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Wrist Watch
Apr 19, 2011

What?

Obscure Risk posted:

- Ranger ability 'Retreat' doesn't increase hang gliding speed anymore

There goes basically 90% of the reason to play a Ranger.

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Matoi Ryuko
Jan 6, 2004


Trap Star posted:

Uhh guys its been a few hours since the update why isn't Wollay telling us what he's had for dinner tonight? Or what he plans to work on tomorrow? I hope he knows how much these things matter to me and pathetic people like myself.

Its strange that people are bringing the same level of excitement and anticipation for for a game made by two people, as they would for a game like APB. (which apparently had a 100 million dollar production cost? Is this true?) Do people really expect APB like communication here? I think this "lack of communication" is probably going to be pretty common here, and we're just going to have to sit tight and hope that Wollay is spending as much time developing the game as people would like him to be spending time talking about the game. It doesn't seem like this guy has a company of his own. For the size of Wollay's development team, I am grateful he is even speaking english.

Matoi Ryuko fucked around with this message at 01:20 on Jul 24, 2013

Fenarisk
Oct 27, 2005

The only way goons will be happy is if the man slacks on his main job, gets fired, and works on Cube World while unemployed.

Also some sort of bootstraps I don't know.

Guess what? After work, commuting, working out, doing errands, and cooking I have maybe 2 hours to myself a night, I wouldn't waste it talking to neckbeards or tweeting either.

Poistiant
Aug 22, 2006
You guys seriously think tweeting takes a long time.

He has a popular game and should worry about marketing/customer service, if he doesn't want to worry about it just hire a guy for cheap and boom it is done.

SuicideSnowman
Jul 26, 2003
The rabid fan base running this guy's defense is weird. I guess I don't feel sorry for a person that opened up sales to his alpha game for $20 and sold at the very least 5000 copies. I'd say that's probably quite a bit on the low side but nobody knows for sure. If he's not ready to accept criticism for how he's doing things, he shouldn't have gotten into game development and sure as hell shouldn't have opened up sales for his game.

SuicideSnowman fucked around with this message at 01:51 on Jul 24, 2013

Trap Star
Jul 21, 2010

Poistiant posted:

You guys seriously think tweeting takes a long time.

He has a popular game and should worry about marketing/customer service, if he doesn't want to worry about it just hire a guy for cheap and boom it is done.

That's a completely unnecessary expense. The quality of the game is not being harmed by his lack of tweets, and I presume you wouldn't request a refund because the guy doesn't tweet at least once a day. I really don't get why he should "worry" about this complete nonsense. The game is good, with updates it will be even better. What kind of moron complains "this game rocks but the guy didn't talk to people enough as it was being developed so I'll pass"


SuicideSnowman posted:

The rabid fan base running this guy's defense is weird. I guess I don't feel sorry for a person that opened up sales to his alpha game for $20 and sold at the very least 5000 copies. I'd say that's probably quite a bit on the low side but nobody knows for sure. If he's not ready to accept criticism for how he's doing things, he shouldn't have gotten into game development and sure as hell shouldn't have opened up sales for his game.

A couple of posts is hardly rabid. Criticism is fine but that doesn't mean that criticism is actually worth anything. To say someone shouldn't get into game development because they don't have super Twitter skills or the desire to interact with whining, demanding "investors" is beyond retarded.

Magmarashi
May 20, 2009





Considering the rabid toxicity of most indie game communities, and that someone already went to the hassle of DDoS'ing him while spamming slurs and insults at him across twitter and other social websites, interacting with the community would be just below setting myself on fire and seeing what it's like to be buried alive.

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

SuicideSnowman posted:

The rabid fan base running this guy's defense is weird. I guess I don't feel sorry for a person that opened up sales to his alpha game for $20 and sold at the very least 5000 copies. I'd say that's probably quite a bit on the low side but nobody knows for sure. If he's not ready to accept criticism for how he's doing things, he shouldn't have gotten into game development and sure as hell shouldn't have opened up sales for his game.

Yeah, the rabid fan base that DDOSed his servers because he was threatening to tweet every single day.

