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Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Jerkface posted:

Does anyone know why Matthew Farrer hasn't written anything more? He did the Enforcer books about Shira Calpurnia and I really like them a lot. He reminds me of a warhammer 40k george rr martin, not in creepyness but in the ability to craft an elaborate world that seems to work. I really like the setting with very real rivalries between police, church, nobles, and navy. I'm only on the second now but the whole rogue trader succession thing is great.

Only other thing I know he wrote was some stuff for one of the Dark Heresy supplements. Incidentally about the Arbites.
But yeah I wish he was writing something more as I really liked the Calpurnia trilogy. Even if the second book was a bit on the weaker side.

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Fried Chicken
Jan 9, 2011

Don't fry me, I'm no chicken!
Does anyone know when the unremembered empire is due out? I don't see it on the bl site, and there is no entry for it on lexicanum. It has to be soon, the anthology after it comes out in a month

Baron Bifford
May 24, 2006
Probation
Can't post for 2 years!

hopterque posted:

That's basically the core theme of 40k, as someone posted above.

The reason why technological advancement is clamped down on super hard by basically the entire Imperium is because it has pretty consistently led to awful chaos things happening. So advancement is ruthlessly suppressed by Mechanicum and the Inquisition and the clergy and everyone because nobody wants some guy trying to invent a better lasgun or a knife or whatever getting corrupted by the chaos gods and say starting a cult and taking over a world and turning into a big pain in the rear end.
Wow. I'd love to read a book on this. Can you recommend a novel or two where this phenomenon is well explained?

Impaired Casing
Jul 1, 2012

We don't make mistakes, just happy little accidents.

Baron Bifford posted:

Wow. I'd love to read a book on this. Can you recommend a novel or two where this phenomenon is well explained?


I don't really know of any book, but there's a great short thing someone wrote up.

quote:

The Mechanicus does NOT have the technology. They haven't been living on some fancy paradise planet since pre-Fall. Mars is an anarchic nightmare shithole the moment you leave the safe zones into the kilometres of labyrinthine corridors beneath it full of rogue machinery, self-aware and malevolent AI from before the Fall, and the daemon programs of the Heresy. EVERYTHING in the databases is hosed. The databases are fragmented over the entire surface to the extent that it would be impossible to see one tenth of the total files in the ludicrously extended life of a Magos even assuming that they are completely safe to visit. And they are not.

The files have been corrupted into madness by the Fall, and the unleashing of the most potent informational warfare systems ever to exist to defeat the Iron Men. Nearly all of Mars was rendered uninhabitable, what they live in now is built on the top of the ruins. They send archeotech expeditions in to find poo poo, nearly all of them never come back. The sheer number of rogue war machine running around in there is sufficient to rape the mind. Then came the Heresy, which was not earth-exclusive. Mars as the second most critical planet in the Imperium was the site of fighting nearly as ferocious as on Terra, with Mechanicus loyalists and Hereteks fighting tooth, nail, and mechadendrite everywhere. Ancient machines were unleashed, viruses both normal and daemonic unleashed into all the computer systems. Nearly every single stored record on Mars was rendered unusable, and those that survived are half the time self-aware and don't like you, or daemonic and actively try to kill you.

If you come back with a schematic, it is almost certainly gibberish, and if it isn't, it's probably corrupted into uselessness. If it does come back whole it was probably malevolently hosed with so that instead of a Lasgun power cell it's a loving grenade set to detonate the second you finish building it. Why do you think they want off-world STCs so damned much if they had them all here? The loving Heresy is why. Off-world they only have to contend with the Fall's war and its effects on the machinery plus twenty thousand years of degradation with no maintenance. But at least off-world it'll probably just not work instead of actively seeking to kill you.

Why do you think they seek to placate the Machine Spirit? It's because it exists. The fragments of trillions of self-aware programs, flourishing during the Dark Age of Technology and shattered by Man in his war with the Iron men, imprisoning the few who had not set themselves irrevocably into the machinery, a prison smashed wide open by the Heresy. Everything that can hold programming in the Imperium has a shard of a program in it. EVERYTHING. And you'd better loving please it or it will do everything in its power to make your day poo poo. Sure, if it's a Lasgun it'll just not work or start shooting off rounds by itself, but if you piss off a Land Raider you can say bye-bye to half a continent. They apply these principles to things without spirits by habit, since they're so used to dealing with tanks that if not talked to just right might go rogue and annihilate the Manufactorum before they can be killed.

