Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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boz posted:I'd kill for a final fantasy cart game Given Square-Enix's track record I'm sure there's a few of them on mobile phones in Japan, with some kind of incomprehensible title.
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# ? Jul 9, 2013 15:26 |
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# ? May 30, 2024 00:46 |
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Crowbear posted:Having a mascot that people care about/are nostalgic for and a deep lineup of characters to back them up is kind of a prerequisite, and sadly only a handful of companies fit that criteria. Sonic and Mario still have the biggest fanbases by a mile, and even then it's Mario >>>>>>>>>> Sonic >>> everyone else Is it wrong that I would buy the poo poo out of Final Fantasy Kart? E: oh beaten twice
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# ? Jul 9, 2013 15:27 |
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Help Im Alive posted:Is it wrong that I would buy the poo poo out of Final Fantasy Kart? But what would Cid look like?
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# ? Jul 9, 2013 15:28 |
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boz posted:I'd kill for a final fantasy cart game Why resort to murder? http://en.wikipedia.org/wiki/Chocobo_Racing BTW, quote:At Nintendo's E3 2010 press conference on June 15, 2010, a new Chocobo Racing title, tentatively titled Codename: Chocobo Racing 3D, was announced for the Nintendo 3DS handheld system.
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# ? Jul 9, 2013 15:28 |
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The fact that we all went there immediately guarantees at least 500k copies sold* *On PS3 or 360
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# ? Jul 9, 2013 15:28 |
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Crowbear posted:Having a mascot that people care about/are nostalgic for and a deep lineup of characters to back them up is kind of a prerequisite, and sadly only a handful of companies fit that criteria. Sonic and Mario still have the biggest fanbases by a mile, and even then it's Mario >>>>>>>>>> Sonic >>> everyone else I'd say that it is a prerequisite for a far less risky type of success, but that is also true about any IP. New IP always carries greater risk. An already established brand/mascot is not something that is required to succeed though.
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# ? Jul 9, 2013 15:28 |
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zenintrude posted:Why resort to murder? Wow I forgot all about that game. Never did get to play it, any good?
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# ? Jul 9, 2013 15:29 |
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I remember when devs of all consoles tried to tap into the 3D mascot platformer market, Blink on Xbox, Ty the Tasmanian Tiger, many others whose names I have forgotten... The only successful ones besides Mario and Sonic are probably Crash, Spyro, Sly Cooper, Jak, Ratchet and Rayman.
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# ? Jul 9, 2013 15:29 |
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boz posted:Wow I forgot all about that game. Never did get to play it, any good? It's really mediocre.
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# ? Jul 9, 2013 15:31 |
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boz posted:Wow I forgot all about that game. Never did get to play it, any good? Haha no it was poo poo just like most kart racers.
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# ? Jul 9, 2013 15:31 |
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Kurtofan posted:I remember when devs of all consoles tried to tap into the 3D mascot platformer market, Blink on Xbox, Ty the Tasmanian Tiger, many others whose names I have forgotten... In an atmosphere that is highly innovative and competitive, you will always miss more than you hit. This is still the best kind of atmosphere though.
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# ? Jul 9, 2013 15:32 |
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CRASH TEAM RACING FOR LIFE oh and I guess Sonic All-Stars Racing Transformed too
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# ? Jul 9, 2013 15:32 |
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So apparently the Dolphin emulator can force anti-aliasing and anistropic filtering on Wii titles. Why can't Nintendo do that in Wii mode?
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# ? Jul 9, 2013 15:33 |
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flare posted:So apparently the Dolphin emulator can force anti-aliasing and anistropic filtering on Wii titles. Why can't Nintendo do that in Wii mode? Same reason why the PS3 doesn't make PS2 games look like they do on PCSX2 +
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# ? Jul 9, 2013 15:34 |
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Policenaut posted:CRASH TEAM RACING FOR LIFE Yep CTR is probably the best there's ever been followed by the original Mario Kart, Sonic and Wacky Wheels.