Calling people out for being lovely people isn't being a rabid fan base running someone's defense. I don't care if you think his game is lovely or even if you just don't like the guy, but to give the reason "He isn't tweeting more than absolutely necessary" is a really stupid reason to not like him or his game, or to start saying that his game will fail because his initial alpha release didn't have a media blitz acceptable to you, random person on the internet worth :20bux: to wollay.

And in the end, you could always just stop caring and, more importantly, stop posting in this thread. We get it, you think he's not being open enough. None of us still playing the game actually gives a poo poo, so :frogout:

The Deadly Hume
May 26, 2004

Let's get a little crazy. Let's have some fun.
Faaaaark me. This is turning into one of those "George RR Martin is not your bitch" kind of things, isn't it?

I reckon that if he was tweeting but it was about stuff like "I went to have dinner with the folks" or "spent a nice day looking at museums and poo poo" people would be all "what is this? Socialising? Recharging your batteries? You should be working on the game 24/7!". Even if he was all posting daily updates along the lines of "hill dwarves are up and running with their little gardens and the other tidbits that needed doing", people would still be getting on his case anyway.

For what it's worth, I think he's put together a really solid alpha which is already pretty cool from an exploration angle, as well as having the fundamental gameplay elements down - they're a bit thin at the moment no doubt that'll be fleshed out and refined as he goes on, but that poo poo takes time. That he's put out something that's already technically impressive in his spare time is a better indication of its future development than being some douchebag that tweets empty hype constantly in lieu of getting actual work done, and just as importantly having a life so he doesn't burn out on the project and decide that he's going to leave the game half-done.

Yes, "marketing" is important, but it doesn't mean poo poo without something solid to sell.

Basically, the game's sold itself up this point (well at least it did after the DDoS SNAFU was sorted out), perhaps the very reason he isn't doing more publicity whoring is that it'll only attract more idiots demanding constant updates and answering inane questions like "I <3 CUBEWORLD BUT PLS PLS PLS CAN U ADD MORE RACES SO I GET 2 PLAY MY TRUE TIGER SELF IN VOXELS" before it's complete.

Arsonide
Oct 18, 2007

You're breaking my balls here
This guy went almost a month on one tweet. I don't think anybody expects him to tweet once a day, but you can tweet while taking a poo poo. He's made quite a bit of money, so I think expecting some communication isn't so outlandish a concept from someone who could easily just walk away with the cash.

He really needs to drop the "I do everything myself" crap and just hire some people to manage the website so he can actually work on the game before his community says gently caress it and moves on to the next big thing.

something
Aug 1, 2011

Have you ever seen
The most pure look of delight
On a Babby's face?

Pillbug
"Looks like the DDOS is winding down. Cautiously optimistic."

"Okay, for the time being user registrations are back online! Try to go a bit easy on it though :p"

"Everything going okay so far, the store is back up too now! Thanks for all your patience!"

"Thanks to your support with the bug reports, we've been able to squash some of the worst ones. Patch should come out in a few days."

Hey look I just made four imaginary tweets wollay could have pushed out in about a 10 day period , in less time than I usually take for a post on these here something awful forums! In just these 4 tweets, those who may or may not have an irrational need for redundant communication have been appeased, those who were unconcerned about any perceived communications issues, or just didn't care, are unaffected, and most importantly I have shown to all parties that I am here, I am communicative, I am listening, and I am grateful you have dished out 20 bucks to support me and my game!

Everyone wins in this scenario, and I did it all before having to wipe! :eng101:

(Note that I am not saying I wished he had tweeted more or less, just demonstrating the benefit/effort/time ratio.)

Matoi Ryuko
Jan 6, 2004


something posted:

"Looks like the DDOS is winding down. Cautiously optimistic."

"Okay, for the time being user registrations are back online! Try to go a bit easy on it though :p"

"Everything going okay so far, the store is back up too now! Thanks for all your patience!"

"Thanks to your support with the bug reports, we've been able to squash some of the worst ones. Patch should come out in a few days."

