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Playing a full-trilogy run again and I'm still being surprised how much new stuff I'm finding in ME1. I've already done lots of missions and heard tons of dialogue I never heard the first time around.
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# ? Mar 28, 2013 17:41 |
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# ? Jun 8, 2024 21:02 |
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Cometa Rossa posted:Playing a full-trilogy run again and I'm still being surprised how much new stuff I'm finding in ME1. I've already done lots of missions and heard tons of dialogue I never heard the first time around. In my last ME1 playthrough, I finally unlocked the paragon/renegade option to convince Ashley about how her perspective about the Council races was wrong. It was completely by accident too.
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# ? Mar 28, 2013 18:12 |
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VirtualStranger posted:One of the places it's really noticable is whenever one character cuts off another on in the middle of a sentence. Instead of the Character 1 interjecting while Character 2 is speaking, Character 2 will stop speaking right in the middle of a sentence and then about a second later Character 1 will begin their line. "But..." (2 second pause) "Do it, Lieutenant!" It doesn't ruin anything, but it's still jarring and it took the otherwise seamless editing down to Saturday morning cartoon level.
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# ? Mar 28, 2013 18:22 |
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Safetyland posted:New to to game - do any of you find that the voice acting is implemented really poorly in it's pacing? Every conversation plays out painfully slow for me. It feels really tacked on and it's driving me crazy. I'm all for pauses between retorts for dramatic effect, but do we really need to wait a whole loving second and a half or more between them? SubponticatePoster posted:If you have Leviathan the Raider is also a nice choice; high damage and slightly more forgiving than the Claymore since you get 2 shots.
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# ? Mar 28, 2013 18:45 |
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That was happening in the Citadel DLC when (if) you get Mordin's padd from STG with the messages and songs. The songs are all recorded line by line, so there's this unnatural pause between each line as he's singing. Makes it horribly disjointed. I still may have teared up at 'Amazing Grace'. Also, has anyone else played ME: Infiltrator on the iPad? I just started playing, and was curious to see what others think. The controls are horribly fiddly and 'style points' can gently caress right off.
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# ? Mar 28, 2013 18:45 |
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VirtualStranger posted:One of the places it's really noticable is whenever one character cuts off another on in the middle of a sentence. Instead of the Character 1 interjecting while Character 2 is speaking, Character 2 will stop speaking right in the middle of a sentence and then about a second later Character 1 will begin their line. The conversation pacing IS a little slow, although I think most of the people in this thread have played ME so much they're used to it by now. Honestly what annoys me more is how longwinded the dialogue tends to be. I found that in Mass Effect 2, if I just hit space after each character finished their first sentence (skipping the 1-3 sentences that followed), 90% of the time the cutscenes made just as much sense. That's a lot of unnecessary babble.
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# ? Mar 28, 2013 18:53 |
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magimix posted:and also isn't it the case that the PC versions for some insane reason don't natively support controller? Nor rejig the UI if you have one plugged in? I actually just finished my first playthrough of the series on PC a few nights ago. It was a lot easier getting used to than I thought it would be after the 3 or 4 runthroughs I've done on the 360, but I still wish I could just plug and play with my 360 controller like I can in 95% of PC releases these days. The dialog wheel is obviously designed for controllers, and even with hotkeys using powers never felt as natural as it did on the 360. It's especially annoying since the official FAQ for the game on EA's webpage actually said ME3 would have full controller support. It wasn't until the demo came out that everyone found out it wouldn't.
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# ? Mar 28, 2013 22:01 |
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It's great if you have (or get) a mouse that has easily accessible buttons you can program. I have 3 buttons just to the left of my left-click button that I changed to 1, 2, and 3, and that's generally all the buttons I need (1: singularity, 2: warp, 3; energy drain/overload; 1: charge, 2: nova, 3: who gives a poo poo), despite having four others I could use. Playing like that also makes it more fun to be fast-paced and limit the amount of times you bring up the power menu. WASD for movement will be relatively awkward to get used to, but that's probably the best system computer games without controller or joystick support are gonna do for awhile.
