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A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

WMain00 posted:

How difficult is Victoria 2 to play? I recall being instantly and immediately overwhelmed when I tried to play Arsenal of Democracy, but similarly I can play EU3 and Crusader Kings 2 fine? I ask because Victoria 2's UI looks alot more complex (about as complex as AoD basically).
I don't find it particularly difficult to play, though the learning curve seems a bit steeper if you're trying to be all min-max perfect. (Which is exacerbated by the issues Baronjutter points out.) The way I dealt with it was basically to just focus on simple goals in the beginning, and not worrying too much about not being particularly great. Which I guess is the way you deal with any Paradox title, but the way information is delivered makes it harder to really sit down and put in a concerted effort to figure poo poo out. Better to just chill out a bit and go with the flow of the game. (I recommend watching something while playing the game, to carry you through the less eventful periods of the game.*)

*E: I do this for all Paradox titles, so I guess it might not be Victoria II specific advice.

Drone posted:

Presidential Dictatorship would make a LOT more sense here, I think. There are plenty of dictators claiming to be republican but I can't think of any hereditary monarchs claiming that.
The Democratic People's Republic of Korea is pretty much the only one I think.

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Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
I'm playing through as Korea right now and I'm a bit curious about modernization. Should I get cheapest one first (the land reform) and humiliate some of the small island nations around me, or should I hold out and wait to get an extra 3000 research points to get the education improvement? I get really confused about how to progress with modernization, especially when I hear people say they westernized inlike five years.

Wolfgang Pauli
Mar 26, 2008

One Three Seven

WMain00 posted:

How difficult is Victoria 2 to play? I recall being instantly and immediately overwhelmed when I tried to play Arsenal of Democracy, but similarly I can play EU3 and Crusader Kings 2 fine? I ask because Victoria 2's UI looks alot more complex (about as complex as AoD basically).
Cheat yourself a ton of cash (console commands have changed, beeteedubs) and you'll have a good enough safety net to learn the game.

Drone posted:

Presidential Dictatorship would make a LOT more sense here, I think. There are plenty of dictators claiming to be republican but I can't think of any hereditary monarchs claiming that.
Keep in mind that these are dominions, not independent nations. They're going to be ruled over by Viceroys or Khedives or Governor-Generals or whathaveyou. Presidential Dictatorships are also reactionary-only.

Wolfgang Pauli fucked around with this message at 19:49 on Apr 17, 2013

Nuclearmonkee
Jun 10, 2009


Jimmy4400nav posted:

I'm playing through as Korea right now and I'm a bit curious about modernization. Should I get cheapest one first (the land reform) and humiliate some of the small island nations around me, or should I hold out and wait to get an extra 3000 research points to get the education improvement? I get really confused about how to progress with modernization, especially when I hear people say they westernized inlike five years.

I focused on the land military ones as they further increase the points you get via conquest. After that, I just focused on the most efficient path to 100%

Pornographic Memory
Dec 17, 2008
What's a good starter nation? I tried Argentina and ran into the crisis bug a few pages back so whatever, I'll try somebody else, I'm not married to Argentina and will just wait for a patch if I want to play them again. I tried Two Sicilies but after a few years found myself declared on by a coalition of France, Sardinia-Piedmont, and Papal States. :(

Nuclearmonkee
Jun 10, 2009


Pornographic Memory posted:

What's a good starter nation? I tried Argentina and ran into the crisis bug a few pages back so whatever, I'll try somebody else, I'm not married to Argentina and will just wait for a patch if I want to play them again. I tried Two Sicilies but after a few years found myself declared on by a coalition of France, Sardinia-Piedmont, and Papal States. :(

Brazil.

Baronjutter
Dec 31, 2007

"Tiny Trains"

South America question:
Where da coal at? Seriously how am I supose to build industry when there's no coal on the continet? Or is there a chance some of those sheep mountains will turn into coal? Do resources ever change? I've got so so much land with varried climates but the resources don't always make sense. My forests make cattle, my farmland makes timber, my rugged mountains mostly just make sheep. So much loving sheep. So is there some technology or choice or event that might unlock more mineral resources or is it all static? It seems odd if not since discoveries, new mines, and changes in dominant lcal resource production were all the rage in this time frame.

Wolfgang Pauli
Mar 26, 2008

One Three Seven
As part of my tinkering with the American start, I'm thinking of redefining Manifest Destiny as something more plausible. Like, there first needs to be a colonial flashpoint on the continent involving America (Manifest Destiny wasn't taken seriously as policy until the Oregon crisis). And then trigger an event that determines just how much of Mexico that the US will core. It could be nothing more than Texas, it could give the All Mexico guys serious credence, or it could add the Mexican Cession.

