Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Supreme Power
Jun 9, 2013

by Fistgrrl

JackMackerel posted:

More people should play Unreal 1 after Quake 1, it's great and has the same haphazard mishmash. Fight in muddy jungles! Blast your way through snakes in a water temple and marvel at a four-breasted goddess! Toss Skaarj into boiling lava in their own mine! Fight through claustrophobic shipwrecks and in Colosseums! Wander through ruined villages! Ascend into the sky and into a floating city! (Gospel music and xenophobic neocon cult leader optional.) Visit a castle! Take a trip into the castle's dungeon and fight a demon in the middle of a volcano! Follow a semi-interesting story through badly-spelt logs! It really sort of is like Myst with Guns.

I think it's kinda fascinating, in a way, to play the early games that made some companies into the behemoths that they are now. Wolfenstein was OK, but I think Doom was what really put id on the charts. Unreal 1 was what did it for Epic. Unfortunately, id seems to have become more of a technology demonstration company, and Epic is the one that cranks out the stuff that's actually useful. Which game did you spend more time playing: Rage or Borderlands 2?

I don't think I had a computer powerful enough to play Unreal 1 when it was released (I don't know whether I should feel ashamed of this or not)... anyhow, does anyone know if there's a modern source port (like gzdoom for Unreal) for the original Unreal so I can give it a try? I've played some of the more recent Unreal Tournaments, and obviously some of the games based on the engine, but I want to try out the game that made the company.

edit: I found something called OldUnreal's Patch 227. Is this what I should be looking at? (Yes, yes it is. When applied to the GOG version, which has the 226 Patch, it becomes insanely awesome.)

edit2: I thought Half-Life was cool at the time, but it was kinda meh when I replayed it...

Supreme Power fucked around with this message at 20:12 on Jun 18, 2013

Adbot
ADBOT LOVES YOU

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





Cat Mattress posted:

GOG is having some sort of crazy sale where most of everything on their catalog is discounted. Notably, you can get Alan Wake and American Nightmare together for $5. Painkiller Black is $5 too. Pretty much all the old shooters (from Duke 3D to Blood, from Redneck Rampage to Serious Stam, and from Blake Stone to Blood Rayne) are $3. (They're also giving Torchlight away for free, but it's not really a shooter.)

I mean, take a look. The only shooter that's not discounted here is some vertical schmup called Raiden Legacy.

Awesome, they've got Chaser on sale for three bucks. I have a huge soft spot for that game*, partly because it has several memorable levels (a prison breakout escort mission where you're the useless unarmed escort, a mad dash through a spaceport to avoid arrest, a stealth level where you're relying on instructions from a guy watching across the street), but also partly because it contains every single gaming trope from the turn of the century PC FPSes. Aside from the aforementioned escort, time-limited and stealth missions, there was also a sniping mission, an underwater mission, a "defend area from attack waves" mission, a vehicle segment, it's even got a badly implemented bullet time just so you never forget you're playing a digital cliche with twenty hours of gametime (seriously, for how budget-y this game is, it's friggin' long).

It's not the best FPS, hardly even a good FPS, but it's an interesting time capsule. Worth three bucks for the curious, at least.




*soft spot may actually be entirely because it's the only FPS I've ever played with a Calico pistol

Jblade
Sep 5, 2006

DoombatINC posted:

(seriously, for how budget-y this game is, it's friggin' long).
Jesus, this a million times over. I remember when I first played it just thinking how loving long the drat game is. For all it's flaws, it went to lots of different places and had a shitload of different guns (at first real guns, but then branching into sci-fi stuff in the latter portion of the game)

danbo
Dec 29, 2010

Chaser is really worth playing, as said above it's not exactly great but it's like playing a museum. I remember the sniper mission featuring some sort of weird space Vintorez as well, so give it a look.

Cat Mattress posted:

I mean, take a look. The only shooter that's not discounted here is some vertical schmup called Raiden Legacy.

Ahhhhh there's no "c" in shmup

Chinook
Apr 11, 2006

SHODAI

I got a kick out of playing Chaser. It's definitely got a lot of rough edges, but I would actually play it again, I think, which is saying something for an FPS that long and dodgy.

The Kins
Oct 2, 2004

Cat Mattress posted:

I mean, take a look. The only shooter that's not discounted here is some vertical schmup called Raiden Legacy.
Sonofabitch! Guess which one I wanted. :(

danbo
Dec 29, 2010

The Kins posted:

Sonofabitch! Guess which one I wanted. :(

Save your money. I bought it when it was released and the port is garbage. Locked to 5 lives instead of 3, no mode for vertical monitors, frequent stuttering, can't pick certain ships... it's a real shame.

