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Rafzakael posted:Going to be starting Star Ocean 4 soon, any tips? I've already prepared myself for terrible voice acting and a story that could be dumb. This isn't a gamplay tip but the producer of this game wanted to make a porn game and his company wouldn't allow it so he made this instead. That should tell you how unfathomably creepy and disgusting this game will get.
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# ? Apr 18, 2013 20:11 |
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# ? May 10, 2024 07:49 |
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Barudak posted:This isn't a gamplay tip but the producer of this game wanted to make a porn game and his company wouldn't allow it so he made this instead. That should tell you how unfathomably creepy and disgusting this game will get. Well great. I should drag a friend in then if I'm going to suffer.
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# ? Apr 18, 2013 20:42 |
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Barudak posted:This isn't a gamplay tip but the producer of this game wanted to make a porn game and his company wouldn't allow it so he made this instead. That should tell you how unfathomably creepy and disgusting this game will get. Wait, wasn't Star Ocean 4 voiced by the producer's family...?
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# ? Apr 18, 2013 21:41 |
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RatHat posted:Wait, wasn't Star Ocean 4 voiced by the producer's family...? You're thinking of Chaos Wars. That's not to say Star Ocean 4's voice acting is any good, mind you.
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# ? Apr 18, 2013 21:46 |
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I'm replaying Arkham Asylum after playing few years ago on my friends PS3. I didn't bother with the Riddler trophies but now I'm obsessed with grabbing them all this time. So when in the narrative is the best time to back track around the areas and collect the ones I've missed? As trying to grab them all as I go is breaking the narrative and making it all abit of a drag.
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# ? Apr 19, 2013 20:26 |
Krypt-OOO-Nite!! posted:I'm replaying Arkham Asylum after playing few years ago on my friends PS3. Right when you've got all the tools to get at them, I say. The triple batclaw is the final one.
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# ? Apr 19, 2013 20:41 |
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Anything I should know about Star Wars: Knights of the Old Republic?
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# ? Apr 19, 2013 20:50 |
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Head Hit Keyboard posted:Anything I should know about Star Wars: Knights of the Old Republic? You'll probably want at least one ranged ability by the time you reach the final boss. It's beatable without one, but some builds will have a rougher time of it. And by that point, it shouldn't be hard to set aside a point for Throw Lightsaber or something, anyway.
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# ? Apr 19, 2013 21:03 |
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Head Hit Keyboard posted:Anything I should know about Star Wars: Knights of the Old Republic? If you really want to min/max, don't level up past level 4 or so until your class changes (you'll know when this happens). It makes a small part of the game a bit harder but gives you more powers towards the end. It's not necessary, though; KotOR isn't terribly hard.
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# ? Apr 19, 2013 21:14 |
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scamtank posted:Right when you've got all the tools to get at them, I say. The triple batclaw is the final one. Thanks...
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# ? Apr 19, 2013 21:19 |
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Captain Walker posted:Before I start Resident Evil...SIX, what should I know, specifically regarding how to quickly take out j'avo? In the demo they were quite tough, coming from RE5 where everything died to kneecap>straight>curb stomp.
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# ? Apr 19, 2013 21:22 |
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Rafzakael posted:
Be ready for one of the creepiest games with no redeemable value. EDGE MAVERICK
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# ? Apr 20, 2013 01:57 |
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Mayor McCheese posted:Be ready for one of the creepiest games with no redeemable value. Cursory Googling has peaked my curiosity and resulted in no threads or Let's Plays. Surely SOMEONE has subjected themselves to this game for my entertainment. Any clues?
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# ? Apr 20, 2013 05:26 |
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lowercase16 posted:Cursory Googling has peaked my curiosity and resulted in no threads or Let's Plays. This is the most complete LP of the game I'm aware of. The commentary is bad and it was recorded with a Dazzle but apparently it's a 100% run so you can find everything there if you really want to.
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# ? Apr 20, 2013 06:16 |
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Captain Walker posted:Before I start Resident Evil...SIX, what should I know, specifically regarding how to quickly take out j'avo? In the demo they were quite tough, coming from RE5 where everything died to kneecap>straight>curb stomp. There are many ways to kill j'avo quickly. These are probably the easiest ways. A head shot will set them up for a frontal or rear context melee attack, which are capable of outright killing them. Optionally, sliding into them will then set them up for a Coup de grace. If you are playing a male character, pressing attack while your character is facing away from an enemy will cause them elbow the enemy in the face, setting them up for a Coup de grace. You can quickshot, then slide into an enemy to set them up for a Coup de grace. Flash grenades set up j'avos for a Coup de grace. Stomping on their head still works just as well.
