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vyelkin posted:Hey guys, installing EU3 Chronicles onto a new computer. I assume the 5.2 patch is the latest and greatest and there's no recent beta patch or anything? Correct
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# ? May 31, 2013 22:56 |
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# ? May 29, 2024 09:00 |
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vyelkin posted:Hey guys, installing EU3 Chronicles onto a new computer. I assume the 5.2 patch is the latest and greatest and there's no recent beta patch or anything? Yup, and it is also likely to be the final patch for EUIII so unless a mod you use updates, you should be good till the release of EUIV!
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# ? May 31, 2013 23:02 |
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uPen posted:I'd rather have millions in the bank then happy artisans. Get a job you idiots That million in your bank isn't doing anything for the economy. Build a country good enough to get by on proper taxes.
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# ? May 31, 2013 23:11 |
Who are socialists willing to make a coalition with? I've engineered the USA so that the Socialist Party is the strongest in the upper house but during Presidential elections the Republicans and Populists make a coalition and never cede power to the Socialists.
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# ? May 31, 2013 23:15 |
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Communists. It's all based on colors. Conservatives will group up with reactionaries, liberals with anarcho-liberals, and socialists with communists. Don't be confused by the actual name of the party. If it's colored blue but called the Populist Party, it's still conservative.
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# ? May 31, 2013 23:17 |
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Fister Roboto posted:Communists. It's all based on colors. Conservatives will group up with reactionaries, liberals with anarcho-liberals, and socialists with communists. I believe fascists will collaborate with reactionaries although they will refuse to make any changes to government unless they are in charge making their collaborations kinda useless.
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# ? May 31, 2013 23:22 |
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Raenir Salazar posted:Um, what, no. The GDP per capita between China and Europe didn't really start to really diverge until the Industrial Revolution (and the mass production of cheap textiles in English mills), most certainly not during EU's timeframe. Absolute GDP was higher and peaked as a share of the world's in the 1800's, but they were behind per capita and consistently had higher population growth than economic growth since the Mongol conquest.
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# ? May 31, 2013 23:35 |
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Tulip posted:This was the form of overkill in EU that drove me the most nuts. If i'm looking for a historical example of how EU3's PU-inheritance mechanics work, it'd be Scotland inheriting England. Except that never happens because England Uber Alles just steamrolls over Scotland with tanks or some poo poo and unifies it all by 1450 at the latest. You don't need to have 8 bajillion mechanics kludged together to force a particular result, that's just messy as hell. Counterpoint: the highlanders event that causes Scotland to end up with half of England in every single game. I don't think I've ever seen Great Britain form in Divine wind because the main isle always ends up divided evenly between the two. Not that I don't agree with your point (I do), but England and Scotland are about the worst example you could have picked.
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# ? May 31, 2013 23:36 |
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Kersch posted:Correct DrProsek posted:Yup, and it is also likely to be the final patch for EUIII so unless a mod you use updates, you should be good till the release of EUIV! Thanks guys! Glad to hear it.
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# ? May 31, 2013 23:51 |
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SickZip posted:Absolute GDP was higher and peaked as a share of the world's in the 1800's, but they were behind per capita and consistently had higher population growth than economic growth since the Mongol conquest.
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# ? Jun 1, 2013 00:09 |
Tulip posted:(the Chinese military at that time was awful - The Opium War Through Chinese Eyes is a good set of primary source accounts that constitutes THE single greatest tragicomedy the world has ever seen). It didn't work, but that's a thing the Chinese actually resorted to.
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# ? Jun 1, 2013 00:18 |
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DrProsek posted:I believe fascists will collaborate with reactionaries although they will refuse to make any changes to government unless they are in charge making their collaborations kinda useless. You're thinking of upper house votes, which is different from electoral coalitions. If a liberal party has 40% of the vote, while a conservative party has 39% and a reactionary party has 21%, the conservatives will be elected. I really hope paradox makes the whole ideology thing a little more intuitive in future expansions or V3, because "my people are voting for the liberal party but they're all conservative!" seems to be a pretty big sticking point for a lot of players.
