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  • Locked thread
blowingupcasinos
Feb 21, 2006
re: quimdung, gamedog, kwasimodick, etc.

Holy gently caress do I appreciate quimdung. His games are terrible and unfocused, but they're just so gd refreshing. I don't know how he makes so much poo poo, but give him some time, maybe he'll get a bit more refined, and just maybe he'll turn into something like cactus.

note: I am not quimdung.

edit: was hoping this wasn't going to be a top post. Oops. Um... warping war pig is at least a neat browser game, and I wish he would port it over from iOS to Android.

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Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise

TheKoleslaw posted:

I really like the game 10000000 (that's ten million)

It has fun 8-bit graphics and sound and is a combination dungeon-crawler/puzzle game.

You play the puzzle game part (play is similar to Bejeweled (or identical to another PopCap game called Chuzzle, if you remember that one)) to gather resources to upgrade weapons/armor/magic/etc so you can play harder levels and increase your score. Once you get your score to 10,000,000 (spoiler alert) you win.

It's delightfully simple yet addictive.

Thanks this is pretty fun

Is there ever a way to choose if you want to be magic or melee or is it going to fall under that trap of "you can be either!!" but you really have to be both since you can't stop blocks for both.

butt dickus
Jul 7, 2007

top ten juiced up coaches
and the top ten juiced up players

Saint Darwin posted:

Thanks this is pretty fun

Is there ever a way to choose if you want to be magic or melee or is it going to fall under that trap of "you can be either!!" but you really have to be both since you can't stop blocks for both.
Swords work better versus certain enemies and the wands work better on others.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

Saint Darwin posted:

Is there ever a way to choose if you want to be magic or melee or is it going to fall under that trap of "you can be either!!" but you really have to be both since you can't stop blocks for both.
The optimal strategy involves clearing the board as fast as possible, so usually you can't stop to think about it / you're just matching whatever the biggest attack you can match is.

butt dickus
Jul 7, 2007

top ten juiced up coaches
and the top ten juiced up players

Doctor rear end in a top hat posted:

I'm at like level 130, I don't think the game ends. Are you talking about the brown/yellow wizard guy? I think the first three stages are random: the ice skeleton, the hoppy fire guy and the lightning wizard. Level 4 is always the vagina-head boss and level 5 is the two-headed dragon, then it repeats. To beat the wizard you just have to hit him while he's doing his ranged attacks and move before he does the lightning.
Made it to level 160. Here's my stats:

My guy is pretty much unstoppable at this point. Here's the boss strategies:

  • Ice Skeleton - Just keep tapping around him in circles so you avoid his big attack where he throws a shitload of blades. Ignore the guys he summons and keep moving.
  • Fire Thing - Hit him while he's throwing blades. You can do the circle method here too. He'll do it three times and then catch on fire. Run away and use your magic while he's on fire.
  • Mustard Wizzard - Do a drive-by while he's throwing blades. Move out of the way before he does his lightning. If he teleports too far away to hit, dodge the blades and use magic while he's casting lightning.
  • Vagina Head - Hit him while he's doing the two blades attack. Make sure to end up on the top part of the screen. The red lightning will miss you if you're moving down. Move from one side to the other to avoid his blade barrage that comes after the lightning and the pattern starts over.
  • Double Dragon - Use magic while the heads are out of range, then just whack at them when they get close. After you cut them both off, the body will attack. You can dodge the attacks but I don't bother.

savinhill
Mar 28, 2010
Is anyone else playing Pocket Fleet Multiplayer? It's such an awesome space dogfighting game. The graphics are pretty simple, but the gameplay has been a ton of fun so far. It really scratches the pew pew itch.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

Bombadilillo posted:

Looks pretty cool. I'll drop a buck or 2 here. Um there's lota of games there. Which ones should I be looking at?

Avoid Alphadia. You can beat the entire game on auto battle, even boss fights. Grinsia is basically the only one that has any polish. The others vary but almost all of them have the world's most frustrating dungeon layouts. I had to draw maps connecting the doors and paths to find my way through them.

Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise

Doctor rear end in a top hat posted:

Made it to level 160. Here's my stats:
My guy is pretty much unstoppable at this point. Here's the boss strategies:

  • Ice Skeleton - Just keep tapping around him in circles so you avoid his big attack where he throws a shitload of blades. Ignore the guys he summons and keep moving.
  • Fire Thing - Hit him while he's throwing blades. You can do the circle method here too. He'll do it three times and then catch on fire. Run away and use your magic while he's on fire.
  • Mustard Wizzard - Do a drive-by while he's throwing blades. Move out of the way before he does his lightning. If he teleports too far away to hit, dodge the blades and use magic while he's casting lightning.
  • Vagina Head - Hit him while he's doing the two blades attack. Make sure to end up on the top part of the screen. The red lightning will miss you if you're moving down. Move from one side to the other to avoid his blade barrage that comes after the lightning and the pattern starts over.
  • Double Dragon - Use magic while the heads are out of range, then just whack at them when they get close. After you cut them both off, the body will attack. You can dodge the attacks but I don't bother.