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





Chinook posted:

I got a kick out of playing Chaser. It's definitely got a lot of rough edges, but I would actually play it again, I think, which is saying something for an FPS that long and dodgy.

I recently replayed it, actually. I made it to the "defend the garage from waves of gangsters" part before I started cheating (gently caress that mission and gently caress its, like, two non-respawning health packs) and made it to the underwater part before I just started level skipping. The game holds up fairly well, especially the graphics, but you really start to feel some of those longer levels. I remember really enjoying the first few levels during the replay and thinking, "why don't I replay this game more often?" Then I spent an hour at the water treatment plant and remembered why.

The gunplay is still fun, but the biggest thing that hurts it is that the game was clearly developed right when arcade FPSes started falling out and realism FPSes starting entering favor. The levels and enemy placements all feel like an arcade FPS, with minimal cover and lots of enemies. The problem is that the enemies all have high damage hitscan guns, which doesn't mesh well with the open levels and high enemy counts. I've often suspected that they added the bullet time to the game after the fact. Like, they didn't realize created way too hard of a game until it was too late to do anything about it.

A smug sociopath
Feb 13, 2012

Unironically alpha.

DoombatINC posted:

The levels and enemy placements all feel like an arcade FPS, with minimal cover and lots of enemies. The problem is that the enemies all have high damage hitscan guns, which doesn't mesh well with the open levels and high enemy counts. I've often suspected that they added the bullet time to the game after the fact. Like, they didn't realize created way too hard of a game until it was too late to do anything about it.

Nah, high damage hitscan enemies is just how Cauldron rolls. See also: Soldier of fortune Payback.
I gave up on Chaser on the first (?) forced stealth mission. gently caress those things.

Al Cu Ad Solte
Nov 30, 2005
Searching for
a righteous cause

Supreme Power posted:

Unreal stuff

Luckily you don't really need a sourceport for Unreal, it runs on modern systems just fine. And it's totally worth playing. Myst with guns is probably the perfect way to describe it.

elf help book
Aug 5, 2004

Though the battle might be endless, I will never give up

Cat Mattress posted:

GOG is having some sort of crazy sale where most of everything on their catalog is discounted. Notably, you can get Alan Wake and American Nightmare together for $5. Painkiller Black is $5 too. Pretty much all the old shooters (from Duke 3D to Blood, from Redneck Rampage to Serious Stam, and from Blake Stone to Blood Rayne) are $3. (They're also giving Torchlight away for free, but it's not really a shooter.)

I mean, take a look. The only shooter that's not discounted here is some vertical schmup called Raiden Legacy.

They are doing daily deal packages, so I wouldn't be shocked if theres a "Classic FPS" day or something.

Convex
Aug 19, 2010
Undying is also on sale for $2.99, well worth it!

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





Undying is a Good Game and three dollars is a steal.

A smug sociopath posted:

Nah, high damage hitscan enemies is just how Cauldron rolls. See also: Soldier of fortune Payback.
I gave up on Chaser on the first (?) forced stealth mission. gently caress those things.

I never got past the second level of SoF Payback because the port to PC screwed the mouse controls up so bad it was unplayable. Was that ever fixed? I wouldn't mind trying that game again, honestly. And if you wanna see Cauldron at their most corridor-crawl-man-shooty, I seem to remember they made a secret service game that was godawful, but since it was largely playalbe it was hilarious to tear apart with friends.

There's only one actual "stealth" mission and it's not that bad. You get explicit orders on what to do from an NPC and, in a game that normally doesn't know when to end a level, the whole thing is mercifully short. It's actually one of my favorite parts of the game as, for an unarmed FPS stealth mission, they did an overall good job at making it fun and not too frustrating.

Supreme Power
Jun 9, 2013

by Fistgrrl

Al Cu Ad Solte posted:

Luckily you don't really need a sourceport for Unreal, it runs on modern systems just fine. And it's totally worth playing. Myst with guns is probably the perfect way to describe it.

That's very true. However, with the 227i patch and at 1680x945... it just looks great. I don't even know why anyone would even need additional high res textures for that game.

