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After googling Empanadas, they appear to be South American pasties.
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# ? May 15, 2013 18:15 |
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# ? Jun 10, 2024 16:53 |
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PeterWeller posted:Empanadas are better than just about anything. Absolute truth. Although I will freely admit I will plow through Papusas like a dying man if given the chance. quote:And yeah, hit dice are a really lovely replacement for healing surges, but we need to acknowledge them when talking about the lack of healing surges because they're the kind of thing Mearls would bring up to defend the loss of healing surges, and they might end up functioning much like healing surges with the proper "module". I think they could generally fill the blank left by surges, though the randomness is problematic. I'd agree with you that they could fill the blank but a) we've heard nothing about modules in months and b) since they're random and not percentile any modular rule for them will start with "ignore every other rule about healing dice." Have they even mentioned if dice size/amount scales with level or class? Because a serious problem is they need to except now you have even more stuff you need to track.
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# ? May 15, 2013 18:17 |
Rexides posted:It seems to me that the problem with the current offerings of digital applications for TTRPGs always aim specific needs. You get the character creator and digital sheets, which may or may not be compatible, you get the virtual tabletop that can read files produced by the character creator if you are lucky, you have a gajilion generators for the DM, and then you have the actual computer games that are a completely different real, altogether. But really, I'd just settle for end-to-end character and session creation and table tools. Give me a mobile/tablet-friendly character builder -> virtual character sheet and monster builder -> encounter builder -> initiative tracker and I'd be happy as a clam. Anecdotally, when I was running 4e I used Masterplan. And while it made tracking monster hp, stats, and initiative super easy, the process to get monster data in there was ridiculous. You had to copy the monster in the DDI Adventure Tools (and probably fix its math if it was an older one), export it to a file, import it into a library in Masterplan, then add it to the encounter. And Masterplan was PC only, so I have to have a laptop at the table rather than just a tablet. It was a pain in the rear end, but the game it helped facilitate was a lot of fun. But it could have been so much easier if the process was a bit more streamlined. Halloween Jack posted:Conclave is basically simplified 4e combat in a browser, and I'm loving it. I kinda wish someone would make a retrogame with its sort of tactical combat injected to spice things up.
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# ? May 15, 2013 18:26 |
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I thought it was set in stone that the size of your hit dice was based on class (and equaled the die type you rolled for HP) and your total number of dice equaled your level. That doesn't seem all that hard to track. I agree that they scale poorly compared to healing surges, and that they're a generally shittier mechanic in every way. I just brought them up out of a sense of completeness. And I'm pretty much a fan of any kind of bread or starch stuffed with meats, cheeses and/or other fillings. I also like flipping the script and chowing down on rouladens. WordMercenary posted:After googling Empanadas, they appear to be South American pasties. I guess you could cover nipples with them, but they'd probably slide off and the heat would be uncomfortable. But seriously, they're basically pasties stuffed with anything you can think of. They can come stuffed with any filling you can think of, and they also come stuffed with fruits as a dessert dish. There's a great empanada place down the road from me, and I always end up leaving with a box full of apple empanadas that don't last much longer than a day.
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# ? May 15, 2013 18:27 |
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Barudak posted:Sure, outside of the fact that they don't meaningfully replicate any of the good aspects of Healing dice like target specific healing over caster specific healing. In fact, they're basically just really crappy health potions everybody gets and I have no idea why anyone wants to track yet more fiddly bits. But you can spend feats to make them almost useful! There are a surprising number of places in Next where you roll twice and take the higher result. Advantage, right? Except it's not, because it's only called Advantage when you're rolling a d20. Everything else has to write out the roll twice mechanic in full with an occasional variation.
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# ? May 15, 2013 18:36 |
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isndl posted:But you can spend feats to make them almost useful! How would a martial class get advantage to healing? That just doesn't make sense! (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? May 15, 2013 19:35 |
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isndl posted:But you can spend feats to make them almost useful! A legitimate reason I can think of to do that is to avoid situations where a thing that keys off being advantaged or disadvantaged doesn't trigger in unexpected or unintuitive circumstances. Like for instance if your attack roll doesn't have advantage but your damage roll does. Distinguishing "advantage" from "roll twice" is advantageous in that sense. Of course, what they should do in that case is make a different keyword instead of reprinting the stupid rule every time.
