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That entire paragraph is a lie, because eu2 had a built in fantasy scenario, called fantasy or fantasia or something.
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# ? Aug 6, 2013 03:22 |
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# ? May 30, 2024 21:49 |
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Ofaloaf posted:I'd love to see someone mod a Germans-win-WWII mod where the first thing that happens is that all the Reichskommissariats become petty warlordships that barely acknowledge Berlin and anti-German partisans keep popping up goddamned everywhere, rather than just having a Big Grey Blob and leaving it to the US and maybe Britain to fight in some rather bland WWIII scenario. I once read a short alternate history story about Hitler putting his megaprojects into action. He rebuilds Berlin into Germania. The process is long and sends the nation onto the brink of bankruptcy. Unfortunately, Berlin is built on top of swampland and the engineers working on the project have cut numerous corners to keep up with time constraints. On opening day, as Hitler delivers a live address to the world about his supremacy, the entire city collapses on itself. The Volkshalle's impossible dome crumbles, killing Hitler, the entire Nazi political apparatus and representatives from foreign allies. By the next day, the city is a smoky ruin. The few surviving leaders make desperate power grabs, France and Russia immediately declare war and the Third Reich becomes a tattered union of petty warlordships.
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# ? Aug 6, 2013 03:24 |
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My first ever full Paradox game was the Abyss as Sweden.
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# ? Aug 6, 2013 03:30 |
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Meh, 20th century alt-history never felt terribly interesting to me because the real 20th century was already utterly ridiculous in its own right.
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# ? Aug 6, 2013 03:32 |
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Chief Savage Man posted:My first ever full Paradox game was the Abyss as Sweden. I discovered the Armageddon scenario (I'd never played HOI2 before) when I was checking out the copy of Iron Cross that Wiz so generously got me. It seems hilariously poorly balanced and that absolutely everyone, right and left, hates the poor Bourbons (France+Spain+half of Africa is not enough to take on all of Europe at once nearly singlehandedly).
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# ? Aug 6, 2013 03:32 |
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CharlieFoxtrot posted:"For the first time ever, Paradox Development Studio is introducing a fantasy scenario in their strategy games with the Crusader Kings II: Sunset Invasion DLC for the critically praised strategy/RPG Crusader Kings II. It is a fantasy scenario where the blood drenched Aztec Civilization arose early and spread like a virulent plague, learning of Europe from exploring Northmen. Prepare to defend all you hold dear against the Sunset Invasion!" Say fantasy scenario one more time, I dare you. NihilCredo posted:Meh, 20th century alt-history never felt terribly interesting to me because the real 20th century was already utterly ridiculous in its own right. Same. The only 20th century alt-history that really interests me is flipping the switch on the Cold War, which I'm glad more and more games are being based on.
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# ? Aug 6, 2013 03:38 |
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NihilCredo posted:Meh, 20th century alt-history never felt terribly interesting to me because the real 20th century was already utterly ridiculous in its own right. A lot of truth to this. Honestly, I've become less and less interested in the category of events of "things that happened after 1914."
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# ? Aug 6, 2013 03:45 |
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NihilCredo posted:Meh, 20th century alt-history never felt terribly interesting to me because the real 20th century was already utterly ridiculous in its own right.
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# ? Aug 6, 2013 03:46 |
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Ofaloaf posted:Walt Disney elected President in '52 is the best 20th century alt-history there ever was and ever will be.
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# ? Aug 6, 2013 03:55 |
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Cycloneman posted:Counterpoint: Reds: A Revolutionary Timeline. There's basically no way to beat a timeline that starts out by mentioning PBS7.
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# ? Aug 6, 2013 03:58 |
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There are already some really great small-focus strategy-simulation games set in the 20th century: Crisis in the Kremlin, Hidden Agenda, Buzz Aldrin's Race into Space. Everything since the early 90s has been a bloated mess like the superpower games, though. Modern politics, war and economics simulated on a global scale is too complicated. It would be like Victoria x 1, 000.
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# ? Aug 6, 2013 04:09 |
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Fintilgin posted:What you need to do is convert it and then play as any other country. Japan vs. Ultra-Rome. Turn on Sunset Invasion and then play as the Aztecs
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# ? Aug 6, 2013 04:17 |
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I'm trying to build the ultimate save game to convert into EU4, tag switching from one power to another. So far I'm thinking: -Rebuilt Persian Empire as a Zoroastrian (Almost done) -Reformed Norse (actually reform as many religions as possible) in Scandinavia, although I might split it up to avoid too much blobbing. -Give the Jomskvikings a decent sized realm as well. -Build up the Byzantines just enough to reclaim the Roman name then let the AI gently caress it up again. -Muslim Republic of Hispania. -Maybe successful Crusader States? I don't how to fit this in with the Roman thing though. -One version with Aztecs, one version without. Any other interesting ideas?