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# ? Jun 1, 2013 00:18 |
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Fister Roboto posted:You're thinking of upper house votes, which is different from electoral coalitions. If a liberal party has 40% of the vote, while a conservative party has 39% and a reactionary party has 21%, the conservatives will be elected. You used to be able to choose whether your nation voted by ideology or issue in Victoria, so I guess it's just issues now.
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# ? Jun 1, 2013 00:21 |
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Fister Roboto posted:You're thinking of upper house votes, which is different from electoral coalitions. If a liberal party has 40% of the vote, while a conservative party has 39% and a reactionary party has 21%, the conservatives will be elected. Oh right, I got a bit ahead of myself there! I was trying to say fascist voters will help elect reactionary parties in election, but they have the problem that when it comes to the upper house, those fascists will never help you do any reform even if it's political regression reforms the reactionaries want. Although I now also recall that your upper house composition has gently caress all to do with how you determine the ruling party. I have gotten fascists elected despite making up around 10% of the upper house. I would love for an expansion of nothing but political parties and politics. More involvement with pushing people to vote certain ways, give Anarcho-Liberals their own flag type (they already have their own government type, I want to see cool anarchist flags ), make it more clear why it is my people are all voting a certain way, etc.
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# ? Jun 1, 2013 00:48 |
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SickZip posted:Absolute GDP was higher and peaked as a share of the world's in the 1800's, but they were behind per capita and consistently had higher population growth than economic growth since the Mongol conquest. Can you provide numbers? Googling puts Portugal's GDPPC at 100$ at 1500, China's at 500$; the point is GDPPC is a relative figure; in Paul Kennedy's Rise and Fall of the Great Powers he only lists the Ming getting decisively behind in the 19th century in per capita terms.
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# ? Jun 1, 2013 00:53 |
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Jabarto posted:Counterpoint: the highlanders event that causes Scotland to end up with half of England in every single game. I don't think I've ever seen Great Britain form in Divine wind because the main isle always ends up divided evenly between the two. I've never seen that event fire. I'm being completely serious that unless i'm doing some very, very active interference in England (i.e. Ottoman blockading the Thames), England storms Scotland and annexes it all as fairly close to their opening move. 1450 is a relatively late date for the UK to form via conquest in my games. But i also never play European powers so i'm never hurting them (if i'm playing a middle eastern state i tend to wind up in a war with France and England at the same time, which shreds any possibility of the Scottish-French relationship slowing down the English). This is pretty anecdotal i guess but it's what i've got to work with. Eiba posted:The best bit was when the Chinese, utterly desperate to do something to those drat British gunships, trained monkeys strapped with explosives to try and take them out. This is actually 3rd place at best for me, maybe 4th. 1st for me is without a doubt the goddamn paperwork war that nearly got half the generals executed for fraud, 2nd is whole battalions going into combat unarmed due to translation errors. It competes with the casualty reporting system the Chinese used (honor system AND you get rewarded for kill reports). Oh also don't forget that Lin Zexu thought the British wouldn't go to war with the Chinese because the British needed Chinese rhubarb so badly that they would die of constipation if trade stopped. Oh also those monkeys are like the most meticulously recorded part of the entire goddamn war. We may not know even what language half the troops spoke but we know exactly where every single one of those monkeys was from the day they entered the military to the day they died. Seriously it's the craziest goddamn poo poo.
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# ? Jun 1, 2013 00:55 |
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At the risk of sounding like a huge ignoramus: How do you even get figures for GDP for a country before, like, the 19th century anyway? I imagine it must be a huge amount of basically guesswork.
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# ? Jun 1, 2013 00:56 |
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DrSunshine posted:At the risk of sounding like a huge ignoramus: How do you even get figures for GDP for a country before, like, the 19th century anyway? I imagine it must be a huge amount of basically guesswork.
