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Tyskil
Jan 28, 2009

SoulChicken posted:

If I want to get that Warrior augment that lets you carry more poo poo, how do I get it? Do I have to do some levels on the warrior before i can buy it, or can I switch over, buy it, switch back?

I think that augment is in fighter, actually. You need to have the correct vocation rank (I think it's like 4 or 5) to buy it but once you buy it you can slap it on whatever class you please, just like all the others.

If you have discipline points to spare though you should hop in warrior and buy their starting augment, it cuts physical damage by a pretty nice amount and since Assassin has pretty low defense growths that might be helpful.

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Miijhal
Jul 10, 2011

I am so tired... I am so tired all the time...

Night10194 posted:

Why is every goddamn pawn a Guardian? It's gotten so that I don't even switch often, because finding a Pawn that will actually fight is a hell of a chore. I mean, I know most people don't know how to change the pawns and such, but do they all just set them to Guardian to begin with or something? Does it just sound like a good idea?

Also, Pawns can't just swarm and murder every time because then they wouldn't need the Arisen, and they're afraid of the day that might happen, the codependent little guys.

No, you know what's great? loving mages with their only inclination set as "Pioneer" at level loving 85. I've resigned myself to the fact that finding a decent support mage is a lost cause.

Merchant of Death
Jan 19, 2006
Cha-Ching
Bought this game last week and spent most of the week playing it and love it. I ended up going with mage/sorc and was doing pretty good but for the new content the way I was getting rushed I changed to mystic knight. I like the wide variety of loot in the game and once upgraded it seems that while some stuff is supposed to be the best even lower level stuff upgraded is still useful if you like the look.

I put my name in the 360 goons spreadsheet and been trying to pick up some of your guys pawns as well. I have a few tier 3 bitterblack novelty items left after I got my elite lantern(which can't be gifted but the unpurifed item can) I might have some spare rare items too that I can forge then gift if you guys can't get them to drop.

Szurumbur
Feb 17, 2011
Almost all of the quest left now are escort quests, so that works out nicely :)

I was wondering, is there anything I can do to make my pawns more likely to climb enemies? I've fought two cyclopses so far, and in both of those fight they'd scream about climbing the beast legs or stabbing it in the eye, but they don't do it themselves, and so my scrawny mage has to crawl all over the enemies and stab impotently - I don't even have the time to get where I want because my stamina runs out so fast :mad:

Rascyc
Jan 23, 2008

Dissatisfied Puppy

Miijhal posted:

No, you know what's great? loving mages with their only inclination set as "Pioneer" at level loving 85. I've resigned myself to the fact that finding a decent support mage is a lost cause.
There's like 3 support mages in the 50-80 range in the SA pawn sheet on PS3. ShadowMar's looks really good just glancing at the notes.

I really need to go godsbane myself two dragonbloods already, but I think that only brings you to 50% immunities. Not really sure how to get 100% immunity to everything without beating hard mode for the undershirt.

screech on the beach
Mar 9, 2004
As a guy planning to make a support mage, I'd appreciate some tips on how to make him act correctly.

mirarant
Dec 18, 2012

Post or die
After dreading facing zombie pope he turned out to be pretty easy. My MA has only about 1k magic due to leveling up mostly as a strider/ranger but exploding rivet murdered the hell out of his dumb dragon and tossed him to the ground fairly consistently.

LoG posted:

As a guy planning to make a support mage, I'd appreciate some tips on how to make him act correctly.

Make sure one of his inclinations is utilitarian. I don't know how efficient medicant is but if you're going for a full healer and buffer you might want those two and just dump nukes completely.

