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Fintilgin posted:Huh. Watching the Paradox stream and they asked if there was any chance Paradox would do a fantasy or sci-fi game based on their engine and Johan declined to answer and then laughed while rubbing his hands together. Could this be the 'super-secret project' they've referred to occasionally? They did suggest they would be doing a Syndicate inspired strategy game, called The Cartel, but news have been quite anemic.
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# ? Mar 28, 2013 06:04 |
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# ? May 28, 2024 14:08 |
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Aw, man. I saw event pictures implemented in EUIV. So. Happy.
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# ? Mar 28, 2013 06:05 |
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Fintilgin posted:Huh. Watching the Paradox stream and they asked if there was any chance Paradox would do a fantasy or sci-fi game based on their engine and Johan declined to answer and then laughed while rubbing his hands together. Could this be the 'super-secret project' they've referred to occasionally? I hope that if they do this, they add their own Paradox-touch to the game instead of just trying to remake MOO or MOM directly. Playing Paradox's games has really spoiled me on the way they treat internal politics and the formation of empires to the point that it feels off to have a globe-spanning nation in Civilization 4 without ever really suffering discontent as long as you manage your happiness resources and culture sliders accordingly.
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# ? Mar 28, 2013 06:29 |
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I tried playing another game with my friend now with the latest 1.33.18 CK2+, but we kept crashing after January 1st 1134. I went back and tried making a save each month, and I got CTDs on any save after April 1st 1133. I started up a new game in single player, observer mode, and got a CTD on January 1095. Anyone have any ideas about what could cause CTDs whenever I save? I'm going to try again in vanilla in case it's CK2+ but I'm sure this time my CK2+ is up to date with the patch.
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# ? Mar 28, 2013 07:14 |
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Darkrenown posted:That's rather unfair to the forum really. The stream commenters were terrible though, I bailed as soon as my game as done. From the amount of "What game is this?" and "When does bannermen come out?" questions it seemed like most of them weren't forumites.
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# ? Mar 28, 2013 07:38 |
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I noticied in the stream and this hasn't been brought up. Diplomatic upkeep affects everything not just vassal swarms. Alliances, guarantees, royal marriages AND vassals require diplomatic upkeep.
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# ? Mar 28, 2013 08:22 |
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Fintilgin posted:I'm actually surprised you guys didn't start in 1453 after the fall of Constantinople. As much fun as that would be I think immediately post-Varna is a really good choice since it gives the opportunity for some interesting historical events at the very start of the game such as the Poles choosing a new king (who may or may not be Casimir IV of Lithuania)
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# ? Mar 28, 2013 09:47 |
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WhitemageofDOOM posted:I noticied in the stream and this hasn't been brought up. As much sense as that makes, it feels kind of bothersome, in that normally you keep vassals because it's too costly to maintain the provinces yourself so they are better handled with autonomy. It's a switch from administrative upkeep to diplomatic upkeep, but it still seems to defeat the point of reducing your costs.
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# ? Mar 28, 2013 09:59 |
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YF-23 posted:As much sense as that makes, it feels kind of bothersome, in that normally you keep vassals because it's too costly to maintain the provinces yourself so they are better handled with autonomy. It's a switch from administrative upkeep to diplomatic upkeep, but it still seems to defeat the point of reducing your costs. Vassal swarm was far and away the best strategy in EU3, to the extent if you played against other humans it was the only valid strategy. It absolutely needed to have limits, the interesting thing is it's now part of a general limit on total diplomatic deals not that there is now a vassal cap. WhitemageofDOOM fucked around with this message at 10:09 on Mar 28, 2013 |
# ? Mar 28, 2013 10:06 |
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I really like the sound of the diplo cap. It makes keeping vassals more of an actual decision and also prevents guarantee spam and makes you more choosy about allies. From the sound of a few comments Johan made on the stream, vassals give you more of their income than they did previously (they give a percentage of their total income now, rather than just part of their taxes) so they should be worth the cost.