Hey look I just made four imaginary tweets wollay could have pushed out in about a 10 day period , in less time than I usually take for a post on these here something awful forums! In just these 4 tweets, those who may or may not have an irrational need for redundant communication have been appeased, those who were unconcerned about any perceived communications issues, or just didn't care, are unaffected, and most importantly I have shown to all parties that I am here, I am communicative, I am listening, and I am grateful you have dished out 20 bucks to support me and my game!

Everyone wins in this scenario, and I did it all before having to wipe! :eng101:

(Note that I am not saying I wished he had tweeted more or less, just demonstrating the benefit/effort/time ratio.)

I don't know what to think of Wollay's silence as anything but a rejection of any perceived responsibility owed to his fanbase, with that having been said, if Wollay thought it was hurting his bottom line in any way, he would probably change it, or not, who the gently caress knows? Lets talk about this bullshit forever, why not?

Here is a Cube World Picture:

Inepta Lacerta
Nov 20, 2012

.
Really quite silly indeed.

Back to actually talking about the game, I very much agree with whoever it was that suggested earlier in the thread that it's less that the water mage is overpowered and more that most other classes/specs just aren't up to par but should be. I'm noticing a marked increased difficulty in killing bosses at my own 'power level' as I level my ranger (scout), whereas on my water mage there just doesn't seem to be such a thing happening.

Or maybe I'm just crap at playing ranger/scout. :ms:

The Deadly Hume posted:

Basically, the game's sold itself up this point (well at least it did after the DDoS SNAFU was sorted out), perhaps the very reason he isn't doing more publicity whoring is that it'll only attract more idiots demanding constant updates and answering inane questions like "I <3 CUBEWORLD BUT PLS PLS PLS CAN U ADD MORE RACES SO I GET 2 PLAY MY TRUE TIGER SELF IN VOXELS" before it's complete.

My true self is a manchild neckbeard, and I demand it represented in game!

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

something posted:

"Looks like the DDOS is winding down. Cautiously optimistic."

"Okay, for the time being user registrations are back online! Try to go a bit easy on it though :p"

"Everything going okay so far, the store is back up too now! Thanks for all your patience!"

"Thanks to your support with the bug reports, we've been able to squash some of the worst ones. Patch should come out in a few days."

Hey look I just made four imaginary tweets wollay could have pushed out in about a 10 day period , in less time than I usually take for a post on these here something awful forums! In just these 4 tweets, those who may or may not have an irrational need for redundant communication have been appeased, those who were unconcerned about any perceived communications issues, or just didn't care, are unaffected, and most importantly I have shown to all parties that I am here, I am communicative, I am listening, and I am grateful you have dished out 20 bucks to support me and my game!

Everyone wins in this scenario, and I did it all before having to wipe! :eng101:

(Note that I am not saying I wished he had tweeted more or less, just demonstrating the benefit/effort/time ratio.)

Hey, look, a reasonable and sane example of effective, no-effort communication that doesn't require a hired PR team or the devotion of more than fifteen seconds of the man's life every couple of days.

I want the game to succeed and continue to get updates, and it would be nice for wollay if he gets Mojang Rich along the way. Stuff like this can only help him.

Kachunkachunk
Jun 6, 2011
Reading that initially made me think I missed a bunch of tweets or updates and I had a newfound respect/impression on the guy. But I then read on and realized that it was all hypothetical, so here I am thinking he mishandled the whole thing again.

He mishandled it. People do have an unnecessary sense of of entitlement; it's in the first-world culture for most people. But he still is in the wrong for not updating his customer-base/supporters/fan-base much at all. It's true, it takes literally only a few seconds to context switch from what you're doing and update people on progress. No real excuse for not doing it. Anyone in a service industry would agree.

I'm holding off on playing more while I wait for updates, but I certainly am not sick of the game or anything!

see you tomorrow
Jun 27, 2009

You guys probably shouldn't buy stuff from "some guy on the Internet" if you aren't comfortable with the idea of him going dark on you once he has your money.

e: this is real advice.

