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Yes. It's basically what every "Unofficial Patch" should be. It rebalances some things, but it's done with a very light touch- it's not some bloated overhaul mod. There's no reason not to use it, IMO.
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# ? Jul 29, 2013 20:04 |
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# ? Jun 3, 2024 18:13 |
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Sylphosaurus posted:So, I was thinking of replaying New Vegas since I've never completed it. I had a look at the J.E Sawyer mod since it seems that it changes the game for the better. Is it a good idea to install the mod if you've never completed the game before? Yes. I'd even say to get it before playing the game for the first time.
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# ? Jul 29, 2013 21:01 |
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Chronojam posted:Yes. I'd even say to get it before playing the game for the first time. Yeah, the only reason not to use it is that it might be a little rough on a first-time player, but if you're familiar enough with the game not to get yourself murdered out of the gate you'll be fine.
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# ? Jul 29, 2013 22:24 |
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How does Sawyer mod play with Project Nevada, any obvious conflicts?
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# ? Jul 29, 2013 22:34 |
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Don't use the PN Rebalance module and you ought to be fine, I believe. I think it's fine with the other PN bits? However, I have to dissent a bit with the last few posts: jsawyer isn't an automatic apply in my opinion. It's a very good mod and yes, it will probably make NV better for you, but some people just want to be FO3-style supergods dishing out death and destruction at every turn while still being able to hit every conversation skill/SPECIAL check. So I can't agree with "there is no reason to not use it." It's a very easy decision to make, though. Read the list, does it appeal to you? Absolutely use it. Does it not appeal? Absolutely don't. There should be no hesitation when you read it.
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# ? Jul 29, 2013 22:38 |
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Threadkiller Dog posted:How does Sawyer mod play with Project Nevada, any obvious conflicts? Only with Rebalance, and then you can just mess with the values to your liking.
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# ? Jul 29, 2013 22:38 |
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If you use everything but the rebalance module of PN there shouldn't be any conflicts. If you use the rebalance module, load it before JSawyer and you'll be fine.
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# ? Jul 29, 2013 22:38 |
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How is that tale of two cities mod lately? I kind of want to play FO3 through, but I can't stand not having ironsights.
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# ? Jul 29, 2013 23:19 |
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GreenBuckanneer posted:How is that tale of two cities mod lately? I kind of want to play FO3 through, but I can't stand not having ironsights. Still kind of weird, latest version demands the FO3 DLC but you can never activate it (or at least I can't). So still a bit wonky As for ironsights then I suppose there is this? http://fallout3.nexusmods.com/mods/6938/
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# ? Jul 29, 2013 23:23 |
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Rebalance and JSawyer can cause some conflicts, but you can set the conflicting parts of PN to the values JSawyer uses in-game. Cirosan's Classic Overhaul will have a thing you can use that's similar, so you can choose your preferred values vis-a-vis CCO/Jsawyer. You can use all three, but it's more prone to bugs and other issues; CCO and PN both use a lot of scripts, so you might have to give certain settings a minute to finally click for all the right scripts to trigger and resolve.
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# ? Jul 30, 2013 00:29 |
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God, maintaining uniques or modded weapons is an utter pain without Jury Rigging. Goddamn duct tape and/or wrenches.
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# ? Jul 30, 2013 01:59 |
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ronya posted:God, maintaining uniques or modded weapons is an utter pain without Jury Rigging. Goddamn duct tape and/or wrenches. There is a mod to turn off degradation. I kind of look at it as my char is weapon cleaning freak who I assume keeps up with weapon maintenance
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# ? Jul 30, 2013 02:17 |
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Am I the only one that thinks Jury Rigging is a wasted perk, considering how many Weapon Repair Kits you can make upon getting Repair to 50? I mean the materials to make them are EVERYWHERE! Not to mention some of the dealers will sell 10 of any given Weapon Repair Kit material.
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# ? Jul 30, 2013 04:01 |
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Reapring items with other items is good for other reasons: helps lower clutter in inventory, prevents you having to throw away loot if you're overencumbered by using a crappy-condition laser pistol to increase the cash value of a medium-condition laser pistol. Plus unless there's an Armour Repair Kit outside of mods, Jury Rigging is more versatile.
