|
I think these two images are out of order? Edit: drat I hate getting top page. Update was at the end of the previous page folks.
|
# ? Jun 17, 2013 21:55 |
|
|
# ? Jun 2, 2024 20:45 |
|
lotus circle posted:I think these two images are out of order? Always Something™.
|
# ? Jun 17, 2013 22:03 |
|
So... Our perfect strategy of having no one play the AB game goes down the drain- trying that will just get everyone killed. I guess it would make no sense for Zero to leave a zero-risk solution to the problem.
|
# ? Jun 17, 2013 22:14 |
|
Aumanor posted:So... Our perfect strategy of having no one play the AB game goes down the drain- trying that will just get everyone killed. I guess it would make no sense for Zero to leave a zero-risk solution to the problem. Right-o. We're hitting something called the Nash equilibrium. That is, in a situation where there are many choices of action people will tend towards the collection of choices where no-one would be happier making a different choice. In the Prisoner's Dilemma, if both parties choose to ally, one would be happier choosing betray since they get more points. If one chose betray and one chose ally, the one choosing ally would be happier choosing betray since they wouldn't lose points. If both choose betray, neither would be happier choosing ally. Therefore the tendency is toward double betrayal. The way to get past the Nash equilibrium is to create a contract where you agree to alter the costs so that betrayal is less attractive. Considering the cost here is death, the contract would have to involve death. So my murder-pact solution still stands - kill anyone who betrays.
|
# ? Jun 17, 2013 23:13 |
|
Theoretically, both players could open their door, and then only enter one. That is, all three players enter the same AB room. At that point, the room's occupants would be essentially forced to ally. As the third couldn't choose, but was there watching them.
|
# ? Jun 17, 2013 23:24 |
|
Added Space posted:Right-o. We're hitting something called the Nash equilibrium. That is, in a situation where there are many choices of action people will tend towards the collection of choices where no-one would be happier making a different choice. In the Prisoner's Dilemma, if both parties choose to ally, one would be happier choosing betray since they get more points. I'm not so sure about this applies completely to this game- some people (us, apparently Luna and... well... drat.) seem to have geting everyone out of there alive as their goal- ally-ally is a much better outcome for them than a favourable betray-ally as it maximizes the total points gain. Luna being Zero seems like one of the most likely options right now, at least from the metagame'y point of view, but I think that if anything, that makes her the best possible candidate for pairing up with as often as possible and feeding her points by ally-ally. If she's indeed Zero, she has the least incentive to win of all the participants. Aumanor fucked around with this message at 23:41 on Jun 17, 2013 |
# ? Jun 17, 2013 23:38 |
|
"Oh, you're amazing! I've fallen for you all over again!" Why, hello there June.
|
# ? Jun 17, 2013 23:40 |
|
Aumanor posted:I'm not so sure about this applies completely to this game- some people (us, apparently Luna and... well... drat.) seem to have geting everyone out of there alive as their goal- ally-ally is a much better outcome for them than a favourable betray-ally as it maximizes the total points gain. The thing about these kind of dilemmas is personal goal versus public goal. The personal goal is to escape, the public goal, the goal for the most public good, is for everybody (or most possible) to escape. The dilemma comes from the personal and public goals being in conflict once you add uncertainty and incentives to advance the personal at the cost of the public. We the players are definitely focused on the public goal, we have the luxury of an external viewpoint with no skin in the game. Though folks other than Luna chose ally, she's such a doormat personality that it's likely she's either focused on the public goal at expense of herself or she's playing an excellent con. Sigma is a puppet on the players' string, but I think he falls into the same category as the other prisoners (from what we've seen): While he would not sabotage the public goal for no reason, and definitely supports the idea, when push comes to shove he'd cover his own rear end if there was any doubt about his opponent. Most people would wind up there, I think, which is where the dilemma arises. Nobody sets out to avoid the public good, but there's a voice of personal advantage and survival that makes it difficult to truly make a choice of trust and altruism. That's what the "best choice versus logical choice" comes down to, "greater good" versus "protect the self."