This is why they do not like ANYONE loving with technology, because it is so rare to find anything that just works it is critical it not be compromised. That, and they do not have the actual knowledge to gently caress with it intelligently, just through experimentation, which inevitably leads to slaughter. Pressing buttons to see what works is fine in a 21st century computer, but it is a very stupid thing to do at the helm of a 410th century starship with the destructive power to end solar systems. The entire knowledge base of humanity was lost. Not forgotten, but outright lost. Everything at all, poof. Nobody knows anything because the Fall hosed everything up and the Heresy double-hosed it. To rebuild the theoretical framework needed to design new technologies that don't kill everyone near them would require starting from the ground up. They don't have the time, they never have, and they never will.

This gets on to the point of war and what it does to technology. Someone will parrot that it makes it go much faster. Yes, it makes practical applications of technology go much faster. It also utterly stops all research on the scientific theories behind those technologies. This means that when war chugs along for a decade or two things get done. It means when it goes on too long you run out of theories to turn into technologies, and then you run out of technologies to apply. You stagnate. When you have been fighting in a war for survival in a drastically overextended empire, this is what happens. You are desperate for any extra materiel that can possibly be produced. Half your entire loving military might went rogue, smashed the half that stayed, leaving you with the tattered shreds of a war machine to keep hold of an empire that was reaching straining point with an army far larger. There is no time for the sort of applied research programs that took Man twenty five thousand years to develop, in a time of unprecedented growth and prosperity.

This is also why the Adeptus Mechanicus insists on cargo cultism. It's because when you are dealing with things you barely understand because everything you knew about them was destroyed it is the safest and most reliable option. The rituals do not exists for mysticism, they exist because they are the most practical means of building, repairing and maintaining the equipment they have with the knowledge surviving. You don't understand why pressing that button makes it go, because the manual tried to take over your brain and the copies are all unreadable and the research base that would let you reverse-engineer it does not exist and cannot be built.

Why are the Tau doing so well with their technology? Because they had peace. Eight thousand years unmolested by any enemy and they were helped the entire time by the most advanced biological race in the galaxy. Give the Imperium eight thousand years of peace and I can guarantee you it will be harder than it was during the Great Crusade.

Since some still don't get the idea, try this:

Build a library, fill it with all human knowledge. You take it elsewhere when you need a book from it, but the book is only a simplified copy. You don't understand the real book, and you don't need to. Nobody takes the real books anywhere because why would you, when there's a whole library there?

Now that library goes rogue and the maintenance machinery starts killing everyone any-loving-where near it. Where the gently caress did they all come from, you swear to god there weren't this many, and there weren't because they're using the library's information to fight their war. The government fights a battle that destroys the planet against these robots and tears apart the library to stop them using it, only to be destroyed in the process. The library is leveled, cast into flames, every book burned and every computer virus-laden.

Then comes a man who worked there. He talks to the few surviving library workers, assembles their information, and starts rebuilding a city around the library and expanding it as the librarians find little scraps of paper and fragmented bits of files that stuck together just right read something. They rebuild a library from scrap on the ashes of the old. It isn't a shadow on the glory of the old, but it is all they have.

Then the city turns on itself, kills its master, and the librarians turn to rage. Half of them kill the other half and destroy the remnants of the library because where they're going they won't need science. Everything burns, and the city is left to a scattered few survivors, walls open to the world, with the hungry predators circling.

The Adeptus Mechanicus is the sole surviving librarian, desperately scrabbling through the ashes of paper and splinters of hard drives for anything to help him and the city he needs to survive just a second longer.

The Imperium isn't grim because things suck by choice and could be fine if a sensible person came along. That sensible person wouldn't survive fifty seconds of the reality. The Imperium is grim because every single poo poo decision, every single sacrifice, every single death, every single man woman and child suffering a poo poo life in the worst conditions imaginable, is the absolute best that can be done. It is a study of the worst happening to everyone and what part of your humanity must be sacrificed today just to stand a chance of survival, and all it asks is whether or not it would have perhaps been better to die.

Got it from http://1d4chan.org/wiki/Adeptus_Mechanicus

hopterque
Mar 9, 2007

     sup

Baron Bifford posted:

Wow. I'd love to read a book on this. Can you recommend a novel or two where this phenomenon is well explained?

