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Just traded 3/4 of my GPT to Attila to declare war on Isabella (They each are the only neighbours who have larger armies than me), watched their armies crash against each other (Their capital cities share borders, so the fight got really thick really fast), then declared war on Attila, breaking the GPT deal and swooped in to take his capital while Spanish trebuchets unwittingly covered my advance.
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# ? Jul 11, 2013 11:45 |
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# ? Jun 5, 2024 04:01 |
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Edit: Never mind! :O
itsnice2bnice fucked around with this message at 12:31 on Jul 11, 2013 |
# ? Jul 11, 2013 12:16 |
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Failboattootoot posted:My game was complete poo poo for various reasons. For starters, I went piety. Logic being that I wanted a religion and building one off 1 city would be tough (this turned out to be an awful idea). Besides that, the only city states I bought that didn't end in DoW's relatively shortly were my first and my last one. The middle 2 all got dow'd and razed nearly immediately by civs I Was friendly with until the buyout and who went back to friendly once the war was over. It's also possible that I got shafted by the starting city placement because my trade routes didn't amount to much gold for quite a long time. In fact, not until I mounted a war of retribution against suleiman and puppeted his entire coast did I finally get access to routes with decent gold. Try them on Tradition. My first game with them I went Liberty and it went pretty badly. I think religion is now something you either go all-out on, playing a religious civ, going Piety from the start, or you just completely ignore it unless you get some kind of bonus that gives you a leg up (like a faith boost from a ruin that lets you get a faith-producing pantheon). In my last game as Venice I did my usual half-assed effort at religion - do enough to get a couple of great prophets and found the best religion (tithe), then put out a few missionaries from time to time. Gandhi started next door, went MAXIMUM HINDU and converted the entire goddamn continent in like ten turns. If someone builds Borobodur there's no way you're recovering from that as a "casual" religious civ.
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# ? Jul 11, 2013 12:22 |
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I went Portugal to try and run for Tourism when I noticed that Russia to the South of me had a GREAT starting area and no defenses. Took that out with a few archers, a warrior and a scout. Meet up with Polynesia next and noticed to same thing. Juicy starting zone with so little army. Now I'm rocking 2 opposing capitals, Polynesia is still alive with a 2nd small city I let them keep, and going great. Sweden capital will fall next for sniping Wonders from me and not building up a army to stop my Composite bowmen horde. Funny how quickly game plans can change but enjoyed managing to take out a civ while dropping a settler by turn 40 getting poo poo done this time!! Tiny Chalupa fucked around with this message at 13:14 on Jul 11, 2013 |
# ? Jul 11, 2013 13:04 |
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11 more hours for us non-Americans, shame it'll be past midnight by then. At least it'll be Friday after.
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# ? Jul 11, 2013 13:07 |
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Kanfy posted:11 more hours for us non-Americans, shame it'll be past midnight by then. It really is awesome. I almost always follow a sort of the same building way to start off with and I can actually wing it and do quite well with the expansion. It is seriously leaps and bounds above Gods & Kings. Hell I have NEVER tried war that early before or rushing a early settler but hell its working in this match.
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# ? Jul 11, 2013 13:09 |
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Tiny Chalupa posted:sniping monuments from me Fwuh?
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# ? Jul 11, 2013 13:10 |
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thehumandignity posted:Fwuh? Due to my early push for units to take some Caps when I tried to start building Wonders I would get within 1 to 2 turns of completing it and BAM! Someone else completes it. Very frustrating but I'll get em. Oh I'll get them all....... doh: Just realized I wrote monuments when I meant wonders
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# ? Jul 11, 2013 13:14 |
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Tiny Chalupa posted:Due to my early push for units to take some Caps when I tried to start building Wonders I would get within 1 to 2 turns of completing it and BAM! Someone else completes it. Very frustrating but I'll get em. Oh I'll get them all....... That feeling is the worst. In my last game I actually got wonder sniped on the turn it was supposed to appear (I used a great engineer the last turn)
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# ? Jul 11, 2013 13:20 |
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I had an awesome start as Shoshone the other day - the middle of a desert with two rivers flowing past, a few food resources and cows/horses plus a bunch of desert hills including four with silver. I quit midway through because even a nerfed Petra was getting unfair. In fact, it seems like the AI stagnates pretty hard in the mid game on King difficulty. I might have to bump it up to emperor and see how it goes. The early game is still challenging, especially with aggressive neighbours, and every once in a while there's a runaway civ, but for the most part other civs just aren't expanding enough.