Other than that the spell selection is fairly standard: anodyne and halidom, elemental affinities (holy, ice and fire are probably the most useful ones). That selection leaves you with one slot free that you could fit with thunder aff or some debuff spell.

mirarant fucked around with this message at 15:32 on Apr 30, 2013

Infinity Gaia
Feb 27, 2011

a storm is coming...

mirarant posted:

After dreading facing zombie pope he turned out to be pretty easy. My MA has only about 1k magic due to leveling up mostly as a strider/ranger but exploding rivet murdered the hell out of his dumb dragon and tossed him to the ground fairly consistently.


Make sure one of his inclinations is utilitarian. I don't know how efficient medicant is but if you're going for a full healer and buffer you might want those two and just dump nukes completely.

Other than that the spell selection is fairly standard: anodyne and halidom, elemental affinities (holy, ice and fire are probably the most useful ones). That selection leaves you with one slot free that you could fit with thunder aff or some debuff spell.

That reminds me: Is there any point at all to Dark Affinity? What is even weak to Dark in this game?

Pumpkinreaper
Jan 19, 2010
So I picked this game up last week and honestly, I'm super impressed. It has good pacing, it never feels like you're moving too quickly or too slowly through content. It has good cutscenes that actually manage to make you feel attached to your character (though I'll admit that it probably had to do with me making my character look almost exactly like me). The game has CONSEQUENCES FOR YOUR CHOICES THAT MATTER (to a degree), especially with the forgery system (like giving a guy a forgery of a tome he got you to look for and then later on watching him come to try to aid you with said tome against a big rear end monster, but having it fizzle and making him feel like an idiot).

Then there's the actual gameplay. The exploration isn't that bad and actually rewards you for exploring all around with cool stuff. The combat itself is almost perfect, the different vocations you can be let you change up your playstyle every once in a while to help keep things fresh and actually is encouraged due to the different augments you can get from each one. Then there are the action sequences that honestly gave me an erection, I mean holy poo poo. Some of the stuff that happens is loving cool as poo poo and was very obviously lovingly crafted (like my erection).

Then when it seems like you may be getting a little tired of some of the enemies, the game throws you for a loop, I'd go into more details, but it's pretty spoilerish.

All in all this is one of the best games I have played in a while.

Now for screenshots, props to Danith and Rathat's pawns for being entertaining and giving me something to blame for my inadequacy for the last boss fight.

Griffon Rodeo (was dusk when I took this screenshot so it's a little dark, try to find all three pawns!)



Obligatory Oxen ride:



This one just looked cool, what with me smashing my hammer's hilt into the cyclops' eye.:



Also sorry if my raving about how good the game is came off as a little stilted/grammatically bizarre, insomnia sucks.

ShadowMar
Mar 2, 2010

HERE IS A
GRAVEYARD
OF YOU!


LoG posted:

As a guy planning to make a support mage, I'd appreciate some tips on how to make him act correctly.

From my experience, if you don't make Utilitarian primary for a heal/buff mage, they never buff you because they stop casting their buff to heal you every time you take even a single point of damage.

Calaveron
Aug 7, 2006
:negative:

Infinity Gaia posted:

That reminds me: Is there any point at all to Dark Affinity? What is even weak to Dark in this game?

The dragon :ssh:

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.

Calaveron posted:

The dragon :ssh:

The final boss of the original game, not Dark Arisen :v:

You edited it, nevermind.

Also, Saurian Sages.

ghost bones
Apr 27, 2013

everyone is fabulous always
So I switched over to a Magic Archer for the first time in forever and holy poo poo the new weapon buffs are huge and I think it's probably the best all around class to take into BBI. The variety of weaponry plus elemental options is huge when facing the bigger creatures. Between the ring I found that gives me both third tier on sixfold arrow and explosive rivet, and using ricochet bolts in the tight corridors to absolutely wreck face, I've been breezing through even on hard.

I finally took down the prisoner gorecyclops with minimal effort by just hammering him with ninefold arrows and smashing his eye repeatedly. The biggest thing I had to watch out for was his grab and chomp, because it was an instant kill on me even at 125 with the better part of 4000 health. So I just gave up on climbing him and let him stomp away at my nigh-invincible warrior pawn while I whittled him down.