I don't know how else to explain this but it is literally the core theme of every 40K story. Someone with good intentions found something he shouldn't have and chaos shows up and cackles maniacally and suddenly you get the horus heresy.


It's not explained explicitly anywhere that I can think of because it's what the entire setting is based on, knowledge being so incredibly dangerous that what is known is closely guarded and what isn't known is not worth risking.


The Horus Heresy happens because the Emperor has secrets so dangerous that he can't even tell the Primarchs about it, the fall of Mars happens because the Mechanicum (at Horus' bidding) decides to poke around with some of the emperor's other buried secrets, and it goes on and on and on.



So basically just start reading some 40k books!

Alchenar
Apr 9, 2008

Also the whole thing is built on a bunch of hyperactive nerds and goths putting together an 'awesome' picture of a heavy metal future.

The story isn't supposed to be a deep introspective into the nature of humanity and knowledge. It's supposed to sell overpriced little plastic figurines. It does what it does, and over the years people have added flesh here and there until a unique and compelling setting has formed which is nevertheless broad enough for anything to be possible. But 40k is not deep. To write the words 'well explained phenomena' in relation to Warhammer you basically have to have completely misunderstood absolutely everything.

Alchenar fucked around with this message at 00:15 on Jun 3, 2013

Mechafunkzilla
Sep 11, 2006

If you want a vision of the future...
Yeah...the cool part of 40k to me has always been the stories that take place within this batshit crazy world that has been cobbled together from three decades of shameless riffing on established sci-fi properties. Not, like, figuring out what the "truth" is about the various elements of the setting. Generally speaking, that stuff is all mutable depending on the narrative needs of a given story.

Baron Bifford
May 24, 2006
Probation
Can't post for 2 years!
I love this summary except for the last bit. The Imperium does all this sacrifice and brutality because it is often the best thing they can think of. The 41st Millenium is a dark age, a time of great unenlightment. The rulers are corrupt, callous, and stupid. Contrast human strategies with the Eldar and the Tau, who are far more creative.

Fellblade
Apr 28, 2009

Baron Bifford posted:

I love this summary except for the last bit. The Imperium does all this sacrifice and brutality because it is often the best thing they can think of. The 41st Millenium is a dark age, a time of great unenlightment. The rulers are corrupt, callous, and stupid. Contrast human strategies with the Eldar and the Tau, who are far more creative.

This is why 40k is good, because you are both right.

OXBALLS DOT COM
Sep 11, 2005

by FactsAreUseless
Young Orc

Mechafunkzilla posted:

Yeah...the cool part of 40k to me has always been the stories that take place within this batshit crazy world that has been cobbled together from three decades of shameless riffing on established sci-fi properties. Not, like, figuring out what the "truth" is about the various elements of the setting. Generally speaking, that stuff is all mutable depending on the narrative needs of a given story.

40k really is an example of game settings done right. There's room for a huge diversity of stories and settings but there's also strong core themes to give structure to the whole enterprise. Tonally, you're free to do anything from out-and-out comedy to to lovecraftian horror story to fairly serious military sci-fi before in the next book looping back to ridiculous deadpan gothic dystopian satire without missing a beat. There's multiple strong in-game mechanisms for explaining away game changes and inconsistencies that actively support the core themes - e.g., time-shifting in the warp, massively fragmented record keeping and history, active rewriting of history by repressive governments, tzeenchian superconspiracy, etc., so nobody's overtly bound or weighted down by what's come before when necessary.

Every faction gets to claim that they're the ultimate badasses and has a potential win button, none of them are the "good guys," and each one has enough internal ocnflict and uncertainty that you can dream up a scenario where any one group is fighting with another.

The now widely copied/mocked grimdark aspects are fun because they're a welcome send-up and antidote to the often relentlessly optimistic or credulously militaristic tone of most sci-fi settings or game settings in general. It's too silly to be taken seriously or be actually unpleasant, but it serves to leaven the power-fantasy and militaristic aspects of the setting by injecting a little more complexity.

And, despite all the layers of lore that have accreted over the years, there's usually been only limited indulgence of the nerd fanboy desire for complete certainty and definite explanation and resolutions for every stupid little thing. Like, yeah, you're supposed to feel the frisson of uncertainty and ambiguity as you read - that's how fiction works. You bait the reader along with the promise of resolution and give them a little something at the end to resolve the narrative. But getting perfect, infallible answers for every little thing isn't storytelling, it's pornography. What's left unsaid for the reader to imagine on their own is almost always superior, it's better to want than to have, etc.

