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Here's something new from me, a 9 minute progressive house track: http://snd.sc/10efZeo I tried some new approaches to song structure, not sure about them yet...If you have any feedback, I'd love to hear it
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# ? May 9, 2013 22:49 |
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# ? Jun 3, 2024 16:49 |
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Sick, as always. Swiftly becoming one of my favourites on Soundcloud Mr Wayfinder. To clarify, I can't hear anything wrong with it. Pretty drat professional. If anything, and this is a completely subjective quibble, I find the main bass at 1.25 up until 1.45 when the filter starts kicking up a bit overpowering - then again, I like my plucks and my speakers are poo poo, so YMMV. Here's something I'm working on. No way shape or form mastered, or mixed, or anything really - https://soundcloud.com/ellywu2/wip-papa-dont-preach-chiptro haakman fucked around with this message at 23:41 on May 9, 2013 |
# ? May 9, 2013 23:31 |
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Maguro posted:I find it's really helpful to make a shitload of tracks in a similar vein. Who cares if they are derivative? If you can write one great tune out of ten then you are doing a good job. Not everything needs to be released. I don't want to spam the thread too hard about me, me, me, but I am kind of going for your same line of thinking, but the opposite way. If I can write a bunch of different genres to keep myself testing every water, I could eventually be able to meld them all into my sound. I want a current running through where you hear me, who I am, what I like, what I do. Really, that's my (almost involuntary) view on life in general. Either way, it's a long, hard road. Nonetheless, I want to try and explore where I went with Precipices (whoa, spelling that is like banana ala Mitch Hedberg) and so I think I agree with you there. It's just what I've done up until now.
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# ? May 10, 2013 07:55 |
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I'm at the point of crippling self-doubt with this, so I guess that makes it time to see what you guys think https://soundcloud.com/careyb/bill-carey-4-4-2
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# ? May 10, 2013 21:46 |
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I finally finished my first project in FL Studio. You can listen to it here https://www.youtube.com/watch?v=6yPt3sN_aWc Please tell me what you think.
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# ? May 10, 2013 21:56 |
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All Else Failed posted:I don't want to spam the thread too hard about me, me, me, but I am kind of going for your same line of thinking, but the opposite way. If I can write a bunch of different genres to keep myself testing every water, I could eventually be able to meld them all into my sound. I want a current running through where you hear me, who I am, what I like, what I do. Really, that's my (almost involuntary) view on life in general. Either way, it's a long, hard road. Well to be frank the rest of the tunes on your SC are pretty bad. The most recent one has a lot of promise. That's why I suggested keep going in that direction. Also yes it's too early to start a bandcamp.
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# ? May 10, 2013 22:03 |
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haakman posted:Sick, as always. Swiftly becoming one of my favourites on Soundcloud Mr Wayfinder. To clarify, I can't hear anything wrong with it. Pretty drat professional. If anything, and this is a completely subjective quibble, I find the main bass at 1.25 up until 1.45 when the filter starts kicking up a bit overpowering - then again, I like my plucks and my speakers are poo poo, so YMMV. Thanks man Appreciate it!
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# ? May 10, 2013 22:20 |
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wayfinder posted:Here's something new from me, a 9 minute progressive house track: You are cool and you make cool music. Cool.