Though what the hell is up with the two cursed weapons I found being Carnation and Sable Sentinel? I already have those things from the Everfall, game. Give me new stuff. :colbert:

ShadowMar
Mar 2, 2010

HERE IS A
GRAVEYARD
OF YOU!


ghost bones posted:

Though what the hell is up with the two cursed weapons I found being Carnation and Sable Sentinel? I already have those things from the Everfall, game. Give me new stuff. :colbert:

They were probably Lv. 1 Cursed Weapons which are from the original game, Lv. 2 & 3 are from Dark Arisen. The OP has an explanation of what cursed items give what.

Azaael
Jan 15, 2013

Coffee?
Sweet, Sinners Gauntlets get. Not the Hellfire gauntlets, but I went and changed my pawn's name to Amon anyway since he's pretty much there. (Interesting how the have the Bitterblack armaments at level 3, then they have those really rare ones that are one step above.)

As for the Hellfire gear though-I'm stuck with a ??? on both the Greaves(level 2, they need Daimon's Horn for level 3 and I have several), and the Cloak(Stuck at ???) on level 3. Does anyone by any chance know this secret ingredient? Whatever it is, it hasn't dropped, and I don't know what I should be farming to get it.

Tyskil
Jan 28, 2009

ghost bones posted:

I finally took down the prisoner gorecyclops with minimal effort by just hammering him with ninefold arrows and smashing his eye repeatedly. The biggest thing I had to watch out for was his grab and chomp, because it was an instant kill on me even at 125 with the better part of 4000 health. So I just gave up on climbing him and let him stomp away at my nigh-invincible warrior pawn while I whittled him down.


I always feel like I'm cheating when I fight the prisoner Gorecyclops, because he literally can't reach you if you are one something like the third tier up the tower, and you can just shoot him forever and never worry about having to dodge because he can't reach you. He's probably took me from around level 30 to the mid-70 range because he is worth so much exp and is so easy to cheese fighting him on the ground almost feels like you aren't supposed to be doing that.

I've been packing in a bunch of low level goon pawns in for that sweet bonus XP as well, so if any of your level 10-20 pawns claim that they know how to fight gorecyclopes they are lying bastards who stood on a balcony and toked up greenwarish while I shot tornadoes at the big fish in a barrel.

Rascyc
Jan 23, 2008

Dissatisfied Puppy

mirarant posted:

After dreading facing zombie pope he turned out to be pretty easy. My MA has only about 1k magic due to leveling up mostly as a strider/ranger but exploding rivet murdered the hell out of his dumb dragon and tossed him to the ground fairly consistently.


Make sure one of his inclinations is utilitarian. I don't know how efficient medicant is but if you're going for a full healer and buffer you might want those two and just dump nukes completely.

Other than that the spell selection is fairly standard: anodyne and halidom, elemental affinities (holy, ice and fire are probably the most useful ones). That selection leaves you with one slot free that you could fit with thunder aff or some debuff spell.
I prefer Utilitarian/Challenger or Utilitarian/Scather. The differences here, in my experience, is that Scather will have no qualms about casting in melee range of a giant monster and will generally be more aggressive about engaging if you give them a nuke spell. Challenger will stand further away as they nuke ranged stuff first. When there's no range stuff, they'll generally run around in a circle before going to fight whatever is left over (and then will start standing in melee range of big stuff). Either way, if you want mid-combat heal before you're really truly low, you'll need to explicitly say help. If you want to be topped off constantly, then roll with medicant (but this can lead to some really arbitrary poo poo like cancelling a buff to heal you when you take like 10 hp of damage). Utilitarian is always first so they buff you. Don't you dare touch nexus, it's poo poo!

