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DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

OrangeOrbit posted:

I'm playing Sonendar mod as Rozha and am enjoying it so far. The smaller map makes the game run a lot faster which is nice, but I notice that by the time I can even see a call to arms, it has already been auto declined from time. Is there any way to make it an auto pause? I checked the message settings and can't seem to find anything relating to the character being called to war.

You should probably just run it at a slightly lower speed! I've had things just woosh past me because I was used to running the game on max time acceleration from Vanilla.

EDIT: Rozha is a country that seems to have it tough, in the early game, but gets astonishingly strong if it can just tough things out and form alliances. With its enormously wealthy, city-filled provinces it's a gigantic target for the various raiders and pirates. It's right next to the Barrier, one of the island's superpowers, and although the Barrier is generally pretty peaceful, this doesn't stop their many dukes from manufacturing claims on every neighboring country to the East and West. More than once I've seen Rozha lose half its territory just twenty or thirty years into the game thanks to the Barrier kicking its poo poo in with forged claims.

Also, Rozha's starting ruler is a slow child and typically has a pretender crisis early on if his ambitious older brother or uncle decides to revolt for the crown.

Still, if they manage to survive those crises, most games I've typically seen them forge a strong network of alliances with the neighboring Reichsmarch kingdoms. Once I saw the Grand Prince of Rozha inherit the entire Easterreich and part of Zuhrenheim.

DrSunshine fucked around with this message at 19:55 on Jul 17, 2013

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Dezztroy
Dec 28, 2012
Is there really no way to join your vassals' wars? I find it weird that I can't pick a side when one of my Dukes' vassals rebels. Surely that must have happened in real life, right?

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

Dezztroy posted:

Is there really no way to join your vassals' wars? I find it weird that I can't pick a side when one of my Dukes' vassals rebels. Surely that must have happened in real life, right?

As there's no real centralized government, they aren't really your lands to deal with, so no.

Dezztroy
Dec 28, 2012
Let's say I am king and my son is a duke. One of his counts try and rebel against him. Should my son not be able to ask me for help? I'm having a hard time wrapping my head around these feudal laws.

Allyn
Sep 4, 2007

I love Charlie from Busted!

CapnAndy posted:

You'll be able to make holy war against your neighbors and you might get a vassal religious head, which is nice.

Wait what? If a heresy becomes powerful enough does it get its own religious head? I never knew that, huh

HenessyHero
Mar 4, 2008

"I thought we had something, Shepard. Something real."
:qq:

Nuclearmonkee posted:

The "has a lot of holdings and levies" trait.

Sometimes if they've got a lot of alliances they'll also punch well-above their weight class. One of my lame foreign relatives who is a medium-sized Duke keeps declaring war on the Byzantine Empire believing I'll step in. :cripes:

In general, the vassal just needs to be a smidgen stronger than the noble they're going to be pushing around. Dukes push around counts, Megadukes push around dukes, Kings push around everyone.

CapnAndy posted:

Flip side is that they'll be able to holy war you and the Pope might call a Crusade on you, although if Catholicism's doing so badly that everyone's going heretic, that might not be a concern.

In my current game the Pope has zero holdings so all Crusades start with 100% warscore against him to start with. :shepface:

HenessyHero fucked around with this message at 21:27 on Jul 17, 2013

tadashi
Feb 20, 2006

Is anybody else as bad at this game as me/does anyone else have as much fun screwing everything up and then trying to climb out of the easily avoidable hole you find yourself in? I followed someone's advice from an earlier page about not trying to get everything perfect right away and following that advice down the rabbit hole is the best thing I could have done.

beefart
Jul 5, 2007

IT'S ON THE HOUSE OF AMON
~grandmaaaaaaa~

HenessyHero posted:


In my current game the Pope has zero holdings so all Crusades start with 100% warscore against him to start with. :shepface:

Ah yes, looks like he has escaped into the Pope Dimension...