Baronjutter posted:

South America question:
Where da coal at? Seriously how am I supose to build industry when there's no coal on the continet? Or is there a chance some of those sheep mountains will turn into coal?
Welcome to Victoria 2 RGO selection, where none of it makes any sense and the points don't matter.

Shorter Than Some
May 6, 2009
Someone in the thread suggested the too many war goals thing might be linked to manifest destiny but I just tried it without and it's still happening, albeit in Columbia this time because I managed to set up a race with the UK there, it's really annoying.

Drone
Aug 22, 2003

Incredible machine
:smug:


Baronjutter posted:

South America question:
Where da coal at? Seriously how am I supose to build industry when there's no coal on the continet? Or is there a chance some of those sheep mountains will turn into coal? Do resources ever change? I've got so so much land with varried climates but the resources don't always make sense. My forests make cattle, my farmland makes timber, my rugged mountains mostly just make sheep. So much loving sheep. So is there some technology or choice or event that might unlock more mineral resources or is it all static? It seems odd if not since discoveries, new mines, and changes in dominant lcal resource production were all the rage in this time frame.

I just played through a game in South America using APD and you eventually get some random events that randomly change province RGOs (it kept wanting to change Santiago away from precious metal and into anything but, and I kept shooting it down). That might be an APD feature though.

Either way, you can get your coal from the global market, or (even better), add a small country that has coal to your sphere/go to war with one and satellite it.

I'm surprised more people who are new to Victoria games aren't asking what the hell barrels are. Is it some weird Paradoxism or just a nod to Harry Turtledove?

toasterwarrior
Nov 11, 2011

Drone posted:

I'm surprised more people who are new to Victoria games aren't asking what the hell barrels are. Is it some weird Paradoxism or just a nod to Harry Turtledove?

I'm pretty sure that "barrel" was a code-name or whatever for the first tanks being developed by the Brits to make sure that any spy that got that info would be misled into thinking they were supply vehicles instead of line-breaking weapon platforms.

toasterwarrior fucked around with this message at 20:46 on Apr 17, 2013

Baronjutter
Dec 31, 2007

"Tiny Trains"

Drone posted:

I just played through a game in South America using APD and you eventually get some random events that randomly change province RGOs (it kept wanting to change Santiago away from precious metal and into anything but, and I kept shooting it down). That might be an APD feature though.

Either way, you can get your coal from the global market, or (even better), add a small country that has coal to your sphere/go to war with one and satellite it.

I'm surprised more people who are new to Victoria games aren't asking what the hell barrels are. Is it some weird Paradoxism or just a nod to Harry Turtledove?

APD? Is it compatible with HoD? It seems like HoD is too new for good balanced game-improving mods.

BillBear
Mar 13, 2013

Ask me about running my country straight into the ground every time I play EU4 multiplayer.

Fister Roboto posted:

The real Dead Souls starts here.



Dead Souls was also a famous book at the time in Russia, apparently critics found the book hard to understand so its a pretty clever cross reference.

ChikoDemono
Jul 10, 2007

He said that he would stay forever.

Forever wasn't very long...


WMain00 posted:

You guys are literally the worst sales people! :v:


I might give it a shot if it goes on sale/is in a pack then. Kinda want to have the full historical set (CK2, EU3, Vic 2) and once I get into the rhythm of them they're good fun.

The Victoria Collection is currently :10bux: at Steam. Has everything but the latest expansion.

If you can play EU3 comfortably, Victoria 2 shouldn't be a problem.

Nitrousoxide
May 30, 2011

do not buy a oneplus phone



toasterwarrior posted:

I'm pretty sure that "barrel" was a code-name or whatever for the first tanks being developed by the Brits to make sure any spies that got that info would be mislead into thinking they were supply vehicles instead of line-breaking weapon platforms.

I'm pretty sure that "tank" is the code name you're thinking of.
http://en.wikipedia.org/wiki/Tank#Etymology

Drone
Aug 22, 2003

Incredible machine
:smug:


Baronjutter posted:

APD? Is it compatible with HoD? It seems like HoD is too new for good balanced game-improving mods.

Nope, APD is A Pop Divided, the AHD version of the Pop Demand Mod. I'm sure there'll be an HoD version in the next week or two.

Baronjutter
Dec 31, 2007

"Tiny Trains"

I want some sort of Heart Divided pop mod then!!
I should actually maybe look into modding/tweaking things. I often do that with all my paradox games once I get to the point that I understand the mechanics and can tailor the game to how I want. But with V2 I'm still so in the dark.

