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Scyron posted:I managed to do a 2033 RHC with the shambler + bayonet over the autoshotty since it felt right.
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# ? May 22, 2013 12:52 |
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# ? Jun 5, 2024 03:55 |
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The part before you get on the fisherman's boat was awful.
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# ? May 22, 2013 13:30 |
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I just noticed that Metro 2033 (the book) is available for free under the DLC section on Steam on Metro: Last Light's page. This is after I bought the book a few days ago... Ah well, more money for Dmitry (maybe), I guess. E: It seems to be better edited than the English Kindle version. I might put this on my Kindle instead.
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# ? May 22, 2013 13:35 |
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PureRok posted:E: It seems to be better edited than the English Kindle version. I might put this on my Kindle instead.
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# ? May 22, 2013 13:42 |
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Feeble posted:What? Seriously? The awful editing in the original release was one of the few things I could criticize about it. It'd be nice to see an updated version. Yep, here's a comparison of the two on the first page:
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# ? May 22, 2013 13:50 |
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There was a lot of talk about quad barreled shotguns but I'm in Quarantine and have yet to find anything of that kind, or NVG's. Are they both very late game items or did I walk past them? I explored most places except for the Swamp because gently caress those respawning rear end in a top hat crabs.
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# ? May 22, 2013 15:32 |
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You can buy the quad barrel upgrade for the Duplet at a vendor, or find them in a few spots (I don't know where).
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# ? May 22, 2013 15:35 |
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DLC officially detailed:Deep Silver Community Manager posted:"Artyom’s story may have been concluded in Metro: Last Light, but there are other characters with stories to tell, some familiar locations that fans of the Metro series wanted to revisit, and some new challenges that 4A wanted to explore," said Andrew Prokhorov, Creative Director at 4A Games. "Since completing the game we have been working on these new stories and hope to release them throughout the summer."
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# ? May 22, 2013 15:41 |
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PureRok posted:Yep, here's a comparison of the two on the first page: Well they still have every instance of "assault rifle" translated as " machine gun." That annoys my inner pedantic gun nut > Other than that I don't really see much difference. Did they alter the translation noticeably? Leb posted:DLC
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# ? May 22, 2013 16:17 |
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(Endgame spoilers) So, uhh, how did the Dark Ones get into D6? It always seemed kinda weird how they just stared at the missiles during the first vision, so perhaps they teleported or something?. Also, what's the deal with Artyom as a kid and the Dark One saving him from mutants? I thought he just opened the door to VDNKh and ran away after hearing a noise but apparently there's more to it
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# ? May 22, 2013 16:18 |
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KaneTW posted:Also, what's the deal with Artyom as a kid and the Dark One saving him from mutants? I thought he just opened the door to VDNKh and ran away after hearing a noise but apparently there's more to it
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# ? May 22, 2013 16:53 |
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Yeah, that's my theory too. I take it Khan appeared at the beginning of the game using the River of Fate, considering the "how did you get here" and all I'm kinda hoping the sequel will use the good ending as basis because it was already really depressing having to deal with 2033's bad ending being canon. Then again, it makes you want to redeem yourself in Last Light.
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# ? May 22, 2013 17:33 |
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KaneTW posted:(Endgame spoilers) So, uhh, how did the Dark Ones get into D6? It always seemed kinda weird how they just stared at the missiles during the first vision, so perhaps they teleported or something?. I always figured it was just that since they could move on the surface completely unmolested the original group at the botanical gardens split into two with the others heading out and eventually finding an above ground entrance to D6, settling into hibernation or something like it behind some huge gently caress-off door inside. Then some time later (no idea how long, months, maybe a few years?) Artyom and the Order go in there for the first time, kill off the biomass and then launch missiles at the original botanical garden group. After that the Order moved into D6 completely, fortifying it and beginning to explore it's chambers. I think there's a few lines of dialogue you hear in D6 in the beginning where two soldiers are talking about how they found huge radiation or chemical weapon leaks behind some of the doors, something like that. That would help explain why they never found the Dark One's hiding space, they were erring on the side of caution and taking the D6 exploration much more slowly or possibly even stopping it entirely for the time being. Maybe the Dark Ones slept through all of the Order's actions or maybe they could sense on some level that if they were to wake up and move out they'd be slaughtered by the hostile Order or at the very least take huge loses before they could start to communicate. Then, either the child Dark One's arrival at their hibernation place, or the fact that the Red Line's incursion was thinning out the order, making them desperate and occupying their attention (the order's), meant that the Dark Ones could wake up, move out and save the day without being slaughtered en masse. This would help to explain why the Garden Dark one's just stood there. As a species they seem to be very big on acting for the Greater Good. Perhaps they figured that since they had a second population hidden away somewhere safe letting themselves be wiped out would be better since if they escaped and were spotted it would probably lead the the Order going out of their way to hunt them down, possibly even to such an extent that they would look under their own noses and find the one's hidden away in D6. If the Order thinks they all died at the Gardens then "hey, no reason to look for more of them right? Now hand me that Borscht, Ulman." I think some of the Child Dark one's dialogue concerning the Dark One's in D6 sort of implies that they aren't the same ones from the botanical gardens and he does seem to believe that all the Dark One's there were wiped out so that gives my theory at least a little bit of credibility but like I said at the start this is all speculation on my part. InequalityGodzilla fucked around with this message at 17:45 on May 22, 2013 |
# ? May 22, 2013 17:39 |
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So I've just completely given up on this game. I just can't stand the ridiculous amount of non-interactive situations where Artyom gets shoved around like it's a rail shooter. I want to play the game, not watch in unfold while being able to do jack all about anything. The last straw was in Venice when you hear Artyom described as a badass Ranger who's an amazing shot, then right afterwards he barrels through a closed door like an idiot and gets a revolver shoved in his face by Pavel hiding in the corner. I have absolutely no military training whatsoever and even I know you don't do that while chasing a target for specifically that goddamn reason. tl;dr: MY IMMERSION!!