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# ? Mar 28, 2013 11:18 |
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I liked everything about the stream yesterday. The Eu4 map looks and feels amazing and the Victoria 2 crisis system will make for a lot of cool conflicts that will increase the replay value even more. I also now just realized that Eu4 won't come out for another 5 months
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# ? Mar 28, 2013 12:49 |
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Wolfgang Pauli posted:Someone posted a thread asking if Ireland would be included in the crisis system shortly after that DD was posted. It took until post #3 for the racial slurs to start flying. What's worse is that the moderator showed up, went "I'm Irish, guys, it's cool", and didn't do anything about it. That's not true at all, he said "Stick to game discussion. No more terminology that could be interpreted as a slur by either side." http://forum.paradoxplaza.com/forum/showthread.php?670524-Ireland-A-Crises-for-the-UK&p=15098994&viewfull=1#post15098994 then he mentioned being Irish and how the word "Taig" is viewed when you brought it up. ZearothK posted:They did suggest they would be doing a Syndicate inspired strategy game, called The Cartel, but news have been quite anemic. No, that's just something PI is publishing, the Stream was all about PDS stuff. Darkrenown fucked around with this message at 13:47 on Mar 28, 2013 |
# ? Mar 28, 2013 13:45 |
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To those who just bought Darkest Hour and want to learn it: Don't immediately mod the game. (this advice goes for pretty much any game, really) Kaissereich is a good mod, but it still has a lot of bugs and it's tougher to judge whether you're actually playing well or not if there's no history to compare yourself to. Start by playing the 1936 scenario as Germany. Germany is a great newbie country because you're in control of World War 2 - nothing happens until you're ready for it, and you have the easy war against Poland to get used to war before you take on France and Russia. There are a few things to know about before you play as anyone in Darkest Hour. First is the manpower system. You only really get manpower while you're mobilized. You only really mobilize while at war. You start with the framework of an army, with lots of manpower-starved units. Therefore, if you let your units reinforce before you mobilise, they'll suck up all your manpower and you won't be able to build anything. So, go into the economy screen, turn on AI control of industry, and untick the box that lets the AI assign IC (industrial capacity) to reinforcing units. When you go to war, make sure you turn that back on and prioritise it. While on this screen, turn on automated trade and tell it to stockpile money. Leave the other resources as they are. Next, technology. In Darkest Hour, technology has an appropriate year, so if you try to research 1940 industry in 1936, it'll go very slowly. Always focus on industry techs, then units, then doctrines last. This is because you only need doctrines while at war. When you get close to war and during war, bring your doctrines up to date - they implement instantly and cost nothing to do so, while a new unit model will take ages to upgrade into. Next, policy sliders. Germany pretty much becomes the ultimate war society without you having to do anything, except in one regard - free market versus central planning. Free market is a lot better than central planning, so use your slider moves to move toward it. The intelligence screen is pretty much worthless to you, don't worry about it. More later, hope that helps for now.
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# ? Mar 28, 2013 13:45 |
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Gort posted:Next, policy sliders. Germany pretty much becomes the ultimate war society without you having to do anything, except in one regard - free market versus central planning. Free market is a lot better than central planning, so use your slider moves to move toward it. hahahahaa that's amazing considering you'd model the US war economy by going central planning all game.
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# ? Mar 28, 2013 13:56 |
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Germany can't go full market. The reason it's better is that production time and costs are 15% cheaper and faster.
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# ? Mar 28, 2013 13:59 |
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It's mostly the cheaper upgrade costs that make free market&proffessional military A LOT better than central planning/drafting, there's really little point to gearing bonuses once you have a big army up and running. Central planning and such should make reinforcements cheaper (IC and manpower costs) or something.
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# ? Mar 28, 2013 15:53 |
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I really should make a nationalist post on the PI forums about how Switzerland's cultures are totally wrong, those inferior people living south of the alps have nothing to do with those in the north! Wonder if that'd be good enough troll bait. On a serious note, Switzerland should be 3 culture groups and should have a NI that makes it easier for cultures to be accepted. The Reformation should trigger special events for civil war. EU4 could be really bloated if they had one developer per country.
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# ? Mar 28, 2013 15:56 |
Doing my first Darkest Hour game as the Soviet Union. If I decide to push for "Bring Socialism to Finland" or whatever at the end of the Winter War, are there really any negative consequences later? Like no Lend-Lease, Germany launches Barbarossa sooner, etc.? I really see no downside to having a Finnish satellite on my side of this war.
