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Sky Shadowing
Feb 13, 2012

At least we're not the Thalmor (yet)

Patter Song posted:

I suppose I'll be LPing East vs West at some point.

I still say we need to make Wiz port Hohenzollern to it.

It has the added side effect of his inevitable mod making it a good fun game.

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Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe
By the way, my computer's currently undergoing repairs, but a certain man with a Mitch Lawrence-in-wizard's-garb avatar gifted me a copy of Iron Cross on condition that I LP it. Next week when my computer's back on its feet I...may...hold up my end of the bargain.

brocretin
Nov 15, 2012

yo yo yo i loves virgins

Patter Song posted:

By the way, my computer's currently undergoing repairs, but a certain man with a Mitch Lawrence-in-wizard's-garb avatar gifted me a copy of Iron Cross on condition that I LP it. Next week when my computer's back on its feet I...may...hold up my end of the bargain.

Do it. You have a special touch with bad mapgame LP's.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Gorgo Primus posted:

How would CK2 be a better choice? Very very few of these states are feudal... I'd rather they just make a new system for it that's actually designed around modeling the Cold War.

I think the idea would be you'd have characters, not the actual feudal system. Charismatic rebel leaders, different political parties led by actual characters, successful generals running for President, etc.

But yeah, I don't think any of the current games are well suited for a Cold War game. HOI3 1950-1990 is one of the lesser choices. I actually would be more intrigued by a Cold War game build on CKII (!!?) then I am about some sort of Military Hardware wankfest.

Lawman 0
Aug 17, 2010

Sky Shadowing posted:

I still say we need to make Wiz port Hohenzollern to it.

It has the added side effect of his inevitable mod making it a good fun game.

Mazula vs HRE vs who else again?

Lawman 0
Aug 17, 2010



Edit: whoops!

Lawman 0 fucked around with this message at 23:27 on Jun 25, 2013

brocretin
Nov 15, 2012

yo yo yo i loves virgins

Fintilgin posted:

I think the idea would be you'd have characters, not the actual feudal system. Charismatic rebel leaders, different political parties led by actual characters, successful generals running for President, etc.

But yeah, I don't think any of the current games are well suited for a Cold War game. HOI3 1950-1990 is one of the lesser choices. I actually would be more intrigued by a Cold War game build on CKII (!!?) then I am about some sort of Military Hardware wankfest.

Vicky II's crisis and economic mechanics are pretty well suited to a Cold War game, I think. v:shobon:v

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

brocretin posted:

Vicky II's crisis and economic mechanics are pretty well suited to a Cold War game, I think. v:shobon:v

The crisis system sure, but...

well...

I was going to say I didn't see the need for V2s economy system in a Cold War game (Our Craftsmen have produced 45.6 Sega Genesis systems today!), but I don't see the need for it in V2 either, so I'm biased and will bow out on that argument. :v:

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

Gorgo Primus posted:

How would CK2 be a better choice? Very very few of these states are feudal... I'd rather they just make a new system for it that's actually designed around modeling the Cold War.

CK2 would work great for just one nation: North Korea.

brocretin
Nov 15, 2012

yo yo yo i loves virgins

Fintilgin posted:

The crisis system sure, but...

well...

I was going to say I didn't see the need for V2s economy system in a Cold War game (Our Craftsmen have produced 45.6 Sega Genesis systems today!), but I don't see the need for it in V2 either, so I'm biased and will bow out on that argument. :v:

Yeah, I mean the general outline of the economic system. Having to secure important resources for your military through trade with other nations and creating economic systems within the different power blocs could be quite neat. After all, how does the US choose to get oil when Saudi Arabia goes commie?

DrSunshine posted:

CK2 would work great for just one nation: North Korea.

Crusader Kims 2?

Walliard
Dec 29, 2010

Oppan Windfall Style

DrSunshine posted:

CK2 would work great for just one nation: North Korea.

The game lists their succession law as Open Elective, but it's actually Tanistry.

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice
A CK2 character system would work a lot better with a revamped government system to simulate elections. Have it focus on your political party instead, push new laws that help push your party to leadership. I mean, like I said earlier in the thread, what they have going is not anything like the Cold War.

houstonguy
Jun 2, 2005

:minnie: Cat Army :minnie:
2nd Battalion

Gorgo Primus posted:

How would CK2 be a better choice? Very very few of these states are feudal... I'd rather they just make a new system for it that's actually designed around modeling the Cold War.

Oh, no doubt I would much, much prefer a new system designed around the Cold War, I was just think CK2 or V2 would be better bases for a Cold War game if it has to be that way.