40k is a wide, well-appointed and curated playground for storytelling, both for the house authors and for the players and fans themselves. It's a legit good line of commercial art that has crossover appeal for children and adults.

OXBALLS DOT COM fucked around with this message at 17:04 on Jun 3, 2013

Baron Bifford
May 24, 2006
Probation
Can't post for 2 years!
The Space Marine creation process seems contradictory. The fluff says that the neophyte needs to be an adolescent or the gene-seed implants will probably malfunction, but the Space Marine ostensibly only recruit from the most fearsome warriors in the galaxy. The most fearsome and accomplished warriors are usually adults. There are not many 12-year-old Conans out there.

TheStampede
Feb 20, 2008

"I'm like a hunter of peace. One who chases the elusive mayfly of love... or something like that."
There are plenty of them on death worlds, and in turn, plenty of death worlds. Plus, not all marines are culled from the same stock. The Ultramarines and Space Wolves have very different standards, I'd wager.

Fellblade
Apr 28, 2009

Baron Bifford posted:

The Space Marine creation process seems contradictory. The fluff says that the neophyte needs to be an adolescent or the gene-seed implants will probably malfunction, but the Space Marine ostensibly only recruit from the most fearsome warriors in the galaxy. The most fearsome and accomplished warriors are usually adults. There are not many 12-year-old Conans out there.

In the real world the onset of puberty has fluctuated throughout history from between age 12 and 18 due to standard of living, nutrition and stuff. So at least the age part can be 'explained' away.

OXBALLS DOT COM
Sep 11, 2005

by FactsAreUseless
Young Orc

Fellblade posted:

In the real world the onset of puberty has fluctuated throughout history from between age 12 and 18 due to standard of living, nutrition and stuff. So at least the age part can be 'explained' away.

Also, the archetypical non-adult player is usually about that age and has no trouble imagining themselves as a potential 12-year-old Conan, so they're encouraged to imagine that they, too, would be chosen as future space marines. Before they start caring about girls and start realizing the downsides to eternity as a sexless super-soldier whose idea of fun is carving skulls onto bigger skulls.

Mikojan
May 12, 2010

Baron Bifford posted:

The Space Marine creation process seems contradictory. The fluff says that the neophyte needs to be an adolescent or the gene-seed implants will probably malfunction, but the Space Marine ostensibly only recruit from the most fearsome warriors in the galaxy. The most fearsome and accomplished warriors are usually adults. There are not many 12-year-old Conans out there.

I always figured they recruited children from warrior races or generally resilient lines people. Or very young crminals and hive gangers, conditioned for survival at very early ages.

OXBALLS DOT COM
Sep 11, 2005

by FactsAreUseless
Young Orc

Mikojan posted:

I always figured they recruited children from warrior races or generally resilient lines people. Or very young crminals and hive gangers, conditioned for survival at very early ages.

Ultramarines fluff sometimes mentions formalized battle academies, which would mean they basically recruit from the grim darkness of English boarding school mixed with Ender's Game.

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady

Kegslayer posted:

I like Abnett and while his prose is great, I find he has difficulty ending a story.
I keep seeing people say that and I used to agree until I read Embedded. He's not ending stories badly, he's just leaving the consequences of the story to another book. Sometimes that book doesn't ever get written. We're used to getting epilogue chapters and "where are they now" Animal House endings these days, but that's not the only way to do things.

Impaired Casing posted:

I don't really know of any book, but there's a great short thing someone wrote up.


Got it from http://1d4chan.org/wiki/Adeptus_Mechanicus
That's fun, but doesn't really mesh well with how it's been fluffed out in the texts.

The main thing to remember about the Adeptus Mechanicus is that it's the reductio ad absurdum result of union-busting. That's why there's so much talk of 14 hour work days six days a week and people being literally made into the machines they operate. It's all about Maggie.

Mechafunkzilla
Sep 11, 2006

If you want a vision of the future...
I don't think it's the endings of Abnett's stories people complain about, at least from a plot standpoint. It's not like he betrays the themes of the narrative with how his plots wrap up, or anything like that. It's the pacing as he approaches said endings that can feel rushed. Sometimes it works and is effective in making the climax feel frenzied and intense, but I understand the complaints of abruptness.