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# ? Mar 28, 2013 16:06 |
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New Vicky 2 dev diary! quote:Hello and welcome to the 6th and final DD for HoD, today I’m going to tell you about the changes we’ve made to Industry and a few misc changes that weren’t mentioned yet in earlier DDs.
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# ? Mar 28, 2013 16:10 |
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quote:Let’s look at Industry first, the main change here is factories now get a Throughput bonus when built in a state that produces their input goods, which encourages clusters of related industry. I hope it shows what goods the state produces in the same menu you build factories, so I don't have to switch back and forth from the map/menu and click on every province to see what they produce.
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# ? Mar 28, 2013 16:15 |
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James The 1st posted:New Vicky 2 dev diary! I haven't played V2 in a long while, but drat, you got me hooked with these industry changes. What options are available to you when you have a country in your SoI? It's been a while, but one of the things I didn't like about in my V2 Japan->GEACP game was having to keep China in my SoI to prevent the West from sniping at it, but not being able to conquer/assimilate it into my empire at the same time. Admittedly, it's probably down to game balance, but I felt like you should be able to get deeper than that when lording it over other nations.
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# ? Mar 28, 2013 17:47 |
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Drone posted:Doing my first Darkest Hour game as the Soviet Union. If I decide to push for "Bring Socialism to Finland" or whatever at the end of the Winter War, are there really any negative consequences later? Like no Lend-Lease, Germany launches Barbarossa sooner, etc.? I really see no downside to having a Finnish satellite on my side of this war. You get a relations hit with the other great powers and it auto cancels the non aggression pact with Germany which doesn't matter since between France and Yugoslavia they're not going to hit until you until 41 anyway. Germany also seems to love throwing units at you via Norway so being able to quickly push them back to the narvik strip of land is going to free up units for you to use on the eastern front.
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# ? Mar 28, 2013 17:59 |
I'm loving the factory changes. My question, though, would be: do capitalists take a state's raw materials into account when deciding what kind of factories to build there, in order to take advantage of the bonuses? Put another way: are my dumb capitalists actually smart enough to build a steel factory in a province rich in coal and iron?
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# ? Mar 28, 2013 18:05 |
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So what's the lowdown on this disclaimer in the OP under EU: Rome?quote:In addition, as of this writing the game has been made so unstable by the latest patches that it is not playable. Outdated, or what?
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# ? Mar 28, 2013 18:06 |
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Qwo posted:So what's the lowdown on this disclaimer in the OP under EU: Rome? I think last word was that the latest beta patch makes things ok again. Actually if that's true then I might get it.
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# ? Mar 28, 2013 18:09 |
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Unfortunately it doesn't look like there's a way to install the beta patch to the Steam version of the game.
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# ? Mar 28, 2013 18:39 |
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Qwo posted:Unfortunately it doesn't look like there's a way to install the beta patch to the Steam version of the game. If it's like EU3, you should be able to just install the beta patch over the game files in steam\steamapps\common. If Steam is automatically updating the game and undoing the patch or something like that, just copy the game folder to a new location outside of Steam.
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# ? Mar 28, 2013 18:46 |
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I got Darkest Hour yesterday, and have been having a good time thus far. I can't help noticing some really goofy stuff, though. For instance, USA declared war on Italy, and thus all the Axis without joining the Allies. And then Yugoslavia joined the Axis, left the Axis, declared war on the USA, and then on the Netherlands. The gently caress? In any case it gives me a good chance to invade them as Hungary. Oh and Italy joined the war early and Germany invaded Denmark/Norway before the low countries, but those are reasonable enough.
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# ? Mar 28, 2013 21:04 |
Lord Binky posted:Germany invaded Denmark/Norway before the low countries This happened in real life. Darkest Hour does tend to go off-the-rails slightly more than vanilla Hearts of Iron, but some stuff (like the US declaring war independently of the rest of the Allies) tend to work out later, as the AI will eventually join the Allies. Same with Italy not joining the Axis during the invasion of France, etc. For the cases where it doesn't, I usually don't feel bad about tag-switching and declaring war/joining an alliance when necessary. Like in my current Soviet Union game, Germany just kinda forgot to Barbarossa me, so I helped them out a little. Now I'm getting curbstomped.
