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Elec posted:Oh and to add on to what I said about 9 and Amarant, I think it might be more acceptable to me in 8 to have non-essential characters because the focus is clearly meant to be on just those few characters, whereas 9, even though it may drop some characters' threads, everyone else has a rather satisfying arc. I gotcha, I see now. Personally I've always found that Amarant has a surprising amount of development as he goes from "rear end in a top hat with a score to settle" to "rear end in a top hat with a heart of gold"--embodied in how at the end he's shown to care about his new friends, but he's still a gruff fucker--but while he gets development, he's kinda throwaway and the plot would move at the same pace had he never joined up. Freya, now that's a character I take issue with. A lot of folks seem to misremember her (or at least I think it seems like this is the case) as being a strong woman role. Really she's just a clingy, unchanging, one-dimensional cutout who, in every scene after Burmecia, seems like she has to shoehorn in a line about MY FRATLEY, whether it's outloud or (thinking to herself). In contrast to Amarant changing and growing due to his interactions with the party, her ending is that she hooks back up with Fratley. She doesn't care that he's completely lost his memory, she just wants him and never gets over that. It's really kinda creepy.
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# ? Jul 4, 2013 08:25 |
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# ? May 11, 2024 05:34 |
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I don't really mind her ending up dedicated to Fratley at the end, because I've loved somebody enough to do something like that and the bittersweet "this person has forgotten me and my development is moving on" is kind of a cliche, but she could've been more three-dimensional and nuanced a character and developed a more subtle and mature attitude about it or something. Devotion doesn't make somebody weak and obsession with the right thing for the right reasons isn't even necessarily bad, she's just not well-written and disappears from the limelight pretty quickly. It's too static.
Baku fucked around with this message at 08:47 on Jul 4, 2013 |
# ? Jul 4, 2013 08:45 |
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On the other hand, she's got a pretty bitchin' character design and Dragoons are cool and she's the easiest character to make overpowered. But yeah, her character development was weak. Still, I think you can be a "strong female character" while still being deeply in love with someone. She still travels the world on her own, is an accomplished warrior in her own right, has a strong sense of duty to protect her homeland, and can keep up with "the boys" just fine. She's no Rosa, whose entire purpose was to follow Cecil around like a puppy. Schwartzcough fucked around with this message at 09:04 on Jul 4, 2013 |
# ? Jul 4, 2013 09:01 |
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Freya is just a complete waste of a character. She completely vanishes from the plot so early on that it barely matters. She's just there to fill out your character roster. Quina remains plot-relevant longer than Freya does.
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# ? Jul 4, 2013 09:01 |
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Mazed posted:That godawful engrish buttrock is what truly made that fight. http://finalfantasy.wikia.com/wiki/Otherworld_%28Theme%29 It was sung by a native English speaker although lyrics were written by a Japanese speaker and the growling didn't help. Man I'm so psyched to replay FFX, for some reason I have a lot more nostalgia for it than the PS1/SNES games. Maybe it's because I can't replay it on like 5 different devices ImpAtom posted:Freya is just a complete waste of a character. She completely vanishes from the plot so early on that it barely matters. She's just there to fill out your character roster. Quina remains plot-relevant longer than Freya does. Amarant
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# ? Jul 4, 2013 09:30 |
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THE AWESOME GHOST posted:http://finalfantasy.wikia.com/wiki/Otherworld_%28Theme%29 Probably because FFX had a pretty great plot. I like the difference between the Japanese edition and the Western one of the final scene, with Tidus disappearing and Yuna thanks him, instead of saying I love you.
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# ? Jul 4, 2013 09:54 |
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Freya would have had more development had she gotten over Ratley and tried to jump Zidane's bones. That isn't a good thing.
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# ? Jul 4, 2013 09:59 |
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Final Fantasy VII just got rerereleased on Steam: http://store.steampowered.com/app/39140/
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# ? Jul 4, 2013 10:11 |
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Petiso posted:Final Fantasy VII just got rerereleased on Steam: http://store.steampowered.com/app/39140/ Word of warning, this version of the game has DRM and requires you to log in with a Square-Enix or Facebook account. You will also need to get a separate mod to fix the sound to be like the PS1 version, the synth voices are not as good in the PC release. Also for some reason its US$16 in Australia.
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# ? Jul 4, 2013 10:16 |
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Is it just a rerelease of the lovely PC port? I remember if you play that at anything but the native resolution for the FMVs which is something stupid like 480x360 it crashes when the Weapons appear. This is after that hour-long cutscene where Cloud flips out so you have to go through a boss fight and then all that stuff again. It was, of course, under "known issues" on their site FAQ and never got fixed. This is why calling the PC port lovely is not opinion but objective fact.