I'm sad to say this, but with a start like this, it's no wonder they eventually clobbered id in the game engine market. It's bad when unreal engines have like, 20 pages dedicated to it, and the total games based on id tech number at around 20. Maybe. Then again, the only id games I ever play (more than once) are Doom 1 and 2.

Supreme Power fucked around with this message at 21:02 on Jun 18, 2013

Cat Mattress
Jul 14, 2012

by Cyrano4747

Supreme Power posted:

the total games based on id tech number at around 20

Probably more.


Wolf 3D engine (8)
Id: Wolfenstein 3D, Spear of Destiny (2)
Licensed: Blake Stone: Aliens of Gold, Blake Stone: Planet Strike, Operation Body Count, Corridor 7, Super 3D Noah's Ark, Rise of the Triad (6)

Doom engine (7)
Id: Doom, Doom II, Heretic, Hexen (4)
Licensed: Strife, Chex Quest, Hacx (3)

Quake engine (4+)
Id: Quake, Hexen II (2)
Licensed: Half-Life, Laser Arena, several red linked titles on Wikipedia (2+)

Quake II engine (8)
Id: Quake II (1)
Licensed: Heretic II, Sin, Kingpin, Soldier of Fortune, Daikatana, Blade, Anachronox (7)

IdTech 3 (15+)
Id: Quake III Arena, Quake Live (2)
Licensed: Star Trek Voyager Elite Force, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, 007: Everything or Nothing, SOF2: Double Helix, Jedi Academy, Jedi Outcast, Call of Duty, Severity, FAKK², McGee's Alice, Medal of Honor: Allied Assault, Star Trek Elite Force II, etc. (13+)

IdTech 4 (6)
Id: Doom 3, Quake IV (2)
Licensed: Prey, ET: Quake Wars, Wolfenstein 2009, Brink (4)

And one so far for IdTech 5 (Rage), with more in development but they aren't going to license it anyway, only ZeniMax-affiliated studios can use it (Doom 4, Wolfenstein TNO, The Evil Within). So that's over 40 titles, not counting the indie or free stuff based on the open-sourced releases of the code. Also not counting obscure games I've never heard about that were behind red links, games that were planned but scrapped during development, games that aren't released yet, console ports, and simple cash grabs à la Final Doom.

Mak0rz
Aug 2, 2008

😎🐗🚬

Cat Mattress posted:

Quake engine (4+)
Id: Quake, Hexen II (2)
Licensed: Half-Life, Laser Arena, several red linked titles on Wikipedia (2+)

GoldSrc may be derived from the Quake engine but it's a pretty bold statement to say that Half-Life runs on id Tech.

EDIT: Eh, okay, based on what Birdwell says here I guess it counts.

Mak0rz fucked around with this message at 23:04 on Jun 18, 2013

JackMackerel
Jun 15, 2011
:spergin: The thing that really pisses me off is that Epic decided not to release how to do custom skeletons and the like at all in Unreal Tournament 3. I mean, gently caress, there's a ton of brilliant models for UT1 and UT2003/4, and there's, like, twenty custom player models worth downloading for UT3. :spergin:

If you think the stealth in Chaser is bad, Return to Castle Wolfenstein's stealth levels are really loving annoying and boring as hell.

JackMackerel fucked around with this message at 00:58 on Jun 19, 2013

catlord
Mar 22, 2009

What's on your mind, Axa?

JackMackerel posted:

If you think the stealth in Chaser is bad, Return to Castle Wolfenstein's stealth levels are really loving annoying and boring as hell.

There's only a couple stealth levels in RtCW, and while they're not particularly good, only one is terrible. Oh, so terrible. And I love RtCW so much.

Diabetes Forecast
Aug 13, 2008

Droopy Only

JackMackerel posted:

:sperg: The thing that really pisses me off is that Epic decided not to release how to do custom skeletons and the like at all in Unreal Tournament 3. I mean, gently caress, there's a ton of brilliant models for UT1 and UT2003/4, and there's, like, twenty custom player models worth downloading for UT3. :sperg:

It's not that so much as how difficult it was at the time for hobbyists to make GOOD models for it. There was plenty of information there for importing and creation of animations, it's just that the tools to make nice high poly models was very short. On top of that most people didn't have the knowledge of topology for making them. One of the models that won the Make Something Unreal Contest (Xeno something) was rumored to have used poser models as a basis for their high poly.
All in All, it was a really bad time for custom content in general. Atleast nowadays there's 3Dcoat, Zbrush, Sculptris, etc. to play around with and information is far easier to come by.