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# ? Mar 28, 2013 21:15 |
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Yeah the German ai in DH is weird but I'd have to say somewhat intelligent for usually knowing attacking the soviets is a bad idea. Though then it will go and do dumb things like in the soviet game where I gave it a bunch of IC plus resources to power them, it decided Norway to Finland to me was the best possible invasion route. That was incredibly annoying since the whole point of it was to be a challenge instead of watching them rush for archangel and the easiest encirclement ever.
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# ? Mar 28, 2013 21:27 |
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Lord Binky posted:I got Darkest Hour yesterday, and have been having a good time thus far. I can't help noticing some really goofy stuff, though. For instance, USA declared war on Italy, and thus all the Axis without joining the Allies. And then Yugoslavia joined the Axis, left the Axis, declared war on the USA, and then on the Netherlands. The gently caress? In any case it gives me a good chance to invade them as Hungary. I think Yugoslavia gets a historical event where, if they join the Axis, there's protests against it and the government gets overthrown, the new government leaves the Axis.
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# ? Mar 28, 2013 21:32 |
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Drone posted:This happened in real life. Hey, you're right. I should have known that from playing Silent Hunter 3 so much but instead my mind went off HoI3 where I never remember it happening that way.
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# ? Mar 28, 2013 21:34 |
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James The 1st posted:New Vicky 2 dev diary! Pay? Hell, I'd give my firstborn for HoD. Also, assuming nobody beats me to the punch, I might do a Vicky2 LP sometime in May just for the sake of having one for others to refer to. I'm no Kersch/Wiz, though, so I'd need others to explain game mechanics. Also I'm not going to toxx that on the off chance that I forget/lose interest/someone beats me to it.
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# ? Mar 29, 2013 00:51 |
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Lord Binky posted:I got Darkest Hour yesterday, and have been having a good time thus far. I can't help noticing some really goofy stuff, though. For instance, USA declared war on Italy, and thus all the Axis without joining the Allies. And then Yugoslavia joined the Axis, left the Axis, declared war on the USA, and then on the Netherlands. The gently caress? In any case it gives me a good chance to invade them as Hungary. Generally speaking if a country is ideologically compatible and ends up at war with a common enemy, they tend to end up in the appropriate alliance after a bit in any case.
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# ? Mar 29, 2013 01:06 |
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Anything I can do to more quickly get lots of Soldier POPs besides setting NFs? My La Plata game has 1.92M male adults already but I can still only support just 15 brigades.
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# ? Mar 29, 2013 04:25 |
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Increase your military spending. The higher your military spending, the more your soldiers get paid, thus, the more people will sign up to be soldiers.
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# ? Mar 29, 2013 04:28 |
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Pakled posted:Increase your military spending. The higher your military spending, the more your soldiers get paid, thus, the more people will sign up to be soldiers. Just keep in mind that if you decide to cut the budget later, you'll have a lot of angry, underpaid soldiers on your hands.
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# ? Mar 29, 2013 08:36 |
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Tomn posted:Just keep in mind that if you decide to cut the budget later, you'll have a lot of angry, underpaid soldiers on your hands. Also keep in mind that this is an excellent strategy if you want to coup your government for any reason.
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# ? Mar 29, 2013 13:41 |
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If I wanted to get some good mods for Darkest Hour and I'm not interested in Kaiserreich/Alt history scenarios, does anyone here have any suggestions? I miss SMEP. I really dig the game, but I'm so bad at warfare in it for whatever reason which is strange to me because I've got loads of experience from AoD and regular HoI2.
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# ? Mar 29, 2013 14:09 |
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# ? May 28, 2024 14:08 |
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Pakled posted:Increase your military spending. The higher your military spending, the more your soldiers get paid, thus, the more people will sign up to be soldiers. I just played March of the Eagles, and I got to say, Victoria 2 would be a lot more fun if it just represented your soldier pops with that manpower system instead of making you micro manage every single loving soldier pop...it would also make the reinforcement speed techs worth picking up.
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# ? Mar 29, 2013 17:27 |