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# ? Jun 1, 2013 01:10 |
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DrSunshine posted:At the risk of sounding like a huge ignoramus: How do you even get figures for GDP for a country before, like, the 19th century anyway? I imagine it must be a huge amount of basically guesswork. In that most of modern statistics can be considered "guess work" when you get down to brass tacks, sorta?
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# ? Jun 1, 2013 01:23 |
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Raenir Salazar posted:In that most of modern statistics can be considered "guess work" when you get down to brass tacks, sorta? See Exhibit: 1 (Macroeconomics).
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# ? Jun 1, 2013 01:38 |
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Raenir Salazar posted:Can you provide numbers? Googling puts Portugal's GDPPC at 100$ at 1500, China's at 500$; the point is GDPPC is a relative figure; in Paul Kennedy's Rise and Fall of the Great Powers he only lists the Ming getting decisively behind in the 19th century in per capita terms. China, Europe, and the Great Divergence by Broadberry, Guan, and Daokui estimates Great Britains GDP per capita at $1114 and China's at $906 in 1500 (1990 dollars). Angus Maddison in Contours of the World Economy puts the UK at $714 and China $600. Are you sure he wasn't talking about total GDP?
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# ? Jun 1, 2013 01:59 |
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Tulip posted:This is actually 3rd place at best for me, maybe 4th. 1st for me is without a doubt the goddamn paperwork war that nearly got half the generals executed for fraud, 2nd is whole battalions going into combat unarmed due to translation errors. It competes with the casualty reporting system the Chinese used (honor system AND you get rewarded for kill reports). Oh also don't forget that Lin Zexu thought the British wouldn't go to war with the Chinese because the British needed Chinese rhubarb so badly that they would die of constipation if trade stopped. I'm definitely gonna have to read this book
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# ? Jun 1, 2013 02:18 |
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Tulip posted:This is actually 3rd place at best for me, maybe 4th. 1st for me is without a doubt the goddamn paperwork war that nearly got half the generals executed for fraud, 2nd is whole battalions going into combat unarmed due to translation errors. It competes with the casualty reporting system the Chinese used (honor system AND you get rewarded for kill reports). Oh also don't forget that Lin Zexu thought the British wouldn't go to war with the Chinese because the British needed Chinese rhubarb so badly that they would die of constipation if trade stopped. I knew they had gotten curbstomped, but that sounds more like a comedy of errors than an actual war.
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# ? Jun 1, 2013 03:38 |
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DrProsek posted:Although I now also recall that your upper house composition has gently caress all to do with how you determine the ruling party. I have gotten fascists elected despite making up around 10% of the upper house. It does, but only indirectly. Liberal POPs will tend to prefer liberal party platforms (like laissez-faire or full citizenship), and so they'll vote for parties that hold those platforms, which generally tend to be liberal parties. It's still a very tenuous connection though.
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# ? Jun 1, 2013 06:27 |
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I don't know if this was linked yet but this destructoid article on EU4's multiplayer, is great. http://www.destructoid.com/europa-universalis-iv-rule-britannia--254841.phtml
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# ? Jun 1, 2013 08:47 |
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Shroud posted:See Exhibit: 1 (Macroeconomics). Come to think of it, making an macroeconomic model that is rigorous and historically plausible is probably really hard. Victoria 2's ambition is set pretty high when you consider the fact the economists today are still fighting over principles of macroeconomics.
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# ? Jun 1, 2013 09:57 |
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Tulip posted:This is actually 3rd place at best for me, maybe 4th. 1st for me is without a doubt the goddamn paperwork war that nearly got half the generals executed for fraud, 2nd is whole battalions going into combat unarmed due to translation errors. It competes with the casualty reporting system the Chinese used (honor system AND you get rewarded for kill reports). Oh also don't forget that Lin Zexu thought the British wouldn't go to war with the Chinese because the British needed Chinese rhubarb so badly that they would die of constipation if trade stopped. If the Chinese military at the time was this incompetent... I would love to see a tragicomedy about just how awful they were at fighting during this time. It sounds like it would make amazing monty python-like skits.