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# ? Jul 9, 2013 15:34 |
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Policenaut posted:CRASH TEAM RACING FOR LIFE CTR was awesome. I'm bummed Naughty Dog broke their tradition and didn't do Unkarted. flare posted:So apparently the Dolphin emulator can force anti-aliasing and anistropic filtering on Wii titles. Why can't Nintendo do that in Wii mode? Dolphin makes Wii games look Real Nice. The Wii U can't do it because it isn't really emulating anything, it's just straight booting up a Wii because Nintendo basically threw all the parts in the Wii U.
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# ? Jul 9, 2013 15:36 |
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flare posted:So apparently the Dolphin emulator can force anti-aliasing and anistropic filtering on Wii titles. Why can't Nintendo do that in Wii mode? I think it does. But could be wrong. I know it does something! Experimenting with my recent Xenoblades purchase between my wii and wii-u. I notice a definite visual improvement when playing on the wii-u. There is some fuzzyness that smooths out the jagginess. However if you sit close to the TV (like 2 to 3 feet away) it kind of just makes the game look blurry. But from 4ft plus it looks better than when I'm running on the wii. However, I find that the wii-u runs the game a bit darker. The colors don't seem as vibrant when in wii mode compared to running on the wii.
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# ? Jul 9, 2013 15:39 |
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Kilazar posted:I think it does. But could be wrong. I know it does something! How is your Wii connected to the TV? If you're using A/V cables then it could just be the difference between 480i and 480p. Wii Mode is running the same software on the same hardware as a Wii, there's no post-processing or anything like that.
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# ? Jul 9, 2013 15:48 |
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My wii is connected via the 480p cables. Both inputs are calibrated to the exact same settings (in regards to picture quality and color settings etc) I wish I could record video cause I'm not crazy. There is a significant visual difference between them. Does it help to note that my wii is a luanch wii? Not sure if there were hardware revisions that might have improved the graphics marginally from launch to EOL. Or maybe my tv is doing some post processing over the hdmi *shrugs* I don't think it can though as it's a stupidly old 42" lcd. Kilazar fucked around with this message at 15:55 on Jul 9, 2013 |
# ? Jul 9, 2013 15:51 |
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It's probably just that the Wii U has a better scaler than your TV does. With the Wii the TV gets a 480p image and upscales it to 1080p, in Wii Mode (using HDMI) the image is upscaled to 1080p before it's sent out so the TV doesn't have to do anything with it. It can definitely make a difference on some TVs. Still, it's got nothing on playing Xenoblade or the Galaxy games in Dolphin rendered at 1080p with full on AA. That's like a whole different experience
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# ? Jul 9, 2013 16:03 |
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Crowbear posted:It's probably just that the Wii U has a better scaler than your TV does. With the Wii the TV gets a 480p image and upscales it to 1080p, in Wii Mode (using HDMI) the image is upscaled to 1080p before it's sent out so the TV doesn't have to do anything with it. It can definitely make a difference on some TVs. Please tell me more? What kind of power do I need on my PC to do this? I'm rocking an i5 3Ghz with 8 gig ram and an SSD. And I can just use my xenoblades disk right? No messing with ? Cause I don't like messing with
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# ? Jul 9, 2013 16:08 |
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Big reason people are missing on why Sonic Transformed sold well: $39.99 Darksiders II is still $59.99 last I saw. Like what the gently caress?
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# ? Jul 9, 2013 16:09 |
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Paper Jam Dipper posted:Big reason people are missing on why Sonic Transformed sold well: $39.99 Considering I never bought it (Darksiders II)for the xbox, I'm ok with paying full price on it. I plan to purchase this after zombieu. Add in all the DLC and to me at least it is well worth the 60 bones. If I had gotten it on the xbox at release, I would never have bought the DLC. I have no faith in MS keeping my digital purchases available the way steam does, so I never bought into the DLC thing. I have even less faith in Nintendo, so again, I don't buy DLC or eShop things.
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# ? Jul 9, 2013 16:12 |
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Kilazar posted:Please tell me more? What kind of power do I need on my PC to do this? I'm rocking an i5 3Ghz with 8 gig ram and an SSD. And I can just use my xenoblades disk right? No messing with ? Cause I don't like messing with Dolphin is so rad it has its own thread And no necessary. Paper Jam Dipper posted:Big reason people are missing on why Sonic Transformed sold well: $39.99 That's a good point actually. I totally forgot about that.