Above Our Own
Jun 24, 2009

by Shine
Maybe he just doesn't care if his customer service is lovely. That's valid, it's his loving company and he can run it how he wants. But don't pretend like he's doing a good job at CS, because he isn't.

Abe Frohman
Mar 1, 2005

Kirby? He'll be a fry cook on Dreamland.
I don't think it's a matter of good and bad Cs, it's a matter of those who care too much and those who don't give a poo poo. I paid him 20 bucks, I e-mailed him a bug list after I played the game for a while, got a thanks and deleted it. Who cares what he has to say, I'm not going to spend any time reading his stupid tweets anyhow.

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.
There's customer service and then there's public relations. I'll admit that Wollay's PR is a little lacking so far; it's always nice to hear about what a developer is working on and more transparent communication is nice from a customer's perspective. Not being a developer though, I don't know how or if that actually affects development and feature implementation. That said, more communication is never a bad thing.

Saying his customer service is lovely is way off, at least as far as I've heard. Did anyone pay for Cube World and never receive a code? When he first opened up the orders for Cube World the first wave of orders was so intense it overwhelmed his servers and people weren't getting their codes. He shut down the shop until he was reasonably certain that everyone who had bought the game had actually received it. Then he got hit by the DDoS attacks, which takes time, energy and money to proof against, on top of already working a regular job. He's been pretty clear that the game won't run on some systems, and explicitly says to try the demo before you buy the game. When Martyn was first streaming the game he watched for a bit and clarified a few issues as a bug or not.

In short I think it'd be nice if Wollay were to keep posting updates on his twitter and blog, but in issues that actually matter he's been regularly doing the right things.

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

Abe Frohman posted:

I don't think it's a matter of good and bad Cs, it's a matter of those who care too much and those who don't give a poo poo. I paid him 20 bucks, I e-mailed him a bug list after I played the game for a while, got a thanks and deleted it. Who cares what he has to say, I'm not going to spend any time reading his stupid tweets anyhow.

Can we just put this in the OP? None of us are saying that his PR is great. What we're saying is that no one really gives a poo poo, and stuffing your horrible opinions in this thread is what killed it.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Bauxite posted:

Can we just put this in the OP? None of us are saying that his PR is great. What we're saying is that no one really gives a poo poo, and stuffing your horrible opinions in this thread is what killed it.

I dunno, I think that it's more that there's not much substance in the game to talk about yet. The thread had a huge frenzy of "Hey this is cool!" posts, then people leveled up to the point they were content with and put the game down to wait for more stuff.

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC

Bauxite posted:

Can we just put this in the OP? None of us are saying that his PR is great. What we're saying is that no one really gives a poo poo, and stuffing your horrible opinions in this thread is what killed it.

I wasn't aware this thread was gassed. That's strange. You are also welcome to actually talk about Cube World instead of trying to get the last word in a discussion you admit is something "know one gives a poo poo about".

Anyway, is Ranger currently the most underpowered class for combat? Or is it warrior? I haven't gotten very far, but people seem to generally saying that Rogues and Mages deal pretty big damage. I'm watching some Youtube videos where the person is playing a Rogue and when they were my level they were destroying things that take me a pretty long time to kill. Are mages really more powerful than that?!

Obscure Risk
Feb 23, 2009

TASed losers
Cya dopes

ToastyPotato posted:

I wasn't aware this thread was gassed. That's strange. You are also welcome to actually talk about Cube World instead of trying to get the last word in a discussion you admit is something "know one gives a poo poo about".

Anyway, is Ranger currently the most underpowered class for combat? Or is it warrior? I haven't gotten very far, but people seem to generally saying that Rogues and Mages deal pretty big damage. I'm watching some Youtube videos where the person is playing a Rogue and when they were my level they were destroying things that take me a pretty long time to kill. Are mages really more powerful than that?!

Warriors definitely are on the weaker end of the classes. They don't contribute much in the way of damage, and they really aren't anything special outside of being bulky if you're a guardian.

Berserker as far as I had played it was completely worthless.

At least as a Ranger you have the opportunity to kite things around and aren't necessarily face tanking everything out of necessity.