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# ? Jul 11, 2013 14:13 |
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Played Venice last night only to have one of the greatest opening spaces I could have ever wanted. Regular luxury setting yet I spawned right next to two gold and an ivory. Four spaces to the north next to a mountain range and a great lake was gems. loving Venice.
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# ? Jul 11, 2013 14:32 |
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I'm really starting to think that Rev3Games reviewer was right and this game urgently needs some balancing.
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# ? Jul 11, 2013 14:38 |
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Will a Green Man Gaming purchase of BNW work if I'm non-US (Australia)? It costs almost twice as much on Steam over here.
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# ? Jul 11, 2013 14:47 |
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snoremac posted:Will a Green Man Gaming purchase of BNW work if I'm non-US (Australia)? It costs almost twice as much on Steam over here. It's all Steamworks, so you should be just fine.
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# ? Jul 11, 2013 14:50 |
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do the impi retain their spear-chucking ability when upgraded?
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# ? Jul 11, 2013 14:51 |
uh zip zoom posted:do the impi retain their spear-chucking ability when upgraded? I would assume not, considering it's not a promotion.
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# ? Jul 11, 2013 14:59 |
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How do the upgrades from the Zulu barracks work? After I built the building and build a melee unit I still only get the standard Heal/Shock/Drill paths.
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# ? Jul 11, 2013 15:05 |
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Platystemon posted:Is bronze working revealing iron a feature of last week’s patch rather than Brave New World? Because my OS X version of the game still has iron revealed at ironworking. I would like to know this too.
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# ? Jul 11, 2013 15:15 |
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So I'm slow to catch onto what needs to be done with a civ, even though I've gotten better with it as I've played more. I've reached the Industrial era as Venice in a multiplayer game where my buddy is playing the Shoshone. Here are my observations: - I was really slow on the uptake, already discussed in the previous couple pages, that Venice isn't all about trade routes = gold. As soon as I restart the game again I'm going to allocate 4-5 trade routes just to ship hammers to Venice. That's the part about them that's truely broken is that their trade routes can give them a significant advantage in production in their capitol over other civs, not that their GPT is going to be higher (although it helps when you can outright buy things like factories and public schools for your whole empire. - The Shoshone are stupidly powerful in the early game. Their ruin UA allowed my friend to rush and obtain almost every early wonder of worth. It was literally one after the other. I recall him getting pyramids as I was about 25% of the way through the Great Library and me thinking 'hey cool he went for masonry before writing I've got this in the bag' only to have him finish the Great Library 10 turns before me. - The AI is hilariously adverse to war in this expansion. I'm neighbors with Elizabeth (in fact she is sandwhiched inbetween me and my friend) and in spite of getting reminders every 20 turns or so that she is plotting against me (this has been going on for 300 turns or so) she never commits. The only thing I can think of, considering that in the industrial era her military is both larger and maybe 2 eras more advanced in many cases, is that she won't go to war with either of us because we are the vast majority of her trade income, if not 100% of it. I'm convinced there would have been a war a couple of eras ago if this were just a G&K game. - You have to be careful when sending food to a city to make sure that as it grows it can support the increased population. Early in the game I gave my second city a ton of food for growth and when I stopped it was starving because it's borders hadn't expanded enough to include enough food producing tiles. I eventually just had to let a citizen die to let it stabilize. - I still don't really understand the details behind the tourism mechanics besides knowing that you need more tourism to increase influence over other civs. What I do know is that I'm so enthralled with the new culture mechanics that I haven't needed to declare war on anybody simply because I was getting bored. The new victory condition mechanics are pretty fun and it gives me something to do besides kill a civ to satisfy an itch. - Turning ideologies into more like a cultural religion where you get to choose your tenents out of a set list is pretty amazing. Overall, BNW is an amazing expansion and I've only scratched the surface. Game owns.
