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Soylent Pudding
Jun 22, 2007

We've got people!


Oh god, Impi with upgrades are murder machines. A free ranged attack at the start of melee, +1 movement, +30% against ranged attacks, +10% combat strength, +10% on open terrain, and +75% flank attack contained in only 4 promotions. With their special barracks and going honor tree I got a core group of them with all four of these. They just roll over everything.

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Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



What all Techs/wonders give trade routes now? I dunno if I'm missing any but here's my list:
    Techs:
  • Animal Husbandry
  • Sailing
  • Engineering
  • Compass
  • Biology
  • Flight

    Wonders:
  • Petra
  • Colossus

Am I missing any trade routes or is that it?

Gully Foyle
Feb 29, 2008

Banking and Penicillin both give trade routes as well, for a total of 8 (10 with the wonders).

Platystemon
Feb 13, 2012

BREADS

Gully Foyle posted:

Banking and Penicillin both give trade routes as well, for a total of 8 (10 with the wonders).

Twenty with Venice. :getin:

cheesetriangles
Jan 5, 2011





My bro Harald tipped me off that Isabella was planning a sneak attack. Surrounding all her cities with my massive navy then declaring war worked out pretty well. Destroyed so many units trying to get off her islands. I love navies.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
Well, that was new. Austria showed up and asked me to denounce England, then denounced me instead when I said no. All in the same diplomacy dialogue; I didn't even know that was going to happen.

poverty goat
Feb 15, 2004



I just wanted to share a hilarious strategy I stumbled upon

The huns more-or-less gifted me 3 fully upgraded cannons with 2 fully upgraded gatling guns and a mass of good infantry by the time I drove him into the sea as Venice so I ended up going full retard and redistributing the other continent's powerbloc to myself and my friends.



I'd actually just invaded through Tlatelolco and north into france through those goddamned mountains and my army was way up there laughing at the slowly growing list of cities France was willing to give me for free just to stop shooting at them, like in ww2. All the orange cities pictured were mine when France's buddy and my cultural nemesis Brazil invaded (unsurprisingly) along that border on the wrong side of the mountains from my army (the faster route to intercede actually goes through Brazil which sits fine with me)

He'd been eyeballing me with a shitload of infantry, paratroopers and rocket artillery since I invaded france so this was no surprise but due to the terrain he couldn't bring his artillery around very well and the cities were all 140-160 defense at the time so it was a loving meat grinder. I didn't defend it at all. Whenever a city got down below 20% or so, I'd just sell it to Songhai, bouncing Brazil back to the border to try again on the next city. Brazil lost dozens of infantry and paratroopers not taking those cities and now I'm getting a bunch of gold per turn and every luxury in songhai and my happiness is fixed for the forseeable future. My army is all done with France now, facing the other border into Brazil. :feelsgood:

poverty goat fucked around with this message at 06:55 on Jul 13, 2013

The Bramble
Mar 16, 2004

I've been browsing this thread and didn't notice anyone mention this, but when I build a mine over a source of gold, I'm not getting any additional gold from the tile when worked. Whats up with that?

Fateo McMurray
Mar 22, 2003

Hey all you people that like Civ enough to preorder the expansion, have the last version of the game that you most surely have had for years :smith:

uPen
Jan 25, 2010

Zu Rodina!

FateoMcSkippy posted:

Hey all you people that like Civ enough to preorder the expansion, have the last version of the game that you most surely have had for years :smith:



You can never have enough civ :colbert:

e: The free gift doesn't even have the expansions, what a joke.

cheesetriangles
Jan 5, 2011





With no expansions as well. Which buying them separate cost more than the complete version.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
Looks like Carriers got changed in BNW to have its own set of upgrade lines instead of the standard naval melee lines: Flight Deck for more cargo space, and Armor Plating for defensive strength. Base cargo space was reduced to 2 and base combat strength reduced to 40.

victrix
Oct 30, 2007


So uh... this is probably a known broken tactic, but if it was known before BNW, I can't believe they didn't fix it.

Playing an Immortal game, Darius I was wayyyyyyyyyyyy in the lead. Way, way in the lead.

Until I convinced him to loan me ~14k of his 24k fortune for a promise of tons of gold and resources for 30 turns.

... which don't really matter much when you declare war the next turn and then buy up an endless fleet of submarines :getin:

That seems broken as all hell, or at least exploitive of AI on higher difficulty settings.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



victrix posted:

So uh... this is probably a known broken tactic, but if it was known before BNW, I can't believe they didn't fix it.