Inepta Lacerta
Nov 20, 2012

.
Really quite silly indeed.

ToastyPotato posted:

I wasn't aware this thread was gassed. That's strange. You are also welcome to actually talk about Cube World instead of trying to get the last word in a discussion you admit is something "know one gives a poo poo about".

Anyway, is Ranger currently the most underpowered class for combat? Or is it warrior? I haven't gotten very far, but people seem to generally saying that Rogues and Mages deal pretty big damage. I'm watching some Youtube videos where the person is playing a Rogue and when they were my level they were destroying things that take me a pretty long time to kill. Are mages really more powerful than that?!

I think it's just that everything's been said about the issue, and all we're getting now are repeats of the same arguments over and over again... but with that being said and me contributing to said repeat just now, onto game-related stuff instead:

Rangers are... OK, if you get good gear and all that jazz. Nowhere near the water mage in survivability, but if you're good at keeping track of your health and keep yourself stocked with food and health pots, you can survive pretty harsh stuff - I started doing blue +4 'dungeons' at around 50, and have started poking at +4 orange ones at around 60-65. I was never very fond of crossbow, but both the regular bow and the boomerang (oh god, the boomerang) are quite good. It's just that you have to expose yourself quite a bit to use them efficiently, so when it goes south it does so really rather quickly in my experience.

If pets could hold aggro better and on more mobs (and be tougher), I suspect Ranger would be just fine. My money for least powered class goes to the warrior, at least. Also, there is a great deal of cackle-factor in using a legendary boomerang on groups of mobs and seeing them fall over quickly.

But really, it's less that water mage and ninja are overpowered, and more that everything else is underpowered. It's not like you can't die horrendously on those two either, so unless the game really is meant to be balls-to-the-walls hard at all times, I suspect the other classes/specs will be tweaked upwards, rather than it going the other way around.

Fakedit: My first character was a berserker, and I loved the mechanics of it at first, but my friend was playing a water mage and as we started leveling, I contributed less and less to each fight, up to the point where I rarely was getting any experience at all because everything just died too quickly, or I died too quickly because I had to run straight into the fray all the time.

peepsalot
Apr 24, 2007

        PEEP THIS...
           BITCH!

Should this game be able to run decently on a GeForce GTX 550 ti because its running like poo poo for me. If I stare at the ground and walk around I get full fps, but if i look into the distance(even when setting lowest distance in the options), the game slows down and the audio stutters and makes it pretty lovely to play. Other specs: Win 7 64bit Pro, Intel Core i5 650 @ 3.2Ghz, 8GB ram, Gigabyte H55M-UD2H mobo.

When I first tried running it I was getting an error about xaudio2, and although dx11 was already installed I had to reinstall directx from here to get it to work. I have some lovely onboard sound(azalea codec?) so I don't know if that possibly related to the slowdowns and audio tearing.

e: I don't play a lot of games and I actually just installed windows on this box to try this so I'm not sure if this sort of issues are specific to this game or something hosed up on my system.

peepsalot fucked around with this message at 10:02 on Jul 25, 2013

Cathair
Jan 7, 2008
Unless it was fixed in the patch without telling anyone, rangers should still be able to be powerful via exploits. I've heard of two: one is the crossbow machine gun, wherein you just spam your special attack with a crossbow. Sure, it won't do much damage per hit, but what makes it good is that it fires as fast you can click, regardless of tempo. Make an autohotkey macro and watch things dissolve in a storm of combo.

The other is one that I have heard of but not attempted: use a boomerang and special attack (at least I think it's the special attack, not sure). Continually tap the key to get out and put away your hang glider while your boomerang is in the air, and you'll be able to generate as many boomerangs as you like, nevermind waiting for them to return.

Inepta Lacerta
Nov 20, 2012

.
Really quite silly indeed.

peepsalot posted:

Should this game be able to run decently on a GeForce GTX 550 ti because its running like poo poo for me. If I stare at the ground and walk around I get full fps, but if i look into the distance(even when setting lowest distance in the options), the game slows down and the audio stutters and makes it pretty lovely to play. Other specs: Win 7 64bit Pro, Intel Core i5 650 @ 3.2Ghz, 8GB ram, Gigabyte H55M-UD2H mobo.

