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Ron Hitler-Barassi posted:Does raiding affect the victims economy? Is the gold taken out of their treasury, or holding income reduced while it holds the looted status or something?
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# ? Jun 16, 2013 07:10 |
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# ? Jun 4, 2024 07:03 |
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Has anyone noticed any improvement to the portraits from the inclusion of that mod in the latest patch?
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# ? Jun 16, 2013 07:17 |
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I know this is a weird request for the ck2 thread and I'm sorry in advanced, but I have an injured back and a terrible desk chair and can't currently play ck2 very much (because there's no ipad version and I just can't sit in this chair for hours and this game requires a bit more than 15 minutes of play a day). Can anyone recommend a chair with better than average back support so I can play my fav game more often? Relatively cheap suggestions because I have a new baby due any day now and can't afford a 500 dollar desk chair.
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# ? Jun 16, 2013 07:29 |
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AfroSquirrel posted:Not Muslim, but my first wife was a 'safe' nobody and I want her kids out of the way so my second wife's (Queen Skuld I of Scotland's) kids can inherit two kingdoms. Wrong. It doesn't matter if a girl is married normally or not, your oldest daughter will inherit (except if you run ultimogeniture or elective/tanistry of course). You need to eliminate your daughters from your first marriage as well, or hope for a son from your second wife. SkySteak posted:How many King Titles can you have at once, as an Emperor before you run into penalties? Basically none. The vassals of each kingdom will get a -20 wants kingdom title diplo hit. I can't recall if this is also true for your "primary" kingdom (where your capital is located), but this definitely applies for every other kingdom. You get no penalty for having too many kingdom titles, it will always be the -20 in the individual kingdoms you hold personally.
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# ? Jun 16, 2013 09:14 |
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Torrannor posted:Wrong. It doesn't matter if a girl is married normally or not, your oldest daughter will inherit (except if you run ultimogeniture or elective/tanistry of course). You need to eliminate your daughters from your first marriage as well, or hope for a son from your second wife. I can't be sure, but isn't it only vassals with certain traits that get the "desires kingdom" malus?
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# ? Jun 16, 2013 09:24 |
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Allyn posted:From the changelog for version 2.00: Um, I'm pretty sure they're still here, because I'm playing the Karens in the latest CK2+ and, between Viking prepared invasions using rivers, adventurers, and also the loving Sunni Caliph I can never get a moment's breathing room. I'm racing against time before the Seljuks show up and pretty sure I'm going to lose. Dallan Invictus fucked around with this message at 18:20 on Jun 16, 2013 |
# ? Jun 16, 2013 11:14 |
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Strudel Man posted:Reveilled, I have my changes here, if you want the generalized missionaries. I won't have a chance to playt his until tomorrow, but I want to thank you in advance.
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# ? Jun 16, 2013 11:32 |
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I'm trying out Byzantines again after screwing up my Rome game by giving out Kingdoms. Already Mended the Schism with Basil before it even officially happened. Despite starting out smaller in 867, you have a lot more opportunities to expand. Southern Italy is ripe for the picking, and the Arabs aren't so big that punching the occasional hole in their empire to keep them weak isn't such a big deal. Everyone worth a drat converted, so I'm not gonna have much luck with Christian Holy Wars, but managed to vassalise a bunch of former xtian minors.
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# ? Jun 16, 2013 13:11 |
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Torrannor posted:Wrong. It doesn't matter if a girl is married normally or not, your oldest daughter will inherit (except if you run ultimogeniture or elective/tanistry of course). You need to eliminate your daughters from your first marriage as well, or hope for a son from your second wife. Hmm. There's another outcome, possibly. If I play as one of the unlucky sons, he should get some sort of claim to Scotland (if the ruler is his sister and not a theoretical brother), right? It'd be annoying, but I could probably take it by force. Also, there's some achievements in one of the game's files. Any idea why they aren't live?
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# ? Jun 16, 2013 13:50 |
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So, in my excitement about the possibilities of an expanded and playable pagan Roman Empire, I had forgotten that I'm actually taking classes this summer. Therefore, I have done jack squat with regards to that theoretical mod. Is anyone else making such a mod? Does one exist? Bonus points for a Roman Republic version.