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# ? Jul 9, 2013 16:13 |
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Crowbear posted:Dolphin is so rad it has its own thread Thanks! I'll head on over there and see how to get my 1080p Xenoblades goodness.
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# ? Jul 9, 2013 16:14 |
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Crowbear posted:Dolphin is so rad it has its own thread I think he was asking about this, more or less: Gyoru posted:Do I have to rip Wii games into ISO/CISO/GCM/GCZs? Can't I play them from my DVD drive?
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# ? Jul 9, 2013 16:15 |
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zenintrude posted:I think he was asking about this, more or less: Yup, that is what I was asking. I just looked over the OP, and it's a bit work intensive for me. I'd rather just use what little time I have to play the game. If it was 10 years ago, I would totally be up to the task. But I have little enough free time as is. Thanks for pointing me there though. I may consider this for a future project once my plate is a little less full.
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# ? Jul 9, 2013 16:21 |
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Kilazar posted:Yup, that is what I was asking. I just looked over the OP, and it's a bit work intensive for me. I'd rather just use what little time I have to play the game. If it was 10 years ago, I would totally be up to the task. But I have little enough free time as is. Yeah it takes a little set up. Luckily Xenoblade is still terrific without it
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# ? Jul 9, 2013 16:27 |
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Crowbear posted:There's a reason Sega is pretty much the only publisher enthusiastically backing the Wii U right now. Sonic sold well because it's a mascot kart racer, which is one of the select few genres that Nintendo has built an audience for. Same reason they're bringing a 3D mascot platformer to the Wii U. Assassin's Creed was three weeks late and a sequel to a series that hadn't been on a Nintendo home console before. Call of Duty was a week late, which is a big deal for a hotly anticipated game with such front loaded sales. No doubt, the Wii U isn't doing hot right now, I'm not debating it. I just think companies are being short sighted for this holiday season's releases based on the sales of late ports that weren't going to sell fantastically anyway. deadwing fucked around with this message at 16:30 on Jul 9, 2013 |
# ? Jul 9, 2013 16:28 |
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Maybe people didn't buy ZombiU because they already got screwed by Ubisoft at the launch of the Wii with Red Steel. I sure would have been wary of it.
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# ? Jul 9, 2013 16:30 |
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Speaking for myself, the reason I never gave zombie u a second look prior to the demo is I am tired of shooters. And I assumed it was just another zombie shooter. After reading this thread, and then trying the demo, I now regret skipping the zombie u bundle.
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# ? Jul 9, 2013 16:39 |
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whaley posted:Maybe people didn't buy ZombiU because they already got screwed by Ubisoft at the launch of the Wii with Red Steel. I sure would have been wary of it.
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# ? Jul 9, 2013 16:42 |
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Kilazar posted:Speaking for myself, the reason I never gave zombie u a second look prior to the demo is I am tired of shooters. And I assumed it was just another zombie shooter. After reading this thread, and then trying the demo, I now regret skipping the zombie u bundle. That's one of the problems of the first-person perspective in games... one instantly assumes that because it utilizes that viewpoint that it will be a shootmans. This is unfortunate because it's a perspective that plays well with many genres and can add a lot to building tension in a genre where you're limited (in a good way, i.e. ammo, visability, health, etc.) in so many ways.
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# ? Jul 9, 2013 16:43 |
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Paper Jam Dipper posted:Big reason people are missing on why Sonic Transformed sold well: $39.99 I would love it if a $39.99 market for games that fall somewhere between "AAA" and "Arcade" became a big thing this generation. It won't happen, but it would be fantastic.