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# ? Apr 20, 2013 06:35 |
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theshim posted:Go pure Light or Dark side; there's no bonuses for being neutral. [For KOTOR] I agree with the first point, going neutral just gimps you. I see a lot of people recommend the second point, but unless you're someone who only enjoys a game by breaking it over your knee, it's really not necessary to min/max this game (which, to be fair, theshim acknowledges). KOTOR is very easy, and the hardest part is probably the beginning, so gimping yourself at the beginning to kick rear end at the end never made sense to me. If you're like me and want to play KOTOR mostly for the Grade-A Bioware Cheesy-in-a-good-way Star Wars plot, then just level up normally and don't sweat min/maxing too much. That said, it probably is worth deciding if you want to be light saber whacky-whacky or force power shooty-shooty, since you'll spend your stat points differently (str/dex/con vs. wis/cha). Once again, the game's easy enough to be won either way, and there's a wide range of NPCs to complement either approach. Edit: Also, if you're into the plot/story, then when you get to Tatooine, take the peaceful path with the Sandpeople; the reward is a huge story dump. Lewd Mangabey fucked around with this message at 23:41 on Apr 20, 2013 |
# ? Apr 20, 2013 23:38 |
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Is the stuff in the wiki for TES V: Skyrim pretty up to date with respect to patches and DLC changing the game? Last time I played was over a year ago, and by 'played' i mean 'did Helgen like 50 times trying to pick a race/archetype', so I want to give it another go.
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# ? Apr 20, 2013 23:41 |
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Ciaphas posted:Is the stuff in the wiki for TES V: Skyrim pretty up to date with respect to patches and DLC changing the game? Last time I played was over a year ago, and by 'played' i mean 'did Helgen like 50 times trying to pick a race/archetype', so I want to give it another go. Are you going to mod it? SkyUI is required, pretty much. And Frostfall makes it a different and significantly better game. As does SPERG.
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# ? Apr 21, 2013 03:01 |
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I asked in the Skyrim Saints forum (that's still there? ) about SPERG and if it would be any good for a newbie, yeah. SkyUI's also a given, I remember that much, but I've never heard of Frostfall. I'll google that. One thing I've decided since the last time I tried this game is the kind of character I like to play in games that allow the choice, which is in order of preference: - A magic user who makes a big flashy goddamned spectacle of himself (so top tier destruction stuff in this game I guess) - Get the heaviest armor, the biggest hammer, and the smallest brain and proceed to Give Not A gently caress Is being a heavily destruction based magic user viable or does the magic system kinda require me to branch out into physical stuff? If it's the latter I might as well proceed to character 2 straight off
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# ? Apr 21, 2013 03:08 |
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About KOTOR, I managed to gently caress myself on my first playthrough by not having any offensive powers whatsoever. You're gonna need at least one or the final boss battle will be a complete bitch/maybe impossible. Anything from the anti-droid for light side or choke/wound/kill for dark will work, as well as throw lightsaber.
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# ? Apr 21, 2013 03:33 |
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Ciaphas posted:Skyrim Mage questions Yes, being a pure destruction Mage definitely works. Trying to be a pure summoner or enchanter would definitely require some other offensive play style mixed in however
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# ? Apr 21, 2013 03:52 |
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Ciaphas posted:
Destruction magic is OK at low to moderate levels, but it gets a bit weak later. When you hit (IIRC) 90 in Destruction, you can go to the College and do a quest to get 'epic' destruction spells. Don't bother; the spells take so long to cast it's not worth it. Instead, nose around the Steam Workshop for mods that give you some rear end kickin' high level spells. The best way to break Destruction is with a lot of Enchanting. 100% cost reduction, shoot lightning all day!
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# ? Apr 21, 2013 04:01 |
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Anybody got anything for Pandora's Tower? I'm on like, the fourth tower. Everything is pretty smooth sailing but I'm a little worried that I'll gently caress something up, it seems like that type of game. Any tips for affinity in particular?
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# ? Apr 21, 2013 04:21 |
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Any words of advice for Jade Empire? I have both a gamepad and a keyboard but I'm not sure which one is the more fulfilling to use. Also any sort of game hints I should know would be really appreciated.