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# ? Aug 6, 2013 06:11 |
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Patter Song posted:I discovered the Armageddon scenario (I'd never played HOI2 before) when I was checking out the copy of Iron Cross that Wiz so generously got me. It seems hilariously poorly balanced and that absolutely everyone, right and left, hates the poor Bourbons (France+Spain+half of Africa is not enough to take on all of Europe at once nearly singlehandedly). The premise seemed ridiculous to me as well. I don't think I ever bothered trying out the two scenarios that came with HOI2 Armageddon. Now Doomsday on the other hand... I had alot of fun with that one.
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# ? Aug 6, 2013 06:13 |
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I think one of the Armageddon scenarios was meant to just be a perfectly balanced MP setup where ever country got the same amount of resources, IC, and MP, but I'm not sure how well that worked out. In single player it was dull as hell.
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# ? Aug 6, 2013 06:21 |
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Dr. Video Games 0031 posted:Many of the old Paradox games barely even had AI, just a lot of scripting telling them which event options to take and then some military AI that takes over once the game declares war for them as part of an event. When I was watching the Idle Thumbs' CK2 streams (which are pretty great, they're totally clueless about the game and just roll with it) one of the AI characters actually assassinated someone out of spite. It made me realize how far their AI and general gameplay as come. The game reacted to an absurd situation in an almost perfect manner. Failed assassinations fire an event for the target, which has an option to send your own assassins in retaliation. The 'improvement in the AI' you're celebrating here is... literally just 'some scripting telling them which event options to pick'. I mean, I think I agree with your broader point, you just chose the worst possible example.
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# ? Aug 6, 2013 06:35 |
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The Nozzle posted:Any other interesting ideas? Build up a Kievan Rus that can withstand the Mongol invasions (assuming they haven't already triggered). Keep it Norse I guess too?
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# ? Aug 6, 2013 07:14 |
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Or keep Cumans/Mordvins/Pecheneg going into EUIV. Either get them to own some land far away from the Mongols (I'm sure Germany, Spain, or maybe England could shed some land for the cause!) or find some way to get one dynasty to rule enough of that region so that they will be allied when the Mongols come.
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# ? Aug 6, 2013 07:30 |
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The Nozzle posted:Any other interesting ideas? I'm doing something similar and the first thing I did was form the HRE, as otherwise you'll be missing an entire regional mechanic in EU4. You don't necessarily have to place it where it normally is if you don't want to, though. Centering it around France would be pretty interesting, for instance.
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# ? Aug 6, 2013 07:47 |
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Dr. Video Games 0031 posted:I think one of the Armageddon scenarios was meant to just be a perfectly balanced MP setup where ever country got the same amount of resources, IC, and MP, but I'm not sure how well that worked out. In single player it was dull as hell. Yeah this is exactly it. The countries aren't supposed to make sense.
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# ? Aug 6, 2013 08:05 |
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I do like that if an AI character is mentally ill they get an irrationality bonus that makes them even stupider. Speaking of dumb AI, I'm having a lot of trouble with the MEIOU AI. I'm Mecklenburg. I'm allied with Denmark. Lübeck is between me and Denmark. I go to war with Pommerania on a mission CB, the Emperor gets involved even though he's at war with Poland, it's a mess. The drat Danish army, 16,000 strong, won't leave Denmark. The AI won't ask Lübeck for military access so they're stuck there! Once I tagged over and asked for them (it was Very Likely, so a sure thing) they got it and we steamrolled Pommerania. This happens every time I go to war and it's annoying.
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# ? Aug 6, 2013 08:27 |
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Dr. Video Games 0031 posted:I think one of the Armageddon scenarios was meant to just be a perfectly balanced MP setup where ever country got the same amount of resources, IC, and MP, but I'm not sure how well that worked out. In single player it was dull as hell. I don't know why I played it in SP. Me and the democratic guys beat up on all the fascists and communists, then I turned on my allies and ate them one by one, then I released tons of puppets, then decided I wanted to go for world conquest after that so I cancelled and attacked every puppet I released, then finally conquered the Americas, completing my first (and only) Paradox world conquest. I did it all without knowing what Strategic Redeployment was. I marched three million men across Siberia to attack China. It's a miracle I became a fan of the games after that ordeal.
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# ? Aug 6, 2013 09:25 |
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The Nozzle posted:Its kind of funny to complain about Paradox games being Eurocentric and then to also want to swap out the Americas entirely with some kind of fantasy land. Fintilgin posted:Nah. You can want the rest of the world to be represented in more detail while still enjoying a totally optional extra gameplay mode that emphasizes the "discovery" of the Americas from a European point of view. I mean, unless you're actively looking for something to be uptight about. Chris Remo bumbling his way through CK2? Randallteal posted:There are already some really great small-focus strategy-simulation games set in the 20th century: Crisis in the Kremlin, Hidden Agenda, Buzz Aldrin's Race into Space.
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# ? Aug 6, 2013 09:36 |
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A good modern post cold war game would have the intense simulation of Victoria and the character focus of Crusader Kings, with various types of non state actors like corporations, terrorist networks and supranational poo poo like the EU or IMF.