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# ? May 15, 2013 19:38 |
ImpactVector posted:See, I think there's space in the marketplace for an RPG that's rooted in technology. Especially as the devices become more powerful and ubiquitous. Just because it hasn't been done before (or done right) doesn't mean it shouldn't be done. Ok, you've changed my mind here, to a degree. If a game was fully centered around a tablet, with mechanics that actually encouraged player interaction, and didn't just become the front end to some horrifyingly obtuse Wikipedia, that would kick rear end. I'm thinking Space Team meets Elder Sign. Hell, I want to design it now. Where I was coming from is having a game with such Feat and Power bloat that you need search/sorting capabilities just to make sense of it is terrible. You're still dealing with a volume of information that's 'work' to engage with, even if it avoids the problems of trap feats and system mastery exploits. Games like that are okay if done well, but the gateway game to RPGs in general should be really really easy to jump into. IIRC the best-selling D&D game of all time was Basic, and it could be bought in one box like Monopoly or Settlers of Cataan. Ideally D&D Next should have been that choice, but it's too busy catering to grognards who should be ignored. The BECMI model is more and more brilliant the more I look at it. Mearls isn't looking at it at all, I'm sure. thoughts and prayers fucked around with this message at 20:03 on May 15, 2013 |
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# ? May 15, 2013 19:49 |
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WordMercenary posted:I imagine there must be similar culture shocks for Americans coming over here. I know one guy who was confused by the notion of meat pies.
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# ? May 15, 2013 19:53 |
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isndl posted:There are a surprising number of places in Next where you roll twice and take the higher result. Advantage, right? Except it's not, because it's only called Advantage when you're rolling a d20. Everything else has to write out the roll twice mechanic in full with an occasional variation.
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# ? May 15, 2013 20:01 |
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akasnowmaaan posted:Where I was coming from is having a game with such Feat and Power bloat that you need search/sorting capabilities just to make sense of it is terrible. You're still dealing with a volume of information that's 'work' to engage with, even if it avoids the problems of trap feats and system mastery exploits.
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# ? May 15, 2013 20:34 |
akasnowmaaan posted:Where I was coming from is having a game with such Feat and Power bloat that you need search/sorting capabilities just to make sense of it is terrible. You're still dealing with a volume of information that's 'work' to engage with, even if it avoids the problems of trap feats and system mastery exploits. No, the convenience of the builder mostly came down to a reduction in busywork. If you're doing a 4e character by hand, even just a PHB-only one, you either need to bookmark your powers or copy them down on your sheet, which is a pain either way. Maybe that's what you meant, but it's the same problem that spellcasters of all editions have had to deal with, and it's dumb in all of them. With the builder, it copies them for you in nicely formatted card-sized chunks with all the relevant math done for you, which is a huge boon. Now you can tweak your character choices and instantly see the difference it makes in your static values. But yeah, I'm totally with you on a simple gateway game. I'd love it if the new D&D was literally the latest Gamma World except fantasy as has been mentioned several times in this thread (except with actual cards for the origin/race/class powers). Or if Dungeon World took over D&D's market share as the primary gateway to the hobby (shut up, a man can dream).
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# ? May 15, 2013 20:39 |
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Splicer posted:I'm fine with feat and power (the mechanic) bloat as long as it doesn't also come with power (the measure of scale) creep. Something not existing and something existing but you not knowing about it is functionally identical, unless the current power standard assumes you're taking it. If there's 10 books that your frost wizard might potentially be interested in, that's only a problem if she needs all ten to keep up with the joneses. Similarly there's no real problem with an established game having a hundred or so applicable feats as long as "gently caress it just give me one which has frost in the title" is a viable option, and "that one has a cool name and looks useful" doesn't end up being a horrible choice. Yeah but it never works that way. The way it works is that adding options is always power creep, power creep is the main effect of adding more options.
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# ? May 15, 2013 20:58 |
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WhitemageofDOOM posted:Yeah but it never works that way. Unless you add very, very few options and/or they follow some formula for gauranteeing equivalent power levels you are going to either have a book full of completely worthless options (no one will buy this) or a book with completely broken options that invalidate the core book (no one but power gamers will buy this). Modules would have been a smart way to solve this issue; you may choose your pool of powers and magics from either the core rule book or a single one of our module sets. That way you can introduce new thematic powers/feats/whatever but keep them balanced within a single book and not against other options. It also negates how much cross balancing you have to concern yourself with. This will, of course, not be the strategy employed for 5e.
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# ? May 15, 2013 21:03 |
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WordMercenary posted:After googling Empanadas, they appear to be South American pasties. There are many varieties, even within South America. Colombian empanadas are harder and have a more cornmeal taste. Argentina empanadas tend to be more flakey and larger. This isn't even getting into fillings.
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# ? May 15, 2013 23:36 |
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Ulta posted:There are many varieties, even within South America. Colombian empanadas are harder and have a more cornmeal taste. Argentina empanadas tend to be more flakey and larger. This isn't even getting into fillings. I dunno why this is surprising to some in the thread, there are like a thousand variants on the meat pie. I am pretty sure every culture has one; we tend to make runza here since the wife's people are from Kansas/Nebraska. FOr those in the wonder it is an egg dough filled with something like ground meat, onion, and cabbage usually. I tend to fill them with whatever I have to hand that seems like it would be good in a runza. I would make pasty more often but honestly doing pie style dough aches my balls.