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# ? Jul 9, 2013 16:50 |
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deadwing posted:Assassin's Creed was three weeks late and a sequel to a series that hadn't been on a Nintendo home console before. Call of Duty was a week late, which is a big deal for a hotly anticipated game with such front loaded sales. Every console gets some ports a few weeks late at launch. Almost all the multiplatform games at the 360's launch were late and they all sold well enough to justify continued support. I expect the PS4/XBone versions of BF4 and Assassin's Creed to sell well despite coming out weeks after the other versions. Anyway, there's still some high profile multiplats coming this holiday. If the Wii U versions of Watch_Dogs/AssCreed4/Rayman/CoD sell well then that'll change 3rd parties' minds about putting games out for the system. If they all flame out then RIP 3rd party support probably for good. Kilazar posted:Speaking for myself, the reason I never gave zombie u a second look prior to the demo is I am tired of shooters. And I assumed it was just another zombie shooter. After reading this thread, and then trying the demo, I now regret skipping the zombie u bundle. The general public fuckin' loves zombie games and shooters these days so I'd imagine this misperception helped more than it hurt Xavier434 posted:I would love it if a $39.99 market for games that fall somewhere between "AAA" and "Arcade" became a big thing this generation. It won't happen, but it would be fantastic. That would be nice, but like you said it won't happen. The more ambitious indie games will fill that gap, hopefully.
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# ? Jul 9, 2013 16:50 |
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Xavier434 posted:I would love it if a $39.99 market for games that fall somewhere between "AAA" and "Arcade" became a big thing this generation. It won't happen, but it would be fantastic. This has been thrown around in the movie industry for years as well... why should all movies cost the same price to see? Why should a drama that cost $10 million to produce have the same $15 ticket as a Summer blockbuster that cost $250 million. It's a strange thing to think about and a difficult thing to come to a decision on.
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# ? Jul 9, 2013 16:53 |
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zenintrude posted:This has been thrown around in the movie industry for years as well... why should all movies cost the same price to see? Why should a drama that cost $10 million to produce have the same $15 ticket as a Summer blockbuster that cost $250 million. Yeah but I prefer to look at it from a different point of view. That is, why does a game developer need to spend AAA money in order for the game to make AAA profits? That idea could probably be worded and sold better, but the point is that if it ever stands a chance at becoming a reality then publishers and shareholders need to be told about "what's in it for them" first and then "why consumers will think it rules" later. Xavier434 fucked around with this message at 17:02 on Jul 9, 2013 |
# ? Jul 9, 2013 16:56 |
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Junkie Disease posted:Yes that is what I said except they didn't and they had unrealistic sales expectations. Adding Zombies was an improvement over rabbit monsters but literally having the title being Zombie misspelled and looking like a last gen title didn't make it the game anyone was looking forward to. You do know that it's not actually misspelled, right? The name had nothing to do with my interest, but based on what I had seen and read about the gameplay and seeing how it looked did make it a game I was looking forward to. I was quite happy having just ZombiU and Nintendo Land when I picked up the console on launch day. I think if they set a reasonable price for it on the eshop and occasionally promote it then it could have decent legs and ultimately be more than profitable.
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# ? Jul 9, 2013 17:00 |
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Crowbear posted:Every console gets some ports a few weeks late at launch. Almost all the multiplatform games at the 360's launch were late and they all sold well enough to justify continued support. I expect the PS4/XBone versions of BF4 and Assassin's Creed to sell well despite coming out weeks after the other versions. Not to mention that some next generation ports have clear, distinct advantages over their current generation counterparts. A great example is Battlefield 4, which is coming to PC, PS3, PS4, 360, and Xbone. The PC/PS4/Xbone versions all run at 1080p, are aiming for solid 60FPS, and the console users will finally get to have the long-awaited PC version player cap of 64 players, doubling the amount of players in-game. That's the kind of thing I look forward to with next gen updates, taking advantage of the raw power upgrade to implement things that current generation spec simply cannot. That's why I'm buying Battlefield 4 alongside my PS4, because there is a real reason to upgrade to next generation on that franchise.
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# ? Jul 9, 2013 17:03 |
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# ? May 30, 2024 00:46 |
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^^^ I wish that the increase in resource capacity was primarily being used to do stuff like that instead of the never ending chase for the graphics grail.
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# ? Jul 9, 2013 17:04 |