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# ? Jul 11, 2013 15:25 |
Either I'm rusty with this game or the game got harder. Does anyone know what the science penalty is for multiple cities? I'm usually a fair number of techs ahead of my opponents on Prince, but right now I'm like 1-2 techs behind. It's really strange and I feel like I'm doing something wrong, which I guess I am since I push for six or so cities early in the game (depending on how many distinct luxuries are available).
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# ? Jul 11, 2013 15:26 |
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Attention EU goons: GMG is giving out BNW keys now. Got mine 20 minutes ago. Can I preload BNW? Steam doesn't seem to do anything after I activated the key.
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# ? Jul 11, 2013 15:27 |
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Platystemon posted:Is bronze working revealing iron a feature of last weeks patch rather than Brave New World? Because my OS X version of the game still has iron revealed at ironworking. It was a feature of that patch yes. I would not be surprised if they didn't include it in BNW because they assumed the patch would be out by release, but in doing so forgot to add it to the OSX version.
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# ? Jul 11, 2013 15:28 |
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Holy hell raging barbarians I think they're still net beneficial to the player as the AI probably has a harder time coping with them.
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# ? Jul 11, 2013 15:28 |
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Speedball posted:I would like to know this too. I'm pretty sure it's not. I played a G&K game just a few days ago where (I think) iron was revealed normally at iron working. Or maybe I was just blind and didn't see then iron until I expected to see it. I'm playing the PC version.
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# ? Jul 11, 2013 15:29 |
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teethgrinder posted:Holy hell raging barbarians It makes the trade game interesting. As Venice, I had to build a fleet just to keep the fog of war off my trade routes (which is most of the world by reinessance), then have my scout->crossbowman go clear out all the camps in the world, Pompey-style.
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# ? Jul 11, 2013 15:32 |
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GrandpaPants posted:Either I'm rusty with this game or the game got harder. Does anyone know what the science penalty is for multiple cities? I'm usually a fair number of techs ahead of my opponents on Prince, but right now I'm like 1-2 techs behind. It's really strange and I feel like I'm doing something wrong, which I guess I am since I push for six or so cities early in the game (depending on how many distinct luxuries are available). It's 5% for every city you found/annex after the capital I believe
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# ? Jul 11, 2013 15:34 |
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Has anyone played much Indonesia? How do they do? Their UA seems interesting but kinda feels like it hinges on playing an islands map to make the most of.
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# ? Jul 11, 2013 15:36 |
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Tatum Girlparts posted:Has anyone played much Indonesia? How do they do? Their UA seems interesting but kinda feels like it hinges on playing an islands map to make the most of. Well happiness bonuses are almost always good but yeah it's a map situational power.
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# ? Jul 11, 2013 15:37 |
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Tatum Girlparts posted:Has anyone played much Indonesia? How do they do? Their UA seems interesting but kinda feels like it hinges on playing an islands map to make the most of. Even on Continents or Pangaea you can find some islands off the main landmasses. It's basically "You can expand twice for free" if you meet the conditions. Because of how trade routes work now, you'll have a few random followers of other religions even in your holy cities - but they won't be a threat to your religion, and the Indonesian UB lets you really take advantage of having the varied religions you'll have anyway if you focus on trade.
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# ? Jul 11, 2013 15:51 |
Cowcatcher posted:It's 5% for every city you found/annex after the capital I believe That makes sense, but drat, they really do not want you to go wide do they? Has anyone gotten wide to work without crippling themselves in BNW? Edit: That doesn't involve conquest/puppeting, I mean. Edit 2: Both of the games I've started with Morocco have left me alone on my own continent GrandpaPants fucked around with this message at 15:58 on Jul 11, 2013 |
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# ? Jul 11, 2013 15:54 |
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Chiming in to say that Morocco is completely nuts. By the early-late game I was making 700-800 GPT, with 30,000 in the bank. I ran out of things to buy. The early game though is more limiting, but once you get a coastal city with oceanic routes, East India Company, a Caravansary, and whatever else boosts trade, you become an unstoppable juggernaut. Granted, this was only on King difficulty. I wonder if I could do similar on Emperor.