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# ? Jul 4, 2013 10:50 |
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The White Dragon posted:I gotcha, I see now. Watching Amarant and Freya's ATE in Treno in Disc 3, Zidane rescuing Amarant in Ipsen's Castle, and then the Fire Shrine scene, it's actually pretty cool. He still comes really late and you're barely forced to use him outside of very brief parts in Iifa Tree, Ipsen's Castle and Pandemonium, so he's so easily forgettable. On the other hand, I feel giving him excessive spotlight would make him a turn-off extremely quickly. Maybe swap his and Freya's roles somewhat - give Freya the late development and have Amarant's big character development in the first two discs, then let him fade into the background.
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# ? Jul 4, 2013 11:01 |
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Defiance Industries posted:Is it just a rerelease of the lovely PC port? I remember if you play that at anything but the native resolution for the FMVs which is something stupid like 480x360 it crashes when the Weapons appear. This is after that hour-long cutscene where Cloud flips out so you have to go through a boss fight and then all that stuff again. It was, of course, under "known issues" on their site FAQ and never got fixed. I am unsure if this is the same port, in the steam features list it says it is optimized for the latest hardware etc. They have also added a couple new features such as some character booster where you can upgrade your characters HP and MP if the game is too hard for you, which in turn removes from the quintessential final fantasy experience of grinding mobs until your a high enough level for the boss. I would just like to think that if they are going to tag these features on they would at least allow the game to run at modern resolutions etc. Why can't they release a PC port like this for FF IX, I would love to run through that agin and last time I tried my PS1 crapped out!
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# ? Jul 4, 2013 11:13 |
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It is a rerelease of the old PC port that fixes game-crashing bugs and poo poo and makes it run at all on modern OSes and has chievers. It doesn't have new content or any sick advantages (aside from mods people have made I guess???) over the PSX version or anything like that. Basically it's workmanlike for people who want to play Final Fantasy 7 and don't have a working Playstation or Playstation 3 or whatever but it's not like the FFX HD thing or even like the Advance versions of SNES games. There's no real value-add or incentive for somebody who can play the game another way and you have to gently caress with their stupid Square-Enix ID thing even on Steam apparently. Baku fucked around with this message at 11:32 on Jul 4, 2013 |
# ? Jul 4, 2013 11:30 |
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Nevermind
Jesto fucked around with this message at 11:43 on Jul 14, 2017 |
# ? Jul 4, 2013 12:01 |
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Jesto posted:Doesn't this version of FF7 have lovely music compared to the original PSX version? I heard that complaint popping up a lot a year ago. It just requires you to login one time, then you can play it offline if you want to, at least according to your link.
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# ? Jul 4, 2013 13:19 |
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Christ, why is having to login to Facebook such a problem for people?
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# ? Jul 4, 2013 14:18 |
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Probably because it's unnecessary and doesn't benefit us at all. It only takes a few seconds, but I understand why people react negatively to every roadblock between them and the games they buy.
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# ? Jul 4, 2013 14:21 |
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1st AD posted:Christ, why is having to login to Facebook such a problem for people? Some people don't have or want a facebook account.
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# ? Jul 4, 2013 14:26 |
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Dauntasa posted:Some people don't have or want a facebook account. I have a facebook account and I don't want gaming services throwing poo poo all over it usually
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# ? Jul 4, 2013 14:28 |
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THE AWESOME GHOST posted:I have a facebook account and I don't want gaming services throwing poo poo all over it usually "THE AWESOME GHOST has defeated GUARD SCORPION! Share this with your friends!"
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# ? Jul 4, 2013 15:23 |
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Plus it's just outright silly to have that sort of DRM (or any DRM at all for that matter) on a port of a 15+ year old game. The people that would pirate it have already done so long ago!
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# ? Jul 4, 2013 15:59 |
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THE AWESOME GHOST posted:I have a facebook account and I don't want gaming services throwing poo poo all over it usually Then make a throw away SE account?
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# ? Jul 4, 2013 16:31 |
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New LR trailer. Woop woop. https://www.youtube.com/watch?v=tt5Zz3augD4
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# ? Jul 4, 2013 16:35 |
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It's still needless, insulting steps you shouldn't have to take to play a game. 99% of games on steam don't require that type of bullshit to function and a port of a fifteen year old, offline-only game is hardly the type that does need such verification.
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# ? Jul 4, 2013 16:35 |
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A Steampunk Gent posted:It's still needless, insulting steps you shouldn't have to take to play a game. 99% of games on steam don't require that type of bullshit to function and a port of a fifteen year old, offline-only game is hardly the type that does need such verification. It doesn't use Steam DRM. If it did, you'd have to log into your Steam account at least once to play it.
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# ? Jul 4, 2013 16:38 |
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Terper posted:New LR trailer. Woop woop. Oh gently caress Fang's back. Let's hope she ditched Vanille somewhere in crystal limbo.