Affinity wise, all people really look for in pre-post game is Fire (if they are even paying attention). In post-game, you'll want ice and holy. For BBI, you pretty much want everything except holy. Your mage will be much better at buffing once they get more experience fighting whatever, but they can be really stupid if there's a mixed monster pack (like casting fire affinity in the middle of a zombie+hellhound pack, because zombies take the most extra damage from fire). This is one of the big reasons why you don't run Fire in post-game, and you don't run Holy in BBI.

Only other thing to take note is that be careful when you upgrade anodyne. For most of the main game, you do not need High Anodyne, and once you give it to your pawn, they will always cast it to the full duration so your heal times will be slower. This is mitigated by getting the Rank 9 Sorcerer aug for faster cast times. Long story short, switch to full anodyne when you find yourself needing more healing. The slog of rank 9 sorcerer is pretty painful but you'll want it for the faster cast times.

Other than that, just pack whatever you want. Some people like spell screen, some people like a nuke. Ingle in main game is really great. Post game used to be uh, High Frigid or just stick with Levin or whatever. I see some people really like the grapple spell but I think that's mostly just for the aesthetics.

Pumpkinreaper posted:

The game has CONSEQUENCES FOR YOUR CHOICES THAT MATTER (to a degree), especially with the forgery system (like giving a guy a forgery of a tome he got you to look for and then later on watching him come to try to aid you with said tome against a big rear end monster, but having it fizzle and making him feel like an idiot).
There's a bunch of these little things, and you can even gently caress with them further if you know! I played the game twice before realizing you could wakestone a certain someone on a quest for an extra little scene.

Rascyc fucked around with this message at 19:20 on Apr 30, 2013

Judge Tesla
Oct 29, 2011

:frogsiren:
Goddamn, I just had a hell of a fight with an Elder Ogre and an Eliminator in a tiny room, things got even crazier when the Ogre enraged when he hit low health, I had to stand on top of a broken pillar just to dodge his near 1 shot attacks.
The Eliminator swinging his axe hammer around wasn't helping much too.

This game really loves to cram loads of high damage/health enemies into a tiny place.

Owl Inspector
Sep 14, 2011

Utilitarian is probably the best overall inclination but it can still cause some strange obsessions, like with debuffs. I don't have internet access on my PS3 right now so I've had to use the not so good generic pawns, and made my main pawn a support mage so as to have some control over my elemental buffs. I gave him Blearing and for some reason that spell just broke his AI, where he would literally never cast anything else.

We were fighting phantoms (which are immune to blinding), and no matter how many times he got knocked over or I interrupted him, he would just go right back to Blearing and stand next to the phantoms with it active, refusing to ever cast Holy Boon. He later tried to do the same thing to the Everfall zombies (also immune to blindness) so I had to remove that spell from his list. This is vanilla DD for what it's worth, although I haven't heard anything about DA changing AI.

Agnostalgia
Dec 22, 2009

Judge Tesla posted:

Goddamn, I just had a hell of a fight with an Elder Ogre and an Eliminator in a tiny room, things got even crazier when the Ogre enraged when he hit low health, I had to stand on top of a broken pillar just to dodge his near 1 shot attacks.
The Eliminator swinging his axe hammer around wasn't helping much too.

This game really loves to cram loads of high damage/health enemies into a tiny place.

Sounds like a job for Fulmination. Having a pawn with that spell has saved me so many times in Bitterblack, it seems like 2/3 of the big enemies there just melt under lightning.

Phil Tenderpuss
Jun 11, 2012
I made my first foray into the Everfall last night and killed a beholder which was cool. But after exploring the first floor (Chamber of Confusion) and what I guess is the second (Chamber of Absence), I'm wondering what the hell is up with all these locked gates? They're everywhere and its made both floors feel really small and underwhelming. Do they open up ever somehow? And is there a certain order that's best to do the floors in?

Rockbear
Sep 11, 2001

Milady, 'tis the clobbering hour.
I've finally sunk my teeth into Dark Arisen and I'm loving it so far. It's faster, more convenient, and there's finally armor that lets you look like Conan the barbarian.