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# ? Jun 16, 2013 14:11 |
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Well, the Abbasids actually getting decadence invasions in the new patch has made my Karen game actually feasible! That had been my bottleneck up to this point. They did eventually declare an invasion against me but since it happened later I was able to expand more I was able to get a white peace against them by forcing battles in the mountains at our border. Since I couldn't ever attack the Abbasids unless there was either some kind of civil war going on or they were engaged in a big war with the ERE, after dealing with the Saffarids (and when I couldn't attack them until the 10 year cooldown wore off) I went north and started holy warring Cumania followed by the Black Sea duchies. I reallllllllllly wish I could use the Caspian Sea as a waterway like the pagans can.
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# ? Jun 16, 2013 14:59 |
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So the AI did this. I need to prepare for African Norway. wolfman101 fucked around with this message at 17:49 on Jun 16, 2013 |
# ? Jun 16, 2013 15:40 |
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So a big thing that irritated me my last game was not being able to create certain kingdom titles, so I want to mod it so that the cultural and religious requirements to create a kingdom can be bypassed if you control 100% of its de jure territory. Every soul in Navarra swears fealty to me, so who would dare tell me I'm not their rightful king? Anyway, this seems like the relevant part of landed_titles.txt: code:
code:
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# ? Jun 16, 2013 15:51 |
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AfroSquirrel posted:Hmm. There's another outcome, possibly. If I play as one of the unlucky sons, he should get some sort of claim to Scotland (if the ruler is his sister and not a theoretical brother), right? It'd be annoying, but I could probably take it by force. No, the sons would only inherit their mother's claim, not their stepmother's. As for the achievements, they would probably be Paradox Connect achievements, like EU3's, except that Paradox Connect doesn't exist anymore.
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# ? Jun 16, 2013 15:54 |
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Nolanar posted:So a big thing that irritated me my last game was not being able to create certain kingdom titles, so I want to mod it so that the cultural and religious requirements to create a kingdom can be bypassed if you control 100% of its de jure territory. Every soul in Navarra swears fealty to me, so who would dare tell me I'm not their rightful king? code:
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# ? Jun 16, 2013 15:56 |
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DrSunshine posted:
Thanks! Will this work if my vassals hold the titles, or do I have to have them in my demense? This is mainly about keeping my empire neatly divided into kingdoms.
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# ? Jun 16, 2013 16:05 |
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Nolanar posted:Thanks! Will this work if my vassals hold the titles, or do I have to have them in my demense? Hmm. I was thinking about that too. You could try: code:
... or you could use "completely_controls = k_navarra". Yeah, that would probably be a lot less cumbersome. Somehow I forgot about that. DrSunshine fucked around with this message at 16:17 on Jun 16, 2013 |
# ? Jun 16, 2013 16:11 |
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Nolanar posted:where "(something)" is Paradox-ese for "controls the whole damned kingdom already." Any help from more experienced modders? I don't know what the command is, but if you have a look at the events for the Roman Empire regaining provinces, there is a command called something like "completely_controls" in those events which means that every single holding in the title is owned by you or your vassals.
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# ? Jun 16, 2013 16:14 |
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Reveilled posted:I don't know what the command is, but if you have a look at the events for the Roman Empire regaining provinces, there is a command called something like "completely_controls" in those events which means that every single holding in the title is owned by you or your vassals. DrSunshine posted:... or you could use "completely_controls = k_navarra". Yeah, that would probably be a lot less cumbersome. Somehow I forgot about that. Thanks again! That's exactly what I'm looking for. As a side note, is there a guide somewhere to explain the basics of scripting for these games? I get the logic bits that overlap from learning C++ in high school, but I don't understand the PREV/PREVPREV/FROM/ROOT system, and a library of conditions with explanations would be great. The Paradox forums seem to be down at the moment, but maybe there's something there?
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# ? Jun 16, 2013 16:33 |
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DrSunshine posted:I've made a real breakthrough in events and laws modding! This would be wonderful for the District of Columbia in a post-apoc NA mod.
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# ? Jun 16, 2013 16:41 |
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Nolanar posted:Thanks again! That's exactly what I'm looking for. As a side note, is there a guide somewhere to explain the basics of scripting for these games? I get the logic bits that overlap from learning C++ in high school, but I don't understand the PREV/PREVPREV/FROM/ROOT system, and a library of conditions with explanations would be great. The Paradox forums seem to be down at the moment, but maybe there's something there? I don't really understand the "PREV/FROM/ROOT" system either, and the closest thing to a library of conditions is Scopes,Conditions, and Commands. I've looked on the Paradox forums for a dictionary or bible that explains all this, and I've turned up jack diddly. I wonder if the Paradox Devs have some sort of document or bible which explains how this system works? If they do, I wish they'd give it to us.