I don't want to act like I'm good at this game, because I can't past what, 6, but if you tap and hold like you're casting magic, it blocks all damage coming at you from the front (at least, I only do it for front attacks). For every single boss I can just sit there and block until right after their big spam attack and then release to throw out magic and tap tap tap for a few seconds until it's going to come again. The only time that doesn't work is the "mustard wizard" as you call it because block doesn't stop the teleport lightning.



edit: VVVVV I swear I've been trying that and he casts the lightning no matter where I am. I've run away from him and straight into it multiple times.

Adult Sword Owner fucked around with this message at 16:04 on Apr 23, 2013

butt dickus
Jul 7, 2007

top ten juiced up coaches
and the top ten juiced up players

Saint Darwin posted:

The only time that doesn't work is the "mustard wizard" as you call it because block doesn't stop the teleport lightning.
He casts it before he teleports, and he casts it on top of himself, so if you're not on top of him you don't get hit. You don't have to touch an enemy to attack them, you can move through them and your guy will attack. Just tap on the other side of the wizzard while he's doing his projectiles and you'll be out of the way before the lightning strikes while still getting in a few hits.

Merrill Grinch
May 21, 2001

infuriated by investments
I noticed that Epic Pirate Story, that Kairosoft clone that a lot of people were excited for based on its spritework and pirate theme, came out quietly a few days ago. The lite version appears to be the full version with an interstitial "maybe you could give us money if you like it?" screen. Unfortunately the game itself is hideously boring.

It plays a lot like a dumbed down Dungeon Village crossed with Kairorobotica. The town building is all Dungeon Village with only a half-dozen buildings to build that you can't interact with at all. The combat plays like Kairorobotica where the only strategy involved is where your pirates stand and whether you bothered to equip the best gear. There's very little to manage in the game, much less micromanage like in any Kairosoft game but if you're really hard up give it a try I guess.

crumpuppet
Mar 22, 2007

ROBORT > EVERYTHING

savinhill posted:

Is anyone else playing Pocket Fleet Multiplayer? It's such an awesome space dogfighting game. The graphics are pretty simple, but the gameplay has been a ton of fun so far. It really scratches the pew pew itch.

This game is fantastic, thanks for posting it.

Ziji
Oct 20, 2010
Yossarian lives!
Anyone know any good games that have social/multiplayer/co op aspects to them? RPGs, City Builders, whatever. My friend and I are looking for something to do while we spend 12 hours a day sitting at a desk doing absolutely nothing.

Die Sexmonster!
Nov 30, 2005

Ziji posted:

Anyone know any good games that have social/multiplayer/co op aspects to them?

I'm looking for great multiplayer/co-op and Android is rather awful for that. PSP or DS have much better options.

Cousin Todd
Jul 3, 2007
Grimey Drawer

Ziji posted:

Anyone know any good games that have social/multiplayer/co op aspects to them? RPGs, City Builders, whatever. My friend and I are looking for something to do while we spend 12 hours a day sitting at a desk doing absolutely nothing.

Doesn't minecraft have local multiplayer? Dungeon defenders is pretty decent too.

Serenity Dove
Jan 29, 2008

If I had a Pikachu, it'd probably eat my stuff.

Doctor rear end in a top hat posted:

Made it to level 160. Here's my stats:

My guy is pretty much unstoppable at this point. Here's the boss strategies:


I tried looking back in the thread but can anyone tell me the name of this game?

mrkillboy
May 13, 2003

"Something witty."

Serenity Dove posted:

I tried looking back in the thread but can anyone tell me the name of this game?

bit Dungeon: https://play.google.com/store/apps/details?id=air.bitDungeon&hl=en

tater_salad
Sep 15, 2007


savinhill posted:

Is anyone else playing Pocket Fleet Multiplayer? It's such an awesome space dogfighting game. The graphics are pretty simple, but the gameplay has been a ton of fun so far. It really scratches the pew pew itch.

Yes I just stared, the only thing is getting pwned by homing missiles every 10 seconds

queeb
Jun 10, 2004

m



Ninja village is loving awesome.

butt dickus
Jul 7, 2007

top ten juiced up coaches
and the top ten juiced up players
Last night in Bit Dungeon I wondered why the extra life heart is displayed like an item, so I started tapping it. It burned up and teleported me to the "spirit world." The spirit world is another dungeon that's just filled with ghosts and has a new boss at the end who drops a blue item.

savinhill
Mar 28, 2010

tater_salad posted:

Yes I just stared, the only thing is getting pwned by homing missiles every 10 seconds

I've been sticking to the coop missions when I still only have the low level ship and weapons, the computer ships are a lot easier.