Of course, everything is better when you're the Venture Bros.

ghost bones
Apr 27, 2013

everyone is fabulous always
The gated/locked doors in the Everfall are just dead ends. A lot of the areas are just reused assets with different entrances/exits being open.

Owl Inspector
Sep 14, 2011

Phil Tenderpuss posted:

I made my first foray into the Everfall last night and killed a beholder which was cool. But after exploring the first floor (Chamber of Confusion) and what I guess is the second (Chamber of Absence), I'm wondering what the hell is up with all these locked gates? They're everywhere and its made both floors feel really small and underwhelming. Do they open up ever somehow? And is there a certain order that's best to do the floors in?

The Chamber of Confusion will always be first no matter which door you go in, and after that the doors will lead to their correct chambers and you can go to whichever ones you want.

The Everfall dungeons are made with a few of the same room structures with different entrances and exits, so there are gates over places where the room template could have a door but doesn't. There's not really any order to do the floors in, but because two of them have merchants you want to aim for those first. And the Chamber of Lament is the Ur-Dragon so you can ignore that unless you want to fight the actually killable offline version.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Rockbear posted:

I've finally sunk my teeth into Dark Arisen and I'm loving it so far. It's faster, more convenient, and there's finally armor that lets you look like Conan the barbarian.

Of course, everything is better when you're the Venture Bros.



This reminds me of something I've seen in myself. In many other games, like Fable or Skyrim, I'll run around without a shirt or without a cloak if it's throwing off the ensemble of being a righteous barbarian. But in Dragon's Dogma, I dunno, I just have to equip something in every slot. I can't not wear a helmet, even if it hides my hair, so I only ever wear the circlets, the gossip mask or the eye patch (or the full face helmets depending on what I'm going for). Does anyone else just have to wear a full kit and make everything fit together as best as possible?

Millions
Sep 13, 2007

Do you believe in heroes?

Rockbear posted:

I've finally sunk my teeth into Dark Arisen and I'm loving it so far. It's faster, more convenient, and there's finally armor that lets you look like Conan the barbarian.

Of course, everything is better when you're the Venture Bros.



Holy god drat, that's going in the OP. If anyone else has any good screenshots of their Arisen/Pawn that are based on any real people or fictional characters, post them! The showcase section of the OP has been pretty barren since the beginning of the thread.

Samurai Sanders you never posted your Bowie pawn from vanilla DD :colbert:

Millions fucked around with this message at 20:47 on Apr 30, 2013

Rockbear
Sep 11, 2001

Milady, 'tis the clobbering hour.

Lotish posted:

This reminds me of something I've seen in myself. In many other games, like Fable or Skyrim, I'll run around without a shirt or without a cloak if it's throwing off the ensemble of being a righteous barbarian. But in Dragon's Dogma, I dunno, I just have to equip something in every slot. I can't not wear a helmet, even if it hides my hair, so I only ever wear the circlets, the gossip mask or the eye patch (or the full face helmets depending on what I'm going for). Does anyone else just have to wear a full kit and make everything fit together as best as possible?

I'm the same way. The only slot I'm not wearing is a shirt, which is costing me a few piddly defense points, and I still have to resist the urge to equip one every time I'm in the equip screen.

I was so happy when I got that cursed belt chestpiece you see above, since it's in the chest armor slot AND lets me have that shirtless barbarian look. My pain pawn in vanilla DD was an Arnold as Conan lookalike and the lack of shirtless options was killing me. I kinda hate the dumb nipple-high seaweed wrap they make us wear.

Millions posted:

Holy god drat, that's going in the OP.

I'm glad you like it. It took some serious fiddling to create a proper toe-headed look for Hank the Barbarian. :v:

Rockbear fucked around with this message at 20:48 on Apr 30, 2013

gibbed
Apr 10, 2006

Rockbear posted:

I'm the same way. The only slot I'm not wearing is a shirt, which is costing me a few piddly defense points, and I still have to resist the urge to equip one every time I'm in the equip screen.