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# ? Aug 6, 2013 09:53 |
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Dr. Video Games 0031 posted:I think one of the Armageddon scenarios was meant to just be a perfectly balanced MP setup where ever country got the same amount of resources, IC, and MP, but I'm not sure how well that worked out. In single player it was dull as hell. That is certainly what it looked like. Alas, I never played multiplayer HOI2. Actually aside from one relatively brief EU3 game that was never finished, I've never played any of Paradox's strategy games online. They are just too drat big for that, I think. Would be a real nightmare to set up.
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# ? Aug 6, 2013 10:36 |
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Beamed posted:You have over a week, I'm sure it will be fine. I found out what the problem was: usually the money goes automatically from my bank account to Moneybookers to Gamersgate. For some reason now it got stuck in the middle and I had to transfer it manually from there to Gamersgate. But I got the game now, yay! I see no serial key to activate on Steam though. Will the key be given when the game is released?
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# ? Aug 6, 2013 11:09 |
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Rurik posted:I found out what the problem was: usually the money goes automatically from my bank account to Moneybookers to Gamersgate. For some reason now it got stuck in the middle and I had to transfer it manually from there to Gamersgate. But I got the game now, yay! Yup. I've pre-ordered from GG before. The key will show up in your Games Library once its released/available.
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# ? Aug 6, 2013 11:25 |
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Dr. Video Games 0031 posted:When I was watching the Idle Thumbs' CK2 streams (which are pretty great, they're totally clueless about the game and just roll with it) one of the AI characters actually assassinated someone out of spite. It made me realize how far their AI and general gameplay as come. The game reacted to an absurd situation in an almost perfect manner. (the situation in question) That's actually an event. The player can get it too, if someone tries to kill them. code:
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# ? Aug 6, 2013 12:10 |
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Patter Song posted:Come on? You don't see the potential? Forget a Theocracies DLC, Paradox needs to make this the next CK2 DLC. It's absolutely hilarious.
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# ? Aug 6, 2013 12:44 |
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Would be worth it for the forums whining alone.
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# ? Aug 6, 2013 12:52 |
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Dr. Video Games 0031 posted:I think one of the Armageddon scenarios was meant to just be a perfectly balanced MP setup where ever country got the same amount of resources, IC, and MP, but I'm not sure how well that worked out. In single player it was dull as hell. The reason it didn't work out was just geography: The Axis was hosed by virtue of being bordered by everyone else, the Confederates included, etc. Really the scenario, if it were rebalanced to have more resources (there were literally not enough to feed the industry), would have been badass as all hell. Just like Fantasia was the best way to play EU2
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# ? Aug 6, 2013 13:03 |
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If we're still talking about fantasy scenarios I would like to see a War of the Worlds scenario in Vicky, preferably with a post-war segment like the unauthorized sequel Edison's Conquest of Mars.
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# ? Aug 6, 2013 13:35 |
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axeil posted:Forget a Theocracies DLC, Paradox needs to make this the next CK2 DLC. It's absolutely hilarious. quote:Your heir ran up to you, tears in his little eyes, as he blurted out the terrible words, "I saw Mommy kissing Santa Claus!" Your heart skipped a beat. He's taken your sovereignty, he's taken your dignity, but now your jolly fat liege lord has his eyes on taking your wife? A new resolve hardened in your heart.
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# ? Aug 6, 2013 13:49 |
https://www.youtube.com/watch?v=5SCDhF2d3AE Paradox Interactive We're proud to announce War of the Vikings! Watch the trailer: http://ow.ly/nFJYd Follow them on @WaroftheVikings! http://www.paradoxplaza.com/press/2013/8/paradox-interactive-announces-war-of-the-vikings canepazzo fucked around with this message at 14:21 on Aug 6, 2013 |
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# ? Aug 6, 2013 14:18 |
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I look forward to seeing how capable pickup games are of forming and maintaining a shield wall.
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# ? Aug 6, 2013 14:20 |
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At least when terrible players are hitting two allies for every enemy with wild sweeps of their axe you can pretend they are just roleplaying a berserker
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# ? Aug 6, 2013 14:32 |
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The Nozzle posted:I'm trying to build the ultimate save game to convert into EU4, tag switching from one power to another. So far I'm thinking: For my save I've been building up a huge Russian Empire. After the hordes are defeated I'm going to start splitting off independent Suomenusko kingdoms all over the place with my dynasty ruling. Right now the Caliph and I are scrambling to mop up the Byzantines. It'll probably end with a Sunni Anatolia and a Suomenusko Greece.
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# ? Aug 6, 2013 14:38 |
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Are the forums practically down for anyone else?
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# ? Aug 6, 2013 14:42 |
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They're actually down now. Obviously too many people were looking at the Byzantine beta AAR in a state of feverish Byzantophilic joy.
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# ? Aug 6, 2013 14:57 |
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# ? May 30, 2024 21:49 |
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Darkrenown posted:At least when terrible players are hitting two allies for every enemy with wild sweeps of their axe you can pretend they are just roleplaying a berserker How are you gonna explain when the archer meta carries over too? :P
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# ? Aug 6, 2013 15:13 |