|
Guild bank for people to deposit the cards they get from forever drafting, so that the spergy AH friend can sell some and keep them in the moneys.
|
# ? May 30, 2013 03:50 |
|
|
# ? Jun 8, 2024 09:04 |
|
Fallorn posted:Guild bank for people to deposit the cards they get from forever drafting, so that the spergy AH friend can sell some and keep them in the moneys. I think the best solution would be to tag the card with its owner so they can rip it away from you at a moment's notice. That'd be both efficient and drama-inducing.
|
# ? May 30, 2013 03:52 |
|
signalnoise posted:I think the best solution would be to tag the card with its owner so they can rip it away from you at a moment's notice. That'd be both efficient and drama-inducing. Awoxing into the next drama bomb.
|
# ? May 30, 2013 04:40 |
|
If they promise not to ban anyone who gets director roles in the guild bank and steals it, in for $1000
|
# ? May 30, 2013 08:20 |
|
I'm certain they will ban thieves. I don't think this game is supposed to be that hardcore. Hilarious if they let that sort of thing ride, though.
|
# ? May 30, 2013 09:23 |
|
I really hope they manage to get enough for tablet support: I'd love a good CCG on my kindle fire.
|
# ? May 30, 2013 11:59 |
|
They have at least $88,110 from paypal-pledges, so they've already reached the goal for tablet support.
|
# ? May 30, 2013 12:04 |
|
Tamba posted:They have at least $88,110 from paypal-pledges, so they've already reached the goal for tablet support. Oh right, I got confused by the latest update talking about "Just $40,000 to go for Tablet Support!"
|
# ? May 30, 2013 12:12 |
Blazing Zero posted:I'm certain they will ban thieves. I don't think this game is supposed to be that hardcore. Hilarious if they let that sort of thing ride, though. If it's *possible* to steal from the guild bank, the whole concept is going to be a failure. The only way to do it is going to be with account-flagged cards that revert to the owner the minute Owner leaves guild.
|
|
# ? May 30, 2013 12:40 |
|
Hopefully they have a decent card loaning system. Being able to loan deck X out to your friend for a set period so he can play in an event, then having it automatically returned to you without either party having to do anything would be ideal.
|
# ? May 30, 2013 13:00 |
|
Yeah I hope they have deck sharing as well as card bank personally. Hopefully it's actually really fully featured with various settings like different levels of access for different areas of the bank, permissions per guild rank, etc.. I mean they're touting it as an MMO, give me at least the level of bank customization that EQ2 had. Minus the payment for expanded bank slots of course. So help me if there are over 600 cards at release and tons of equipment but you only have 100 slots in the bank I will be SO DISAPPOINTED.
|
# ? May 30, 2013 13:12 |
|
They went over some of the guild features in one of the articles:quote:We’ll be able to create a guild and share a pool of cards and deck in our Guild Bank just like we do now in real life! I interpreted it as any card sharing will be for in guild only things. When you think about it that makes the most sense... I mean if each guild only needed one set of cards that would have a pretty huge negative effect on the economy for single cards. I still think this is a pretty awesome feature as our guild will more than likely always have a full set to experiment with for people who aren't drafting or buying a ton of packs.
|
# ? May 30, 2013 14:44 |
|
quote:Can Dungeons/Raids/Single Player PVE be repeatedly completed for different or more rewards (experience/PVE cards/Equipment whatever)? Thank god. Energy based F2P-games are the worst.
|
# ? May 30, 2013 14:47 |
|
katkillad2 posted:They went over some of the guild features in one of the articles: Soooo is it deck sharing or card sharing? I mean IRL the way it would work is if the group has one copy of the card, one copy of the card is available to the group. You could in essence check it out of the guild library of cards, and it would be unavailable to anyone else until it's replaced, and we'd keep a log of what everyone actually owns, if we're really meticulous. I don't think this is out of the question for Hex, and I really think they should implement just this kind of system. And the reason for this is they already have individual card tracking for the purpose of double-backs so this shouldn't be a problem.
|
# ? May 30, 2013 14:56 |
|
Tamba posted:Thank god. Energy based F2P-games are the worst.