I was so happy when I got that cursed belt chestpiece you see above, since it's in the chest armor slot AND lets me have that shirtless barbarian look. My pain pawn in vanilla DD was an Arnold as Conan lookalike and the lack of shirtless options was killing me. I kinda hate the dumb nipple-high seaweed wrap they make us wear.
There are several belts that are chest armor (such as the awesome Golden Belt).

Rockbear
Sep 11, 2001

Milady, 'tis the clobbering hour.

gibbed posted:

There are several belts that are chest armor (such as the awesome Golden Belt).

I have no idea how I missed that. Everyone loves a good WWE belt.

Do any of them remove the chest wrap like the Cursed King's Belt? The screenshot at the bottom suggests that it doesn't.

Not that it matters, except I've developed an unhealthy hatred for the nipple-high underwear ever since my first attempt to recreate He-Man. A true He-man strips to his furry speedo and gets things done.

Rascyc
Jan 23, 2008

Dissatisfied Puppy

Lotish posted:

This reminds me of something I've seen in myself. In many other games, like Fable or Skyrim, I'll run around without a shirt or without a cloak if it's throwing off the ensemble of being a righteous barbarian. But in Dragon's Dogma, I dunno, I just have to equip something in every slot. I can't not wear a helmet, even if it hides my hair, so I only ever wear the circlets, the gossip mask or the eye patch (or the full face helmets depending on what I'm going for). Does anyone else just have to wear a full kit and make everything fit together as best as possible?
http://dragonsdogma.wikia.com/wiki/Dragon_Band for life.

Nahxela
Oct 11, 2008

Execution

Azaael posted:

Sweet, Sinners Gauntlets get. Not the Hellfire gauntlets, but I went and changed my pawn's name to Amon anyway since he's pretty much there. (Interesting how the have the Bitterblack armaments at level 3, then they have those really rare ones that are one step above.)

As for the Hellfire gear though-I'm stuck with a ??? on both the Greaves(level 2, they need Daimon's Horn for level 3 and I have several), and the Cloak(Stuck at ???) on level 3. Does anyone by any chance know this secret ingredient? Whatever it is, it hasn't dropped, and I don't know what I should be farming to get it.
Have you killed Death yet? He drops some materials that are needed for Rarefying Bitterblack stuff. The last upgrade of the Hellfire Cloak requires his lantern material, for instance.

Rascyc
Jan 23, 2008

Dissatisfied Puppy
Is there something special about "rarefy" that they had to rename the original Enhance to it?

Valatar
Sep 26, 2011

A remarkable example of a pathetic species.
Lipstick Apathy

Lotish posted:

This reminds me of something I've seen in myself. In many other games, like Fable or Skyrim, I'll run around without a shirt or without a cloak if it's throwing off the ensemble of being a righteous barbarian. But in Dragon's Dogma, I dunno, I just have to equip something in every slot. I can't not wear a helmet, even if it hides my hair, so I only ever wear the circlets, the gossip mask or the eye patch (or the full face helmets depending on what I'm going for). Does anyone else just have to wear a full kit and make everything fit together as best as possible?

I'm wearing http://dragonsdogma.wikia.com/wiki/Ancient_Circlet (and http://dragonsdogma.wikia.com/wiki/Tattered_Mantle) for all of the resists they give.

SombereroLad
May 18, 2006

WAHAHAHAHAHA
Fun Shoe

titties posted:


Okay, bro, you posted this on the 11th. How in the hell did you get to level 130+ already? I'm still playing my old DD character and just hit 111. Tell me your secret.