Although it beats me how he is doing that badly and still has enough piety and MA to crusade :iiam:

Zurai
Feb 13, 2012


Wait -- I haven't even voted in this game yet!

CapnAndy posted:

No CA level has anything to do with vassals making war outside your realm.

Not true. Absolute crown authority prevents vassals from declaring wars, period. Of course, that's usually not a very good thing and it makes everyone despise you, so it's really stupid to ever use it.

Functionally, the only thing preventing vassals from declaring their own expansionist wars is how many men they can bring vs how many men their targets have. If they have an advantage, they will declare war. If all you have are counts in a world of dukes and kings, they're going to fight each other (assuming they can) or no one at all.

HenessyHero
Mar 4, 2008

"I thought we had something, Shepard. Something real."
:qq:

beefart posted:

Ah yes, looks like he has escaped into the Pope Dimension...

Although it beats me how he is doing that badly and still has enough piety and MA to crusade :iiam:

Each and every Pope who has declared a Crusade on me has been St. Peter reborn in terms of traits, diplomacy, piety, etc all of which currently contribute to MA with the new system. I don't know if that's a bit of rubber banding going on since I'm used to dealing with lovely, Pornocracy-era type Popes when Catholicism is doing well.

kingturnip
Apr 18, 2008
My Empire of Scandinavia and Britannia has a bunch of Kingdoms in it, as you'd expect, but it was actually a lot of luck and a bit of long-term planning that got the Kingdom of England into the hands of one of my vassals, allowing me to integrate it into my realm.

It was still ruled by an outsider, but the King was getting on my nerves by joining a bunch of factions despite having 100 Opinion of me. So I had him murdered, since his son was matrilineally married to one of my daughters. The new King, going one step further, proposed a regular marriage between his daughter - the heir - and one of my sons. I realise that means that their children will have a claim on... pretty much everything, but I figure if I can keep them on my side, it should calm down in a couple of generations.

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
Can Republics use Declared Invasions?

Edit:
I can take Zeeland, and I can subjugate one pagan, but the last one is in East Francia.

Rockopolis fucked around with this message at 23:00 on Jul 17, 2013

Danith
May 20, 2006
I've lurked here for years
So I'm the Queen of [Greek!] Ireland.. Is there no way for me to declare fealty to the HRE? They have a huge blob of the main landmass and I want them to help me get rid of the people around me :(

edit:


I'm not even sure what to do at this point other then just let the time pass. I have kings to every side and while I could take a couple counties from them no problem it would reduce my resources to 0 and they would probably be taken right back. If I go south (like I have a couple times, I used to have about 8 counties down there), I get holy war after holy war declared on me.

Danith fucked around with this message at 01:08 on Jul 18, 2013

Kodo
Jul 20, 2003

THIS IS HOW YOUR CANDIDATE EATS CINNAMON ROLLS, KODO

Danith posted:

So I'm the Queen of [Greek!] Ireland.. Is there no way for me to declare fealty to the HRE? They have a huge blob of the main landmass and I want them to help me get rid of the people around me :(

edit:


I'm not even sure what to do at this point other then just let the time pass. I have kings to every side and while I could take a couple counties from them no problem it would reduce my resources to 0 and they would probably be taken right back. If I go south (like I have a couple times, I used to have about 8 counties down there), I get holy war after holy war declared on me.

I ran into the same problem in my first 'learning' run. Trying to take enough land so that large oversea campaigns are tenable is a massive pain in the rear end, considering that getting claims on land can only be done through family ties or fabricating claims (expensive). Even after that having to wait 10 years for truces to expire drags expansion even longer and gives your enemies more opportunities to outgrow your forces. I also forgot to turn off Sunset Invasion DLC so when the Aztecs showed up it forced me to abandon my game.

Anyway, the only way I saw a way out of that situation was taking advantage of neighbors' succession crises and committing as many forces to the crusades as possible (top contributor gains all titles in dispute). Once you get titles in the holy land you may as well move the capital there and start expanding through holy wars. Expansion goes by much quicker as you can take huge swaths of land without worrying about fabricated claims. Just be wary of alliances as you don't want the whole of Islam reigning hell upon you. I've been utilizing this strategy in my Spain game and it seems to be working great (and MUCH faster than my first Ireland game).

