is far below their expectations, I really want to know what their expectations were and what their digital sales were to boot. I'll be buying the Aviatrix skin for when I replay this. A buck? Sure. The 'hunter' skin from Amazon is lame.
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# ? Mar 27, 2013 00:57 |
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# ? May 29, 2024 03:10 |
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MMAgCh posted:Maybe if they didn't spend any money on ultimately superfluous multiplayer modes, for instance, they'd have less trouble meeting their expected sales figures. Seriously. I want a game that has none of this executive-mandated bullshit. I want to pay for what I'm going to play (I.e., unless it is a predominantly multiplayer-focused game I sure am not going to play the multiplayer mode, and maybe not even then!). Execs seem so terrified of failure that they need to slap on all this extraneous poo poo to pad out the project when it's probably padding out the cost of making it, too. Save yourself and us some money, assholes!
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# ? Mar 27, 2013 01:54 |