Before the latest update there were no assist points so it was infuriating when someone would steal your kill because you would get nothing for all the damage you just did to the other ship. I'm so glad they added these assist points.

Civil
Apr 21, 2003

Do you see this? This means "Have a nice day".

Kharmakazy posted:

Doesn't minecraft have local multiplayer? Dungeon defenders is pretty decent too.

Just as a note about minecraft, the local multiplayer is even cross platform. I've played from my android phone and his ipod touch.

Ragequit
Jun 1, 2006


Lipstick Apathy
In Bit Dungeon am I supposed to be able to use magic somehow? As far as I know I just click on the screen to move/attack in this game, and that's it.

Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise

Ragequit posted:

In Bit Dungeon am I supposed to be able to use magic somehow? As far as I know I just click on the screen to move/attack in this game, and that's it.

Press and hold and after a half second you shoot magic

Also if you get magic proc effects it will add magic damage

(Pressing and holding also blocks)

mrkillboy
May 13, 2003

"Something witty."
Well regarded tower defense game Fieldrunners 2 is finally out for Android today.

edit: it seems there is also a port of the old console game Re-Volt out too.

Also, what the hell ever happened to the Carmageddon Android port?

mrkillboy fucked around with this message at 01:26 on Apr 25, 2013

butt dickus
Jul 7, 2007

top ten juiced up coaches
and the top ten juiced up players
Here's the secret boss in Bit Dungeon.

And here's the screen after:

Guess what happened when I touched her :v:

buglord
Jul 31, 2010

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!

Buglord
Anyone still play Simpsons Tapped Out? I need tapping buddies. Origin ID Skywars124

Vinlaen
Feb 19, 2008

I'm new to Android (coming from iOS) and I'm not sure if this is the right place to ask, but a lot of games are extremely small on the HTC One (1080p @ 4.7").

For example, the buttons in Angry Birds are really tiny and it seems like it thinks I have a 7" tablet or something perhaps because of the resolution?

The same problem seems to exist in other games too. Is there a way to fix this from the OS? I've heard of "DPI Changer" and other apps that sound promising...

Flaggy
Jul 6, 2007

Grandpa Cthulu needs his napping chair



Grimey Drawer

Avocados posted:

Anyone still play Simpsons Tapped Out? I need tapping buddies. Origin ID Skywars124

I did play it until the push notifications became to much.

Uncle Jam
Aug 20, 2005

Perfect

queeb posted:

Ninja village is loving awesome.

Its the game I've been waiting for ever since I played sword of the samurai way back in the day. If they added some crusader king elements it would be perfect.

butt dickus
Jul 7, 2007

top ten juiced up coaches
and the top ten juiced up players

Vinlaen posted:

I'm new to Android (coming from iOS) and I'm not sure if this is the right place to ask, but a lot of games are extremely small on the HTC One (1080p @ 4.7").

For example, the buttons in Angry Birds are really tiny and it seems like it thinks I have a 7" tablet or something perhaps because of the resolution?

The same problem seems to exist in other games too. Is there a way to fix this from the OS? I've heard of "DPI Changer" and other apps that sound promising...

The problem is Android has ranges of densities that it supports. The highest density starts at 320ppi and your device (the highest ppi consumer electronics device ever) is almost 50% higher than that. If you want to muck around with what dpi your operating system reports to applications, you'll have to root, but that's a whole different can of worms. I'm not even sure if that would fix the problem, as your device is already xhdpi. The problem is Android and I suspect the solution is "Android needs to make a new class called uhdpi and developers have to support it." Asking in the phone thread might get you better answers.

Tunga
May 7, 2004

Grimey Drawer

Doctor rear end in a top hat posted:

The problem is Android has ranges of densities that it supports. The highest density starts at 320ppi and your device (the highest ppi consumer electronics device ever) is almost 50% higher than that. If you want to muck around with what dpi your operating system reports to applications, you'll have to root, but that's a whole different can of worms. I'm not even sure if that would fix the problem, as your device is already xhdpi. The problem is Android and I suspect the solution is "Android needs to make a new class called uhdpi and developers have to support it." Asking in the phone thread might get you better answers.
There is an xxhdpi already, it's defined as "~480dpi". Kind of. Nothing has actually needed it in the past except for launcher icons on xhdpi tablets like the N10 (launcher icons on tablets use the next size resource up so that they are a nice size). As screen sizes become more dense across the board we should see apps start to add layouts and resources for these DPI levels.

rolleyes
Nov 16, 2006

Sometimes you have to roll the hard... two?

mrkillboy posted:

edit: it seems there is also a port of the old console game Re-Volt out too.