Playing an Immortal game, Darius I was wayyyyyyyyyyyy in the lead. Way, way in the lead.

Until I convinced him to loan me ~14k of his 24k fortune for a promise of tons of gold and resources for 30 turns.

... which don't really matter much when you declare war the next turn and then buy up an endless fleet of submarines :getin:

That seems broken as all hell, or at least exploitive of AI on higher difficulty settings.

They didn't "fix" it, but they nerfed it. You can only trade lump sums of gold if you've got a DOF, which means that you got a nasty diplo penalty against everyone when you declared war on someone you had a DOF with.

Which, of course, you probably really don't care about with your massive submarine fleet.

bloops
Dec 31, 2010

Thanks Ape Pussy!
e: nevermind I'm dumb.


bloops fucked around with this message at 08:20 on Jul 13, 2013

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Shaman Ooglaboogla posted:

I tried out Venice as a naval based domination, it's so broken I don't get why you'd ever play the guy as culture. I had a blanket of duders so thick it reminded me of vanilla.

Yeah I like buying one, maybe two city states in good locations to get trade routes going for MAD CASH and if all goes well you can be dropping like, 150, 200 gold a turn by the time you get Great Galleas tech. From there you're free to just march down coastlines with a few galleas and triremes to grab coastal cities and freely poo poo up other civs, giving yourself the tech advantage; from there you can buy out the remaining city states as allies, not puppets, and just cash out an easy diplomatic victory.

Culture just doesn't work that well since you can only ever be building one wonder at most, making some of the guilds a little annoying to et, and there are times you could be grabbing maybe two at a time if you were Egypt or another more culture based Civ.

Alkydere posted:

They didn't "fix" it, but they nerfed it. You can only trade lump sums of gold if you've got a DOF, which means that you got a nasty diplo penalty against everyone when you declared war on someone you had a DOF with.

Which, of course, you probably really don't care about with your massive submarine fleet.

To be honest I feel this more early game, when you usually have excess happiness and want to trade excess luxuries for the gold to buy up settlers and rush having 3 or 4 cities very early on.

Minera fucked around with this message at 08:47 on Jul 13, 2013

TacticalUrbanHomo
Aug 17, 2011

by Lowtax
Building a stable for your cows and sheep lets you build cavalry faster. :iiam:

Poland is apparently being a giant rear end in a top hat and people are sending armies from around the world to stop him. Here I am, Switzerland (metaphorically), trading 300 GPT to people and refusing to get involved because that's for suckers. The Buddhist bloc to the north of me (Lead by Montezuma, world tech leader and founder of the world congress :confuoot:) tried to make Buddhism the world religion and I managed to vote it down with my city-state delegates because most people were committing their votes to embargoing Poland. The fact that the AI is able to independently organise and act on a threat that isn't me is absolutely swell.

Now to start converting cities before this world religion nonsense pops up again.

TacticalUrbanHomo fucked around with this message at 09:00 on Jul 13, 2013

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

thehumandignity posted:

Building a stable for your cows and sheep lets you build cavalry faster. :iiam:

I'm imagining an alternate history Earth where cattle become the primary means of locomotion early on and longhorn cattle become the warrior mount of choice, literally spear heading mounted charges :buddy:

Minera fucked around with this message at 08:51 on Jul 13, 2013

Platystemon
Feb 13, 2012

BREADS
Speaking of culture, culture as a defence against tourism is based on raw output, right? So while tall empires can be competitive with number of policies, they’re totally boned when tourism enters the picture. More cities also means more slots for Great Works, so good luck winning a cultural victory unless you wondermonger.

Tulip
Jun 3, 2008

yeah thats pretty good


thehumandignity posted:

Building a stable for your cows and sheep lets you build cavalry faster. :iiam:

Cows attract Orlanthi, who make excellent cavalry.

(it also just increases production so it also kind of makes you build everything faster?)

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.
Well if you want to be technical, the real explanation is that all the wild horses tamed and captured two cities over can be put towards making horse mounted units faster in other cities if you have the infrastructure in place to actually keep and hold the horses in said town, ie a large number of stables and what not. Can't you make stables even if you don't have actual horse/sheep/cow resources around a city?

TacticalUrbanHomo
Aug 17, 2011

by Lowtax

Minrad posted:

Well if you want to be technical, the real explanation is that all the wild horses tamed and captured two cities over can be put towards making horse mounted units faster in other cities if you have the infrastructure in place to actually keep and hold the horses in said town, ie a large number of stables and what not. Can't you make stables even if you don't have actual horse/sheep/cow resources around a city?