Way too much god drat free time and nothing else worth playing is out! Also bitterbark is a god drat experience goldmine with martyr talismans

Nahxela
Oct 11, 2008

Execution

Rascyc posted:

Is there something special about "rarefy" that they had to rename the original Enhance to it?
You have to have your item dragonforged in order to rarefy it, and only Barroch can rarefy. That's about it. The stat increases are pretty large, though.

Azaael
Jan 15, 2013

Coffee?

Nahxela posted:

Have you killed Death yet? He drops some materials that are needed for Rarefying Bitterblack stuff. The last upgrade of the Hellfire Cloak requires his lantern material, for instance.


Sadly, I haven't, since the bastard ended up healing to full for some reason. I'm still peeved I got cheesed by an apparent bug. I'd have killed him already and had him over halfway down another time if I did; he was down to about 2.5 bubbles, then I had finished off BB round 2. He popped in fairly early in BB round 3, healed to full. I had no idea what caused it.

And yeah, I'm almost expecting scythe shards or something will be needed for it. Bah. Welp, time to run around in the Death-common areas. (I know he loves showing up in that one hallway before the Arena with the 2 chained gorecyclopses.)

As for dressing up, I tend to find a balance of 'stuff that looks awesome' and 'stuff that works.' For my main, I've been wearing a fully rarified eyepatch for his head, for example. The rest is all stuff that makes him look like a kung-fu assassin with big spikey leg armors to kick people in the face with.

For my pawn, his set sorta made itself. Before I was just sorta dressing him like a big ol' barbarian, but then I got the Hellfire greaves, and decided he needed to be part demon. Then I thought 'Hmm, they kinda look like Amon's legs from Devilman.' Then I ended up with the winged circlet...which again, looked just like the Devilman head-wings(albeit smaller.) From then on I knew exactly what I was doing with him. I adjusted his facial hair to be the small, under chin beard/sideburns with no stache which fit and for him I just got lucky that his now cosplay look happens to be the best armor in the game. (If it had been lower-level, I'd have worn it anyway.)

For awhile in the early vanilla game, I ground oxen to sell Sour Beast Steaks to afford all the Berserk gear for a Guts/Griffith combo. So I'm pretty obsessed with playing dress up, I just try to find a balance of 'looks awesome' and 'functional.'

Tyskil
Jan 28, 2009

Hey, I found a thing in bitterblack isle that's basically that but with a huge rear end horn sticking out of it. Combined with the missionary's green robe I have accidentally wound up dressing like a Final Fantasy Tactics Summoner Class. Tornadoes for everyone!

Speaking of that Missionary's Robe, it's not exactly late game armor so will I eventually need to trade up for something or will rarefying it do me alright?

PunkBoy
Aug 22, 2008

You wanna get through this?
I'll be honest, I would pay money for DLC to allow me to customize my pawn before NG+.

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.

Millions posted:

Holy god drat, that's going in the OP. If anyone else has any good screenshots of their Arisen/Pawn that are based on any real people or fictional characters, post them! The showcase section of the OP has been pretty barren since the beginning of the thread.

Samurai Sanders you never posted your Bowie pawn from vanilla DD :colbert:

I have something if that's OK. It will be the first picture, the others are just things I thought had a good angle to them.

I wanted to stand on top of the pillar right next to where the Daimon sits but there's no way to get the pawn up there with you.

Reisen and my pawn Tewi.


I just thought this angle was nice.


Someone who friended me last week used my pawn and took this picture, which isn't bad!


Sadly only one person ever gifted me a carrot out of a few hundred users :(

Lunethex fucked around with this message at 22:02 on Apr 30, 2013

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Rascyc
Jan 23, 2008

Dissatisfied Puppy

Nahxela posted:

You have to have your item dragonforged in order to rarefy it, and only Barroch can rarefy. That's about it. The stat increases are pretty large, though.
Oh that's neat. It just functions as a normal enhance before that. I haven't finished BBI but are there any fights in there that does a full conditionless dragon forge or are 2 hour NG+ runs still the way to go?

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