|
# ? May 30, 2013 15:04 |
|
signalnoise posted:Soooo is it deck sharing or card sharing? I mean IRL the way it would work is if the group has one copy of the card, one copy of the card is available to the group. You could in essence check it out of the guild library of cards, and it would be unavailable to anyone else until it's replaced, and we'd keep a log of what everyone actually owns, if we're really meticulous. It's both, as i understand it. You can share cards, that people can use for whatever. I'd assume you'd no longer be able to use the card you shared and only one person can use it at a time. You can also share a deck, that your guildies can use to play against other guildies only. That seems like it'll be cloned, which would it pretty awesome for testing.
|
# ? May 30, 2013 15:23 |
|
Cynic Jester posted:It's both, as i understand it. You can share cards, that people can use for whatever. I'd assume you'd no longer be able to use the card you shared and only one person can use it at a time. You can also share a deck, that your guildies can use to play against other guildies only. That seems like it'll be cloned, which would it pretty awesome for testing. That'd be great, I hope that's the case
|
# ? May 30, 2013 15:39 |
|
I'd imagine that you can't permanently take cards or decks out of the guild bank unless you were the one who put it in. At least I hope so. I'd love to see a guild shoebox where you toss in crap you don't care about for any member to take and own. Maybe multiple shoeboxes with fancy access levels.
|
# ? May 30, 2013 15:40 |
|
That actually sounds pretty cool. A guild of tournament junkies could keep a copy of every competitive deck in the bank for playtesting, eliminating the need to hunt down that one guy who happens to have the deck you want to test against.
|
# ? May 30, 2013 15:42 |
|
katkillad2 posted:They went over some of the guild features in one of the articles: This was my read as well. I think you'd actually need to give the cards to someone for them to use in non-guild games. It makes no sense to just let everyone use one copy. The idea is that you can do your testing in guild then when you decide on your decks, people can buy just the singles they need. I'm sure the banks will also be set up so that some cards can be taken permanently - giving commons and uncommons to newer members, etc.
|
# ? May 30, 2013 17:53 |
|
Crypto response to my question about how guild bank will work:quote:It is undecided how much a player can share with their guild at this time. It will likely be decks and then some things you donate to the guild bank (which you would not retain control of). Ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh I guess since it's going to legit be with my friends
|
# ? May 30, 2013 17:53 |
|
Yeah, I'm not entirely comfortable with putting a deck up for loan if someone who borrows it would have complete control over what happens to those cards. I'd need some kind of guarantee that I won't get shafted. On a related note, do we know if there will be trading? Will all card transactions have to be through the Auction House and the Guild Bank?
|
# ? May 30, 2013 17:58 |
signalnoise posted:Crypto response to my question about how guild bank will work: Eh, is that "Decks (which you retain control of) and cards donated to guild bank (which you do not retain control of)" or "Decks and cards donated to guild back, neither of which you retain control of" Subordinate clauses are the bane of clear developer communications.
|
|
# ? May 30, 2013 18:03 |
|
It looks pretty clear to me. Decks are more like deck designs. You submit a deck design (you probably have to have the cards) to the guild bank and guildmates can play with it amongst themselves. Alternatively, you can flat out donate cards, items and miscellaneous crap to the guild bank instead and have no control over it.
|
# ? May 30, 2013 20:18 |
|
Hieronymous Alloy posted:Eh, is that "Decks (which you retain control of) and cards donated to guild bank (which you do not retain control of)" or "Decks and cards donated to guild back, neither of which you retain control of"
|
# ? May 30, 2013 20:33 |
|
Yea that definitely makes the most sense and how I was interpreting it. This card is blowing my mind
|
# ? May 30, 2013 20:44 |
|
e:^What's the Eye of Creation Deck? New Kickstarter update, new stretch goal: quote:At 1.8 million dollars, we're going to hire a famous fantasy writer to create the first HEX novel! That writer has agreed to jump on the project and once the T's are crossed, I's are dotted, we'll be able to announce his or her name. So, soon!