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# ? Apr 21, 2013 05:30 |
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Philosopher King posted:Any words of advice for Jade Empire? It's a typical Bioware game. Therefore... You have a motley crew of companions. Talk with them frequently to unlock bonuses. About 3/4 of the way in, you have a chance to boink one of them if you've been nice to him or her until then (yes, there's same-sex boinking). Explore like crazy. Be 'good' or 'evil', there's no reward for being neutral. Some companions will bitch and moan if you take the 'wrong' path, but the only upshot is that you might miss out on boinking them. Also, The final choice you make, the fate of the Water Dragon, gives so many Open Palm or Closed Fist points that it overrides all your previous choices. Combat isn't too hard. Put 75% of your points into Chi, 25% into health. IMHO, ignore focus and don't use weapons. If you can't beat the Emperor, switch between styles every 10 seconds. The guy voiced by John Cleese gives you a very powerful weapon if you beat his minigame.
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# ? Apr 21, 2013 06:34 |
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Exploding Poptart posted:I see a lot of people recommend the second point, but unless you're someone who only enjoys a game by breaking it over your knee, it's really not necessary to min/max this game (which, to be fair, theshim acknowledges). KOTOR is very easy, and the hardest part is probably the beginning, so gimping yourself at the beginning to kick rear end at the end never made sense to me. The issue is some of the last feats/powers call for a level of Jedi X 12. So you don't particularly want to get more than 8 levels total in your base class. 4 is about when you get your first class feature, so it's regarded as a good stopping point. Oh, and on Kashyyk, there is a merchant selling an 'Electrical Capcitance Belt'. Makes you immune to Electric damage. You will NOT get another chance at this item, and the Light Side way to end the planet will lock out the merchant(You want to do it light side mostly due to sheer satisfaction). So pick it up. You won't regret it.
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# ? Apr 21, 2013 07:16 |
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Gynovore posted:It's a typical Bioware game. Therefore... Most of the side quests are worth doing either for content or rewards or both.
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# ? Apr 21, 2013 17:11 |
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How is there nothing on the wiki about Monster Hunter Tri/3 Ultimate?
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# ? Apr 21, 2013 20:30 |
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Any advice for King's Field IV / The Ancient City? I have the original PSX games so I have a good idea of what to expect (confusion & frustration).
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# ? Apr 21, 2013 21:00 |
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Len posted:How is there nothing on the wiki about Monster Hunter Tri/3 Ultimate? I searched through the thread and added what I found: http://beforeiplay.com/index.php?title=Monster_Hunter_Tri
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# ? Apr 21, 2013 21:10 |
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Mayor McCheese posted:Any advice for King's Field IV / The Ancient City? I have the original PSX games so I have a good idea of what to expect (confusion & frustration). As with most King's Field games, it's hardest at the beginning. Take it slow and scrounge for earth herbs until you have unlocked healing water, which will be a few levels in. A trickle of water in the first real cave area functions as a limited healing fountain you can use until then. You won't use the blue water for very long. Once you get the red water, keep all your vials filled with that until MUCH later in the game and use Earth Heal to heal. Also keep a guidestone at the red water fountain at all tmes. Your gear detiorates with use. Durability represents percentage of maximum damage or protection. Swap gear out regularly as it gets damaged. Eventually you'll be able to repair your stuff but that ability is many hours away. Once you can repair gear, keep a guidestone nearby for the remainder of the game. When you get the clarity bracelet towards the beginning of the game, put it on and never take it off. You can barely use magic otherwise. Don't go into the Passage of Light until you absolutely have to, very late in the game. You'll be ready once you have opened all four chests by the red water fountain.
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# ? Apr 21, 2013 23:04 |
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Just started Suikoden 2. Any advice, particularly with party formations and missables. For reference I just escaped from the main dude's home town with the two mercenaries.
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# ? Apr 22, 2013 09:50 |
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Any tips for Gravity Rush?
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# ? Apr 22, 2013 09:56 |
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Phobophilia posted:Any tips for Gravity Rush? It's a pretty straightforward game. Some of the challenges you really can't gold until you level them up but that should be obvious. Eventually you can return to all the levels so don't try to get everything at once. Also, the grab function charges up by holding circle. I didn't realize this until the end of the game and it would have made the relevant challenges so much easier.