Diabetes Forecast fucked around with this message at 01:10 on Jun 19, 2013

Dominic White
Nov 1, 2005

Tiger Schwert posted:

Save your money. I bought it when it was released and the port is garbage. Locked to 5 lives instead of 3, no mode for vertical monitors, frequent stuttering, can't pick certain ships... it's a real shame.

Last I heard, they'd patched all of those issues.

NovaPolice
May 9, 2006
Paging DoombatINC or anyone else who played old Marathon engine games; do any of you have a source for Prime Target? No one sells it digitally, there's a few expensive used copies on amazon; the Macintosh Garden no longer has it due to bandwidth issues and apparently the only other place online to have a copy was megaupload.

(goddamn I regret giving that thing to goodwill a decade ago)

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





NovaPolice posted:

Paging DoombatINC or anyone else who played old Marathon engine games; do any of you have a source for Prime Target? No one sells it digitally, there's a few expensive used copies on amazon; the Macintosh Garden no longer has it due to bandwidth issues and apparently the only other place online to have a copy was megaupload.

(goddamn I regret giving that thing to goodwill a decade ago)

I'm going to claim the Strife download link in the OP with the reference to the "it was on the Home of the Underdogs" rule as precedent, since it was on Macintosh Garden and they were the same site.

http://ge.tt/6FD2llj/v/0

This is the copy that was on MegaUpload. It seems to work for me, your mileage may vary.

RiffRaff1138
Feb 28, 2006

Every single motherfucker thinks they're gonna save the fuckin' world... Why not do something about the shitty economy or whatever instead?! Son of a bitch!

NovaPolice posted:

Paging DoombatINC or anyone else who played old Marathon engine games; do any of you have a source for Prime Target? No one sells it digitally, there's a few expensive used copies on amazon; the Macintosh Garden no longer has it due to bandwidth issues and apparently the only other place online to have a copy was megaupload.
On that note, what about the Mac version of Damage Incorporated? It's also on Macintosh Garden but unavailable, like Prime Target. I've found the PC version, but it refuses to work for me.

wafflemoose
Apr 10, 2009

Yeah, everyone go play Unreal Gold, right now. I missed it when it first came out, and Gog.com gave me a chance to play it. For a late 90s FPS, it really blew my expectations away. The Myst with Guns description is pretty spot on, you wander around these scenic locations while this awesome and otherworldly music plays and instead of solving asinine logic puzzles, you shoot dudes in the face with a variety of interesting and unique weapons, all having primary and secondary firing modes. It's kinda sad Epic didn't focus more on the single player side of things and decided to go down the multiplayer arena fps path.

I have all the good Unreal games (2 and UT3 don't count), and it's interesting seeing Deck16, which I think is one of the best maps ever, in it's various incarnations.

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





RiffRaff1138 posted:

On that note, what about the Mac version of Damage Incorporated? It's also on Macintosh Garden but unavailable, like Prime Target. I've found the PC version, but it refuses to work for me.

My copy of Damage Inc is an original CD and I couldn't tell you where it is right now. Whenever it is that I end up finding it I'll do a full CD rip. It's gotta be a full rip for two reasons:

1) To ensure the voice pack gets bundled with the set, since Damage Inc without the voices is like a rainbow without color

2) I seem to recall there being a folder on the disc with a bunch of weird old Mac shareware games, and nothing gets my nostalgia piqued like weird old Mac shareware games

NovaPolice
May 9, 2006

DoombatINC posted:

I'm going to claim the Strife download link in the OP with the reference to the "it was on the Home of the Underdogs" rule as precedent, since it was on Macintosh Garden and they were the same site.

http://ge.tt/6FD2llj/v/0

This is the copy that was on MegaUpload. It seems to work for me, your mileage may vary.

Thanks a bundle; I figured it was fine enough sharing it since Wizardworks went defunct, then got folded into Atari which also went defunct without ever reissuing/digitally selling it/etc.


RiffRaff1138 posted:

On that note, what about the Mac version of Damage Incorporated? It's also on Macintosh Garden but unavailable, like Prime Target. I've found the PC version, but it refuses to work for me.

Did you install the PC version using a disc image/virtual drive, and then ran the application in Windows 95 compatibility mode? That worked for me.