For Crusader Kings 2, I think the whole character system would work well for things like cabinet posts and intelligence heads, while the levy system could lend itself to the military pacts of the time. I think Vic 2 would be a better choice with its crisis system and POPs, but it's already starting to look a little long in the tooth compared to Paradox's newer titles.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

BillBear posted:

Will we ever get a great Grand Strategy cold war game? :smith:

Ahem ...

Littlefinger
Oct 13, 2012


You mean?

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

Fintilgin posted:

I was going to say I didn't see the need for V2s economy system in a Cold War game (Our Craftsmen have produced 45.6 Sega Genesis systems today!), but I don't see the need for it in V2 either, so I'm biased and will bow out on that argument. :v:

You don't see the need for a industrialisation mechanic in a game about the industrial revolution? :frogout:

The economy isn't the reason EvW should be based on Vicky, anyway; that's the in-depth political, social and demographic systems. You could simulate the Civil Rights Movement in V2 as easily as making citizenship policy a reform and Afro-American a non-accepted culture*. In HOI, you have to fashion an entire social movement system from whole cloth.

*It'd be a pretty basic simulation, in fairness. You'd want to extend it with an event pool, add a character system for faction/movement/party leaders...

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Look, the developers only have so much time and resources. You can have fluff like this, or you can customize the weapon hard points on your aircraft carriers. No brainer.

Autonomous Monster posted:

You don't see the need for a industrialisation mechanic in a game about the industrial revolution? :frogout:


Not A industrialization mechanic, V2s overly complex and inscrutable mechanic. I think a more abstract industrialization model that provided stronger and more meaningful hooks for player choice/interaction would be provide better results and be more fun. :colbert:

burnishedfume
Mar 8, 2011

You really are a louse...
So I don't really have the hour or so it takes to watch the whole EvW livestream, so does anyone have a nice "Best of/Worst of" summary from it?

Kavak
Aug 23, 2009


DrProsek posted:

So I don't really have the hour or so it takes to watch the whole EvW livestream, so does anyone have a nice "Best of/Worst of" summary from it?

Came here to ask for exactly this, with emphasis on things not related to combat.

Tulip
Jun 3, 2008

yeah thats pretty good


Honestly i think the CK2 or even M&B systems are the best representations of government but this is biased by my 1)training in anthropology 2)my dirty liberal belief that the individual is the real unit of politics.

DrProsek posted:

So I don't really have the hour or so it takes to watch the whole EvW livestream, so does anyone have a nice "Best of/Worst of" summary from it?

Patter Song posted:

I suppose I'll be LPing East vs West at some point.

Pakled
Aug 6, 2011

WE ARE SMART

I once had a game of Shadow President where the USSR and China nuked each other to oblivion, then various countries successfully couped the presumably glowing and dusty remnants of the Soviet and Chinese governments into capitalist democracies.


Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Pakled posted:

I once had a game of Shadow President where the USSR and China nuked each other to oblivion, then various countries successfully couped the presumably glowing and dusty remnants of the Soviet and Chinese governments into capitalist democracies.




I would dearly love to get some smug American Internet posts from this timeline, because holy hell how smug must America have felt?

uPen
Jan 25, 2010

Zu Rodina!
Since some people aren't cool enough to watch a 90 minute stream about a game based on HoI3 here's what I took away from it:

    General
  • All the start dates except the first (Jan 1, 1946) are the start of a major war/conflict. Why am I not able to start the game at the start of the Cuban missile crisis or the blockade of Berlin or the space race?
  • "No major wars were fought."
  • 32 player multiplayer.
  • Is it a company policy for devs to play in terrain mapmode? Nobody spends more than 10 seconds in terrain mapmode.

    Politics
  • They are crowdsourcing world leaders (pick traits and have pictures of YOU THE CUSTOMER in the game.)
  • This policy/law/political party screen looks exactly like HoI3's.
  • They didn't touch on civil rights beyond the HoI3 style policy screen and they didn't talk about civil unrest at all. I really hope it's not just a % at the top of the screen.

    Military
  • HoI3 style OoBs with on-map divisions with the same brigade customization as HoI3. This system was awful in HoI3, why in the world would I want to control the composition of my divisions in a game that spans 50 years? I don't even want to do that in a WW2 game and I'm a crazy person that loves stupid details in wargames.
  • Population is modeled in every province by age in 5 year increments.
  • Oh my god they model every gun on every ship.
  • Defensive wars where you can intervene on a smaller powers behalf and fight in their cores but you are prevented from invading the aggressor.
  • Guerrillas and rebel movements are modeled but they didn't explain how these are different from the rebels in HoI3 or any other Paradox games. If you sponsored the rebels and then you take territory adjacent to rebel-held territory they flip to your control.
  • When you nuke people it draws neat DEFCON-style lines on the map.