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# ? May 10, 2013 22:24 |
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CareyB posted:I'm at the point of crippling self-doubt with this, so I guess that makes it time to see what you guys think did I race you in LFS at some point? anyway this sounds like a classic 1 minute of material stretched to 6 minutes - ie. too thin for its duration. more meat please. Also your "climax" sounds dont really work THAT well together as a groove. as far as I can tell/remember from earlier efforts, you ARE getting better though - so just keep going. dont ever stop! I am the M00N posted:I finally finished my first project in FL Studio. You can listen to it here think you went a little overboard on your FX chains there buddy. if you put abit more effort into getting good sounds from the source, and only keeping the effects you try out if you honestly think it sounds better - I figure you could get some better results. congrats on posting your first track, big step! edit: spell gud
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# ? May 10, 2013 23:01 |
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Quincy Smallvoice posted:did I race you in LFS at some point? haha yes we did. Good times! By climax you mean break? That's redone now, no groove in there anymore... Drops are hard. I've also re-phrased up to the breakdown to lead things in a bit better. When I made the elements it definitely felt like a lot of material but I scrapped a ton of random poo poo, chopped and changed ideas and moved stuff about not wanting to create emptiness. There are also things I feel I need to add but it's kinda got to the point now where there's no space and nothing seems to fit! I definitely hear you regarding the meat. Gonna have a think over the weekend tho I've uploaded a new version so might just leave it and move on to the next one Cabal Ties fucked around with this message at 01:19 on May 11, 2013 |
# ? May 11, 2013 01:16 |
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I finished my album finally It sounds something like this. http://colugo.bandcamp.com/album/resins-and-liquids Gimme money i'm a poor
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# ? May 11, 2013 01:39 |
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I am the M00N posted:I finally finished my first project in FL Studio. You can listen to it here The basic mood/arrangement is okay but your EQ needs a lot of work. Specifically, keep in mind that the kick needs to have the biggest, punchiest presence in a dance track, and here the kick is getting way buried underneath the bassline. You need to make EQ space for the important parts of your track, and if the bassline has crazy amounts of low end, it's crowding up space that the kick needs to do its job. Remember that just because a bassline (or whatever) sounds super-fat and super harmonically rich in isolation, that's not necessarily what's best for the mix. The mix as a whole is what's important. Thanks for posting this!
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# ? May 11, 2013 02:17 |
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CareyB posted:haha yes we did. Good times! climax meaning the point of greatest musical intensity, in your tracks case thats minutes 3 to 4 before the last shortbreak that leads into the outtro section dont worry so much about not being able to fit sounds into your built structures, this skill will increase with time by itself. you have my personal guarantee on that. im voting on to the next.
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# ? May 11, 2013 02:24 |
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Haven't been following this thread for a while, but anyway.. https://soundcloud.com/yourcomputer/stuffs (Six snippets, I separated them with comments. Any comments on the pieces themselves would be fantastic!) I made a compilation of some of my current projects, all made solo so far, everything sequenced in DAW. As you might notice they're nothing but short loops, and that's because even though I feel I'm starting to "get" a lot of this, I still can't compose any kind of progressing song. I guess I should just keep analyzing and "covering" other songs to understand structure and steal ideas? I wish a knew a singer/songwriter edit: actually this might not even fit in this thread even though it's all VST's and DAW's, the genres themselves aren't electronic Is there a place this would fit better? Your Computer fucked around with this message at 02:40 on May 12, 2013 |
# ? May 12, 2013 02:35 |
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Made a house-style song in FL Studio and I was wondering if I could get any feedback for a beginner? https://soundcloud.com/themexicansamurai/you-are-the-one I felt like the bongos were a little too loud and my chopping kinda sucks but it was fun making it regardless. Also, what kind of VST's do people tend to use to create their house-style drum pattern?