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# ? Jul 30, 2013 04:22 |
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i am tim! posted:Am I the only one that thinks Jury Rigging is a wasted perk, considering how many Weapon Repair Kits you can make upon getting Repair to 50? I mean the materials to make them are EVERYWHERE! Not to mention some of the dealers will sell 10 of any given Weapon Repair Kit material. edit: If you're willing to just repair weapons using kits, then yeah, it probably is better to not take Jury Rigging. There are definitely some perks I'm willing to take to make my life easier, and that's one.
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# ? Jul 30, 2013 05:03 |
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Yeah, jury rigging is useful if only because you don't really have anything else to do with all the dozens of junk weapons you loot from random bad guys. You can't sell them because they're worth poo poo, and dropping things in good conscience a game like Fallout is impossible for someone like me.
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# ? Jul 30, 2013 05:49 |
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Jury rigging works on armor too.
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# ? Jul 30, 2013 05:57 |
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Now that I levelled up and just pointed Jury Rigging, it feels a little cheesy fast-travelling all over the Mojave looking for the one guy still selling service rifles, just so that I can save tens of thousands of caps on unique rifle repair. I mean, it works, but this is like doing fetch quests after having thoroughly explored the countryside. All the deliver-plot-coupon-to-X-destination get instantly solved through loading screens.
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# ? Jul 30, 2013 06:17 |
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ronya posted:Now that I levelled up and just pointed Jury Rigging, it feels a little cheesy fast-travelling all over the Mojave looking for the one guy still selling service rifles, just so that I can save tens of thousands of caps on unique rifle repair. I think this is one of those cases where it'd be easier to just make some weapon repair kits.
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# ? Jul 30, 2013 06:24 |
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Sleepy Owl posted:I think this is one of those cases where it'd be easier to just make some weapon repair kits. How is that easier? Short of stealing it's decently hard to quickly buy or acquire all the ingredients needed to make enough weapon repair kits.
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# ? Jul 30, 2013 06:34 |
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ronya posted:How is that easier? Short of stealing it's decently hard to quickly buy or acquire all the ingredients needed to make enough weapon repair kits. The poo poo is laying around everywhere and once you have Muggy you are good to go on everything but wrenches really.
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# ? Jul 30, 2013 06:35 |
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socialsecurity posted:The poo poo is laying around everywhere and once you have Muggy you are good to go on everything but wrenches really.
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# ? Jul 30, 2013 06:41 |
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socialsecurity posted:The poo poo is laying around everywhere and once you have Muggy you are good to go on everything but wrenches really. I haven't even started any of the DLC yet.
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# ? Jul 30, 2013 06:45 |
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sitchelin posted:Jury rigging works on armor too. Also sunglasses, which is important if you want to continue looking like the number one stunna when you're getting shot to hell. How and why they can be repaired with pre-war hats, though, I have no idea.
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# ? Jul 30, 2013 07:07 |
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How often do non-quest-relevant or quest-exhausted locations respawn their NPCs? I've noticed that corpses disappear after some ingame days, but non-named NPCs sometimes do and sometimes don't. Do all the smaller Powder Ganger encampments simply never respawn? Animals definitely keep turning up - a single scorpion seems to be repeatedly decimating Goodspring's unsuspecting settlers.
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# ? Jul 30, 2013 07:24 |
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Wolfsheim posted:Also sunglasses, which is important if you want to continue looking like the number one stunna when you're getting shot to hell. "drat, I can't find any tinted glass to fix these shades. I'll just use leather instead."
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# ? Jul 30, 2013 07:25 |
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Boone Boone telling me that you shot your wife because there was no way to save her might seem a little more persuasive without the backdrop of a smoking Cottonwood Cove and three fleeing Weather family slaves behind you. As in, literally behind your Bethesda-engine talking head. Or, I guess, I shouldn't have taken Boone's response as a cue to see whether the NPC chat dialogue had anything interesting...? edit: also, it turns out that being Vilified by the Legion doesn't actually make Aurelius of Phoenix react at all when you barge into the HQ room, take stuff out of his desk right in front of him while he is sitting at it, and run out of the room. Dude is chill. ronya fucked around with this message at 11:44 on Jul 30, 2013 |
# ? Jul 30, 2013 11:39 |
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Wolfsheim posted:Also sunglasses, which is important if you want to continue looking like the number one stunna when you're getting shot to hell. You're using the soft leather of your hat to polish all the dirt and grime off of the lenses but gently caress now the brim of your hat is dirty and no courier would be caught dead with a dirty hat so gotta toss it.