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# ? Mar 28, 2013 23:30 |
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CPFortest posted:In my last ME1 playthrough, I finally unlocked the paragon/renegade option to convince Ashley about how her perspective about the Council races was wrong. It was completely by accident too. I had no idea such a thing even existed. Then again, the only time I kept Ashley alive on my first playthrough, during which I missed a lot of stuff because I was gripped by the storyline and kind of plowed through it.
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# ? Mar 29, 2013 03:00 |
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Jabarto posted:I had no idea such a thing even existed. Then again, the only time I kept Ashley alive on my first playthrough, during which I missed a lot of stuff because I was gripped by the storyline and kind of plowed through it. Ah, then you missed the renegade option where you convince her that there is no god I suppose, too. One of my favorite things about Mass Effect 1 is how if your persuasion score is high enough, you can literally shout (or charm, but shouting's more fun) at the final boss until he kills himself. I've only ever been able to do it with Paragon though--to get the Renegade score high enough, you have to do some pretty brutal stuff that I often shy away from (at Feros, for example...).
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# ? Mar 29, 2013 03:10 |
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When are you supposed to do the Citadel dlc? It just became available, but I still haven't done the planets for Tali/Legion or Samara so I don't know if that's fine or I'll be missing out on Bro Moments with them
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# ? Mar 29, 2013 03:11 |
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RentACop posted:When are you supposed to do the Citadel dlc? It just became available, but I still haven't done the planets for Tali/Legion or Samara so I don't know if that's fine or I'll be missing out on Bro Moments with them I shared your concerns. It kicks in right after tuchanka. I was told that For Best Results do it right before entering the end game, and it's true.
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# ? Mar 29, 2013 03:14 |
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Chexoid posted:I shared your concerns. It kicks in right after tuchanka. It just came up in the thread when I asked about it, but you can do the combat mission as soon as it's available without much consequence, since the only party member that will join you is Wrex (and Tali, so finish Rannoch maybe). Plus you get a neato weapon, which would be great to have for the remainder of the game if you like it. But as for the rest of the DLC, that should wait until the end, since any party members you unlock will be able to come to the party.
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# ? Mar 29, 2013 03:18 |
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Ainsley McTree posted:I've only ever been able to do it with Paragon though--to get the Renegade score high enough, you have to do some pretty brutal stuff that I often shy away from (at Feros, for example...). It's not that hard to get enough Intimidate points (you need 9 if you used Charm/Intimidate on Virmire). ME1 gives you assloads of Renegade points for little things like bluffing Lorik Qui'in. And the line is way better: "There's still one way to stop this, if you've got the guts!" I always get that outcome and I finish the game with a maxed Paragon meter (saving the Rachni Queen and all the Feros colonists, etc.)
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# ? Mar 29, 2013 03:30 |
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Ainsley McTree posted:Ah, then you missed the renegade option where you convince her that there is no god I suppose, too.
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# ? Mar 29, 2013 03:36 |
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Chexoid posted:I was told that For Best Results do it right before entering the end game, and it's true. Ainsley McTree posted:But as for the rest of the DLC, that should wait until the end, since any party members you unlock will be able to come to the party. Thanks, all shall attend my party, it's going to be great.
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# ? Mar 29, 2013 03:37 |
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Lycus posted:Nah, I've saved all the Feros colonists and spared Shiala and the Rachni queen and have still gotten over 75% Renegade and fully filled my Intimidate bar without even using a guide. It's very easy in ME1. I guess I'm just bad at video games then
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# ? Mar 29, 2013 03:41 |
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Ainsley McTree posted:It just came up in the thread when I asked about it, but you can do the combat mission as soon as it's available without much consequence, since the only party member that will join you is Wrex (and Tali, so finish Rannoch maybe). Plus you get a neato weapon, which would be great to have for the remainder of the game if you like it. But as for the rest of the DLC, that should wait until the end, since any party members you unlock will be able to come to the party. Note that you do not have to finish Rannoch for Tali to be involved. As long as you've met with the quarian admirals and she's on the ship, she's a permanent squad member despite what she may say. You don't even have to do the dreadnought mission.