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# ? May 22, 2013 17:47 |
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E: ^^ I think Artyom always was pretty clumsy. Yeah, at the beginning you hear soldiers talking about how some doors in D6 are sealed or even seem shut from the inside, and that the radiation there is hot enough to cook an egg. And I'm pretty sure that the little Dark One woke the hibernating Dark Ones up, since he says so when you get the vision after the Garden level
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# ? May 22, 2013 17:49 |
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KaneTW posted:The part before you get on the fisherman's boat was awful. I ended up finishing it on the opposite side, above the bell that you ring, because otherwise I couldn't make it to the boat before dying. Also: Upgraded Tihar is the best gun.
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# ? May 22, 2013 17:53 |
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I wish I had the Saiga with extended mag for that section. Duplet reload time is the worst.
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# ? May 22, 2013 18:54 |
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KaneTW posted:I wish I had the Saiga with extended mag for that section. Duplet reload time is the worst. Yeah I had to go short bursts of RPK there, kept getting hit while reloading the duplet. Had found the quad barrel, but the volume there is such that you can't keep up without getting hit.
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# ? May 22, 2013 19:12 |
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The quartet would be a more useful gun if you could fire each barrel individually. As it is, you mostly end up wasting an extra shell each time you fire.
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# ? May 22, 2013 20:46 |
KaneTW posted:The part before you get on the fisherman's boat was awful. All of the "press button, defeat incoming mutant horde!!" sections are utterly terrible and really lazy. They're easily my least favorite part of the game. PureRok posted:Yep, here's a comparison of the two on the first page: This would be fantastic for my Kindle but I really don't like the way my kindle handles PDFs. I wonder if there's a kindle formatted version somewhere.
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# ? May 22, 2013 20:57 |
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Spiders. Man-sized spiders. I'm fine with those small ones scurrying around but not the big ones. My extreme arachnophobia says "nope".
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# ? May 22, 2013 21:03 |
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Feeble posted:Well they still have every instance of "assault rifle" translated as " machine gun." That annoys my inner pedantic gun nut > The translation seems the same. I was mostly pointing out how they don't have multiple character's dialogue on the same line anymore. Take from the example I posted above: Kindle Version posted:'Nope, no one came forward. No response, they just ran off.' 'You idiot!...' Free PDF Version posted:'Nope, no one came forward. No response, they just ran off.' That's most important change for me. It makes reading it a lot smoother, instead of having to slow down to make sure you don't suddenly start someone else's dialogue. Sankis posted:This would be fantastic for my Kindle but I really don't like the way my kindle handles PDFs. I wonder if there's a kindle formatted version somewhere.
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# ? May 22, 2013 21:15 |
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Leb posted:The quartet would be a more useful gun if you could fire each barrel individually. As it is, you mostly end up wasting an extra shell each time you fire. Yeah this is really what I was hoping for when I picked it up, and was very disappointed to discover this was not the case. Because honestly, what am I going to shoot 4 shells into at the same time?
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# ? May 22, 2013 21:23 |
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Esroc posted:The last straw was in Venice when you hear Artyom described as a badass Ranger who's an amazing shot.[/spoiler] able to stumble into doing badass things. beyonder posted:Spiders. Man-sized spiders. *shiver* Those things are EVERYWHERE in the game. You've got to imagine that people wake up with those things crawling on the ceiling over their bed like 5 or 6 times a month even in the biggest stations. Dogen posted:Because honestly, what am I going to shoot 4 shells into at the same time? InequalityGodzilla fucked around with this message at 22:19 on May 22, 2013 |
# ? May 22, 2013 22:17 |
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Feeble posted:I always kind of figured Artyom as the kind of Dopey ranger that they let in because he fucks up most of the time but is occasionally able to stumble into doing badass things. You have to remember Artyom was a little child when the bombs fell, which makes him in his early twenties at the absolute oldest, and he's spent almost all of his life living in relatively sheltered safety at a fortified station where the primary economic activity is growing tea. He is literally a random farm kid with no military training whatsoever and very little practical experience, and it's mentioned that they pretty much bypassed all the training new Rangers need to go through and just let him straight into the Order as a reward for finding D6 for them (which some of the Rangers you can overhear are a little resentful about). It's mentioned he is a crack shot and is obviously pretty good at surviving (or really lucky, at least), but he's still basically an inexperienced rookie, so I can sort of live with scenes where he does stupid things and fucks up occasionally.