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady
I understand it, I just don't think it's necessarily fair. To use the most recent example, Salvation's Reach ends BAM right after the action. There's no resolution of losing Dorden or anyone else and no examination at all of if the big scheme actually worked at all.

Because that's for the NEXT book to examine.

OXBALLS DOT COM
Sep 11, 2005

by FactsAreUseless
Young Orc

Arquinsiel posted:

I keep seeing people say that and I used to agree until I read Embedded. He's not ending stories badly, he's just leaving the consequences of the story to another book. Sometimes that book doesn't ever get written. We're used to getting epilogue chapters and "where are they now" Animal House endings these days, but that's not the only way to do things.
That's fun, but doesn't really mesh well with how it's been fluffed out in the texts.

The main thing to remember about the Adeptus Mechanicus is that it's the reductio ad absurdum result of union-busting. That's why there's so much talk of 14 hour work days six days a week and people being literally made into the machines they operate. It's all about Maggie.

That bit was actually ripped from forums favorite TheCosmicMuffet, I believe.


The other major obvious influence on the Ad Mech is medieval era artisan's guilds, since 40k first started out as knights in space.

But yes, I think 40k has extra relevance to Americans now because it originally emerged in the context of 80s Britons dealing with the collapse of their own empire, and also because the social issues from the 80s never really went away.

You could go one further and talk about how the whole "warrior races" bs for space marines recruitment is meant, consciously or unconsciously, to evoke actual talk of "warrior races" that played a part in British imperial rhetoric.

Arquinsiel posted:

I understand it, I just don't think it's necessarily fair. To use the most recent example, Salvation's Reach ends BAM right after the action. There's no resolution of losing Dorden or anyone else and no examination at all of if the big scheme actually worked at all.

Because that's for the NEXT book to examine.

In part, it's an artifact of his books, and 40k books in general, being so heavily serialized. The worst offender for this is still Graham McNeill - his new series starting with Mechanicus was just terrible and basically had no ending of any kind.

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady
He did the same in Embedded, because the result of the huge revelation and how society at large deals with it wasn't the story, the story was about how hard it is becoming to keep information secret in today's world of twitter and wikileaks. The results of that may inspire another book, but the story wouldn't even need to name any of the same characters, it could be an entirely different cast or timeframe.

Weissritter
Jun 14, 2012

Just started on the Gaunt's Ghost series for the first, finished till Sabbat Martyr. I love it, though I am curious:

The Saint seems much more humble and... benevolent than I expected? As an example, after taking out the Baneblade, she asks them to call her by name, talk about how Corbec has achieved more valiant deeds than her, asks if she is rambling. Not to mention her general demeanor throughout the book after she showed up.

Do any other saints show up in other books?

Arquinsiel
Jun 1, 2006

"There is no such thing as society. There are individual men and women, and there are families. And no government can do anything except through people, and people must look to themselves first."

God Bless Margaret Thatcher
God Bless England
RIP My Iron Lady

Weissritter posted:

Just started on the Gaunt's Ghost series for the first, finished till Sabbat Martyr. I love it, though I am curious:

The Saint seems much more humble and... benevolent than I expected? As an example, after taking out the Baneblade, she asks them to call her by name, talk about how Corbec has achieved more valiant deeds than her, asks if she is rambling. Not to mention her general demeanor throughout the book after she showed up.

Do any other saints show up in other books?

Look at it this way: she KNOWS that if she dies she goes to the Emperor's side. She is 100% sure there is life after death. She is also waving around a sword that cuts through siege tanks while wearing power armour that makes the average marine look like he's wearing a bodge job. Corbec is out there fighting the same fight, but without any of that stuff. Thus his faith is stronger than hers and he is more blessed in the Emperor's sight blah blah etc. Also it makes people feel good when she says that stuff.

No other saint really gets mentioned, but her retinue do get named and at least one of them turned up earlier than that, kind of.

Weissritter
Jun 14, 2012

Arquinsiel posted:

Look at it this way: she KNOWS that if she dies she goes to the Emperor's side. She is 100% sure there is life after death. She is also waving around a sword that cuts through siege tanks while wearing power armour that makes the average marine look like he's wearing a bodge job. Corbec is out there fighting the same fight, but without any of that stuff. Thus his faith is stronger than hers and he is more blessed in the Emperor's sight blah blah etc. Also it makes people feel good when she says that stuff.