No. You can only build stables in a city with a pasture in its borders. Same as stoneworks and quarries. But your explanation stands.

Tulip posted:

Cows attract Orlanthi, who make excellent cavalry.

(it also just increases production so it also kind of makes you build everything faster?)

It does make every pasture give one extra production but it also gives +15% to mounted units.

Dr. Video Games 0031
Jul 17, 2004

Nope, stables can only be made if you have a source of improved sheep, cows, or horses nearby. It's just part of the weird gaminess of civilization. One thing I would like to see is a further emphasis on city specialization. It seemed like they de-emphasized that aspect going from civ 4 to civ 5, but with the new unit/combat systems I would have liked them to go further in the other direction. Like, remove the mounted unit build bonus from stables and make it so only cities with improved horses gets a (bigger?) bonus. I'd also like to see some type of specialization for melee units, archers, siege, etc. I haven't tried it yet, but I believe the civil war scenario does something vaguely like this but gone even further, where only certain cities can produce certain units.

But eh, to accommodate that kind of stuff you'd probably want to redesign the production model to make it so you could have more viable production cities without being unbalanced and this is turning into too much work. I dunno, it just seems like the cities in Civ V don't have much character to them. Your production cities all seem equally good at everything, your trade cities are all mostly the same, etc. Maybe they can find a way to improve this in Civ VI.

One of the weird things about Civ V is that you get the impression the maintenance system was done in order to try to make players specialize cities to certain roles but in practice you make so much money that almost all buildings are worth the cost for almost all cities.

Dr. Video Games 0031 fucked around with this message at 09:11 on Jul 13, 2013

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



I love how absolutely catty you can be to civs you don't like in the lategame diplomacy scene.

World Religion of Sikhism (mine)? Check. World ideology of Freedom (mine)? Check. Trade embargoes on the two biggest civs other than me? Check.

The Congress decrees, bitches. :getin:

Away all Goats
Jul 5, 2005

Goose's rebellion

Kyrosiris posted:

I love how absolutely catty you can be to civs you don't like in the lategame diplomacy scene.

World Religion of Sikhism (mine)? Check. World ideology of Freedom (mine)? Check. Trade embargoes on the two biggest civs other than me? Check.

The Congress decrees, bitches. :getin:

Yeah its a great way to dick over the rest of the world if you have enough delegates. Oh you have a monopoly on silk, Babylon? Guess what just got banned.

Platystemon
Feb 13, 2012

BREADS
Why can I not raze this city? It’s Indonesian, it was owned by Indonesia at the time I took it, and it’s not their capital.

Novasol
Jul 27, 2006


Platystemon posted:

Why can I not raze this city? It’s Indonesian, it was owned by Indonesia at the time I took it, and it’s not their capital.



The first three cities they make on continents other than the one their capital is on can't be razed.

Platystemon
Feb 13, 2012

BREADS

Novasol posted:

The first three cities they make on continents other than the one their capital is on can't be razed.

Oh, right, it’s got that unique luxury.

fantastic in plastic
Jun 15, 2007

The Socialist Workers Party's newspaper proved to be a tough sell to downtown businessmen.

Platystemon posted:

Oh, right, it’s got that unique luxury.

Nutmeg, cloves and pepper are the secrets to immortality.

Platystemon
Feb 13, 2012

BREADS

Tao Jones posted:

Nutmeg, cloves and pepper are the secrets to immortality.

The unique luxuries should be asbestos, halomethane, and brominated cyclohydrocarbons.

TacticalUrbanHomo
Aug 17, 2011

by Lowtax

Platystemon posted:

The unique luxuries should be asbestos, halomethane, and brominated cyclohydrocarbons.

The one thing you can't rename.

I've mostly been a very peaceful, extraordinarily wealthy civilization up until now. I had a bit of a close call earlier when my two allies of some 3500 years, Spain and the Iroquois, declared war on me in unison. I had to sacrifice hordes of pikemen to their muskets while I desperately tried to crank out some of my own, since I had been focusing my research on economic techs hoping that I would be able to hold off any invasions through bribes and numbers which, ultimately worked.