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# ? Jun 16, 2013 16:41 |
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Hmm, I'm having some trouble with using the Subjugation CB. I'm currently King of Denmark, and want to use it on the King of Sweden. We're both pagan, and the Norse religion has not been reformed yet. What is keeping it from going off? Also, where are the casus belli requirements in the game files? That might save some time rather than constantly asking questions.
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# ? Jun 16, 2013 17:31 |
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AfroSquirrel posted:Hmm, I'm having some trouble with using the Subjugation CB. I'm currently King of Denmark, and want to use it on the King of Sweden. We're both pagan, and the Norse religion has not been reformed yet. What is keeping it from going off? Well, you can only use Subjugation once every ten years(or maybe it's once a lifetime now, I don't remember) unless you have the Become King ambition(which lets you use it as much as you want but only on people within the kingdom you want to become king of). So, did you subjugate someone else?
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# ? Jun 16, 2013 17:34 |
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AfroSquirrel posted:Hmm, I'm having some trouble with using the Subjugation CB. I'm currently King of Denmark, and want to use it on the King of Sweden. We're both pagan, and the Norse religion has not been reformed yet. What is keeping it from going off? The file you want is at common\cb_types\00_cb_types.txt. The key is that if you've launched a subjugation war that wasn't part of an ambition to become king, you can never do one again. Your son will have to do it. I'm pretty sure that's how it works, but looking at the file, it might be that the Become King subjugations count, so even if you've only done those, you might be locked out. It's permanent, but character-based, so your heir will be able to do it once you die. If that's not it, it looks like if the target is already defending against a subjugation, you'll just have to wait your turn. Edit: oh god the CB file has a PREVPREVPREV condition, what is going on
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# ? Jun 16, 2013 17:39 |
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I've done a Subjugation before, but I thought that it was a 10-year time limit. I haven't kept count, but I've had two blots since my last one so something must have gone wrong (or it's now a lifetime thing).
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# ? Jun 16, 2013 17:44 |
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So... did Wiz get rid of the Great Heathen Army in CK2+? Because starting up as any of the Ragnarssons now is an impossible battle against the 12k+ troops that England can muster (when all you seem to get is 3k?).
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# ? Jun 16, 2013 17:52 |
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It does seem that loot springs out of thin air though. Maybe it is just SUPER EFFICIENT TAXATION. Oh yeah, are prepared invasions worth anything by the time you are big enough to do one? Starting as Nantes I conquered Ireland before I noticed I could pull one off. I decided to aim it at West Francia. The people are trickling in, a lot of ships though. How does this work, will I need to declare war or will it happen automatically?
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# ? Jun 16, 2013 18:02 |
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What determines who's eligible for election and who isn't? I've got this awesome grandson that should be emperor after me but he doesn't show up in the list of candidates.
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# ? Jun 16, 2013 18:07 |
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AfroSquirrel posted:I've done a Subjugation before, but I thought that it was a 10-year time limit. I haven't kept count, but I've had two blots since my last one so something must have gone wrong (or it's now a lifetime thing). The fix patch they released changed it to a lifetime limit. Belasarius posted:It does seem that loot springs out of thin air though. Maybe it is just SUPER EFFICIENT TAXATION. You'll need to manually declare war before your (1 year? 2 year?) time limit runs out. The longer you wait, the more troops you get, though. They're totally worth it, though, since you can take out a rival and nearly double the size of your realm if you do it right. A century of forged claims and pretender recruitment drives can be completely avoided with a single massive war. As for raiding, I'm pretty sure it damages tax revenue, so the assumption would be that you're burning down houses and villages that would otherwise get taxed over the next few years.
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# ? Jun 16, 2013 18:10 |
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nutranurse posted:So... did Wiz get rid of the Great Heathen Army in CK2+? Because starting up as any of the Ragnarssons now is an impossible battle against the 12k+ troops that England can muster (when all you seem to get is 3k?). There was an issue concerning this when Wiz dropped the first revision of the latest patch, but he adjusted the army size in the last one. I think the odds are supposed to be even; it's just that the AI sucks at organizing their armies so the Norse often split up (probably due to Ivar's invasion of East Anglia and the Scandinavian brothers being too slow) and get murdered. I tried two games: one where the Norse lost brutally and one where Northrumbia fell but East Anglia held out. Also, there's a tendency for Jylland to stage a prepared invasion of Mercia if the sons of Lodbrok succeed. Had it happen in both my current game and the older patch + compatibility hotfix. ADD: BTW, for those running CK2+: has the issue with pagan rulers not forming duchies and eventually kingdoms been resolved? I'm around 900AD in my game, and so far only the Danes and the Norwegians have the territory to form their respective kingdoms. Unfortunately, both rulers haven't been forming duchies. I suspect it's because of the AI recognizing that it's stuck on Gavelkind and actively trying not to make duchies, and looting's effectiveness being reduced greatly and the AI not being able to get enough cash for duchies before they die. toasterwarrior fucked around with this message at 18:24 on Jun 16, 2013 |
# ? Jun 16, 2013 18:17 |
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I've tended to avoid Gavelkind, but I've been playing with it a lot with Old Gods thanks to the Norse, and how in the hell do you avoid massive meltdown when you're ruler dies and the heir takes over? On average relationships are below 0 even without the reign penalty and all it takes is one person to rebel and the entire kingdom sides behind them.