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# ? Jun 1, 2013 10:23 |
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Zip posted:I don't know if this was linked yet but this destructoid article on EU4's multiplayer, is great. PCgamesn also has a two-parter on it: http://www.pcgamesn.com/not-here-make-friends-day-stockholm-paradox-interactive http://www.pcgamesn.com/not-here-make-friends-part-2-europa-universalis-iv-20-people
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# ? Jun 1, 2013 10:48 |
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Perhaps the screenshots were just chosen that way, but I'm very impressed with the variety of unit sprites just on show.
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# ? Jun 1, 2013 10:59 |
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Zip posted:I don't know if this was linked yet but this destructoid article on EU4's multiplayer, is great. Ugh, I wish summer was over already, this game's going to be so good. I notice everyone's just flying off to war with everyone else all the time, does that mean that Casus Bellis still work like they do in EU3, where you can declare war on anyone and CBs just keep the infamy cost down? Because I like that system a lot more than Vic2 or CK2's system of needing a CB before you go to war (though I do think that system works great for those games in particular). edit: ah, poo poo, just read this in the RPS article: "To take lands, a ruler must have a reason for doing so (casus belli) – historical, cultural, personal, diplomatic, religious or forged." So much for constant naked aggresion. Punished Chuck fucked around with this message at 13:47 on Jun 1, 2013 |
# ? Jun 1, 2013 13:16 |
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Looks like RPS has an article on the same game. http://www.rockpapershotgun.com/2013/05/31/the-end-of-days-europa-universalis-iv-diary-part-one/
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# ? Jun 1, 2013 13:31 |
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WeaponGradeSadness posted:edit: ah, poo poo, just read this in the RPS article: "To take lands, a ruler must have a reason for doing so (casus belli) – historical, cultural, personal, diplomatic, religious or forged." So much for constant naked aggresion. This is great news, it will hopefully mean no more Bohemia in Siberia.
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# ? Jun 1, 2013 13:52 |
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Does anyone know a Vicky2 mod that randomizes RGOs?
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# ? Jun 1, 2013 13:55 |
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Darkrenown posted:PCgamesn also has a two-parter on it: “If Activision is Bieber,” [Jorjani] tells me, “we're Motörhead.” The Something Awful Forums > Discussion > Games > Paradox Grand Strategy: We're the Ace of Spades Riso fucked around with this message at 14:30 on Jun 1, 2013 |
# ? Jun 1, 2013 14:27 |
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lullelulle posted:This is great news, it will hopefully mean no more Bohemia in Siberia. But how much hard will it become to create such beauties?
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# ? Jun 1, 2013 14:42 |
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Korea really just wanted to see the world.
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# ? Jun 1, 2013 14:45 |
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NihilCredo posted:But how much hard will it become to create such beauties? I have no idea if you did that or not, but whoever is responsible for this has won at EU3. I don't think I can even boot the game anymore, knowing that my effort will be but a shadow.
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# ? Jun 1, 2013 17:19 |
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What it's REALLY missing is Korea snaking across the Bering Strait all the way down to Patagonia.
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# ? Jun 1, 2013 17:22 |
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EUIII.jpg. It's actually impressive if he did that without cheating.
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# ? Jun 1, 2013 17:23 |
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# ? May 29, 2024 09:00 |
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Were there any EU4 DDs that talked about how CBs are going to be manufactured? I've only kept in marginal touch with EU4 news, but the latest Three Moves Ahead episode made me really excited about how there's going to be multiple missions you can select from, Overextension, and how the Power Points system sounds like it'll let the player take lots of deliberate actions instead of waiting for bars to tick up.
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# ? Jun 1, 2013 17:26 |