That should be fine for the game so something else must be interfering - could be related to the audio as you suggested what with the audio stutter. Do other games have problems too, or is this just a cube world issue?

Obscure Risk
Feb 23, 2009

TASed losers
Cya dopes

Cathair posted:

Unless it was fixed in the patch without telling anyone, rangers should still be able to be powerful via exploits. I've heard of two: one is the crossbow machine gun, wherein you just spam your special attack with a crossbow. Sure, it won't do much damage per hit, but what makes it good is that it fires as fast you can click, regardless of tempo. Make an autohotkey macro and watch things dissolve in a storm of combo.

The other is one that I have heard of but not attempted: use a boomerang and special attack (at least I think it's the special attack, not sure). Continually tap the key to get out and put away your hang glider while your boomerang is in the air, and you'll be able to generate as many boomerangs as you like, nevermind waiting for them to return.

The former was fixed just a couple days ago, I'm afraid.

The latter still works, however.

virtualboyCOLOR
Dec 22, 2004

So there's a similar game called VOX on sale at groupees bundle right now. Seems to be a much better take on the whole block based open world RPG. You can even customize how you're characters look instead of using preset faces. Its a lot cheaper too and is on steam greenlight.

Doorknob Slobber
Sep 10, 2006

by Fluffdaddy

virtualboyCOLOR posted:

So there's a similar game called VOX on sale at groupees bundle right now. Seems to be a much better take on the whole block based open world RPG. You can even customize how you're characters look instead of using preset faces. Its a lot cheaper too and is on steam greenlight.

Am I the only one that thinks the character model in that is absolutely loving atrocious?

virtualboyCOLOR
Dec 22, 2004

Going from Cube World to this, yes you are right. The default characters are rough looking. However you can fully customize EVERY PART of the character to create anything you want:

virtualboyCOLOR fucked around with this message at 16:51 on Jul 25, 2013

Some dumb idiot
Jun 6, 2012

Step by step
Hop the mountain
Step by step
Hop the ocean
Step by step
Hop the rainbow
I'll be running

virtualboyCOLOR posted:

So there's a similar game called VOX on sale at groupees bundle right now. Seems to be a much better take on the whole block based open world RPG. You can even customize how you're characters look instead of using preset faces. Its a lot cheaper too and is on steam greenlight.

The edit everything aspect does seem fairly cool, but even though they are both using the same style of graphics, something about the landscape in Vox just seems really ugly to me, most likely the rather crap draw distance.

The combat itself seems to basically be a Minecraft style "Either kite everything with a bow or engage in bumping into each other fights with melee" (Disclaimer, I've only watched a few of the videos on Greenlight), so unless that gets changed at some point with maybe some of the things Cube World has, like the dodging and combo mechanic, or something along those lines. I really don't see the appeal for it as a Action RPG like what Cube World offers.

But again, I definitely do see the appeal of a "Customise everything" sort of game, even though Cube World already has a bunch of fan made Voxel editors out now.

Some dumb idiot fucked around with this message at 17:45 on Jul 25, 2013

Kachunkachunk
Jun 6, 2011
I'll admit that I do miss the building aspect from Minecraft quite a bit. Really need the best of both worlds, but I suppose there'd have to be some restrictions to building/demolition or the dungeons won't play like they should.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."
VOX looks like a Transmorphers style chinese knockoff of Cubeworld to me. Similar in most respects but all of it looking off low-budget somehow.

Malt
Jan 5, 2013
I picked up this game and I feel like I'm missing something.

I've leveled up a couple of times, I've crafted some armor and health potions, and I've added a few blocks to upgrade my weapon. When I go to a light blue sword on the map and fight a boss I'm rolling around more than I do in Dark Souls and after 10 minutes of near non-stop attacking I have him down to 80%.

Is that how the game plays or what am I doing wrong?

Rawrbomb
Mar 11, 2011

rawrrrrr

Malt posted:

I picked up this game and I feel like I'm missing something.