Moreau
Jul 26, 2009

France just went through a very tumultuous two decades - it started with three revolts against the tyranny of the King, during which the Duke of Orleans was his firm Loyalist. The Scots then invaded, citing their control of Brittany as some sort of pretext for controlling the throne of France. Orleans stayed mostly out of that war, and when France was successful in throwing those haggis-eating barbarians back to the Divided Kingdom, he declared war for the throne of France himself. Most of the Kingdom sided with him, and within a year, the Karlings were out and the Capetians were in. Huzzah! Vive la France!

However, as part of the peace treaty with the outgoing king, he turned over the Duchy of France and Paris. I'm forming an Elective Monarchy now, and I'm wondering - is it possible to designate some land as Crown Land? i.e. Whoever is King of France inherits Paris? I hate to see the capital bouncing all over the place because some petty Count controls Paris.

EatDirt
Nov 13, 2009
Anyone think there is hope for The Old Gods going onsale on the steam summer sale?

Kodo
Jul 20, 2003

THIS IS HOW YOUR CANDIDATE EATS CINNAMON ROLLS, KODO

Moreau posted:

However, as part of the peace treaty with the outgoing king, he turned over the Duchy of France and Paris. I'm forming an Elective Monarchy now, and I'm wondering - is it possible to designate some land as Crown Land? i.e. Whoever is King of France inherits Paris? I hate to see the capital bouncing all over the place because some petty Count controls Paris.

What are you, a democrat? This is the dark ages and you're 400 years too early. Select primogeniture and tell your vassals to :dealwithit:

There's no crown land. Whoever ends up winning the election gets all your inheritance, so if that person is not of your bloodline that means game over. Be prepared to keep your vassals happy all the time which, even with the +20 bonus, is no guarantee that they won't support handsome mcSmartyPants instead of your slow, inbred rear end.

Also you weren't specific as to which dynasty you are and what holdings they have, but I guess it shouldn't matter anyway. Your primary kingdom determines inheritance and you stand to lose everything if your vassals hate you.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

Kodo posted:

There's no crown land. Whoever ends up winning the election gets all your inheritance, so if that person is not of your bloodline that means game over.

This actually isn't necessarily true. Actually, the chance of gameovering with elective is terribly slim, as long as you don't designate the heir to your duchy/county as whoever is the winner of the Kingly election. It'd be pretty dumb, with the HRE, for example, if the demesne of the emperor just kept growing and growing as the title passed between various vassal dukes and kings.

If you lose the election, you'll just become a duke again.

Elective Kingdoms tend to be superbly stable and have few succession crises. They rarely split up from vassal separatism. Elective is pretty much the best system available, barring patrician republic and Agnatic Open.

DrSunshine fucked around with this message at 04:38 on Jul 18, 2013

Kersch
Aug 22, 2004
I like this internet
I was chatting with my brother about what we'd like to see in future CK2 expansions, and we kind of ended up chatting for the longest about how it might be neat to have an expansion focusing on unlanded characters. There's already something similar in place with patrician manor houses, so it could resemble that in some way.

You'd just have a separate tab where you'd have your 'host' or entourage or whatever which could be upgraded like the manor house, but moved from place to place at your whim. Maybe there could even be different types, so you could be say have one type of holding for characters who are an aspirant to a title where you work on raising a host to conquest like the AI already does in Old Gods. There could be another that's better suited for someone who leads a mercenary company, and you could go hire yourself out to whichever side you find most interesting in different wars. This would make it so that even losing your last holding wouldn't necessarily be a game over if you escape or are banished or something.