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# ? Mar 29, 2013 03:49 |
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Dr. Abysmal posted:Note that you do not have to finish Rannoch for Tali to be involved. As long as you've met with the quarian admirals and she's on the ship, she's a permanent squad member despite what she may say. You don't even have to do the dreadnought mission. I thought for sure that this wasn't the case in my game (I picked up Tali from the fleet but didn't finish Rannoch before starting the citadel mission and she wasn't there), but maybe I'm just not remembering it right...I'm 99% sure that she at least didn't show up to the party (which I also unfortunately did right away), anyway.
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# ? Mar 29, 2013 03:59 |
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Ainsley McTree posted:I thought for sure that this wasn't the case in my game (I picked up Tali from the fleet but didn't finish Rannoch before starting the citadel mission and she wasn't there), but maybe I'm just not remembering it right...I'm 99% sure that she at least didn't show up to the party (which I also unfortunately did right away), anyway. I think you're mistaken from my experience at least. On my latest character to run through the DLC I still have the final Rannoch mission active and Tali was there the whole time for the Citadel storyline. She counts as a member of your squad once you meet her for the first time on the Normandy although she doesn't "officially" join the crew until after the Rannoch arc is done. It doesn't stop you from taking her to missions completely unrelated to Rannoch though.
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# ? Mar 29, 2013 05:27 |
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Sombrerotron posted:Why not use the Graal? Three shots (even if it's firing rate is a little lower), more damage, and actually accuracy so you don't always have to use it at point-blank range.
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# ? Mar 29, 2013 05:47 |
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RentACop posted:Thanks, all shall attend my party, it's going to be great. SubponticatePoster posted:Also if you're shotgun infiltrating you should be at point blank range, as far as I'm concerned
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# ? Mar 29, 2013 12:23 |
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Sombrerotron posted:I'm still morbidly curious how the party plays out if you've managed to get all pre-ME3 squaddies killed. It must be the saddest, most depressing thing imaginable. Depending on when you hold it, you could have a party consisting of just Traynor, Cortez, EDI, Liara, Vega and Joker, no?
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# ? Mar 29, 2013 12:34 |
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The_Doctor posted:Depending on when you hold it, you could have a party consisting of just Traynor, Cortez, EDI, Liara, Vega and Joker, no? But yes - I momentarily forgot that Liara is the one exception to the lethality rule.
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# ? Mar 29, 2013 13:45 |
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CPFortest posted:In my last ME1 playthrough, I finally unlocked the paragon/renegade option to convince Ashley about how her perspective about the Council races was wrong. It was completely by accident too. And then it turned out she was right.
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# ? Mar 29, 2013 14:02 |
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sassassin posted:And then it turned out she was right. Only mostly. The Turian Councilor helped. Well, he told you where to go to get help, at least.
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# ? Mar 30, 2013 03:46 |
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Looking at the ME2 DLC again, is there any way to purchase more than one set of Bioware points at a time? I don't like the idea of making two or three credit card transactions when I could just make one, but there doesn't seem to be a "continue shopping" or "add to your cart" option on Bioware's Social Network (and I can't seem to find the DLC through Origin either? They sure as hell don't make this easy.
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# ? Mar 30, 2013 04:22 |
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Jerusalem posted:Looking at the ME2 DLC again, is there any way to purchase more than one set of Bioware points at a time? I don't like the idea of making two or three credit card transactions when I could just make one, but there doesn't seem to be a "continue shopping" or "add to your cart" option on Bioware's Social Network (and I can't seem to find the DLC through Origin either? You can also you the points via Origin. I'd guess that it allows you to buy multiple packs at once.
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# ? Mar 30, 2013 10:56 |
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Smol posted:You can also you the points via Origin. I'd guess that it allows you to buy multiple packs at once. The points transfer over to the Bioware site (the only place you can buy the DLC), yeah? That'll do it, then. This REALLY could be made a little more user-friendly.
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# ? Mar 30, 2013 11:58 |
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Only those who prove themselves may purchase DLC.