I've leveled up a couple of times, I've crafted some armor and health potions, and I've added a few blocks to upgrade my weapon. When I go to a light blue sword on the map and fight a boss I'm rolling around more than I do in Dark Souls and after 10 minutes of near non-stop attacking I have him down to 80%.

Is that how the game plays or what am I doing wrong?

Bosses are punishingly hard, they can take a while. Worse if your solo.

Bosses tend to have high armor, and health, and until you build up a good set of hits on them, your damage to them tends to be low-0. After a successful group of hits, you do more damage. If you break that cycle by taking damage, or dodging when you shouldn't, you lose the buildup.

This game right now, is really meant for co-op.

DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."

Malt posted:

I picked up this game and I feel like I'm missing something.

I've leveled up a couple of times, I've crafted some armor and health potions, and I've added a few blocks to upgrade my weapon. When I go to a light blue sword on the map and fight a boss I'm rolling around more than I do in Dark Souls and after 10 minutes of near non-stop attacking I have him down to 80%.

Is that how the game plays or what am I doing wrong?

Sometimes bosses are way harder than they should be - generally if the boss seems like he won't take any decent damage, even when you're hitting for what's a big number for your level (when you've got a decent combo built up) it's a sign the boss is broken. Also, watch out for Rogue class bosses, especially ninjas (they'll have a purple cloud around them after a dodge). Those guys are crazy powerful and you're probably better off going for a different boss.

Cathair
Jan 7, 2008
It's not just the draw distance, it's the fact that it looks exactly like Cube World except with a grain filter and odd, depressing lighting. Also, trees that look exactly the same and very few of them.

The combat looks mediocre by any standard, and terrible compared to Cube World. Bears a much stronger resemblance to WoW or other bog-standard MMOs. I like the customization, and the destructible walls are exciting, but that's about it. As a consumer of games, I don't have much of a problem with near-plagiarism; if you can do the same thing but better, go for it! Just makes a better game for the player, in the end. I'm not terribly impressed so far, though.

I don't think it's accurate to call this a much better take on the voxel rpg, because all we're really looking at is something more feature-rich, but much more poorly implemented. Cube World's development approach seems to be placing priority on the basic systems that the game relies on to be fun, and then building features on top of that- which, frankly, is a better way to develop a game. Unless Cube World falls into the Minecraft trap of ceasing significant development now that money is being raked in, I expect to see a hell of a lot more content in something that's already a pretty good game. Vox, on the other hand, looks like it needs a lot of work before it's even fun to play in the first place.

virtualboyCOLOR
Dec 22, 2004

So Vox is pretty much everything I wanted out of CubeWorld. More arcade/zelda like, loads of features, LOTS of customization, actual quests, destructible environments, fun.

Admittedly it is uglier than Cubeworld (default characters look like 1995 MSPaint sprites), but the gameplay is far better.


Plus you can do stupid poo poo like this
:nws: :nws:


vvvv Sounds good. Working on it now. aaaaand done http://forums.somethingawful.com/showthread.php?threadid=3561662

Somebody fucked around with this message at 15:51 on Jul 26, 2013

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Inepta Lacerta
Nov 20, 2012

.
Really quite silly indeed.

So, uh, there's this thread about Cube World going, I hear... It's nice that VOX was pointed out, but shouldn't it really have a thread of its own?

PS: Multiple water mages in coop is hilariously broken atm. It's not even a question of easy - it's more like a constant massacre.

Very late edit: International Owl Day, could you make a slight edit to the OP? It states that the only time you can change your 'spec' is when you first level up but you can actually change it when you stand next to your class 'trainer' in a town, too, though it'll cost a few silver then.

Cheers for taking the VOX talk to its own thread, virtualboyCOLOR ^^^.

I'm also noticing that each character 'lasts' longer for me interest-wise if I don't take hang-gliding. Though sweet on its own it just speeds things up too much and removes some of that exploration feel the game has. Tastes might differ, I suppose.

Inepta Lacerta fucked around with this message at 07:58 on Jul 29, 2013

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