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Wilhelm Screams are the best. Also don't forget that Cluster shots have a -1 to the TH roll. Normally I wouldn't bother to point these things out, but the LB/10X is my favorite gun and this thread needs more of them.
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# ? Apr 28, 2013 01:13 |
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# ? May 11, 2024 07:01 |
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PoptartsNinja posted:End Phase: This scenario just keeps getting better and better with each update.
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# ? Apr 28, 2013 01:29 |
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quote:Combat Phase Update 1: Weapons Fired: 6 Successful hits: 2 Accuracy: 33% Update 2: Weapons Fired: 32 Successful Hits: 4 Accuracy: 12.5% Total: Weapons Fired: 38 Successful Hits: 6 Accuracy: 15.7% Wales Grey fucked around with this message at 05:22 on Apr 28, 2013 |
# ? Apr 28, 2013 01:49 |
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Wales Grey posted:Weapons fired: 32 We're in full-on A-Team mode here, people.
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# ? Apr 28, 2013 01:52 |
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In fairness, 3 shots had a TH of 8 and everything else was above. You aren't going to hit often at 10+. And of course a few lasers were 14, because why the hell not?
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# ? Apr 28, 2013 01:54 |
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Wales Grey posted:Weapons fired: 32 Too high. Needs more RAC action to get that accuracy rating down.
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# ? Apr 28, 2013 01:54 |
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I knew I'd forgotten to include something in my firing orders. This will not happen again.
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# ? Apr 28, 2013 02:10 |
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FACT: Your guns shoot harder if you yell while you shoot.
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# ? Apr 28, 2013 03:04 |
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Our *light* Awesome is more dangerous than the Opfor Awesome we desperately had to DFA last scenario, hehe. Our mech actually has one more PPC than the Opfor one!
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# ? Apr 28, 2013 03:05 |
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Are these action-mechs kitted out with DHS? Or are they just unconcerned with heat due to the
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# ? Apr 28, 2013 03:55 |
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Teledahn posted:Are these action-mechs kitted out with DHS? Or are they just unconcerned with heat due to the Powered-down weapons don't produce much heat, and it doesn't seem like Thomas has the best simulation software.
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# ? Apr 28, 2013 03:56 |
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PoptartsNinja posted:Powered-down weapons don't produce much heat, and it doesn't seem like Thomas has the best simulation software. Please, like he didn't buy the best software and then complain to the techs about how unrealistically often the Mechs overheated.
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# ? Apr 28, 2013 04:32 |
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"BattleMechs only overheat when you have a plan that requires them to!"
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# ? Apr 28, 2013 04:32 |
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Typo alert: you have the Javelin firing at the Zeus and hitting my Awesome. I'm guessing by the range mods (and the fact that damage was assigned to me) that my Awesome was the actual target, though.
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# ? Apr 28, 2013 04:58 |
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Watch out, those Panthers are some speedy mofos! Andrew's the best.
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# ? Apr 28, 2013 05:47 |
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Defiance Industries posted:FACT: Your guns shoot harder if you yell while you shoot. ... Makes me think that there should be a "Screaming lungs out while firing -1" modifier. And almost all the orders should have "while yelling" attached. Unless there's a "stealth" attack where a mech is able to hide itself behind a bush and get a bunch of ambush hits off because it's pilot was whispering and silent the entire time.
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# ? Apr 28, 2013 07:05 |
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PoptartsNinja posted:"BattleMechs only overheat when you have a plan that requires them to!" I am now waiting for one of these guys, good or bad, to Stackpole because that's just how it works in the movies.
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# ? Apr 28, 2013 07:13 |
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Oh god, this update. Good to see that it's not just us who think Hogarth's full of poo poo. I have a feeling this movie is going to bomb but become an underground cult favorite. Also, since the chance to jam your RACs on 2-3 shot is the same, if you're considering firing it on 2, you should fire it at 3 because there's no reason not to. Same goes for 4-5 shots. And you CAN go for 6 shot but the chance of jams only gets higher then.
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# ? Apr 28, 2013 12:18 |
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Shoeless posted:Oh god, this update. This is Hogarth we're talking about. Never not go full-auto. We must acquire maximum A-team.
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# ? Apr 28, 2013 12:19 |
Besides, if they've disabled heat, why would they let the hero's guns jam? Go to 6 all day, every day!
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# ? Apr 28, 2013 16:55 |
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jng2058 posted:Besides, if they've disabled heat, why would they let the hero's guns jam? Go to 6 all day, every day! Ammo and jamming always happens simultaneously with the enemy's weapon jamming/out-of-ammo, in which case they stare at each other for a second and then go straight to manly fisticuffs.