JackMackerel
Jun 15, 2011

Starhawk64 posted:

Yeah, everyone go play Unreal Gold, right now. I missed it when it first came out, and Gog.com gave me a chance to play it. For a late 90s FPS, it really blew my expectations away. The Myst with Guns description is pretty spot on, you wander around these scenic locations while this awesome and otherworldly music plays and instead of solving asinine logic puzzles, you shoot dudes in the face with a variety of interesting and unique weapons, all having primary and secondary firing modes. It's kinda sad Epic didn't focus more on the single player side of things and decided to go down the multiplayer arena fps path.

I have all the good Unreal games (2 and UT3 don't count), and it's interesting seeing Deck16, which I think is one of the best maps ever, in it's various incarnations.

As badly unbalanced (at least, the UT2004 port is, but Chiza Water Temple gets really annoying, too) co-op is, we need to gather as much people on this thread and do a co-op run of the campaign on either Gold or 2004.

Narcissus1916
Apr 29, 2013

Is there anyway to get Prime target working on modernish systems?

I've got a desktop with windows 7 and a mac laptop with 10.6.8 working. I tried sheepshaver but it flatout refuses to work, not even opening the application at all.

Not like I really need another fps to play... trying to play through all the Half life 1 mods on my list. Should be playing HL1 a long, long while. :)

Supreme Power
Jun 9, 2013

by Fistgrrl

JackMackerel posted:

As badly unbalanced (at least, the UT2004 port is, but Chiza Water Temple gets really annoying, too) co-op is, we need to gather as much people on this thread and do a co-op run of the campaign on either Gold or 2004.

This sounds like fun, but how do you do co-op in Unreal Gold?

It might be best to aim for wednesday with a co-op (or multiple co-op games if there's that much of an interest), just because most people in the USA are probably napping right now.

edit: There's apparently a lot of multiplayer options with Unreal Gold (but all the servers are dead). For an old game, it seems amazingly current with its features, and I'm still shocked by how good it looks, even with the basic textures.

Supreme Power fucked around with this message at 06:17 on Jun 19, 2013

RiffRaff1138
Feb 28, 2006

Every single motherfucker thinks they're gonna save the fuckin' world... Why not do something about the shitty economy or whatever instead?! Son of a bitch!

NovaPolice posted:

Did you install the PC version using a disc image/virtual drive, and then ran the application in Windows 95 compatibility mode? That worked for me.
I did try in Win95 compatibility mode. I'm not sure if I actually installed it, per se. I know at first I extracted it from the disk image, but I'm only fairly certain I also tried burning it to a disk and installing it. I'm more comfortable actually burning disks than using virtual drives for some reason. I'm out of CD-Rs at the moment, so I'll have to see if I can find the disk I may have burned, or get some more CD-Rs to try again. Of course, if it turns out Doombat can supply a rip of the Mac version, I won't need to bother.

Narcissus1916 posted:

Is there anyway to get Prime target working on modernish systems?

I've got a desktop with windows 7 and a mac laptop with 10.6.8 working. I tried sheepshaver but it flatout refuses to work, not even opening the application at all.
The game itself works fine for me in Sheepshaver, but I had to delete the movies. They would freeze, then crash, the emulator. Is your Sheepshaver properly set up? What OS do you have on it? Mine has 8.6.


While we're on the subject of Mac shooters, lately I've been playing Laz Rojas's Wolfenstein scenarios. I've beaten the Astrostein series, and am nearly finished Amerika the Beautiful. For the most part I'm enjoying them, but Laz is kind of a two-trick pony, those tricks being deaf guards around corners, and big rooms with mobs of enemies in them. The big mobs are also often deaf, so you'll round a corner and find an entire SS division waiting for you. Astrostein 3 in particular had a lot of that.

JackMackerel
Jun 15, 2011

Supreme Power posted:

This sounds like fun, but how do you do co-op in Unreal Gold?

It might be best to aim for wednesday with a co-op (or multiple co-op games if there's that much of an interest), just because most people in the USA are probably napping right now.

edit: There's apparently a lot of multiplayer options with Unreal Gold (but all the servers are dead). For an old game, it seems amazingly current with its features, and I'm still shocked by how good it looks, even with the basic textures.

Mmm, I'd have to shoot for either this weekend, or next week, finals around the corner. (Thanks, quarter system!)

Narcissus1916
Apr 29, 2013

I doubleclick on the sheepshaver icon and... nothing happens. Literally, nothing. No "this file won't work" message, just nothing. The icon doesn't even appear in my dock. The install guide is also talking about needing a Mac OS install cd which I don't think I have laying around, so I don't think I have the technical lay of the land to pull off this install.