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# ? May 16, 2013 01:57 |
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Winson_Paine posted:I dunno why this is surprising to some in the thread, there are like a thousand variants on the meat pie. I am pretty sure every culture has one; we tend to make runza here since the wife's people are from Kansas/Nebraska. But then I get kolaches where I'm at and am spoiled.
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# ? May 16, 2013 02:59 |
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Winson_Paine posted:e This is like how literally every culture in the world has made something that can be described as a dumpling.
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# ? May 16, 2013 03:16 |
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Barudak posted:Modules would have been a smart way to solve this issue; you may choose your pool of powers and magics from either the core rule book or a single one of our module sets. That way you can introduce new thematic powers/feats/whatever but keep them balanced within a single book and not against other options. It also negates how much cross balancing you have to concern yourself with. Yeah modules really would be awesome if you can work it. The wizard is very simple with a few core powers, unless you get the advanced magic module which gives 3-4 systems of magic and an expanded spell list! By default you don't have any special option picks, unless you get the feats of legend module which introduces feats!
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# ? May 16, 2013 03:54 |
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WhitemageofDOOM posted:Yeah modules really would be awesome if you can work it. Right, and it's what they initially said they'd be doing, and that seemed like an ok idea, so they're not doing it anymore.
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# ? May 16, 2013 04:51 |
Winson_Paine posted:e So, speaking of modular systems and gateway mechanics, you seem to know a LOT about cooking. I've been taking the tack of finding a few dishes and cooking them over and over again until they become 'your thing', like 'Snowman, those Brussel sprouts you do are awesome, bring them to the potluck'. That's been OK for now, but I want to expand my vocabulary in a big way and was wondering how,you learned what you know. Did you ever take lessons or cooking school, or picked it up on the fly? I tend to keep coming back to things that are low-prep and involve only one or two 'stages'. The stuff you do is more complex. Did you just jump on, or what?
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# ? May 16, 2013 08:22 |
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Ah the good old days when "modules" meant
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# ? May 16, 2013 08:30 |
Winson_Paine posted:doing pie style dough aches my balls.
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# ? May 16, 2013 08:43 |
ImpactVector posted:the convenience of the builder mostly came down to a reduction in busywork. If you're doing a 4e character by hand, even just a PHB-only one, you either need to bookmark your powers or copy them down on your sheet, which is a pain either way. Maybe that's what you meant, but it's the same problem that spellcasters of all editions have had to deal with, and it's dumb in all of them. Ah, that makes sense. Wish I'd had a chance to play 4e. Our group hacked up some Excel tools to build characters for 3/3.5 that did everything except spells, and those were amazing. Spells too? Perfect.
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# ? May 16, 2013 08:48 |
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Zereth posted:Are you sure you're preparing it right? It seems like there might be a better way of making the dough to me.
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# ? May 16, 2013 09:53 |
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Yeah, it's not like 4E is the first RPG to have electronic character builder tools for it, but its character builder was 1st-party (which isn't an unambiguous good of course, but it makes it easier for people to be introduced to it than having to be told "oh, you should go to this other website and check out the character builder") and incredibly robust in that it had regular and comprehensive updates of everything. 4E no more requires a character builder than any other edition of any other RPG. It's simply a nice tool to have. It's not as good as it could be though, since you can't go through it and manually delete 90% of the feats or whatever, it's not perfect, but considering WotC's track record with software it's honestly pretty miraculous that it works as well as it does and that's not just damning with faint praise either. I'll be honest, I wish more games had robust character creation software with nice UIs and steady updates.
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# ? May 16, 2013 09:54 |
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akasnowmaaan posted:So, speaking of modular systems and gateway mechanics, you seem to know a LOT about cooking. I've been taking the tack of finding a few dishes and cooking them over and over again until they become 'your thing', like 'Snowman, those Brussel sprouts you do are awesome, bring them to the potluck'. That's been OK for now, but I want to expand my vocabulary in a big way and was wondering how,you learned what you know. Did you ever take lessons or cooking school, or picked it up on the fly? But mostly it's just practice. The more you cook the more you learn.
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# ? May 16, 2013 13:41 |
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My learning to cook technique was to follow recipes until I got the hang of doing everything, and then alter them until I liked the taste. I don't know heaps about cooking (and I don't really like to cook), but Cooking For Geeks was a cool book that explained the underlying processes of cooking, and helped me learn to actually make things without recipes.
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# ? May 16, 2013 14:20 |
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FRINGE posted:Ah the good old days when "modules" meant V1: Assault on the Demon Vagina sebmojo fucked around with this message at 22:36 on May 16, 2013 |
# ? May 16, 2013 14:22 |
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Can anyone tell me some proper ways to incorporate dark chocolate into chili? I've heard of this a couple times, and I am interested in trying it, but I don't even know at what stage of the process you're supposed to add it, or in what quantities relative to the rest of the recipe.