|
# ? Jun 17, 2013 23:57 |
|
Is "color group" supposed to mean those with the same color bracelet, or those who went through the same colored door? e: I ask because I think the note makes it sound like it's the bracelet, due to the phrase, "If the pair and solo of a color both refuse to vote...," but that still gives the option of both sides of a single AB game to abstain. (i.e. Sigma & Alice could abstain, and Luna could abstain, but then neither Clover nor Phi & Dio could abstain.) Of course, that phrase is different between the image of the note and the dialogue of Zero III, and the group does immediately assume they can't all abstain. Telum fucked around with this message at 00:11 on Jun 18, 2013 |
# ? Jun 18, 2013 00:02 |
|
Zack Ater posted:Is "color group" supposed to mean those with the same color bracelet, or those who went through the same colored door? Those who went through the same Chromatic Door. So Sigma, Alice and Luna are all part of the same "color group" for this round of the AB Game.
|
# ? Jun 18, 2013 00:06 |
|
I think it also serves as some sort of time limit. If your group doesn't finish the puzzles and get back before the next AB game finishes, it's the end of the line! (Unless the vote countdown doesn't start until everyone's finished, I'm not quite sure if that's the case or not) Color Printer fucked around with this message at 00:13 on Jun 18, 2013 |
# ? Jun 18, 2013 00:09 |
|
Color Printer posted:I think it also serves as some sort of time limit. If your group doesn't finish the puzzles and get back before the next AB game, it's the end of the line! It starts when someone swipes a card to open a chamber. 45 minutes later anyone who isn't in a chamber and voted will either ally or die.
|
# ? Jun 18, 2013 00:14 |
|
So Luna has a medical license but doesn't seem to be a doctor/nurse (or at least not a general practitioner) if her hesitancy to Sigma's question is any indication. Taking bets on what her medical license is actually for!
|
# ? Jun 18, 2013 00:17 |
|
It's so easy for us as players to say "Oh well sure, we should just try to get everyone out alive and here's how to do it." In the situation itself, where your life was on the line, unless you had balls of steel you would never feel safe allying.
|
# ? Jun 18, 2013 00:22 |
|
Super Jay Mann posted:So Luna has a medical license but doesn't seem to be a doctor/nurse (or at least not a general practitioner) if her hesitancy to Sigma's question is any indication. Medical Physics?
|
# ? Jun 18, 2013 00:40 |
|
Might have something to do with telepathy, like the last game.
|
# ? Jun 18, 2013 00:52 |
|
Really, this has been what all the "wink wink nudge nudge Luna's the best character" has been about? She's nowhere near as obnoxious as June, but still. Kinda boring really. (USER WAS PUT ON PROBATION FOR THIS POST)
|
# ? Jun 18, 2013 00:54 |
|
legoman727 posted:Really, this has been what all the "wink wink nudge nudge Luna's the best character" has been about? No, you won't be getting that for a very long time. This is why this is the best route though. Well, for right now. (USER WAS PUT ON PROBATION FOR THIS POST)
|
# ? Jun 18, 2013 00:57 |
|
Zack Ater posted:Is "color group" supposed to mean those with the same color bracelet, or those who went through the same colored door? Text in graphics tend to have minor translation errors for some reason; I think the same thing happened in 999 a few times. King of Solomon posted:No, you won't be getting that for a very long time. This is why this is the best route though. Well, for right now. This is unnecessary.
|
# ? Jun 18, 2013 01:23 |
|
Fallord posted:This is unnecessary. He asked a question. I wanted to say more than just "no."
|
# ? Jun 18, 2013 01:25 |
|
King of Solomon posted:He asked a question. I wanted to say more than just "no." You could have just kept quiet, that's an option y'know!
|
# ? Jun 18, 2013 01:27 |
|
King of Solomon posted:He asked a question. I wanted to say more than just "no." Please just say "no." The whole "oh boy you guys will love this character wink wink nudge nudge this is the best storyline" kind of crap is really irritating.
|
# ? Jun 18, 2013 01:28 |
|
GeneralYeti posted:Please just say "no." The whole "oh boy you guys will love this character wink wink nudge nudge this is the best storyline" kind of crap is really irritating. That was not what I was trying to do, but welp, I guess it came out that way. Sorry. Let's just move on now.
|
# ? Jun 18, 2013 01:31 |
|
You know what character you guys will love? All of them. ~TWIST~
|
# ? Jun 18, 2013 01:40 |
|
curiousCat posted:You know what character you guys will love? Even the corpse of the old lady!?