Can anyone explain how all the reforms work? Do things like heathcare actually make my people healthier and live longer or be more productive? Do all the reforms actually have benefits to your society? I ask this because from what I read, the guy designing the economy was a raging neo-liberal so probably views all these things as costs, drains, bad things. You throw your people some free education only to stop them from rioting, not because it's actually an excelent and profitable investment into your society.

Basically do all the things like health care, work safety, education, pensions and so on actually result in them being a good investment in your society, or are they just unfortunate costs to be avoided unless your people are threatening violence?

Wolfgang Pauli
Mar 26, 2008

One Three Seven
Can someone check to see if mods using the history folder are loading? My common folder is loading just fine, but none of the changes I made to history are working. I tried with and without "extend = history" and it made no difference. If I have to wait 2 weeks for the history folder to even load then gently caress.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe

Drone posted:

Nope, APD is A Pop Divided, the AHD version of the Pop Demand Mod. I'm sure there'll be an HoD version in the next week or two.

Naselus said that Pop of Darkness will be out a week after the release of HOD, so...next week?

Friend Commuter
Nov 3, 2009
SO CLEVER I WANT TO FUCK MY OWN BRAIN.
Smellrose

Baronjutter posted:

Can anyone explain how all the reforms work? Do things like heathcare actually make my people healthier and live longer or be more productive? Do all the reforms actually have benefits to your society? I ask this because from what I read, the guy designing the economy was a raging neo-liberal so probably views all these things as costs, drains, bad things. You throw your people some free education only to stop them from rioting, not because it's actually an excelent and profitable investment into your society.

Basically do all the things like health care, work safety, education, pensions and so on actually result in them being a good investment in your society, or are they just unfortunate costs to be avoided unless your people are threatening violence?

Lifespan is not a thing. You have a population, and a population growth rate. The healthcare reforms increase growth rate, education reforms boost literacy, and things like pensions basically just calm the mob. If you hover over a reform, you'll get a tooltip telling you what it does.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

BillBear posted:

Dead Souls was also a famous book at the time in Russia, apparently critics found the book hard to understand so its a pretty clever cross reference.

Holy poo poo, that joke is about 100 times better now :psyduck:

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

Baronjutter posted:

I want some sort of Heart Divided pop mod then!!
I should actually maybe look into modding/tweaking things. I often do that with all my paradox games once I get to the point that I understand the mechanics and can tailor the game to how I want. But with V2 I'm still so in the dark.

Can anyone explain how all the reforms work? Do things like heathcare actually make my people healthier and live longer or be more productive? Do all the reforms actually have benefits to your society? I ask this because from what I read, the guy designing the economy was a raging neo-liberal so probably views all these things as costs, drains, bad things. You throw your people some free education only to stop them from rioting, not because it's actually an excelent and profitable investment into your society.

Basically do all the things like health care, work safety, education, pensions and so on actually result in them being a good investment in your society, or are they just unfortunate costs to be avoided unless your people are threatening violence?

I think healthcare reforms are really good since they help improve population growth. The other social reforms are a bit of a net drag on your economy, though they do make people happier. If I recall aright there ARE tooltips explaining the effects of each reform so you could investigate that way.

Political reforms are basically good for figuring out how your upper house is elected and whether your people want socialism and change and such. Your call there what's good and what's bad - if you want tight control of your government don't give away too many politicial reforms.

Eiba
Jul 26, 2007


toasterwarrior posted:

I'm pretty sure that "barrel" was a code-name or whatever for the first tanks being developed by the Brits to make sure that any spy that got that info would be misled into thinking they were supply vehicles instead of line-breaking weapon platforms.
It's a Turtledove reference. In his alternate history where the South wins the Civil War, the first tanks were developed in America, not Britain. Historically the name tank comes from its code name, and the same was true in Turtledove's alternate history, but America used "barrel" instead of "tank" as the code name.

It's kind of eye roll worthy, but it lead to an American invented blitzkrieg being known as the barrel roll, which got a chuckle out of me.

Fister Roboto
Feb 21, 2008

I'm really enjoying the planning mode. It allows me to draw turgid, spurting cocks all over Britain to my heart's content.

Wolfgang Pauli
Mar 26, 2008

One Three Seven

RabidWeasel posted:

Holy poo poo, that joke is about 100 times better now :psyduck:
If you're going to make a Gogol joke -- and that alone should be sending up red flags -- why not go after the fact that he hated teaching so much that he would fake tooth aches to get out of lecturing? Or that writing the sequel to Dead Souls stressed him out so much that he went on a pilgrimage to Jerusalem to "find himself", went insane, burned his manuscript, and killed himself? "It's so hard even the Russians don't get it" is... well it's not even really a joke, innit?