Holy crap, I used to play the hell out of this back in the day. Awesome!

KKKLIP ART
Sep 3, 2004

My only problem with Ninja Village is that I've unified Japan, I've pretty much cleared all the bandits with the exception of the Bunny Clan who I just cannot beat. I've gotten cannons, marukomes, enokidas, all types of mounts, I've leveled pretty much everyone to 30, but they have 110 Infantry, which isnt an issue, bu t 595 Cavalry and I just can't beat them. I'm level 38 with the Emperor training grounds, so I have a lot of villagers in battle, but drat, I just can't do it. The big issue seems to be that you can really back yourself into a corner like this since gangs and clans get stronger as you beat others, so really you need to kill the strongest clans first so they don't get so big you can't.

So if anyone happens to have any advice on how to get past them so I can be 100%, that would be tits :v:

NewcastleBrown
Mar 15, 2004
The One and Only

mrkillboy posted:

Well regarded tower defense game Fieldrunners 2 is finally out for Android today.

Is this one any more interesting than the original? I found that one lacked in depth, even for an open-feild TD game...

1337kutkufan6969
Feb 13, 2010

Oh, Yian Kut Ku!
Where have you been all my life?
Let me break your head.


Grimey Drawer

NewcastleBrown posted:

Is this one any more interesting than the original? I found that one lacked in depth, even for an open-feild TD game...

I'm a bit pissed about it. Spent my $3... Doesn't seem much different than the original.

OH! And there are towers you can unlock only with "coins" that are dolled out incredibly miserly through game progress but easy to access through IAP.

I'm normally the type who defends IAP, but for some reason this one really sticks in my craw. If they'd have gone free to play and done this kind of thing, I could understand it, but I'm peeved for some reason.

Bloons 5 does the same kind of thing, but that one didn't bug me so much.

coyo7e
Aug 23, 2007

by zen death robot
I am really brned out on (especially, maze building type) tower defense games on my phone, a lot fo them are either crazy grindy, or require IAPs. Or maybe I'm just lousy at tower defense games.. v:shobon:v

precision
May 7, 2006

by VideoGames
I don't think I "get" Bit Dungeon. Is it really as simple as it seems? The presentation is great, but there's not even a pause menu or a way to quit the game? Really?

mrkillboy
May 13, 2003

"Something witty."
I checked out House of the Dead: Overkill - The Lost Reels which came out today because I loved the original Overkill on the Wii.

So far it seems pretty fun and both looks great and runs smoothly on my Gnex. They've also done a good job of translating the grindhouse presentation over for this version. There's an odd choice in using a "joypad to aim reticle" control option instead of the more obvious tap to shoot but I found it not as painful as I expected it to be. Strangely enough tap to shoot does become unlockable once you beat the game.

Unfortunately its a little expensive at $5 for two episodes, and the third episode (set in a zombie strip club) is another 2 bucks on top of that. There's still quite a bit of content with what you get though.

mrkillboy fucked around with this message at 00:19 on Apr 26, 2013

Gnome de plume
Sep 5, 2006

Hell.
Fucking.
Yes.

Flaggy posted:

I did play it until the push notifications became to much.

Those can be turned off now, thank goodness. No more Homer shouting at you at every hour in the morning. Anyone wants to add
Origin ID feasco and I shall visit a plague of snakes upon your town.

I seem to be inexplicably enjoying Enchant U a great deal lately. Despite being bogged down with all the freemium crap it's kind of fun. There's dual morality meter which lets you do quests in different ways, quests are unlocked by buying lots of clothes and accessories, your college roommate is a werebear and you can go on dates.

It is annoying that only a few quests are available at one time and you have wait for the time to finish a lot though.

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mrkillboy
May 13, 2003

"Something witty."
I've been playing Gameloft's latest cashgrab Iron Man 3. It's actually a fairly decent game. It's a hybrid endless runner/shooter that reminds me a bit of After Burner Climax. It controls well both with touch and accelerometer and the game looks spectacular.

Of course, the game has IAPs but at first they don't seem to be too bad since its mainly used to buy in game currency to unlock new Iron Man suits earlier, which you can do normally by grinding XP. However, then there's also poo poo like paying gems to speed up upgrades and even repairs to your suit after each game over which just rubs me the wrong way. The game is also loving huge (800MB) to install and Tony Stark's voice actor sounds more like a teenage Peter Parker than an approximation of Robert Downey Jr.

But overall, its kinda fun, its free and somewhat better than I expected.

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