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# ? Apr 22, 2013 10:15 |
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Polite Tim posted:Just started Suikoden 2. Any advice, particularly with party formations and missables. For reference I just escaped from the main dude's home town with the two mercenaries.
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# ? Apr 22, 2013 12:03 |
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I'll add a bit for Monster Hunter 3 Ultimate. -If you're playing on the 3DS, the Circle Pad Pro is NOT REQUIRED. There's a new addition that adds lock-on functionality to combat that works pretty good in most circumstances. -Also in the 3DS version, you can choose to turn off 3D rendering entirely in the options menu. Your mileage may vary, but for me it significantly increased the framerate, while for some of my friends it did nothing it all. -When making combinations, hold down 'A' after making the first one to rapidly create more of the same item. Really useful for items you want in bulk, like potions, bombs, or bowgun shots. -For the love of god, look up your charm tables as soon as you can. A Google search for 'MH3U charm tables' should give you a good explanation of what they are and how to determine yours, but the short version is that, depending on the timestamp when you create your save file, you potentially screw yourself out of useful charms and items, like the rust- and ancient-shards that are used to create Dragon-elemental weapons. -Be prepared! Be sure to make sure you have everything prepared for your quest before you go out on it. Always make sure you have potions, paintballs, and whetstones. If you're aiming to capture monsters, make sure you pack a shock and/or pitfall trap and tranquilizer bombs. If you're harvesting, bring plenty of mining picks and bug nets. Hunting in an unstable environment? Bring dung bombs. Low-rank quests give you a ton of supplies at the beginning of every quest so if you forget something, chances are it's provided on-site, but the game will eventually stop doing that, so it pays to get used to it beforehand. -Be sure to use your hired hunters whenever you can. On the 3DS, you get them via StreetPass (Don't know about WiiU), and you can meet them in Port Tanzia and hire them to do quests. It's relatively cheap and in my experience they succeed more often than not, so it's a cheap and easy way to get extra carve items from annoying monsters (Gigginox ) -A quick and easy way to make some money and advance time is to do the 1-star quest to deliver 2 Kelbi horns. They're common carves off of the Kelbi (deer) right outside of the village, and one of the rewards for completing the quest is two more Kelbi horns, so you can repeat it indefinitely after the initial two carves. This is probably the fastest way to advance time for the fishing fleet, farm, and hired hunter quests as well.
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# ? Apr 22, 2013 12:34 |
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Any advice for Overlord? I've had the entire series on steam for a while now and I figure it's time to play them. Also do I want to run Overlord or Overlord: Raising Hell?
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# ? Apr 22, 2013 14:12 |
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Where does The Witcher 1 store its saved files? I copied my old save files from my old computer to my new one, but I can't seem to get the game to find the saves when I try to load them. Alternatively, if I must start over again, are there any recommended mods that offer general gameplay improvement? Nothing that's wacky or gives everyone boobs or anything, just something that improves the gameplay/balance a little bit.
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# ? Apr 22, 2013 14:51 |
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Luminaflare posted:Any advice for Overlord? I've had the entire series on steam for a while now and I figure it's time to play them. Also do I want to run Overlord or Overlord: Raising Hell? Run Raising Hell, it includes all of regular Overlord. Your minions pick up equipment and get stronger/tougher and this is persisted the next time you call them out from the pit. It is sort of like a stack where collected souls are added to bottom as naked minions with clubs and top is your most used minions with whatever they equipped themselves. Try to keep these alive and don't use all the souls for forging, the difference in performance becomes huge in late game. Farming souls is best done in arena and bugs are best for that, pack regeneration enchanted items and kite few bugs at a time, taking breaks to regain health, it can be done without any minions. You could put some red minions on guard to accelerate killing but take care not to lose them. Sweeping your minions is needed for pretty much every boss and puzzle and guard mode is needed for the rest, forget that move from tutorial that just sends them running forward, always sweep them with mouse holding both buttons. Being good/evil affects mostly your and your tower appearance, but the top level spells will be different if you're more than 50% evil. This counts for the moment you collect those and stays, so you could have good/neutral version of one spell and evil of other if you changed a lot.
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# ? Apr 22, 2013 15:30 |
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# ? May 10, 2024 07:49 |
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OilSlick posted:Where does The Witcher 1 store its saved files? I copied my old save files from my old computer to my new one, but I can't seem to get the game to find the saves when I try to load them C:\Users\{username}\Documents\The Witcher\saves
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# ? Apr 22, 2013 15:52 |