|
# ? May 30, 2013 20:48 |
katkillad2 posted:Yea that definitely makes the most sense and how I was interpreting it. Yeah, I agree, just pointing out that his wording was a little ambiguous. quote:
Hex seems to have a lot of high-power game-ending cards with high logistical costs. Things like this, Trial of Faith, Soul Marble, Sliver of the Immortal Spear, and The Transcended all take a bit of setup but will basically end the game once in play. Seems like they don't want games lasting more than a half hour or so :P
|
|
# ? May 30, 2013 21:26 |
|
katkillad2 posted:Yea that definitely makes the most sense and how I was interpreting it. That's the Hex take on this Magic card. Hitting duplicates is way more powerful though and you get spells
|
# ? May 30, 2013 21:53 |
|
katkillad2 posted:Yea that definitely makes the most sense and how I was interpreting it. It's this card (but slightly better): edit goddammit kingcobweb fucked around with this message at 22:10 on May 30, 2013 |
# ? May 30, 2013 21:53 |
|
Karnegal posted:That's the Hex take on this Magic card. Hitting duplicates is way more powerful though and you get spells I think what he was mentioning was the equipment on it. What is the Eye of Creation deck? If you have that piece of equipment on it, does it just pull from a starter deck or something rather than your own deck? It's strange, either way.
|
# ? May 30, 2013 22:07 |
|
Vincent Valentine posted:I think what he was mentioning was the equipment on it. What is the Eye of Creation deck? If you have that piece of equipment on it, does it just pull from a starter deck or something rather than your own deck? What I want to know is, what does being the Master of Time entail, and can I do it to or is the position only reserved for bugs?
|
# ? May 30, 2013 22:30 |
|
Lone Goat posted:What I want to know is, what does being the Master of Time entail, and can I do it to or is the position only reserved for bugs? I bet master of time is a separate card and this changes it so instead of time bug coming in it brings the other card in.
|
# ? May 30, 2013 22:32 |
|
Fallorn posted:I bet master of time is a separate card and this changes it so instead of time bug coming in it brings the other card in. A card which might not even exist until you equip the knife. That's the magic of a completely digital game. Hopefully the Master of Time has at least four different alternate arts.
|
# ? May 30, 2013 23:07 |
|
Vincent Valentine posted:I think what he was mentioning was the equipment on it. What is the Eye of Creation deck? If you have that piece of equipment on it, does it just pull from a starter deck or something rather than your own deck? I'm not basing this on anything in particular, but I'd assume it's some deck of powerful cards that can only be accessed through that item (the deck can only be accessed that is, not the cards). Also, there was a goon named Time Master who posted some cool stuff in the draw every day thread like 7 years ago. It's probably a reference to him.
|
# ? May 30, 2013 23:20 |
|
Oh man, I want them to make an obvious name knockoff of Floral Spuzzem that has an AI so it actually CAN make decisions on its own.
|
# ? May 31, 2013 01:08 |
|
Crypto made some comments on the KS page and said they weren't going to increase the PP or GK tiers so hopefully everyone here already had the tier you wanted. If not the last day or so would probably be best to keep an eye out as i'm sure there are a ton of people who over pledged judging from their forums.
|
# ? May 31, 2013 01:39 |
|
JerryLee posted:Oh man, I want them to make an obvious name knockoff of Floral Spuzzem that has an AI so it actually CAN make decisions on its own.
|
# ? May 31, 2013 01:59 |
|
CZ posted:we're going to hire a famous fantasy writer to create the first HEX novel! Unrelated: bumped up my backing to King from Squire; the more I see the more I like. As a enormous lore/flavor nerd I'm not entirely sold on Hex's setting or what I've seen of the art styles yet (Magic has a large head start there, plus the "multiverse" thing is kind of cheating as far as setting goes) but it's still better than e.g. Duel of Champions, and the actual game aspects have so much potential... Wonder when the alpha is expected to start - I can't in good conscience put any money into MGTO; dropped the to check it out, and the client is almost as awful as I was expecting.
|
# ? May 31, 2013 02:22 |
|
|
# ? Jun 8, 2024 09:04 |
|
Thanks to a friend of mine sharing information on Hex with me I've now found myself backing my first Kickstarter project. I still remember getting my first MTG decks back in middle school as a present, bringing them to school only to find no one else knew what the hell they were and then within a couple of weeks everyone (and by everyone I mean the totally cool kids) had started to play. I haven't played in years and years but Hex has definitely re-kindled that old TCG itch. I love the idea of tablet support as well and I'm really excited for PvE. I'm cautiously optimistic and keeping my fingers crossed that it will be a lot of fun.
|
# ? May 31, 2013 04:14 |