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# ? May 16, 2013 15:09 |
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akasnowmaaan posted:So, speaking of modular systems and gateway mechanics, you seem to know a LOT about cooking. I've been taking the tack of finding a few dishes and cooking them over and over again until they become 'your thing', like 'Snowman, those Brussel sprouts you do are awesome, bring them to the potluck'. That's been OK for now, but I want to expand my vocabulary in a big way and was wondering how,you learned what you know. Did you ever take lessons or cooking school, or picked it up on the fly? I ain't Winson, but I'm a pretty okay cook, so I thought I'd throw out my two cents. First, how I originally learned to cook was just cooking with my mom. You can learn a lot just from watching someone and having a glass of wine (any they probably like the company), and then you can move up to helping : offer to cut some onions or whatever, and they can show you proper knife skills. Failing that, I can recommend The Gourmet Cookbook. It has a recipe for everything, it has giant detailed instructions for all of the methods and it has an index by ingredient so you can just go, "Hmm... I have some chicken, what can I do?" If you had to have just one cookbook, it is the best cookbook.
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# ? May 16, 2013 16:13 |
I have a giant bag of garden-fresh green onions. What should I make with them?
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# ? May 16, 2013 23:32 |
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ImpactVector posted:Anecdotally, when I was running 4e I used Masterplan. And while it made tracking monster hp, stats, and initiative super easy, the process to get monster data in there was ridiculous. You had to copy the monster in the DDI Adventure Tools (and probably fix its math if it was an older one), export it to a file, import it into a library in Masterplan, then add it to the encounter. And Masterplan was PC only, so I have to have a laptop at the table rather than just a tablet. It was a pain in the rear end, but the game it helped facilitate was a lot of fun. But it could have been so much easier if the process was a bit more streamlined. WotC killed it in part because the libraries were freely share-able.
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# ? May 16, 2013 23:43 |
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Old Kentucky Shark posted:I have a giant bag of garden-fresh green onions. I'm a big stirfry fan with onions though I think your best decision is to mix them in with a lamb roast of some kind.
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# ? May 17, 2013 00:04 |
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Old Kentucky Shark posted:I have a giant bag of garden-fresh green onions. For one, get some chicken, eggs, rice, and ginger and make soboro-don. You can also try your hand at green onion pancakes.
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# ? May 17, 2013 00:05 |
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I wonder if you could make a green onion soup of some sort (that was actually good).
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# ? May 17, 2013 00:08 |
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akasnowmaaan posted:So, speaking of modular systems and gateway mechanics, you seem to know a LOT about cooking. I've been taking the tack of finding a few dishes and cooking them over and over again until they become 'your thing', like 'Snowman, those Brussel sprouts you do are awesome, bring them to the potluck'. That's been OK for now, but I want to expand my vocabulary in a big way and was wondering how,you learned what you know. Did you ever take lessons or cooking school, or picked it up on the fly? I really like Alton Brown, because his gimmick is to tell you why he does things certain way and then explain the science behind it. Plus I find his tastes align with mine. Generally his recipes are available online and he has some good books as well. Plus the books come with magnets that show you all the cuts of meat on a cow, pig, chicken and egg.
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# ? May 17, 2013 00:12 |
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Ulta posted:I really like Alton Brown, because his gimmick is to tell you why he does things certain way and then explain the science behind it. Plus I find his tastes align with mine. Generally his recipes are available online and he has some good books as well. Plus the books come with magnets that show you all the cuts of meat on a cow, pig, chicken and egg. But my Alton Brown books make me feel like I could be good at it if I just put in the time.
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# ? May 17, 2013 01:35 |
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Jimbozig posted:Get Mark Bittman's "How to Cook Everything" and go from there. It is full of simple recipes and even the more complicated ones are explained well. On top of that it also has good informational sections on ingredients and techniques. Personally, I always helped in the kitchen as a kid because it got me out of doing dishes. Then I became obsessed with Masahari Morimoto to the point that I learned Japanese in high school and studied abroad. I'll finish up an effort post for some crowd pleasing Japanese dishes if anyone is feeling it.
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# ? May 17, 2013 03:12 |
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# ? Jun 10, 2024 16:53 |
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Babylon Astronaut posted:It's kind of the ghetto version, but the Betty Crocker Cookbook is like that as well. If you see a copy of it at a used book store or something pick it up, it's been in print for over half a century. It has incredibly simple recipes, like how to scramble an egg. It also has instructions for kitchen techniques such as cutting butter into flour. Read cover to cover it should tell you most of the simple steps and staple recipes of an American kitchen. I'm not sure if it's strictly what you would have done, but if you have a good way to make sushi rice, I'd love to hear about it.
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# ? May 17, 2013 03:59 |