CapnAndy
Feb 27, 2004

Some teeth long for ripping, gleaming wet from black dog gums. So you keep your eyes closed at the end. You don't want to see such a mouth up close. before the bite, before its oblivion in the goring of your soft parts, the speckled lips will curl back in a whinny of excitement. You just know it.
My tutorial was going along so smoothly you'd have thought I was scripting it, and then my starting King died of old age and all Hell broke loose.

Not in Ireland.

Everywhere.

Norway got kicked out of England and has fractured, Scotland is fracturing, England is tearing itself apart (there are armies from as far away as Brittany and Castille rampaging around), the Pope gave me permission to invade England, which is great, except all my vassals hate me and I have negative prestige.

I just spent the last few years pressing one of my Duchess' claims on some Welsh duchy, just for the prestige boost of winning battles, I've been sending my Chancellor around putting out fires and trying to make everyone love me, which is hard because he hates me too, Murchad the God-King in waiting left my court to go to someone who could press his claims and I had to lure him back with a title, and oh yeah, when I won my stupid for-the-glory-of-it war? I went and checked on the ducal title to see who the heir was, because I was wondering if maybe I'd get the duchy when he inherited the Welsh place and the Irish place his dad was already Duke of.

Their heir is the King of Norway. Somehow. I don't even know. And the game isn't warning me about a title passing out of the realm on succession, because Reasons I guess.

It's... it's all so beautiful. I may cry.

OrangeOrbit
Apr 27, 2008
Fun Shoe

DrSunshine posted:

You should probably just run it at a slightly lower speed! I've had things just woosh past me because I was used to running the game on max time acceleration from Vanilla.

EDIT: Rozha is a country that seems to have it tough, in the early game, but gets astonishingly strong if it can just tough things out and form alliances. With its enormously wealthy, city-filled provinces it's a gigantic target for the various raiders and pirates. It's right next to the Barrier, one of the island's superpowers, and although the Barrier is generally pretty peaceful, this doesn't stop their many dukes from manufacturing claims on every neighboring country to the East and West. More than once I've seen Rozha lose half its territory just twenty or thirty years into the game thanks to the Barrier kicking its poo poo in with forged claims.

Also, Rozha's starting ruler is a slow child and typically has a pretender crisis early on if his ambitious older brother or uncle decides to revolt for the crown.

Still, if they manage to survive those crises, most games I've typically seen them forge a strong network of alliances with the neighboring Reichsmarch kingdoms. Once I saw the Grand Prince of Rozha inherit the entire Easterreich and part of Zuhrenheim.


That's the problem though, I like my game running fast! Allying with them is the only way I have managed to survive the Barrier declaring war on me every ten years; I remarry into Westerreich and Bregnac every generation.

I am noticing that without fail, the Gold Collapse event is occurring within 1 month of reaching 800 gold and this has happened well over 10 times. I went in to look at the modifiers and with 6 Stewardship and only wroth as a negative, it seems it should fire every 25 months. Have you run into this? I can't imagine ever reaching 15000 gold with that frequency.

HenessyHero
Mar 4, 2008

"I thought we had something, Shepard. Something real."
:qq:
With respect to electoral, I learned that if you want your wunderkind heir to not go through a horrific succession, you'll want to elect some old geezer in the interim and pray he kicks the bucket in a timely manner once your child prodigy matures. The caveat there was that for some reason one of my other electoral titles did not go to my designated heir even though all its voters were bribed, rear end-kissed to 100 opinion. They voted for some other guy for Reasons. :tali:

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

OrangeOrbit posted:

That's the problem though, I like my game running fast! Allying with them is the only way I have managed to survive the Barrier declaring war on me every ten years; I remarry into Westerreich and Bregnac every generation.

I am noticing that without fail, the Gold Collapse event is occurring within 1 month of reaching 800 gold and this has happened well over 10 times. I went in to look at the modifiers and with 6 Stewardship and only wroth as a negative, it seems it should fire every 25 months. Have you run into this? I can't imagine ever reaching 15000 gold with that frequency.

Hmm! I'll take a look at it. I copied the event verbatim from the Republican "lose 100 gold" event. Perhaps something went wrong along the way.