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# ? Mar 30, 2013 11:59 |
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Just replayed Mass Effect 3 for the first time since release, after getting all the DLC. So many awesome moments. Everything about The Citadel DLC was awesome and I completely forgot I was about to hit the ending. Spent 2 hours in the simulator just shooting bitches and racking up them scores. Hell, even Omega and Leviathan were decent. And then the ending showed up. The difference in tone, pacing, quality, just everything is so loving jarring. Up until the ending everything is "We can do this, yeah, just got to gut it out and shoot some reapers and make some space bros." And then the ending shows up and is so dark, fatalistic and depressing. Shep just wants to go on suicide missions with his/her bros without everybody turning into a whiny bitch. Super end game spoilers The "gently caress you, I don't play by your rules" ending is hilarious. It is so vindictive towards the backlash Bio recieved. "You don't like our endings? Here you go, rocks fall and everybody dies. Enjoy your ending. Consequences bitch " Also, the Normandy landing to pick up your two squad members and splitting is so asinine I don't even know what the gently caress they were thinking. Harbringer is right loving there. If he doesn't swat you out of the sky, at least shoot the fucker a few times. But nope, just had a plot hole to fill, nothing more. At least the actual endings were slightly improved. Synthesis is still a retarded premise, but Control and Destroy both felt markedly improved. Though, the destroy ending completely smoothing over the whole murdering EDI and Geth thing is awkward. Not once is it addressed in the ending. All in all, the game is super fun, and I'm no longer so dissatisfied with the ending that it clouds everything about the game. Mass Effect 2 is still king though. And the ends are bad.
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# ? Mar 31, 2013 12:47 |
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Jerusalem posted:The points transfer over to the Bioware site (the only place you can buy the DLC), yeah? That'll do it, then. If I install ME2 through Origin it downloads the DLC automatically. I would hope that you can buy the DLC through Origin as well now.
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# ? Mar 31, 2013 14:44 |
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Replaying Mass Effect 1 and I didn't recall FemShep getting (and giving) so much sexually-charged talk, Jesus Christ. I click what looks like an innocuous pleasantry for Kaidan and suddenly,"So we should totally bone!" pops out of nowhere. Plus Kaidan talking about this one hot chick at Brain Camp who was totally awesome and sexy just like you, superior officer I barely know or Conrad Verner going on about how beautiful she is. I don't recall MaleShep having anywhere near this much type of thing pop up. Also, mother of God I'd forgotten how annoying the inventory system was.
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# ? Mar 31, 2013 21:57 |
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Dan Didio posted:Only those who prove themselves may purchase DLC. Pinnacle Station? You have chosen... Poorly.
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# ? Mar 31, 2013 22:06 |
sassassin posted:And then it turned out she was right. She might have been being a total rear end in a top hat, but she was calling it like she saw it. I'm trying to think of a good analogy but I really can't. I guess it's that she was being brutally pragmatic with the way she saw things?
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# ? Mar 31, 2013 22:26 |
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Two Finger posted:She might have been being a total rear end in a top hat, but she was calling it like she saw it. I'm trying to think of a good analogy but I really can't. I guess it's that she was being brutally pragmatic with the way she saw things?
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# ? Mar 31, 2013 22:38 |
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There's no excuse for the,"I can't tell the difference between the aliens and the animals!" line though Edit: Plus she uses the,"I'm not racist, but....." thing.
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# ? Mar 31, 2013 22:50 |
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I'm kind of confused about how she was proven right when the whole theme of Mass Effect 3 was that everyone in the galaxy had to cooperate instead of looking out for number one.
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# ? Mar 31, 2013 23:01 |
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Rincewind posted:I'm kind of confused about how she was proven right when the whole theme of Mass Effect 3 was that everyone in the galaxy had to cooperate instead of looking out for number one.
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# ? Mar 31, 2013 23:05 |
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# ? Jun 8, 2024 21:02 |
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Rincewind posted:I'm kind of confused about how she was proven right when the whole theme of Mass Effect 3 was that everyone in the galaxy had to cooperate instead of looking out for number one. Shepard asks the Council to help take back Earth, but he is denied and the council races just reinforce their own borders against the Reapers.
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# ? Mar 31, 2013 23:07 |