Eiba posted:

It's kind of eye roll worthy, but ... [it] got a chuckle out of me.
This is a pretty apt summary of Turtledove's collected works.

Drone
Aug 22, 2003

Incredible machine
:smug:


Baronjutter posted:

Basically do all the things like health care, work safety, education, pensions and so on actually result in them being a good investment in your society, or are they just unfortunate costs to be avoided unless your people are threatening violence?

Yeah, they're all good things. Your population will eventually start demanding them anyway, but I know at the very least they all give you a boost to immigration (which doesn't really matter much if you're in Europe...)

Hazmat Sam
Dec 25, 2010

The dead do not "get high"

Baronjutter posted:

I want some sort of Heart Divided pop mod then!!
I should actually maybe look into modding/tweaking things. I often do that with all my paradox games once I get to the point that I understand the mechanics and can tailor the game to how I want. But with V2 I'm still so in the dark.

Can anyone explain how all the reforms work? Do things like heathcare actually make my people healthier and live longer or be more productive? Do all the reforms actually have benefits to your society? I ask this because from what I read, the guy designing the economy was a raging neo-liberal so probably views all these things as costs, drains, bad things. You throw your people some free education only to stop them from rioting, not because it's actually an excelent and profitable investment into your society.

Basically do all the things like health care, work safety, education, pensions and so on actually result in them being a good investment in your society, or are they just unfortunate costs to be avoided unless your people are threatening violence?

They do cost money and increase the number of 'crats you need, yes, but they're usually* worth it. Health care in particular boosts pop growth enough that it more than pays for itself.

*If you're a lovely low tech country two steps above bankrupt then your factories can't compete unless they lack minimum hours, wage, and safety conditions, but that's more "empirical fact" than "neoliberal assumption".

toasterwarrior
Nov 11, 2011

Eiba posted:

It's a Turtledove reference. In his alternate history where the South wins the Civil War, the first tanks were developed in America, not Britain. Historically the name tank comes from its code name, and the same was true in Turtledove's alternate history, but America used "barrel" instead of "tank" as the code name.

Well, consider me schooled by you and Nitrousoxide. And here I was thinking that "barrel" was an inaccurate translation of "tank" into Swedish or something that got swept into the lexicon and stayed that way through the years.

Wolfgang Pauli
Mar 26, 2008

One Three Seven

Drone posted:

Yeah, they're all good things. Your population will eventually start demanding them anyway, but I know at the very least they all give you a boost to immigration (which doesn't really matter much if you're in Europe...)
The most Swedish thing about this game is the complete lack of downsides to social reform. Cost too much? Simple -- you don't need to repeal them, just don't give them any funding!

It'd be neat if every party would force you to fund at least, say, 25% of social stuffs. That way if you want to get rid of it you need to actually repeal the reform. (POPs would need to be adjusted to make this possible, though)

Bastastic
Jun 20, 2010

Baronjutter posted:

I want some sort of Heart Divided pop mod then!!
I should actually maybe look into modding/tweaking things. I often do that with all my paradox games once I get to the point that I understand the mechanics and can tailor the game to how I want. But with V2 I'm still so in the dark.

Can anyone explain how all the reforms work? Do things like heathcare actually make my people healthier and live longer or be more productive? Do all the reforms actually have benefits to your society? I ask this because from what I read, the guy designing the economy was a raging neo-liberal so probably views all these things as costs, drains, bad things. You throw your people some free education only to stop them from rioting, not because it's actually an excelent and profitable investment into your society.

Basically do all the things like health care, work safety, education, pensions and so on actually result in them being a good investment in your society, or are they just unfortunate costs to be avoided unless your people are threatening violence?

Education and health care is pretty good and you want to get it asap if available. Work-safety increases the needs of the pops which can be a good thing or a bad thing. The different political reforms affect the game in a good or a bad way depending on what you desire, such as if you want to stay in power as an absolute monarch you shouldn't allow free press because it increases consciousness which will eventually turn to militancy and threaten your rule, but if you do the pop's literacy will increase which again increases gain of research points.

e;fb

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Wolfgang Pauli posted:

If you're going to make a Gogol joke -- and that alone should be sending up red flags -- why not go after the fact that he hated teaching so much that he would fake tooth aches to get out of lecturing? Or that writing the sequel to Dead Souls stressed him out so much that he went on a pilgrimage to Jerusalem to "find himself", went insane, burned his manuscript, and killed himself? "It's so hard even the Russians don't get it" is... well it's not even really a joke, innit?