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# ? Jul 4, 2013 16:56 |
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Fang being back is awesome, but I'm kinda curious as to what's up with Serah being both alive and evil. Beating up Noel's gonna be so drat fun from the looks of things too, wow.
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# ? Jul 4, 2013 16:58 |
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I started 13-2 right after beating 13 and never finished it because I burned out but drat I guess I missed a lot because this story has gone off the rails.
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# ? Jul 4, 2013 17:07 |
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AlmightyBob posted:I started 13-2 right after beating 13 and never finished it because I burned out but drat I guess I missed a lot because this story has gone off the rails. The ending to 13-2 is pretty incredible and really sets the tone for Lightning Returns.
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# ? Jul 4, 2013 17:23 |
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Rueish posted:The ending to 13-2 is pretty incredible and really sets the tone for Lightning Returns. I'll get back to it eventually, maybe next year. The problem is I'm one of those people that will have to start over after not playing it for a while.
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# ? Jul 4, 2013 17:25 |
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Terper posted:New LR trailer. Woop woop. Hell yes Fang! Hopefully she'll get more lines than in FFXIII-2. This is looking better and better!
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# ? Jul 4, 2013 17:54 |
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Skip to 24:50 and you get some more footage as well.
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# ? Jul 4, 2013 18:11 |
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ImpAtom posted:Freya is just a complete waste of a character. She completely vanishes from the plot so early on that it barely matters. She's just there to fill out your character roster. Quina remains plot-relevant longer than Freya does. My problem with Freya is that she doesn't have a personality. Nothing she does or says is interesting. At the start of disc 3, she sticks with Zidane's crew to track down Kuja. She doesn't say why but you can assume it's for revenge since Kuja helped extinguish most of her race. There's just no emotion behind it. Does she want vengeance? Does she want to kill Kuja so he can't harm others like he did with the Burmecians? The player is never told this. Freya is so bland. Pyroxene Stigma posted:Freya would have had more development had she gotten over Ratley and tried to jump Zidane's bones. That isn't a good thing. This, except replace "tried to jump Zidane's bones" with "tried to kill Beatrix".
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# ? Jul 4, 2013 18:30 |
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Pyroxene Stigma posted:Salvage. Your stats and abilities get torn down and you have to travel around to rebuild them. I guess I can see that, but I hardly think Salvage was inspired by it. For one thing, the bosses in Ultimecia's castle were for unlocking battle commands not actual stats and equipment slots like in Salvage.
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# ? Jul 4, 2013 18:38 |
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Defiance Industries posted:There's a LOT of things that could have been better than a teenager love story with a military academy that is basically just like Japanese high school. Having a main character with Aspergers' was pretty progressive, though. I don't mind teenage love stories but yeah, they could have done a lot more with the whole Garden thing. We already see what psychological wrecks Squall and Seifer are thanks to spending most of their lives in a military facility and they should have focused more on that. Cid and Edea, while well-intentioned, were raising children as living weapon. This inevitably had pretty bad repercussions as their destined hero was an antisocial wreck and one of their prized students was seduced to the dark side. But nope, gently caress that poo poo. All the trauma and lack of therapy can be cured by....nothing at all it seems. Cid is just Robin Williams and not even creepy Robin Williams. He's just a kind old man who broughtup these kids with an ulterior motive he only told them about when they were so far in that they had no choice but to go along with it.
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# ? Jul 4, 2013 18:57 |
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Except a bunch of orphans being brought up in a military academy as hired killers is never once suggested to be psychologically harmful or the cause of Squall's assholishness. It's not that they should've focused "more" on it- they never mention it at all.
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# ? Jul 4, 2013 19:06 |
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I think it's one of those situations where the implication is really hosed up (namely, that raising child soldiers is great, everyone is just doing it wrong) but the people who made the material are just not intelligent or insightful enough to realize what they're saying.
Defiance Industries fucked around with this message at 19:11 on Jul 4, 2013 |
# ? Jul 4, 2013 19:07 |
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Yeah, that's a lot of inference going on. Squall's rear end in a top hat behavior was attributed almost entirely to being abandoned by Ellone.
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# ? Jul 4, 2013 19:09 |
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Terper posted:Skip to 24:50 and you get some more footage as well. I like how quickly you can block attacks if you have the ability.
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# ? Jul 4, 2013 19:11 |
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# ? May 11, 2024 05:34 |
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SpazmasterX posted:I guess I can see that, but I hardly think Salvage was inspired by it. For one thing, the bosses in Ultimecia's castle were for unlocking battle commands not actual stats and equipment slots like in Salvage. It's never been said, but I saw influence there. Either way, I think both are rad as hell.
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# ? Jul 4, 2013 19:12 |