No other saint really gets mentioned, but her retinue do get named and at least one of them turned up earlier than that, kind of.


Yeah, I had just expected her to be more.. zealous? More pompous, perhaps? Not to take time to speak to the rank-and-file on a first name/nickname basis. She just seems to be as close to a paladin-archetype you can get in a setting like WH40K. I do like the little touches like how everyone who saw her at the parade thought she was looking at each of them directly.

OXBALLS DOT COM
Sep 11, 2005

by FactsAreUseless
Young Orc

Weissritter posted:

Yeah, I had just expected her to be more.. zealous? More pompous, perhaps? Not to take time to speak to the rank-and-file on a first name/nickname basis. She just seems to be as close to a paladin-archetype you can get in a setting like WH40K. I do like the little touches like how everyone who saw her at the parade thought she was looking at each of them directly.

Dunno, I think she cleaves a lot closer to the saint archetype. A paladin is supposed to be a holy warrior - a fusion of the earthy, proud soldier with the higher ideals and devotion of the clergy. By comparison, a saint is, well, a saint - an unearthly exemplar, touched by the divine, often portrayed as strangely blissful, selfless, and/or otherwise unconcerned or disconnected from material attachments and normal, human concerns. The fact that she's a war saint is probably because it's 40k, and for many incarnations of the Imperial church every war is a holy war and battle is basically a sacrament.

Kegslayer
Jul 23, 2007

Arquinsiel posted:

I understand it, I just don't think it's necessarily fair. To use the most recent example, Salvation's Reach ends BAM right after the action. There's no resolution of losing Dorden or anyone else and no examination at all of if the big scheme actually worked at all.

Because that's for the NEXT book to examine.

See for me, I think that's just bad writing and I'm not sure whether to attribute it to Abnett or whether it's his editor considering how many books he churns out in a year. By all means, leave plot hook for another story to resolve but you should get a sense of completion when you finish reading a story, not feel like you need to read another book to finish the story in the first book.

For me, Abnett's problem is that he takes his books to a great climax and then it just fizzles out at the end. Even on this forum, we don't see much story discussion for Abnett's books because there is nothing to discuss. After say an ADB book, we can sit around and talk pages and pages about the characters, themes, setting and the conclusion but with Abnett it's like yup, the prose is great, the characters are believable and that big bad thing happens but that's it.

Weissritter
Jun 14, 2012

Cream_Filling posted:

Dunno, I think she cleaves a lot closer to the saint archetype. A paladin is supposed to be a holy warrior - a fusion of the earthy, proud soldier with the higher ideals and devotion of the clergy. By comparison, a saint is, well, a saint - an unearthly exemplar, touched by the divine, often portrayed as strangely blissful, selfless, and/or otherwise unconcerned or disconnected from material attachments and normal, human concerns. The fact that she's a war saint is probably because it's 40k, and for many incarnations of the Imperial church every war is a holy war and battle is basically a sacrament.

Fair enough. My initial thought was paladin due to her being a warrior, and her pretty obviously supernatural abilities. But she does not quite seem unearthly in her normal conversation though (I find it funny that they had to reassure her that she is not rambling).

Kurzon
May 10, 2013

by Hand Knit

Cream_Filling posted:

Dunno, I think she cleaves a lot closer to the saint archetype. A paladin is supposed to be a holy warrior - a fusion of the earthy, proud soldier with the higher ideals and devotion of the clergy. By comparison, a saint is, well, a saint - an unearthly exemplar, touched by the divine, often portrayed as strangely blissful, selfless, and/or otherwise unconcerned or disconnected from material attachments and normal, human concerns. The fact that she's a war saint is probably because it's 40k, and for many incarnations of the Imperial church every war is a holy war and battle is basically a sacrament.
Are we using the Dungeons and Dragons definition of paladin or the historical definition (Charlemagne's senior knights)?

OXBALLS DOT COM
Sep 11, 2005

by FactsAreUseless
Young Orc

Kurzon posted:

Are we using the Dungeons and Dragons definition of paladin or the historical definition (Charlemagne's senior knights)?

Dunno, both. Either way, the whole chivalrous knight thing was an attempt to try and add higher social ideals and values to the standard figure of a brave soldier, as well as the whole "defender of the faith" thing fighting Saracens.