|
# ? Jun 18, 2013 01:58 |
|
curiousCat posted:You know what character you guys will love? That's not true, I have no love for the ampersand.
|
# ? Jun 18, 2013 01:59 |
|
GeneralYeti posted:Please just say "no." This is wrong too (though it would've been better). The correct response: Don't loving answer! Let people think whatever they want and make their own judgment. Christ. (Also why would you ask a question like that in the first place?) This is the final word on the matter. I don't want to see any more posts about it. slowbeef fucked around with this message at 02:35 on Jun 18, 2013 |
# ? Jun 18, 2013 02:31 |
|
Hobgoblin2099 posted:Well, I think it's clear what's going on. Either this person is British, or my theory had more credence than I thought.
|
# ? Jun 18, 2013 02:41 |
|
Gonna laugh if it's Zero III coming up for one last announcement/conversation while doing a British impersonation. I...can't think of what else it would be, really.
|
# ? Jun 18, 2013 02:43 |
|
Crap, I didn't realize the letters were called out like that. I actually used the poster to solve the puzzle. Knowing that would have been a great time-saver.
|
# ? Jun 18, 2013 03:29 |
|
For maximum cliffhangerness, Fedule should just have the next update be just the next image, and leave the rest of the dialogue for the update after that. Just to screw with people's heads. I don't think cliffhangerness is a real word.
|
# ? Jun 18, 2013 03:31 |
|
Livingtrope posted:Crap, I didn't realize the letters were called out like that. I actually used the poster to solve the puzzle. Knowing that would have been a great time-saver. Neither did I. I'm pretty sure I examined the robots pretty closely, too, but oh well. I got the puzzle down pretty easily- if slowly. Taking notes on the Vita is not ideal, especially since you have to hit back like six times to close files.
|
# ? Jun 18, 2013 03:36 |
|
Gaulem is...simply unpleasant. Other than Placidity, VLR's music has been much less pleasant to listen to compared to 999's. Shame. Also it's really starting to get on my nerves when every time you find something your partners go "say, Sigma, can you think of anywhere this might go?"
|
# ? Jun 18, 2013 03:55 |
|
theshim posted:Also it's really starting to get on my nerves when every time you find something your partners go "say, Sigma, can you think of anywhere this might go?" Some of that is me examining stuff as we get it. Although some of it is also spontaneous, so yeah.
|
# ? Jun 18, 2013 04:06 |
|
I like how Sigma's being portrayed as somewhat of a sleazeball, as opposed to the slightly schizophrenic ball of generic anime blandness Junpei was (though you could argue that wasn't his fault depending on your interpretation of events )
|
# ? Jun 18, 2013 04:19 |
|
Speaking of Sigma being a sleaze, how about Alice and the doctor's coat? Luna I might be able to understand (especially with her 'falling for you all over again' crap) but Alice was just out of left field.
|
# ? Jun 18, 2013 04:31 |
|
Wow, I didn't think we'd get the key to K's neck-hole so soon. So if we'd gone with Clover instead of Luna, K would have gone through this room, and probably would have escaped from his suit by now. (Assuming that's what the key does.) GeneralYeti posted:Speaking of Sigma being a sleaze, how about Alice and the doctor's coat? Luna I might be able to understand (especially with her 'falling for you all over again' crap) but Alice was just out of left field. The way she talks is at least consistent with the way she dresses. I think she's not after Sigma specifically, but just habitually flirts with everyone.
|
# ? Jun 18, 2013 04:57 |
|
Livingtrope posted:Crap, I didn't realize the letters were called out like that. I actually used the poster to solve the puzzle. Knowing that would have been a great time-saver. That's how you're supposed to solve it. The letters in the robots' eyes are not there in hard mode.
|
# ? Jun 18, 2013 05:47 |
|
I unintentionally solved the Radio Puzzle when I first ran into it- I had the nametag but never the frequency chart. I was just messing around with the buttons to see what they did and I mashed the middle one four times
|
# ? Jun 18, 2013 06:14 |
|
|
# ? Jun 2, 2024 20:45 |
|
That drat drawer!!! Unlike 999, I was able to solve most of the puzzles by myself. But this was the only room I could not figure out. I clicked everywhere many times, looked at FAQs and threads, and still couldn't figure out how to progress. It's because of that stupid drawer I missed.
|
# ? Jun 18, 2013 08:14 |