EDIT: Ah, I see the problem. I just misunderstood the weird way MTTH works in this. The lose gold event has a Mean Time To Happen of 1820 months. I had it at 50.

Hotfix: Copy this file to your events folder.

DrSunshine fucked around with this message at 06:40 on Jul 18, 2013

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire

EatDirt posted:

Anyone think there is hope for The Old Gods going onsale on the steam summer sale?

Not likely. The games been on some flash sales and everything BUT the old gods but maybe if it's a daily?

EatDirt
Nov 13, 2009

RagnarokAngel posted:

Not likely. The games been on some flash sales and everything BUT the old gods but maybe if it's a daily?

I've been checking religiously. I'd think it would eventually, it came out in what, May? Brave New World came out two weeks ago and it went onsale for 33% off already.

RagnarokAngel
Oct 5, 2006

Black Magic Extraordinaire
That was an accident. It came out literally 3 days before (And on the same day as the EU release). They immediately "apologized" by giving everyone who preordered or bought it before the sale a copy of Civ 4 (Vanilla Civ 4...) and it's no longer on sale.

So yeah don't expect a similar scenario.

EatDirt
Nov 13, 2009

RagnarokAngel posted:

That was an accident. It came out literally 3 days before (And on the same day as the EU release). They immediately "apologized" by giving everyone who preordered or bought it before the sale a copy of Civ 4 (Vanilla Civ 4...) and it's no longer on sale.

So yeah don't expect a similar scenario.

I didn't know that, glad I bought it then.

Not sure why they would put the music, sigils and army skins onsale and not the main expac but oh well.

Kodo
Jul 20, 2003

THIS IS HOW YOUR CANDIDATE EATS CINNAMON ROLLS, KODO

HenessyHero posted:

With respect to electoral, I learned that if you want your wunderkind heir to not go through a horrific succession, you'll want to elect some old geezer in the interim and pray he kicks the bucket in a timely manner once your child prodigy matures. The caveat there was that for some reason one of my other electoral titles did not go to my designated heir even though all its voters were bribed, rear end-kissed to 100 opinion. They voted for some other guy for Reasons. :tali:

This. I don't trust my vassals any further than I can throw them, regardless of their opinion of me.

Besides, what happens if you have a duke imprisoned for being an ambitious dick but you can't revoke his title or execute him without incurring tyranny? He still gets a vote, right? I don't like it, especially the lack of control. I know it's all an illusion and dealing with a pretender's host is a giant pain in the rear end but hey, ck2.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

EatDirt posted:

I didn't know that, glad I bought it then.

Not sure why they would put the music, sigils and army skins onsale and not the main expac but oh well.

It's not really that surprising that they don't mind selling cosmetic stuff at a discount but want to keep their biggest CK2 expansion ever at full price for a while longer.

Moreau
Jul 26, 2009

So, as the Duke of Orleans (with Berry, Burgundy and Brittany in my portfolio as well) I managed to overthrow the Karling King, and setup Elective Monarchy. Very nice. But every time my son was elected, within 3 months he was excommunicated by a random Duke or Count, there were revolts, invasions, wars - human sacrifices, cats and dogs living together, mass hysteria! I couldn't figure it out, till I noticed he had 0 Diplomacy. Stupid drat son... so I reloaded, handed off the Kingdom to a non-related Duke with high diplomacy to make sure it sticks together, and set my son to breeding to high-diplomacy grandkid. In time the Kingdom will be mine again, oh yes, it will be mine!

I tell you, you just cant rely on kids these days.

Sulphagnist
Oct 10, 2006

WARNING! INTRUDERS DETECTED

I'm just waiting for the Christmas sale. If you absolutely must have it now, $15 is not a bad price given how much content it has, and they've been discounting the base game to :10bux: often.

It'll get a nice discount over Christmas, I'm sure.

the pole or the dole
May 21, 2009
There is a vote on steam now to bring the game down to 10£, It's up against Risen 2 and some other game I never heard about so hopefully it'll win.