    Technology
  • This is completely inscrutable, you unlock units by researching doctrinal techs (GOOD!) but after you unlock the units it's right back into researching guns and engines and whyyyyy.
  • There are 12 tabs in the research screen, 2 of them are non-military (I think) one is '?' and the rest are clearly military.
  • Above those 12 tabs are a bunch of doctrinal tabs and one of them is labeled 'space' and this is how I guess the space race is modeled, by you spending X million dollars and X months then clicking a button on this screen to research a moon rocket. If there's one place you could have modeled all that dumb customization that battleships have it's on the space race.
  • Seriously is the space race just a tab on the tech screen? I guess that answers why there isn't a space race start date.

    Diplomacy
  • There was a popup where the USA tried to embargo the PRC and then abstained from voting while they were playing Israel.
  • You can vote in your military alliance (Warsaw, NATO) to embargo or take other action against another country.
  • The UN can also apparently do that but they never interacted with the UN and I don't think I saw a UN screen.
  • If you become the most powerful nation in your faction you take control of the faction, a nice change from HoI.
  • The Marshall plan is modeled in some way but they didn't go into any details besides mentioning it exists.
  • The USA abstaining from it's own resolution was literally the only diplomatic action I saw in 95 minutes.
  • They didn't touch on de-colonization at all except briefly mentioning it as something that happened during this period of time.


    Espionage
  • Not touched, perhaps Israel in 1948 wasn't the best demo for a cold war game guys?


As someone who's been following EvW off and on with waning interest this stream was neat but I don't think I'm going to be buying the game at launch.

uPen fucked around with this message at 04:48 on Jun 26, 2013

Mister Bates
Aug 4, 2010

Pakled posted:

I once had a game of Shadow President where the USSR and China nuked each other to oblivion, then various countries successfully couped the presumably glowing and dusty remnants of the Soviet and Chinese governments into capitalist democracies.




Wait, I've never played Shadow President, can you turn America socialist/communist just for the hell of it? I know you can bury Israel under a deluge of 5,000 nuclear warheads, I've seen the .gif, but can you influence domestic policy much?

Pakled
Aug 6, 2011

WE ARE SMART

Mister Bates posted:

Wait, I've never played Shadow President, can you turn America socialist/communist just for the hell of it? I know you can bury Israel under a deluge of 5,000 nuclear warheads, I've seen the .gif, but can you influence domestic policy much?

Not to quite the extent you imagine. The game's mainly focused on foreign policy, and the extent of domestic policy you get is allocating the budget and setting tax rates. These choices influence your popularity (which is important, since you need high popularity to get re-elected and if it gets too low, you may get impeached or your advisers might start resigning or get assassinated) and how much money you have at your disposal for stuff like foreign aid and military actions. As far as I know, there's no way to make America non-Capitalist, since the game ends when the you, the president, leave office.

Non Sequitur
Apr 22, 2007
A queasy undergraduate scratching his pimples

Gorgo Primus posted:

How would CK2 be a better choice? Very very few of these states are feudal...

I went to Margaret Thatcher's chamber and gave her a good tumble!

Ghetto Prince
Sep 11, 2010

got to be mellow, y'all
What's the best way to mod the EU 3 map? I picked it up in the sale last week, and I'm learning the game as Naples, but I keep thinking how much cooler it would be to continue my Scandinavian Emperor or my North African King from CK2.


Non Sequitur posted:

I went to Margaret Thatcher's chamber and gave her a good tumble!

:gonk:

a bad enough dude
Jun 30, 2007

APPARENTLY NOT A BAD ENOUGH DUDE TO STICK TO ONE THING AT A TIME WHETHER ITS PBPS OR A SHITTY BROWSER GAME THAT I BEG MONEY FOR AND RIPPED FROM TROPICO. ALSO I LET RETARDED UKRANIANS THAT CAN'T PROGRAM AND HAVE 2000 HOURS IN GARRY'S MOD RUN MY SHIT.

After I'm done with my current game I'm really thinking of just making an updated of Balance of Power. Probably just as a simple two player browser game.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

uPen posted:

  • They are crowdsourcing world leaders (pick traits and have pictures of YOU THE CUSTOMER in the game.)
I guess at least all the fedoras will be slightly less out of place in the early game than they are in real life? Too bad that the people below them are unlikely to look very politician-like.

uPen posted:

  • Population is modeled in every province by age in 5 year increments.
That's at least a useful feature, in terms of what's actually important in the period. The age of the population is directly related to all kinds of stuff, and would in a decently designed game be right at the center of the economic side of things. Kinda makes me think at least some of the developers do have a decent idea of what the game should be about, even if the overall effort is 90% GUNS & HARDPOINTS.

uPen posted:

  • Oh my god they model every gun on every ship.
I've said it before and I'll say it again; I think it does make a certain kind of sense to have carriers be customizable, since they're rare and supremely powerful weapons. (Especially for bullying) Customizing them is basically like customizing an army, and would be a way to really sell the special status of them. Applying it to any other ship though, that's just crazy detail you don't need.

Kavak
Aug 23, 2009


Yeah, they want World War III, not the Cold War. Not having the Cuban Missile Crisis makes even less sense considering their preoccupation with nukes- if nuclear war isn't Game Over, why not have the ability to start from the point where it was most plausible?

Baloogan
Dec 5, 2004
Fun Shoe
They don't seem to be very competent.

burnishedfume
Mar 8, 2011

You really are a louse...

uPen posted:

As someone who's been following EvW off and on with waning interest this stream was neat but I don't think I'm going to be buying the game at launch.
Thanks for that list!


Oh boy. While there's nothing really standing out as saying to me "This game is hosed, beyond redemption", it's seeming like the game kinda realizes what it should be, but with such little diplomacy going on in the demo, civil rights seeming to work like a regular HoI3 policy, and de-colonization not even being featured, I can't help but feel the non-war aspects are still being neglected.

Personally, if the EvW team wants my money, they need to do a pacifist stream, where they don't utter a single word about war and just focus on the diplomacy, internal politics, and espionage. If it looks like I can win the Cold War by sphereing and allying all the right people, have a socialist revolution in the USA/democratize the USSR and declaring an end to hostilities with the other (or going the opposite route and radicalizing to strengthen my ideology while increasing tensions with the other nation), or have the CIA/KGB take over the world for me, then I will buy this game regardless of gut feeling, but yeah, nothing really stands out in that list that makes me think it's what I'm looking for.

Alikchi
Aug 18, 2010

Thumbs up I agree

If a game purports to model a period of history, but the game's design makes it almost impossible for events to play out vaguely similar to how they actually occurred, you've had a problem.

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold
At least they made a few interesting add ons from hoi3. Really at this point the best hope for EvW is that there's a group of modders out that can jazz it up but given how terrible it looks I can't see anyone investing that kind of effort into it.

Drone
Aug 22, 2003

Incredible machine
:smug:


Alikchi posted:

If a game purports to model a period of history, but the game's design makes it almost impossible for events to play out vaguely similar to how they actually occurred, you've had a problem.

I find it hard to believe, based on what we've seen so far, that it will be possible to play a full Grand Campaign in EvW without a nuclear war happening sometime around 1950, likely over something really stupid (the USSR nuking New Zealand in the War of the Soviet Falkland Islands Concession).

And they won't have a pacifist video stream because, surprise, there's not enough diplomatic/espionage/space race content for one!

Gort
Aug 18, 2003

Good day what ho cup of tea

Non Sequitur posted:

I went to Margaret Thatcher's chamber and gave her a good tumble!

It's good to be the Premier.

SkySteak
Sep 9, 2010

Sorry you don't get to post that without:

SkySteak
Sep 9, 2010

quote:

I went to Margaret Thatcher's chamber and gave her a good tumble!



I spent way too much time trying to get a similar look in the Ruler Designer :negative:

SkySteak fucked around with this message at 09:39 on Jun 26, 2013

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
There's actually an exploit in Shadow President where you can request for troop deployment in a staunch ally, have it approved, don't change the troop numbers, but then get 1-3% increased approval rating anyway. Spamming this, I was able to conquer most of the world before I got tired of having to wrestle with the interface.

Shadow President remade in the Clausewitz engine would be fantastic.

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Kavak
Aug 23, 2009


gradenko_2000 posted:

There's actually an exploit in Shadow President where you can request for troop deployment in a staunch ally, have it approved, don't change the troop numbers, but then get 1-3% increased approval rating anyway. Spamming this, I was able to conquer most of the world before I got tired of having to wrestle with the interface.

Shadow President remade in the Clausewitz engine would be fantastic.

Another exploit is that your government's "righteousness" rating goes up the same no matter how much you donate in foreign aid to each country. $1 billion to 100 different countries? You are now President Jesus

I would kill to get a sequel on Kickstarter.

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