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# ? May 13, 2013 03:16 |
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Your Computer posted:I made a compilation of some of my current projects, all made solo so far, everything sequenced in DAW. My favorite is the second piece, that would suit some Beatles style vocals pretty well. Strictly, you'd have to write a chorus and a bridge part, but you wouldn't need to make song structure more complicated than that as the vocal would be carrying the song. Another obvious reference would be Aloe Blacc's I need a dollar. Maybe take apart that and Eleanor Rigby to find out where you could go with this. The third piece is a good example of how distorted electric guitars will always sound a bit artificial when coming from samples/vst unless you are an expert in emulating actual guitar playing styles. You can get away with that somewhere in the background, but you can't have it be the main part. Just listen to the release stage of that envelope. Microtiming, (micro)bends, variation in legato and non-legato playing are mostly what's missing. If you want to look into that, the book The Midi Files by Rob Young has some good pointers on that topic, but in most people's opinion that would be a waste of time, as all these things come naturally when playing an actual guitar, where, even if you knew how, you'd always spend hours tweaking midi stuff to get them to sound natural. The other stuff was competent but not spectacular to me, but there's the matter of taste in there, so don't take too much notice that I didn't comment on those. Your Computer posted:edit: actually this might not even fit in this thread even though it's all VST's and DAW's, the genres themselves aren't electronic Is there a place this would fit better? Mexican Samurai posted:Made a house-style song in FL Studio and I was wondering if I could get any feedback for a beginner? It's true that in some house some dissonance can work, but it's a bit too random at the moment. I'm not the person to educate you on this, but in music all the melodic elements have relations with one another. Those are well documented in what's called music theory. I'm sure there are some basic tutorials out there that can help you out learning what to listen for at least. If you're using mainly samples -and I suspect you might be- you should take the time to verify the same midi note plays the same musical note for each sample and to transpose or tune the sample if necessary. This goes for the bongos too. As for drum patterns, FL Studio's own single sample sampler and drum grid are something I miss in other DAWs. You can add a drum synthesizer plugin like Drumatic for tweakable synthetic drums, but in my opinion there's no more convenient way for making basic drum patterns than the default way in FL Studio. You should really keep at it though; I have made significantly worse stuff in my beginning stages
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# ? May 13, 2013 12:55 |
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I made a really cheesy, kinda retro sounding electro tune that I hope some of you might enjoy https://soundcloud.com/z0rz0rz0r/z0r-leaving-orbit Any critique is welcome, since I'm planning to produce an EP with a similar aesthetic in summer when I have more time to do so.
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# ? May 13, 2013 13:11 |
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Quincy Smallvoice posted:climax meaning the point of greatest musical intensity, in your tracks case thats minutes 3 to 4 before the last shortbreak that leads into the outtro section Cheers yeah I may go back and fix that breakdown as thats an area I really need to work on but for now it's set to private and I've started something else. Music production: The more you know, the more you know you don't know. edit this may be useful to people, The 27 best free VST plug-ins in the world today: https://www.musicradar.com/tuition/tech/the-27-best-free-vst-plug-ins-in-the-world-today-277953/
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# ? May 13, 2013 17:20 |
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e: nah
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# ? May 14, 2013 02:12 |
Your Computer posted:Haven't been following this thread for a while, but anyway.. I really like a lot of these. You need to find a vocalist to work with - you're like 3/4 of a trip-hop group. I knocked a really short piece, a work in progress still. I guess it's glitch/synthpop? Anyway, it's here: https://soundcloud.com/stephen-tyndall/drive-it-like-you-stole-it
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# ? May 15, 2013 01:02 |
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Flipperwaldt posted:
I feel like this has been one of my biggest problems with trying to move to something more friendly for live performance, i.e. Ableton. Writing drums in FL Studio, among other things, is quite ample and user-friendly. I don't care much for the idea of a (virtual) drum rack. And from what I understand, I could slave FL to Ableton but who wants to go through all of that? I'd rather know and use one thing to keep workflow less cluttered. Are we wrong?
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# ? May 15, 2013 06:56 |
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Since everyone is talking about FL here, I was wondering if anyone had a chance to use FL 11 on a tablet yet? It's a deciding factor on whether or not I should get a Windows 8 tablet, and I couldn't find any info on software performance and requirements..
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# ? May 15, 2013 08:08 |
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More 160bpm atmospheric stuff! https://soundcloud.com/djchumpchange/chump-change-star Free download, breaks, divas, and more!