AcidRonin
Apr 2, 2012

iM A ROOKiE RiGHT NOW BUT i PROMiSE YOU EVERY SiNGLE FUCKiN BiTCH ASS ARTiST WHO TRiES TO SHADE ME i WiLL VERBALLY DiSMANTLE YOUR ASSHOLE
Just finished The Sigilite, pretty cool I thought. Mallcador is one of the most interesting personas in the whole universe I think. interesting to see how the sigilite order has been around since, presumably the emperor. Since the emperor has been all the great dictators in history, a mortal sigilite has always been his right hand man. Also interesting to see how the Emperor really does want the best for humanity while malcador's views on how leadership works eventually gets twisted into the GRIMDARKNESS of the bureaucracy of the post-heresy imperium

Also, if you have not read The Last Church in Tales From the Heresy, you are missing out on one of the best stories in the 40k universe. It isn’t even that long and it is just insanely good the whole thing can be read on 1d4chan, just search for it

ed balls balls man
Apr 17, 2006
Urg The Sigilite sounds great, but it's a loving audiobook.

Mikojan
May 12, 2010

ed balls balls man posted:

Urg The Sigilite sounds great, but it's a loving audiobook.

It sure does sound great though!

I'm terrible at this someone probate me please

AcidRonin
Apr 2, 2012

iM A ROOKiE RiGHT NOW BUT i PROMiSE YOU EVERY SiNGLE FUCKiN BiTCH ASS ARTiST WHO TRiES TO SHADE ME i WiLL VERBALLY DiSMANTLE YOUR ASSHOLE

ed balls balls man posted:

Urg The Sigilite sounds great, but it's a loving audiobook.

They have started releasing the Audio drama's in book anthology form. Like a collection of short stories, they already did one collection.

Urg, the first of the Sigilite's. The Emperors autistic cousin

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

AcidRonin posted:

They have started releasing the Audio drama's in book anthology form. Like a collection of short stories, they already did one collection.

Urg, the first of the Sigilite's. The Emperors autistic cousin

I wonder if they'll release Aporkalypse now Dead in the Water this way

VanSandman
Feb 16, 2011
SWAP.AVI EXCHANGER

bunnyofdoom posted:

I wonder if they'll release Aporkalypse now Dead in the Water this way

Tell me more of this Aporkalypse Now, please.

Fried Chicken
Jan 9, 2011

Don't fry me, I'm no chicken!

VanSandman posted:

Tell me more of this Aporkalypse Now, please.

http://wh40k.lexicanum.com/wiki/Dead_in_the_Water_(Audio_Book)#.Ua6wRECsjPo

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




I've got pretty much all the books including the Hero of the Imperium anthology and I wouldn't say no to a collection of all the Caiphas Cain short stories to be honest.
Which of course will never happen since they'd just bake them in the next anthology meaning I'd have to rebuy all of the books pretty much. :sigh:

Oh and it seems like they're finally making a move to adding their stuff to Android and Kindle.
http://www.blacklibrary.com/digital-editions-preview.html

Cooked Auto fucked around with this message at 15:24 on Jun 5, 2013

berzerkmonkey
Jul 23, 2003

Cooked Auto posted:

Oh and it seems like they're finally making a move to adding their stuff to Android and Kindle.
http://www.blacklibrary.com/digital-editions-preview.html
At first I was like "But they already do this..." then I realized that these are "Games Workshop" and not "Black Library". Not sure what that really means, since it all looks like fiction anyway. It would be nice to see GW offer non-iPad versions of their Codexes and rulebooks, but I think nobody would ever buy a book again...

UberJumper
May 20, 2007
woop
I finished Eisenhorn, and it was good but i didn't find it that amazing overall. My biggest problem was Abnett introducing way too many characters and under developing the vast majority of them or doing nothing with them. However Tobias Maxilla was awesome and his death was :black101:

Going to start reading Ravenor.

UberJumper fucked around with this message at 06:13 on Jun 6, 2013

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bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:

UberJumper posted:

I finished Eisenhorn, and it was good but i didn't find it that amazing overall. My biggest problem was Abnett introducing way too many characters and under developing the vast majority of them or doing nothing with them. However Tobias Maxiwell was awesome and his death was :black101:

Going to start reading Ravenor.

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