Well, with the tagline that accompanied the image, I assume the joke had nothing to do with Gogol as a person and more to do with the fact that both today and in the Victorian era there were works with the title "D___ Souls" that were most notable for their difficulty.

And by explaining the joke, one thus also kills it.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Tomn posted:

Political reforms are basically good for figuring out how your upper house is elected and whether your people want socialism and change and such. Your call there what's good and what's bad - if you want tight control of your government don't give away too many politicial reforms.
Yeah, I basically go full political freedom, except the upper house, where I make sure never to change it from appointed. Wouldn't want to leave a choice like that in the hands of the people.

Drone posted:

Yeah, they're all good things. Your population will eventually start demanding them anyway, but I know at the very least they all give you a boost to immigration (which doesn't really matter much if you're in Europe...)
About that, does boosting immigration attraction have any influence on emigration? Or does it just decide where people run off to if they do leave? Would think excellent health care and education would convince a lot of people to stay in their home country. Another question, is there any mechanism that attracts emigrating pops to same culture states? Such as if I as Germany release Poland from Russia, will some of my own Poles leave to join their brethren? Basically, I have little idea what stuff really does, just a lot of assumptions that seem to work out alright.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe
Education and Healthcare are basically always good, the others are more situational.

The Newman
Oct 17, 2003
unconstructive critic
Sounds like every single person playing whatever it is you are playing is experiencing the same dominion releasing ridiculousness. So I'm guessing ya'll are beta testing something? I mean, clearly, if it happens every game no one has tested this thing yet. When is that thing, whatever it is, scheduled to be retail ready? Oh, and congrats on getting in on the open beta.

Wolfgang Pauli
Mar 26, 2008

One Three Seven
Can one of you guys take a look at this? My history files just will not load. I don't know if it's a problem on my end or a problem with the syntax somewhere or if the mod loader is just broken. Just take a gander at America in the 1836 start, it should be a little over half the size of vanilla.

The Newman posted:

Sounds like every single person playing whatever it is you are playing is experiencing the same dominion releasing ridiculousness. So I'm guessing ya'll are beta testing something? I mean, clearly, if it happens every game no one has tested this thing yet. When is that thing, whatever it is, scheduled to be retail ready? Oh, and congrats on getting in on the open beta.
:hfive:

Pimpmust
Oct 1, 2008

In my current Japan game I had a pretty funny first Great War in 1893 or so, where the NGF, allied with Britain and the US, went up against France, Austria and Russia.

Went about as well as expected. AI Germany has been quite the disappointment in the few games I've tried so far, while France/Russia/Britain are the usual juggernaughts.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Wolfgang Pauli posted:

Can someone check to see if mods using the history folder are loading? My common folder is loading just fine, but none of the changes I made to history are working. I tried with and without "extend = history" and it made no difference. If I have to wait 2 weeks for the history folder to even load then gently caress.

Confirmed, I was actually drat surprised that A Srb Divided loaded without issue, but then the world map did not change, so I guess we'll have to go back to the dark ages of using multiple V2 installs to run alt-history mods; or wait for a patch to fix it.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Patter Song posted:

Education and Healthcare are basically always good, the others are more situational.
In my experience they're also pretty easy to pass in quick succession, since the pops don't seem to be particularly into them. Let the 44% who want a 14 Hour Work Day scare the politicians into giving the 1% who want better schools the best eucation they can get.

Nuclearmonkee
Jun 10, 2009


Drone posted:

Yeah, they're all good things. Your population will eventually start demanding them anyway, but I know at the very least they all give you a boost to immigration (which doesn't really matter much if you're in Europe...)

I like to pause, suppress all of the reforms more popular than the one I want (generally unemployment, health care and education) and then push it through. Helping olds and having reasonable working conditions just costs money and efficiency with little real benefit.

Unemployment is good because it will help prevent demotions.

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Hot Karl Marx
Mar 16, 2009

Politburo regulations about social distancing require to downgrade your Karlmarxing to cold, and sorry about the dnc primaries, please enjoy!
I'm terrible at V2 and I've been trying to get better by reading advice in this thread, and in my first HoD game I ended up being in first in 1900 as the Soviet Union after two terribly destructive great wars in which no land was exchanged. Some very weird things happened on the way. The CSA succeeded in leaving the Union (USA was caught in a war with Mexico and Britain at the time,) Africa is scattered and so is India, Britain went full on Communist, and China is superpower number two-three (which, unfortunately, I'm in a war with over a crisis of Chinese land). God drat does China have a lot of soldiers, holy gently caress. Also, at some point Britain lost every single point it had in the military tracker number thing. I have no idea what happened but they have had 0 military for almost a decade.

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