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# ? May 23, 2013 00:46 |
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Yeah, Arytom's entire qualification for Rangerhood is "luckiest man alive.", and his survival rate is a mix of that, plus his dislike of getting shot. He's a crack shot, and apparently either doesn't understand fear, or is really great at moving forward ( Librarians, Spiders ). Other then that? He's technically a worse Ranger then everyone else in the Order. They are all either ex-Spetznaz, ex-KGB, or ex-Military, they've all been fighting each other/mutants ever since the bombs dropped. The idea is that Arytom will one day be a good Ranger, not that's he's on par with them.
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# ? May 23, 2013 01:02 |
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He's also vicious as hell (even on stealth/no kill runs, those knockout blows are brutal) and has the endurance of a horse. The other stuff can come later. Edit: he's also huge. That part of the endgame when you see him standing up from the back, I couldn't get over how big his hands were. Samfucius fucked around with this message at 01:24 on May 23, 2013 |
# ? May 23, 2013 01:21 |
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Found something darkly funny in the section where you have to save the train of refugees from bandits. Where the bandits have two dudes being held hostage, and one of them says something stupid when he should have kept his mouth shut and gets killed almost immediately, if you move fast enough and manage to save the guy, he does something stupid when he should have gone back and gets killed almost immediately - specifically, he decides to charge the bandit camp, on foot, without waiting for backup first, through a heavily irradiated tunnel.
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# ? May 23, 2013 03:17 |
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Samfucius posted:He's also vicious as hell (even on stealth/no kill runs, those knockout blows are brutal) and has the endurance of a horse. The other stuff can come later. The first time I did the 'Hit E' for nonlethal I stopped and reloaded it to try again because holy poo poo I thought for sure they were dead and I was loving it up somehow. Alternate thread title could easily be Metro: Last Light - Hyper-Realistic Face Smashing Simulator
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# ? May 23, 2013 04:14 |
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Samfucius posted:He's also vicious as hell (even on stealth/no kill runs, those knockout blows are brutal) and has the endurance of a horse. The other stuff can come later. Yeah, the games are pretty consistent about Artyom. He's tough, strong as hell, a crack shot and he can overpower grown men in hand to hand combat, but he's never particularly good at making correct decisions. Not necessarily dumb, but inexperienced.
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# ? May 23, 2013 04:17 |
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Just finished it. Such an enjoyable experience. I have a question, does ranger mode erase all chapter progress? I would hate to erase all of my brothers progress. gently caress games with only one save file. The Metro games and BioShock Infinite are both guilty of this.
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# ? May 23, 2013 04:42 |
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Aloofa posted:Just finished it. Such an enjoyable experience. I have a question, does ranger mode erase all chapter progress? I would hate to erase all of my brothers progress. gently caress games with only one save file. The Metro games and BioShock Infinite are both guilty of this. Couldn't you just use different user accounts?
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# ? May 23, 2013 05:11 |
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You can copy the save files over to a backup folder. There're in your documents folder.
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# ? May 23, 2013 05:14 |
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Mister Bates posted:Couldn't you just use different user accounts? Not if you're on PC.
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# ? May 23, 2013 05:16 |
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Has anyone noticed a bug in Ranger mode where whenever you load the game you start with 2 medkits, no matter what, and lose one every load after? It's kind of a pain in the rear end. e: Oh gently caress enemies will try and gas you out if you go in guns blazing, that's amazing. RBA Starblade fucked around with this message at 05:38 on May 23, 2013 |
# ? May 23, 2013 05:26 |
NovemberMike posted:Yeah, the games are pretty consistent about Artyom. He's tough, strong as hell, a crack shot and he can overpower grown men in hand to hand combat, but he's never particularly good at making correct decisions. Not necessarily dumb, but inexperienced. Yeah, unless Last Light takes place long after Metro 2033 then he's also only like 20 so that would make a lot of sense. I do wish he wasn't a silent protagonist in game, though the assumption that he tells people poo poo during level changes, etc is a nice compromise.
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# ? May 23, 2013 05:27 |
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I cannot believe that I had to watch that dumb lap dance scene.
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# ? May 23, 2013 05:54 |
You didn't. It's optional. I saw that room and immediately left because I knew what it'd be.
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# ? May 23, 2013 05:56 |
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I got roped in and with no direct way of knowing how to end it, I just kept pressing "use" in an attempt to be done with it. Never mind the 400 MGR that were burning a hole in my pocket.
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# ? May 23, 2013 06:00 |
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# ? Jun 5, 2024 03:55 |
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I wish there was an alternate ending based solely on accepting the lap dance, where the last scene of the game suddenly cuts unexplained to artyom dying of heart failure while getting a lap dance and the game just loving ends.
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# ? May 23, 2013 06:37 |