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# ? May 15, 2013 09:29 |
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All Else Failed posted:I feel like this has been one of my biggest problems with trying to move to something more friendly for live performance, i.e. Ableton. Writing drums in FL Studio, among other things, is quite ample and user-friendly. I don't care much for the idea of a (virtual) drum rack. And from what I understand, I could slave FL to Ableton but who wants to go through all of that? I'd rather know and use one thing to keep workflow less cluttered. Are we wrong? If I want to add a snare, to me that's a separate instrument and I want to treat it like a separate instrument all the way. That includes how it's visualized in the instrument rack, freezing options, whatever. It's a minor UI/workflow niggle, because in the end all I want to do is possible and not all that complicated. It's just that, coming form a tracker background, single sample samplers make more sense to me, and since it's such a simple concept, I'm frustrated I can't find a decent one that includes amp, filter and pitch envelopes and start offset. As far as the pattern thing is concerned, in Cubase I can set up a drum view instead of a piano roll and if I really need sets of patterns, I'll deal with a plugin like Stepchild, which works fine for me for drafts the same way I'd use the FL Studio pattern sequencer, and might work for triggering patterns in a live situation as well. Slaving FL Studio isn't exactly a big chore either, especially because you simply can run the entire program as a VSTi inside another DAW. It's just like you say: who wants to go through all that? There has got to be a simpler way. I don't know if that makes sense to anyone else and I might be 'wrong' in that sense. Point is that FL Studio does that one thing very right, but gently caress me, I'm not dealing with its other idiosyncrasies. freudorbison posted:Since everyone is talking about FL here, I was wondering if anyone had a chance to use FL 11 on a tablet yet? It's a deciding factor on whether or not I should get a Windows 8 tablet, and I couldn't find any info on software performance and requirements. Also, just for clarity, a (non-RT) Windows 8 tablet would run vanilla FL Studio; the mobile versions are for Android/iOS only (and are an abortion from the 15 minutes I had to play with them). As for performance, five years ago I ran the then current version on a single core Athlon XP2400 and my guess would be the framework is definitely going to work on a Windows 8 tablet, but you might have to keep the number of plugins running concurrently down, if anything. I have no idea what latency would be like with the onboard audio either. I'm just struggling to imagine how a tablet is going to serve you better than a laptop (perhaps even with touchscreen) running it.
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# ? May 15, 2013 10:53 |
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Flipperwaldt posted:I wouldn't know about live performance. What I'm talking about is that a capable single sample sampler makes sense to me for drums, much more than dealing with multi out plugins and assembling a kit in yet another interface that's made to look like an Akai sampler or worse, something that also needs to accommodate multi layered multi sample instrument sounds. Wait... I was agreeing with you... You're a wealth of knowledge and a decent guy, judging from your participation in this thread. I agree with you.
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# ? May 15, 2013 15:18 |
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Flipperwaldt posted:Yeah, my bad; instead of just trying it for myself, I just went from theory in my head. In the process I missed the pretty important detail that you should use a bandpass filter instead of a lowpass filter. Otherwise you get stuck with a bunch of low end noise that doesn't resemble a hihat anymore. I gave it a go and I am (mostly) happy with the results I got. https://soundcloud.com/mad-moon-2/computation Still, I am trying to get the sound to have a bit more strength to it. I want it to sound a bit closer to a distant metallic sound, or at least a bit more distinct (sharper maybe?). I guess I just want to get more out of this sound. I messed with the example you provided and got this: The third note in the sequence was on a separate channel, since I don't know how to assign frequency or other things to keys. It makes more of a brushing sound than the tapping sound of the first one, since all I really did was change the decay stage on the amp. So, what can I do to improve these further? I tried replicating them in Oatmeal, but I don't really understand Oatmeal so well.
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# ? May 15, 2013 18:11 |
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Flipperwaldt posted:In what way does FL Studio seem a good candidate to be handled with a touch interface to you? FL Studio 11 has a new performance mode designed for multi-touch controls, which I'm assuming was designed with current-gen Windows 8 tablets in mind.
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# ? May 15, 2013 18:58 |
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Potentially stupid question but how come some finished commercial songs will clip in Ableton?