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# ? Jun 16, 2013 18:32 |
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nessin posted:I've tended to avoid Gavelkind, but I've been playing with it a lot with Old Gods thanks to the Norse, and how in the hell do you avoid massive meltdown when you're ruler dies and the heir takes over? On average relationships are below 0 even without the reign penalty and all it takes is one person to rebel and the entire kingdom sides behind them. Reform your religion so you can choose better laws or go full and kill off your unwanted sons. CK2 is already a pretty brutal game, but playing as a Norseman forces the game into overdrive. toasterwarrior posted:Helpful Stuff Oh, ok. Well a quick edit to some files let me give the Ragnarssons some more troops, because, yeah. The AI sucks and they tend to split up, causing the viking invasion to fail miserably.
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# ? Jun 16, 2013 18:49 |
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nessin posted:I've tended to avoid Gavelkind, but I've been playing with it a lot with Old Gods thanks to the Norse, and how in the hell do you avoid massive meltdown when you're ruler dies and the heir takes over? On average relationships are below 0 even without the reign penalty and all it takes is one person to rebel and the entire kingdom sides behind them. Well, the main question is, what's dragging down their opinion of you? Sometimes the character comes with some built-in maluses (like if the new king is a wrathful cruel heretic French moron), which pretty much means "your new king is crap, prepare for inevitable civil war." Not much you can do there. Otherwise, there are things you can try:
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# ? Jun 16, 2013 18:53 |
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Another rule has one of my vassals in prison. Is there anything I can do to get them released?
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# ? Jun 16, 2013 19:18 |
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You should have an "Ask to ransom" option either with the prisoner or the guy who holds your prisoner.
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# ? Jun 16, 2013 19:33 |
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Someone on the official forums answered my question about scripting basics!Meneth posted:PREV means previous scope; used in conditions/commands it compares with the previous scope.
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# ? Jun 16, 2013 19:37 |
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NihilVerumNisiMors posted:What determines who's eligible for election and who isn't? I've got this awesome grandson that should be emperor after me but he doesn't show up in the list of candidates. I think non-landed candidates have to be either claimants or closest kin. They probably don't show up because their father is still alive.
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# ? Jun 16, 2013 19:43 |
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I've been playing Project Balance as Byzantium, and my efforts to restore the Roman Empire have hit a brick wall. I control everything from Italy to Armenia, and the only duchies I need to complete my victory are Alexandria and Venice. Unfortunately, 20 years ago, my ability to declare holy wars and imperial reconquest wars suddenly dried up. They appeared only inconsistently before, but now the one and only holy war CB I have access to is Moldavia. This is bizarre, because previously I was able to holy war Jerusalem away from the Abbasids without even bordering those provinces. I would fabricate a claim, but suddenly I'm only allowed to fabricate claims on counties I DIRECTLY border, another sudden shift. This means the process of fabrication could take centuries. Worse yet, this means that I can no longer take Venice in any way, because it's not part of the de-jure kingdom of italy and I'm incapable of forging a claim. What the hell do I do?
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# ? Jun 16, 2013 19:46 |
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Should I ever do a standard marriage with my female cousins? Im looking at the matrilineal tab and its all family members.
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# ? Jun 16, 2013 19:49 |
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# ? Jun 4, 2024 07:03 |
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LowellDND posted:Should I ever do a standard marriage with my female cousins? Im looking at the matrilineal tab and its all family members. If both partners are of the same dynasty there's no difference between a regular and matrilineal marriage (well, except that in matrilineal marriages the children start at the mother's location with the mother's culture), so if you're already going to be marrying your cousins that checkbox is the least of your worries.
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# ? Jun 16, 2013 19:55 |