Leb
Jan 15, 2004


Change came to America on November the 4th, 2008, in the form of an unassuming Senator from the state of Illinois.
If you're impatient to get your raidin' on, you can always snag it for around 12 buxx at GMG with one of their 20% off coupons which run approximately always.

FartGhost
Mar 7, 2013

Leb posted:

If you're impatient to get your raidin' on, you can always snag it for around 12 buxx at GMG with one of their 20% off coupons which run approximately always.

I just literally did that, what is the generally recomended start for playing as a viking? Ivar the Boneless seems like it would be fun.

kingturnip
Apr 18, 2008

FartGhost posted:

I just literally did that, what is the generally recomended start for playing as a viking? Ivar the Boneless seems like it would be fun.

Most of the possible Norse starts have some potential.
Personally, I've had a lot of fun using the Ruler Designer and creating a Norse Count somewhere in Ireland.
Starting as one of the Swedish Dukes is also fine, but maybe a bit overpowered, considering that if you're even vaguely capable you can unify Sweden within 10 years. At which point you're basically a juggernaught of destruction.

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

FartGhost posted:

I just literally did that, what is the generally recomended start for playing as a viking? Ivar the Boneless seems like it would be fun.

Each (playable) son of Ragnar Lodbrock is an easy start and has huge potential for roleplaying. As Ivar the Boneless you can erect a Norse Scottish kingdom and unite the Isles, as the guy in Jorvik you can do the same with England, as Sigurd Snake-in-the-eye you can be the first king of Denmark and test yourself against the Karlings to your south and as Björn Ironside you can be the first king of Sweden and dominate the Baltic Sea. Each of them founds their own dynasty so you are not allied to them but you can always roleplay it as if you were allied, which is tons of fun. Alternatively you could either play Haraldr Fairhair yourself and become king of Norway, or you could try his kingsman in Dublin, who is a vassal of Ivar the Boneless. Try to conquer Ireland and become independent from Ivar, become king of Ireland and help Haraldr or his heirs to become king of Norway.

toasterwarrior
Nov 11, 2011
I was looking around the CK2 mod forums today for some updates to the ones I'm using, and a dude in the CK2+ thread brought up this old mod:

http://forum.paradoxplaza.com/forum/showthread.php?612028-MOD-Magnate-Lords

It appears to be an extensive rewrite of the holding/technology/building system, and basically makes the economic aspect of CK2 a lot deeper. Kinda spergy, but right up my alley since I've always thought that peacetime in CK2 can get really boring. It's a shame the Old Gods update killed it dead though, and the modder isn't particularly interested in updating unless Catholics get some primetime again.

Theris
Oct 9, 2007

So what are the chances of a plot actually causing events to fire? I had an assassination plot with ~170% power just sitting around doing gently caress all for more than five years. Then the target died a natural death anyway.

binge crotching
Apr 2, 2010

cc posted:

So what are the chances of a plot actually causing events to fire? I had an assassination plot with ~170% power just sitting around doing gently caress all for more than five years. Then the target died a natural death anyway.

When that happens I usually just console kill them. I had a plot that was well over 1000%, and it didn't fire. It was an infant duke in a large kingdom, and every one of his vassals, plus everyone in his court, plus every one of my other duke vassals wanted him dead. I killed his previously childless father the day after he was born, and so by the time he was a week old I had my entire kingdom plotting to kill him. When he turned three the event still hadn't fired, so I just console killed him for his third birthday.

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AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

SeaTard posted:

When that happens I usually just console kill them. I had a plot that was well over 1000%, and it didn't fire. It was an infant duke in a large kingdom, and every one of his vassals, plus everyone in his court, plus every one of my other duke vassals wanted him dead. I killed his previously childless father the day after he was born, and so by the time he was a week old I had my entire kingdom plotting to kill him. When he turned three the event still hadn't fired, so I just console killed him for his third birthday.

I'm glad I'm not the only one that does this.

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