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# ? May 15, 2013 19:20 |
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All Else Failed posted:Wait... I was agreeing with you... Any negative emotion in that post didn't have you as the intended recipient. Sorry if that wasn't clear; I shouldn't post when I've got to be somewhere else in five minutes. I never assumed we disagreed about the core concepts. EDIT_2: Sorry if this still sounds dickish. I hope we're cool. Thanks for the kind words, by the way. I am the M00N posted:I gave it a go and I am (mostly) happy with the results I got. Oatmeal only started to make sense to me after installing one of the Limeflavour Tron skins that reorganised the buttons in clear groups. freudorbison posted:FL Studio 11 has a new performance mode designed for multi-touch controls, which I'm assuming was designed with current-gen Windows 8 tablets in mind. EDIT_1: Thoogsby posted:Potentially stupid question but how come some finished commercial songs will clip in Ableton? It's also possible that the source of the songs has encoded mp3s that were normalized to 0dB, which can result in clipping during decoding. You might not necessarily hear it during normal playback, but it will trigger the clip indicator. Flipperwaldt fucked around with this message at 21:26 on May 15, 2013 |
# ? May 15, 2013 19:31 |
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Thoogsby, look ^up^ for my edit if you missed it.I am the M00N posted:Still, I am trying to get the sound to have a bit more strength to it. I want it to sound a bit closer to a distant metallic sound, or at least a bit more distinct (sharper maybe?). In the mean time, play with the attack phase of the filter envelope, to vary the tonality of the initial 'tick' of the sound. This has a subtle influence on the reverb as well. I am the M00N posted:The third note in the sequence was on a separate channel, since I don't know how to assign frequency or other things to keys. It makes more of a brushing sound than the tapping sound of the first one, since all I really did was change the decay stage on the amp. If you want to vary the decay rate between notes, the Wheel/MIDI section of Synth1 allows you to map the mod wheel to 'amp D'. If you don't have a midi controller with a mod wheel, you should still be able to enter the modulation events in an automation lane in your DAW. (Modulation = CC#1) The knob between '#1 mod wheel' and 'amp D' decides the range of the effect; turn this up a bit. (edit: I suppose in most DAWs there simply is an automation lane for every parameter of a vsti anyway, so you probably can bypass the mapping it to the modulation wheel entirely) And since you've got the compressor effect already on there; I've found that turning up 'ctl1' gives a bit more oomph. I am the M00N posted:I tried replicating them in Oatmeal, but I don't really understand Oatmeal so well. Main difference is going to be the fact that Oatmeal also has 24dB and a 48dB bandpass filter, whereas Synth1 only has a 12dB one. This makes the filter effect more pronounced in Oatmeal, ie it's going to sound more tonal and less noisy. Flipperwaldt fucked around with this message at 21:30 on May 15, 2013 |
# ? May 15, 2013 21:20 |
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Flipperwaldt posted:Thoogsby, look ^up^ for my edit if you missed it. Gotcha, thanks!
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# ? May 15, 2013 21:41 |
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Decided to upload this edit of a Lykke Li track I've been working on. I've listened to it so many times in various forms I can't tell if it's good or bad. https://soundcloud.com/winemouth/i-know-places-edit
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# ? May 15, 2013 23:44 |
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I didn't know whether to post this here or the dumb music question thread. I used to record a little on my old computer. I would record my synths and samples directly into my computer and manually move around the .wavs to get everything arranged. I even did this with the drums, where I would just sample a drum hit, and then copy and paste each individual drum hit into a track. I'm going to be setting up Cubase on my current computer and start recording stuff again, and want to learn how to actually program drums in a non rear end backwards way. Where is a good place to start with software drums?
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# ? May 16, 2013 13:32 |
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Originally posted this in the 'How to make a particular sound' thread but it might actually be more appropriate here, as it's less a 'particular sound' and more 'help me understand FM synthesis'.Poizen Jam posted:So, while I know all the theory of FM synthesis and know all the techno-jargon surrounding it, I remain terrible at it so I must enlist help. Particularly, I want to know how to replicate two rather common sounds in an FM Synthesizer. So yeah, I know HOW FM works. I know the principles behind it and RM and how OSC's affect one another. I can make really simple sounds, sure, but I still don't understand how to use FM to achieve those metallic twangy sounds that the Genesis was so famous for.