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# ? Jul 30, 2013 11:43 |
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ronya posted:Boone Normal, non-protagonist characters have no real chance of doing the crazy poo poo the Courier does in an average playthrough.
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# ? Jul 30, 2013 12:45 |
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I don't know about that, whenever I played vanilla with Boone he would end pretty much every fight himself before I even saw the enemy.
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# ? Jul 30, 2013 13:53 |
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ronya posted:Boone Doesn't Boone tell you that his wife was about to be shipped off across? Or am I remembering things wrong?
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# ? Jul 30, 2013 13:57 |
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I can't remember exactly what he said, but the gist was that he couldn't save his wife because there were too many Legion soldiers. Back then he was an average NPC, remember, not a level-scaling player companion in a power fantasy.
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# ? Jul 30, 2013 16:14 |
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Pringles_School posted:Doesn't Boone tell you that his wife was about to be shipped off across? Yeah, she was seconds away from being on the boat. So even if he did have crazy Level Scaling Powers he would have been too late.
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# ? Jul 30, 2013 18:30 |
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Dammit, Boone, this isn't the hardcore mode version of... uh, life. Don't you realize you could've just gone in rifle blazing (from a hill, far away) and won by sheer persistence between being knocked out for a few moments? edit: I think saying something like that to him would probably make him more mad than it's worth.
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# ? Jul 30, 2013 20:14 |
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One of my great pleasures is getting all of my companions killed during my adventures. Half the time it's something stupid (like fast-traveling to Black Mountain into the middle of 3 deathclaws). The other half is cazadores. And then I do Lonesome Road, and ask myself what can change the nature of a man. edit: Honestly, my only real complaint about hardcore mode is permanent companion death. So many things go so wrong with the engine and animations that they tend to die for completely avoidable reasons. So I collect my friends and put them in my tower like they're pokemon. Asbury fucked around with this message at 22:48 on Jul 30, 2013 |
# ? Jul 30, 2013 22:45 |
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3Romeo posted:One of my great pleasures is getting all of my companions killed during my adventures. Half the time it's something stupid (like fast-traveling to Black Mountain into the middle of 3 deathclaws). The other half is cazadores. This is why you stick power armor on them and give them some overpowered fuckoff DLC weapon. Even Cass becomes a viable combatant when you load her up with power armor and that dog-powered minigun from OWB.
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# ? Jul 30, 2013 23:17 |
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3Romeo posted:One of my great pleasures is getting all of my companions killed during my adventures. Half the time it's something stupid (like fast-traveling to Black Mountain into the middle of 3 deathclaws). The other half is cazadores. I just reload. I'd love a mod that mad you revive companions- the idea of a major character just dying off because you hosed up is pretty neat but 99% of companion deaths are Veronica trying to see if she can punch a cazador to death. (Spoiler alert: she can't.)
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# ? Jul 30, 2013 23:19 |
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Male Man posted:Is it just a limb? Chop it off and bring back what you can. No, his entire body is inside the pavement and only his back is sticking out from the ground
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# ? Jul 30, 2013 23:48 |
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Boone told me she was still on sale when he turned up. Maybe there is different dialogue available? But the Courier isn't supposed to openly assault the camp, either. That's what the radioactive waste is for. The fluff is that there are "actually" hundreds of legionnaires, I suppose, but the engine can't handle that so whatever.
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# ? Jul 31, 2013 00:14 |
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# ? Jun 3, 2024 18:13 |
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Zeron posted:I don't know about that, whenever I played vanilla with Boone he would end pretty much every fight himself before I even saw the enemy. Makes you wonder if he even needed a spotter back in his 1st Recon day. Speaking of Boone, I tried the prid console command but it didn't work. I think making a Boone clone messed something up. I just loaded an old save to begin again (pun intended) and Boone is functioning fine on the old save, and I did Dead Money again since I wanted to get the achievement for locking Elijah in the Sierra Madre vault. (Not sure if it's OK to have that last bit spoilered?)
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# ? Jul 31, 2013 02:49 |