Keiya
Aug 22, 2009

Come with me if you want to not die.

DoombatINC posted:

I'm going to claim the Strife download link in the OP with the reference to the "it was on the Home of the Underdogs" rule as precedent, since it was on Macintosh Garden and they were the same site.

Yeah, I don't think Macintosh Garden counts, they have things like Doom 2 available...

Rev. Melchisedech Howler
Sep 5, 2006

You know. Leather.
I've played Unreal from the time it was released and keep giving it another go, though never past that water temple bit. Holy gently caress is that a boring, confusing-to-navigate level.

Mak0rz
Aug 2, 2008

😎🐗🚬

Rather Dashing posted:

I've played Unreal from the time it was released and keep giving it another go, though never past that water temple bit. Holy gently caress is that a boring, confusing-to-navigate level.

I guess water temple woes aren't unique to adventure games.

Supreme Power
Jun 9, 2013

by Fistgrrl

Rather Dashing posted:

I've played Unreal from the time it was released and keep giving it another go, though never past that water temple bit. Holy gently caress is that a boring, confusing-to-navigate level.

I have to admit that I had to go to gamefaqs so I could figure out where the hidden buttons were on that level. However, I think it's actually the ceremonial chambers that nearly made me want to quit. Sure, it was hard to figure out what those two underwater switches actually did at first, but that room with lava and a small walkway around an 8ball was something else entirely. That was the room where I discovered that if you double tapped the directional or strafe buttons, you would actually jump in that direction. And why did they make it impossible to get the 8ball by having a monster come out and knock you into the lava?

Sure, it has a solution, but it's much more annoying than it needs to be.

It gets considerably less dumb after that.

Supreme Power fucked around with this message at 16:45 on Jun 19, 2013

Buff Skeleton
Oct 24, 2005

Supreme Power posted:

I have to admit that I had to go to gamefaqs so I could figure out where the hidden buttons were on that level. However, I think it's actually the ceremonial chambers that nearly made me want to quit. Sure, it was hard to figure out what those two underwater switches actually did at first, but that room with lava and a small walkway around an 8ball was something else entirely. That was the room where I discovered that if you double tapped the directional or strafe buttons, you would actually jump in that direction. And why did they make it impossible to get the 8ball by having a monster come out and knock you into the lava?

Sure, it has a solution, but it's much more annoying than it needs to be.

You should have the ASMD at that point, so just shoot the Skaarj as soon as you can see its head and it will get knocked back. Also, if you crouch while walking along an edge, you can't dodge off by accident and you can't even walk off the edge by accident. Crouching prevents you from going over edges; it's pretty handy.

That Eightball isn't even necessary since you get one in the previous level. It's just a lot of extra ammo for it, so it should be a little tough to get.

But yeah the Chizra maps are pretty infamous for being confusing and annoying for first-timers, though they do have really great atmosphere.

haveblue
Aug 15, 2005



Toilet Rascal
Unreal both starts and ends with some terrible levels, so it's really hard to come away from the game with a good impression. Either you get sick of it before you get to the Dark Arena and give up, or you stick it out for the whole game and get rewarded with a sour aftertaste for your efforts.

Supreme Power
Jun 9, 2013

by Fistgrrl

Buff Skeleton posted:

But yeah the Chizra maps are pretty infamous for being confusing and annoying for first-timers, though they do have really great atmosphere.

I'm still a bit shocked by how good this game looks, despite only having the basic, low-level textures that came with it (from GOG, and patched with 227i). I also seem to be getting a stupid fast framerate with it, even at the max resolution.

I'm very impressed with it.

It makes me feel stupid for being an id fanboy all these years... if only my computer (10+ years ago) was more powerful and I wasn't stuck with a 56k modem. Of course now my $800 laptop can play this game with no issues whatsoever... :rolleyes::fh:

Supreme Power fucked around with this message at 17:44 on Jun 19, 2013

Adbot
ADBOT LOVES YOU

wafflemoose
Apr 10, 2009

Supreme Power posted:

It makes me feel stupid for being an id fanboy all these years... if only my computer (10+ years ago) was more powerful and I wasn't stuck with a 56k modem. Of course now my $800 laptop can play this game with no issues whatsoever... :rolleyes::fh:

There's just something amazing about taking an old game, installing it on a laptop with integrated graphics and still be able to max out the graphics settings at max resolution and still not have any slowdown whatsoever. Just goes to show how quick computer tech has advanced in those few short years.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply