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Rockopolis posted:Actually, here's another question; if I'm the Norse Doge of Venice, I have a Catholic bishop for my Chaplain; if I assign him to conversions, will he try to make people Norse or Catholic? If I send him to my province, will I get a message that I sent him to convert myself, thus giving me another sacrifice for the next blot? He will try to convert people to Catholicism. But I don't know if the "foreign missionary" event will fire.
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# ? Jul 1, 2013 19:40 |
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# ? May 30, 2024 21:04 |
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Anyone know where to tweak the chances of holdings getting razed when you go a-raiding? I just noticed that it happens a lot more in CK2+, particularly when the holding has no upgrades whatsoever, and I'm curious to see how it works exactly.
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# ? Jul 1, 2013 19:40 |
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Major Isoor posted:Oh really? I was actually just thinking about removing the male-only requirement for it, but you wouldn't by any chance mind sharing your alterations to the adventures text file, would you? code:
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# ? Jul 1, 2013 19:44 |
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Pimpmust posted:Personally I love the Norse "Dude is gathering an army of adventurers to take your loving Kingdom" event that spawns 30 000 guys INSIDE YOUR KINGDOM. I want the next DLC to add the ability to play a landless courtier, so you can go on your own adventures. It would also get rid of the game over for having no provinces, you'd have to have your last dude die in order to fully lose. Although with no land, you'd have no court, so you'd be completely at the mercy of your liege.
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# ? Jul 1, 2013 19:52 |
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DrSunshine posted:I'll add in a CB that allows people who belong to the Cult of the Elders of the Abyss to wage wars of conversion by spending 500 piety. It's sort of like a Crusade, except instead of absorbing territory, it just forces the ruler and their vassals to convert. Sonendar Stuff Well that's cool! Question: do the Daxians in your game show up with the default Westerngfx's? I've been tooling around with the cultures files/gfxs to bring more graphical diversity to the island (like making the Reapers use the Russian portrait pack, the Greenmen use the celtic portrait pack, etc., simple poo poo really), but for the freaking life of me I cannot get the Daxians to use the byzantinegfx. I mean, by default they use that, or so the culture file says. edit: Also, who are the Daxians. edit2: Also, what, if any, base-game improvements have you incorporated from other mods? Insofar as I can tell a lot of the base mechanics are still vanilla, right? MLKQUOTEMACHINE fucked around with this message at 20:24 on Jul 1, 2013 |
# ? Jul 1, 2013 19:55 |
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I'm new to the game and totally confused about succession and most other aspects of this game but I find myself loving it regardless. I've been reading through this thread for tips but it seems most of you get way further along in your games so I'm now looking for some "sons/daughters/marriage" tips. Specifically, I'm reading this Advanced marriage guide and I'm a little unsure of how to identify some of the potential spouses to which this guide refers. Under the Males aka sperm bombs section we have: quote:if you are king-level or above then basically the sons which are heir and pretender (first 3) will be able to marry just about any landed female and this can easily be done just via the normal marriage rings Basically I can crank out kids but then I start to get overwhelmed trying to find the most perfect spouse for them and either give up and marry them to some random lustful nobody or lose the game in the meantime and restart and the cycle repeats. I'm picturing all of Ireland (and eventually THE WORLD!) controlled by my kinsmen, I'm just not sure how to get there.
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# ? Jul 1, 2013 19:58 |
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repost for this page - For those of you who do massive, sprawling empires, what do you do with kingdoms that you can't create? Like the Hungarian empire, I can't seem to Usurp it (as a Scandinavian) and I can't create the Holland empire at all, as it was never created. Any recommendations? I don't want all these freaking vassals heh
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# ? Jul 1, 2013 20:04 |
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A rival patrician had a Genius heir which was awful, so I bribed the Patriarch and he excommunicated the heir, then I imprisoned and executed him. Not so smart now you are dead HAHAHA! Republic question: Every now and again a rival Patrician plots to seize my trade posts. Is there anyway I can plot to do the same?
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# ? Jul 1, 2013 20:04 |
crm posted:repost for this page - Give the vassals to other kingdoms.
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# ? Jul 1, 2013 20:07 |
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Nuclearmonkee posted:Give the vassals to other kingdoms. I do not like this solution.
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# ? Jul 1, 2013 20:10 |
crm posted:I do not like this solution. Unfortunately it's pretty much the only one unless you want to manage them. I just kinda split them up between the neighboring kingdoms.
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# ? Jul 1, 2013 20:12 |
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Have a person of the right culture educate someone of your dynasty, give him/her all the de-jure land of the empire/kingdom, grant them independence and enough money for them to create the kingdom/empire, wait until they get enough piety and create the kingdom/empire, then stab your way down the line until you inherit the kingdom/empire. Easy.
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# ? Jul 1, 2013 20:15 |
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Has anyone had issues with the Norse Portrait pack? My game crashes any time it has to load any of the portraits from the DLC which although I'm nowhere near Scandinavia renders the character finder unusable. Clean installs of the game and then a clean install of the DLC both failed to fix it, Steam version, if it makes any difference. I can play my save without it, so worst-case scenario I just leave it disabled.
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# ? Jul 1, 2013 20:34 |
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crm posted:repost for this page - Honestly? I modded the game. I wanted the restrictions to still mean something, so I reconfigured it: the religious and cultural restrictions are still in place, but you can bypass them if you control every single part of the de jure kingdom, down to the last barony.
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# ? Jul 1, 2013 20:52 |
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TheDK posted:How do I find these landed females? Is this info still valid? (I am using TOG, no mods) Go to your son's page, click the marriage rings, then sort by rank is probably the best way. You can use the find characters menu in the bottom right and set ruler: yes, gender: female, married: no,etc. but it's a bit unwieldy for me.
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# ? Jul 1, 2013 20:56 |
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Geokinesis posted:A rival patrician had a Genius heir which was awful, so I bribed the Patriarch and he excommunicated the heir, then I imprisoned and executed him. Not so smart now you are dead HAHAHA! Only if you have less trade posts than the other guy.
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# ? Jul 1, 2013 21:01 |
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Domattee posted:Only if you have less trade posts than the other guy. Ahh. Well no chance I guess, as I've got 10 and the other families at most have 3. Mainly as they have never had a family member become Doge.
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# ? Jul 1, 2013 21:03 |
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I just realized that I can play as the Aztecs with Sunset Invasion and The Old Gods installed. Is there a console command for triggering the Aztecs' arrival so I can have them come at an earlier start date? I found one, event ss.1, that's supposed to do it but all that does is bring up a blank alert that I can't dismiss.
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# ? Jul 1, 2013 21:07 |
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I've got a question. I managed to get one of my daughters a matrilinieal betrothal to some bloke with a strong claim on Scotland. By the time he hit sixteen he'd somehow managed to become the heir, even more surprisingly, the AI still accepted the marriage. So now this guy is matrilinealy married to my daughter, heir to Scotland, and heir a good few counties in Scotland. Which in my eyes makes him a prime candidate for any spare baronies I might have lying around. So I give him a barony and then plot to kill the current King of Scotland. (I do this rather than press his claim because this way he'll get some land as well as the title, which should help him to hold onto my grandchild's birthright). When the ghost of the former king discovers that he should have chosen a more loyal spy-master, and my favourite son in law takes the throne, said son in law is not my vassal. I am playing the Byzantine emperor by the way. Now my question is how come I didn't get Scotland as a vassal? Is it because I didn't press the claim? Is it because Scotland has AC seniority succession(I can't see why this would matter, but I cant remember ever taking a kingdom with seniority before)? Is it something else I haven't thought of? (for what its worth, Scotland had medium crown authority and my Empire had high)
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# ? Jul 1, 2013 21:22 |
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I started a game where I don't have a lot of kinsmen hanging around (to make matters worse, one of them died without fathering a child). If I marry off the 3rd + sons of my kinsmen who have strong claims (so these children should have weak claims) and they have children, shouldn't that eventually create kinsmen without claims to my title?
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# ? Jul 1, 2013 21:34 |
tadashi posted:I started a game where I don't have a lot of kinsmen hanging around (to make matters worse, one of them died without fathering a child). If I marry off the 3rd + sons of my kinsmen who have strong claims (so these children should have weak claims) and they have children, shouldn't that eventually create kinsmen without claims to my title? Eventually yes. Do you not let your first 3 sons marry or do stuff? As long as they stay inside the realm I generally let my strong claimants chill out as minor dukes/counts/barons. Even if you get usurped for a while, it's still your dynasty in charge anyway and the ruler they replaced was probably lovely anyways considering there was a successful independence revolt.
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# ? Jul 1, 2013 21:38 |
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Nightblade posted:Have a person of the right culture educate someone of your dynasty, give him/her all the de-jure land of the empire/kingdom, grant them independence and enough money for them to create the kingdom/empire, wait until they get enough piety and create the kingdom/empire, then stab your way down the line until you inherit the kingdom/empire. Easy. Can I not give a dude two duchies and some cash in the du jure area and let him create it himself?
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# ? Jul 1, 2013 21:49 |
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Yeah, it will eventually stop being inherited. However, note the "will not be inherited unless pressed in a war" -- if they go to war to claim the title, it'll refresh whether it can be inherited or not. It won't change whether it's a weak/strong claim, though.
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# ? Jul 1, 2013 21:49 |
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Nolanar posted:Honestly? I modded the game. I wanted the restrictions to still mean something, so I reconfigured it: the religious and cultural restrictions are still in place, but you can bypass them if you control every single part of the de jure kingdom, down to the last barony. Mind sharing with the class? That sounds useful.
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# ? Jul 1, 2013 22:11 |
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nutranurse posted:Well that's cool! Question: do the Daxians in your game show up with the default Westerngfx's? I've been tooling around with the cultures files/gfxs to bring more graphical diversity to the island (like making the Reapers use the Russian portrait pack, the Greenmen use the celtic portrait pack, etc., simple poo poo really), but for the freaking life of me I cannot get the Daxians to use the byzantinegfx. I mean, by default they use that, or so the culture file says. Yup, they use typical Western GFX's. I like the idea of adding a little bit more graphical diversity! I think that'll be in the next version. I haven't really tinkered with them at all besides making the various dominant ethnic groups. I'll definitely be looking into the Daxians and seeing why they won't use the byzantine gfxs like they should. It could just be that it's not included in the /gfx/ file, in which case I could simply just copy them over from the base game. quote:edit: Also, who are the Daxians. vv I didn't know what to put in the space between Ghanipur and The Barrier, so I just decided to stick some Greek-ish people in there. I haven't really thought about it very much, but perhaps I should. They may just have come from one of the southern islands that I haven't elaborated on yet, some sort of cultural offshoot of one of the groups there. Sonendar is a very attractive island, as it's blessed with mostly fertile, flat land and a central location, which is why it is such a patchwork of cultures, having been subject to so many invasions over the millennia. The original inhabitants of Sonendar were the Pachas, who have been pushed back to their mountain fastness on the Barrier, and the Ockchaws, who have taken refuge in the misty forests and swamps of the northwest. quote:edit2: Also, what, if any, base-game improvements have you incorporated from other mods? Insofar as I can tell a lot of the base mechanics are still vanilla, right? None at all. I think that the vanilla gameplay is fine, but if there's any recommendations, I'd be happy to look at them. I just don't like having to sort through a lot of dependencies. Would it be a good idea to incorporate Better Armies?
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# ? Jul 1, 2013 22:31 |
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druthers posted:I've got a question. In order for him to have become your vassal on inheritance, you would have needed to give him a kingdom-level title in your empire first. As it stands though your relatives will rule in Scotland as long as they don't get deposed, which would let you invite a random kinsman with a claim to your court in a couple generations and press it to add Scotland to your realm.
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# ? Jul 1, 2013 23:03 |
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Is there a limit on how many living children you can have at any given time? It seems that my character just stops having children the moment he has 10 living ones, but as soon as one of them dies, he can have more. Edit: VVVVVVVV Thanks, glad to have cleared that up. Broken Cog fucked around with this message at 23:36 on Jul 1, 2013 |
# ? Jul 1, 2013 23:05 |
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Broken Cog posted:Is there a limit on how many living children you can have at any given time? It seems that my character just stops having children the moment he has 10 living ones, but as soon as one of them dies, he can have more. Yes, there is a hard limit on the maximum number of living children you can have.
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# ? Jul 1, 2013 23:22 |
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I used to think the Russian Portrait pack wasn't that bad but now I'm getting tired of it. The men are fine but the women all have that weird angular chin/cheek thing and it's kind of making them look all the same. I don't think I've seen a pretty Russian woman while I've had it.
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# ? Jul 1, 2013 23:37 |
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Speaking of portraits, i hope one day they release Turkish or Persian ones. Oh and the Russian ones, the women always look like potatoes in my games. I think the African ones or Norse are the best ones yet. The celts seem good too. I only keep Mediterranean ones on so i can have a good laugh.
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# ? Jul 1, 2013 23:40 |
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Are any of the portrait packs non-hideous? Just wondering for when stuff goes on sale next.
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# ? Jul 1, 2013 23:54 |
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The Norse, African and Celtic ones all seem fine to me. Honestly, the only truly awful one is the Mediterranian one, but by god is it awful. Broken Cog fucked around with this message at 00:11 on Jul 2, 2013 |
# ? Jul 2, 2013 00:07 |
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DrSunshine posted:Would it be a good idea to incorporate Better Armies? It would be a ridiculously good idea to incorporate Better Armies. What I like most about that mod is that it makes each province ~~*unique*~~ depending on what you build and also makes armies reflect their cultures. Heck, once I noticed that the retinue system used the vanilla retinues I started to make retinues for each culture, but somewhere I hosed up and everyone just built archers ohgodwhydoIsuckatmodding. If there is one thing, only one thing that I would ask of you it would be to include CK2+'s ability to actually plan feasts/fairs/hunts, i.e. be able to plan a feast in the middle of summer and have it fire once November rolls around. It's super useful.
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# ? Jul 2, 2013 00:13 |
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I haven't seen very many screenshots of the infamous Mediterranean Portraits. What makes them so bad?
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# ? Jul 2, 2013 00:56 |
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Strudel Man posted:Sure. I commented out the #only_men = yes, and to the trigger conditions, added Alright cool, thanks! Just another quick question/confirmation on the topic: Does the placement of the added conditions matter at all? (providing it's within the trigger tags, that is) Since I've dumped it all here: code:
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# ? Jul 2, 2013 00:57 |
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Lareine posted:I haven't seen very many screenshots of the infamous Mediterranean Portraits. What makes them so bad? Hey, got another question(s). If I grant my character's wife (or concubines) temples, they leave the court. Is it still possible to sire children? Some kind of complicated carrier pigeon arrangement is involved, I assume. I require heirs, I've only got one daughter after three years of trying with a wife and three concubines. Two of them are pregnant, so, fingers crossed. Was there some downside to having lots of kids as a Patrician? I don't even know if Pagan Gavelkind Everyone hates my character, so I've been slowly handing out baronies and such to content characters and the like. I've been conquering the Mediterranean islands, and I'm going to need to start shrinking my demesne; lot of baronies to hand out, though I'm hoping to hang onto the major titles. Assuming I get a pile of progeny, is it a good idea to give them lands while they're young? They leave my court when I do. I'm probably going to want to hand out my excess baronies and temples to them, to at least keep that in the dynasty. I've had a plot running for two or three years now, with one co-plotter (on and off again), at about 80-110% power, and I haven't heard a thing from it. I'm trying to assassinate one of the barons of Venice because he has no heirs.
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# ? Jul 2, 2013 01:01 |
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The Mongolian portraits are also fairly good.
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# ? Jul 2, 2013 01:01 |
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Major Isoor posted:Alright cool, thanks! Just another quick question/confirmation on the topic: Does the placement of the added conditions matter at all? (providing it's within the trigger tags, that is)
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# ? Jul 2, 2013 01:12 |
I've only seen a few screenshots of the celtic portraits myself but the men look like halflings and/or adolescent hobbits to me.
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# ? Jul 2, 2013 01:18 |
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# ? May 30, 2024 21:04 |
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IIRC the guy who did the original Caucasian and Middle Eastern face pack as well as the Mongol and African face packs peaced out due to a contractual issue and they hired on a different guy to do the rest of them. Which explains why the first three are great and then suddenly get massively lovely with the Mediterranean and Russian ones. At least the Norse/Aztec/Celtic ones look reasonably good. Also, the guy who did the original portraits is doing his own mod that will add better portraits all around as well as incorporate traits like ugly/attractive.
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# ? Jul 2, 2013 01:44 |