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# ? May 16, 2013 15:35 |
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Poizen Jam posted:So yeah, I know HOW FM works. I know the principles behind it and RM and how OSC's affect one another. I can make really simple sounds, sure, but I still don't understand how to use FM to achieve those metallic twangy sounds that the Genesis was so famous for. Here's a zip file to the FM patch data from thousands of Genesis songs. They're in .OPM format, which you can import into VOPM, a free VST emulation of the 4 operator YM2151 chip which the Genesis uses. Unfortunately patch import doesn't work on the Mac version of VOPM, and the plugin's UI isn't very good. A better solution is probably to use this TXCONVERT script, which converts the .OPM files into DX7 .SYX (sysex) that can be imported into FM8. EDIT: Here are some Sonic 2 sounds pre-converted if you just want something to look at: http://discolingua.com/sonic2_dx7.zip vvv yeah, that basic metallic sound is one of the easiest things to do with FM h_double fucked around with this message at 18:44 on May 16, 2013 |
# ? May 16, 2013 18:20 |
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Also FM metallic tang is "use an envelope to sweep the frequency of the modulator" 90 percent of the time.
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# ? May 16, 2013 18:30 |
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Flipperwaldt posted:Lots of stuff Sweet Jesus, I did it! Thank you so much! I finally have the sound I wanted all along. You are freaking awesome, where did you learn this stuff? The Skeleton King fucked around with this message at 19:11 on May 16, 2013 |
# ? May 16, 2013 18:43 |
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h_double posted:Here's a zip file to the FM patch data from thousands of Genesis songs. Holy crap thanks for this. I have VOPM and FM8, but find VOPM to be a pain to work with (Not to mention compatibility issues with MAC). I like visual feedback and the strictly minimalist style of VOPM was a little hard for me to grasp while still getting used to FM synthesis. I do have the preset pack you posted, but had no idea I could convert it to FM8. FM8 is much easier to work with and grasp visually in my experience. And thanks Forums Terrorist for that, that helps a lot.
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# ? May 16, 2013 20:24 |
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I am the M00N posted:where did you learn this stuff? I guess, if I had to give a tip you could do something with, I had a minimalist period for a while (plugin wise) and squeezing every last bit out of a feature limited synth like ProtoPSG taught me a lot about virtual analog synths. It helped me wrap my brain around the core concept without getting distracted by thousands of modulation options, fancy filters and effects, arpeggiators and billions of neato presets. And while trying to reach a specific goal is probably very productive, just loving around aimlessly can lead you to places you didn't know you wanted te be. Twist some knobs until you get what they're for and what they do to the sound. I've closed more projects without saving than with, at this point. Not because nothing interesting came of it, but because getting there was all I cared for. I've read the occasional book on sound related subjects, but definitely the most stuff just seeped into my brain while messing around over the last, poo poo, twenty years or so. Or more if you count making BASIC go beep. I've gone through years of my life where I couldn't enjoy listening to music anymore because I was constantly analyzing it and breaking it apart. That's a level of obsession I can't recommend. I remember when I was a little kid, I was very impressed by the scene in Ferris Bueller's Day Off where he had a keyboard that made sick noises. I remember my father telling me about samplers and how you'd be able to play a symphony of farts with them. I guess that's basically what I've strived for all these years I don't know why I'm telling you all this or what the moral of the story is. I'm probably trying to communicate why I can't just point you to the-all-encompassing-youtube-tutorial-that-made-it-click-for-me or whatever.
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# ? May 17, 2013 00:40 |
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# ? Jun 3, 2024 16:49 |
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Flipperwaldt posted:I remember when I was a little kid, I was very impressed by the scene in Ferris Bueller's Day Off where he had a keyboard that made sick noises. I remember my father telling me about samplers and how you'd be able to play a symphony of farts with them. I guess that's basically what I've strived for all these years When I was a little kid, I used to get a piece of cardboard and draw these big panels full of knobs and switches and readouts. I thought I was playing spaceships, but deep down inside I knew what was up.
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# ? May 17, 2013 01:22 |