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# ? Jul 11, 2013 15:54 |
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I had a series of really lovely bum starts that went nowhere and was feeling down on the whole expansion, but then I finally got a start that wasn't 90% jungle hills and was able to actually be competitive. Amusingly enough, I did a standard continents map, and 3 civs including myself ended up basically on our own islands. We were connected by shallow water, but separate. The changes to late game are absolutely incredible. I used to just retire games when it was clear I had won because late game was just hammering the next turn button, now I think it's my favorite part. Rigging the congress, playing with art swapping and theme bonuses, managing diplomacy to boost your tourism, all of it is just so much fun. My only complaint is that there is basically no way to get the AI to vote for you to be the host of the congress or world leader. I had been friends with Rome and Austria since the ancient era, we never had a dispute, and had no red text anywhere. They were Afraid of me because I had built nuclear weapons which apparently skyrockets your military power rating now, but they still would not vote for me, even when I was offering them mindblowing ransoms. Rome had happiness in the shitter and no money, but would not give up 4 measly votes for me for 3 luxuries, 1000 gold and 50gpt. Siam was being such a fucker towards me in the congress that I actually ended up voting for Austria to lead, which she won because of my delegates and the apparent fact that the AI will never vote for anyone but themselves. So at least she proposed something other than banning my luxuries or embargoing my city states. I guess if you want to lead you have to build the wonder that gives you delegates or you're hosed. Varjon fucked around with this message at 15:59 on Jul 11, 2013 |
# ? Jul 11, 2013 15:56 |
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Is their a hot key to stop the auto end turn?
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# ? Jul 11, 2013 15:58 |
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Tatum Girlparts posted:Has anyone played much Indonesia? How do they do? Their UA seems interesting but kinda feels like it hinges on playing an islands map to make the most of. I used them for my first serious bnw game. Looking at the minimap, that island to the west is all puppet cities. Soon as you take a city off your main continent you get the bonus resources. No need to annex. I also founded a 1 land tile ocean city, and took over a random citystate at somepoint on a 3rd continent to get pepper! Trading away was much harder than acquiring the bonus luxury resources as I was labeled a war monger by most everyone that game.
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# ? Jul 11, 2013 16:01 |
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Terminally Bored posted:Attention EU goons: GMG is giving out BNW keys now. Got mine 20 minutes ago. I got mine, put it into Steam and it downloaded a 1.6mb patch of some sort but nothing more. I'm assuming it won't unlock for download until the time of international release.
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# ? Jul 11, 2013 16:05 |
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Had an amazing game as Venice on King, first time I ever played a game where I didn't go MAXIMUM WIDE. Won a cultural victory quite handily in the early information age. Is there any bloody way to set a caravan to AUTO-REPEAT DON'T BOTHER ME AGAIN? I feel like I spent a quarter of my game reselecting my twenty caravan routes, it was a pain in the rear end. Even more annoying, it doesn't default to having your previous route at the top or anything, instead it seems to reopen where you were scrolled in the list for your last caravan, and every time one needs to be reassigned you have to scroll up and down the list looking for the tiny white 'previous'. It'd be nice to be able to rename them too, like call a caravan 'Venice Food #1'. Can you do that?
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# ? Jul 11, 2013 16:19 |
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I feel like the continents plus map algorythm is completely broken with the new exp pack. I've restarted 4 times now and theres been absolutely no city states anywhere near me
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# ? Jul 11, 2013 16:26 |
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WYA posted:I feel like the continents plus map algorythm is completely broken with the new exp pack. I've restarted 4 times now and theres been absolutely no city states anywhere near me Yeah, I just started a Pangaea Plus map and, while I've uncovered at least 70% of the map and every other civ, there are zero city-states. We'll see if they're just scattered about on tiny islands once I hit Astronomy, but it's pretty aggravating.
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# ? Jul 11, 2013 16:33 |
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Is it possible to run out of great works? The last two great writers I've spawned can only 'write political treatise'. I have free writing slots in a bunch of my cities, but the option to create a great work of writing just isn't there- it's not even greyed out, the icon just isn't there, and it's severely hamstringing my ability to win a culture ability.
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# ? Jul 11, 2013 16:33 |
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# ? Jun 5, 2024 04:01 |
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WYA posted:I feel like the continents plus map algorythm is completely broken with the new exp pack. I've restarted 4 times now and theres been absolutely no city states anywhere near me Continents Plus always places city states on separate small islands, and none on the main continents. I assume Pangaea Plus does the same.
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# ? Jul 11, 2013 16:34 |