Assyria, my one true bro, bailed me out and lost a city for it. He briefly captured Hiawatha's capital and drew enough flak for me to raise an army and knock down his frontier city and kill most of his army, but not before they burned down one of Assyria's two very, very big cities. Bastards. Hiawatha surrendered an additional city to me which put me in a huge unhappiness hole that was a huge pain in the rear end to dig out of, but I took the city anyway just to keep him in line in the future. I eventually solved that problem by finishing the commerce tree.

I wanted to use the war with Spain to push through to Madrid and take it so I'd have a nice coastal city to expand my influence and wealth, since I'm currently landlocked, I think the only time I've ever let that happen. I lost too many units, though, liberating a city-state ally that was fortunately between me and her, and I didn't think I could take the happiness hit from occupying an additional city.

Now, though, I've hit industrialisation, I have enough money to rush three factories, I have a capital city with a military academy, and the Brandenberg Gate, ready to crank out a Berber Cavalry every 5 turns without the factory.

Spain lies on the edge of the desert most of my empire occupies. The Berber Cavalry get +50% in desert plus I can produce them with three promotions. :unsmigghh:

So my question, now, as someone who doesn't really understand the new culture system beyond "Make great people who make great works", is how can I leverage being a military super-power to a culture victory? I know I need tourism and while I'm tied with the other tourism leader in the world, it still seems like I'm really far off from a victory.

TacticalUrbanHomo fucked around with this message at 10:51 on Jul 13, 2013

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Soylent Pudding posted:

Oh god, Impi with upgrades are murder machines. A free ranged attack at the start of melee, +1 movement, +30% against ranged attacks, +10% combat strength, +10% on open terrain, and +75% flank attack contained in only 4 promotions. With their special barracks and going honor tree I got a core group of them with all four of these. They just roll over everything.

They sounded even more absurd to me until I realized that the 75% flank attack bonus meant it increased from 10% to 17.5% instead of 85% :downs:

Poil
Mar 17, 2007

One of my friends decided to pre order BNW from Gamestop and it turns out he paid about €4.5 more and it won't be released until NEXT friday. The word stop in their name is very appropriate.

Goddamn Venice is frustrating to plays as, the loving moronic caravans and ships keep getting blocked by each other in the city and canceling their routes so I have to reset them.

I find it absolutely hilarious how much more important religion is when they have nerfed most happiness boosters and gold income.

Yngwie Mangosteen
Aug 23, 2007
If this was asked I apologize but I missed it, but!

What does it mean if my culture DOMINATES another culture. Not just is Influential, but is 200% over their culture score, and straight up dominates. Is there any bonus for that?

Ahundredbux
Oct 25, 2007

The right to bear arms

thehumandignity posted:

So my question, now, as someone who doesn't really understand the new culture system beyond "Make great people who make great works", is how can I leverage being a military super-power to a culture victory? I know I need tourism and while I'm tied with the other tourism leader in the world, it still seems like I'm really far off from a victory.

As far as I've understood, you can loot great works from enemy cities.

QuintessenceX
Aug 11, 2006
We are reasons so unreal
So, I'm super bad at Civ so this question might be a bit silly. How is Venice supposed to keep up in the tech game with only one city?

Speedball
Apr 15, 2008

QuintessenceX posted:

So, I'm super bad at Civ so this question might be a bit silly. How is Venice supposed to keep up in the tech game with only one city?

That's what the puppets and national college are for.

Reveilled
Apr 19, 2007

Take up your rifles

QuintessenceX posted:

So, I'm super bad at Civ so this question might be a bit silly. How is Venice supposed to keep up in the tech game with only one city?

In a few ways. First, you don't have just one city, you should be picking up a few of the best city states as outposts for trade routes, and because you can buy stuff in those cities you can purchase tech buildings there. Second you generate a shitload of money, so you can use that to ensure you are always allied to every other city state and gain the Patronage bonus for science from city state allies. Third, it is relatively easy as Venice to keep everyone friendly with you if you stick to Venice and your small number of purchased city states, as all those city state allies translates to default conrtol of the World Congress so you can actually get declarations of friendship with most civs and therefore research agreements. And lastly, should you ever fall behind in tech, your massive number of trade routes all provide a steady trickle of Science to help you keep up.

Dr. Video Games 0031
Jul 17, 2004

And lastly, you can buy up a couple militaristic city states (you get their units) and burn the tech leader's cities to the ground. :black101:

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Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Minrad posted:

I'm imagining an alternate history Earth where cattle become the primary means of locomotion early on and longhorn cattle become the warrior mount of choice, literally spear heading mounted charges :buddy:

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