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# ? Apr 28, 2013 16:57 |
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No heat tracking, infinite ammo; PTN has enacted altered reality mode from MechWarrior 2.
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# ? Apr 28, 2013 16:58 |
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Obviously someone has to dramatically Stackpole themselves to save everyone else.
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# ? Apr 28, 2013 17:09 |
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A mech has to fall over and start to go Stackpole and then one of the heroes has to dive onto the
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# ? Apr 28, 2013 17:37 |
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Leperflesh posted:A mech has to fall over and start to go Stackpole and then one of the heroes has to dive onto the Nah, that gets saved for the Davion holo Band of BattleMechwarriors
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# ? Apr 28, 2013 17:41 |
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There are a lot of trees in this mission. Want to make this even more cinematic by adding a random forest fire? Set them on fire. All of them. Aesculus fucked around with this message at 20:37 on Apr 28, 2013 |
# ? Apr 28, 2013 17:54 |
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Wow, that's NYPD levels of inaccuracy.
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# ? Apr 29, 2013 04:13 |
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Man, I had no idea that my Medium Lasers had that terrible a chance of hitting... But still, this is a movie and there's no real heat, so I guess FIRING EVERYTHING has no real negative consequences. Still, I guess I should get in a better position next turn so that I can actually get those Mediums on target... EDIT: \/\/\/\/\/ Laser ammo? I assume this is just to make the final shootout all dramatic when people start running out of ammo? GhostStalker fucked around with this message at 06:05 on Apr 29, 2013 |
# ? Apr 29, 2013 05:55 |
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GhostStalker posted:But still, this is a movie and there's no real heat, so I guess FIRING EVERYTHING has no real negative consequences. Until you start running low on laser ammo or your guns jam, this is true.
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# ? Apr 29, 2013 05:57 |
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PoptartsNinja posted:Until you start running low on laser ammo or your guns jam, this is true. My bet is that this won't happen until it's down to just the ghost, and everything but the ghost killer PPC will suddenly go dead.
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# ? Apr 29, 2013 06:11 |
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... We're going to have to have this come down to two mechs standing, with just one shot left for each. Complete with growling and tough guy macho phrases.
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# ? Apr 29, 2013 06:53 |
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PoptartsNinja posted:In the player's defense, I may have forgotten to tell him he can chose to fire 1, 2, 4, or 6 shots per turn with each Rotary Autocannon. As of Total Warfare rules edits, you can also choose to fire 3 or 5 shots. Which is nice because they don't jam as easily (IIRC it's 2 for 3, and 3 for 5).
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# ? Apr 29, 2013 09:12 |
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Who wants to bet that halfway through the shoot, terrorists from Loki will gatecrash and everyone will get into an actual fight to save Gen Hogarth? That or the Death Commandos from the last scenario crash land into the set after a freakish mis-jump and catastrophic failure of docking collars.
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# ? Apr 29, 2013 09:59 |
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Z the IVth posted:That or the Death Commandos from the last scenario crash land into the set after a freakish mis-jump and catastrophic failure of docking collars. That's quite a misjump, even if you're doing that WoB bullshit.
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# ? Apr 29, 2013 10:37 |
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Calax posted:... We're going to have to have this come down to two mechs standing, with just one shot left for each. Dare I say it? 'Mechsican standoff! ...I'll see myself out.
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# ? Apr 29, 2013 12:47 |
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Discussing orders at the moment in the Google Doc, hoping to get our orders in soon. Probably going to try concentrating fire once again, hopefully with better results this time. Looking to get my orders in by tomorrow night, as I'll be out of contact for much of Wednesday, what with me going to a Jeopardy audition that morning. Wish me luck and you might see me on the show sometime in the next year!
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# ? Apr 29, 2013 15:49 |
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PoptartsNinja posted:laser ammo We need to have a mech dramatically rack it's Large Laser/PPC before it opens fire next turn.
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# ? Apr 29, 2013 16:52 |
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Orders are in. I remembered about the RAC's this time!
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# ? Apr 29, 2013 19:34 |
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Orders in as well. Hopefully, FIRING EVERYTHING again this turn will actually take whatever I'm firing at down this time...
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# ? Apr 30, 2013 06:44 |
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# ? May 11, 2024 07:01 |
Malachite_Dragon posted:Orders are in. I remembered about the RAC's this time! Don't forget the catch phrase when you start spinning those RACs!
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# ? Apr 30, 2013 08:57 |