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VivaVizer
Dec 1, 2012

Brought to you
by the letter 'V'

Lazyfire posted:

Some YouTube Superstar got his channel banned because he was playing some japanese porn novel game and censoring out body parts as needed and a guy reported the channel on the premise he had a nipple on screen for a couple frames before he caught it.

He got the channel back, but it is worth noting that it did happen.

Millbee, right?

I wonder if his case involving underaged character was the issue. Admittedly, underaged drawn characters but I'm not really sure where the line is.

He did get his channel back but he's huge and partnered so... who knows.

Oh well, I back up all my videos anyway. Can always remake my account.

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slowbeef
Mar 15, 2005

Will Harvey hates you, and everything you stand for.
Pillbug
Don't go by what you see on YouTube in other videos. It's sort of an unknown and may or may not depend on people flagging you.

Feinne
Oct 9, 2007

When you fall, get right back up again.
It might help to make the videos unlisted, so that nobody can 'stumble' into videos with nudity.

Zeratanis
Jun 16, 2009

That's kind of a weird thought isn't it?
As Niggurath said, in the OP for my Witcher thread I simply stated that every video is NWS to some degree as well as every video having a NWS warning for the first 5-10 seconds. Hell there have been several moments so far where nipples have shown up and I've left them alone since I can trust people watching won't throw a fit if they decided to watch past the warning screen at the start of each video.

Zeratanis fucked around with this message at 04:42 on Aug 22, 2013

unfair
Oct 6, 2012
Let's Play Chronicles of Riddick: Escape From Butcher Bay


Description
In this prequel to the Riddick movie series we experience his time at Butcher Bay, events which were mentioned but never shown in the films. It's a combination of hand-to-hand combat, stealth, and first-person shooter.

Style
I'll be playing through the fairly linear story, collecting some of the cigarette packs - but getting 100% of these is not really a priority.

Schedule
One or two episodes per week, which won't interrupt my current Defense Grid and World of Warcraft LPs.

Feedback/Suggestions/Participation
I love feedback - even negative comments are appreciated, that's how I improve. If you want to see something specific definitely mention it ahead of time, but there won't be any voting on storyline branches or characters.

Spoilers
Please don't spoil the movie series. This is a prequel, so I don't expect everyone following the LP to have seen the movies. For events in the game please use spoiler tags if you really must discuss something ahead of the LP.

Episodes

Episode 1 - New Prison Inmate
YouTube Polsy

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
Is something wrong with your upload? I can't seem to get it to load.

As for Butcher Bay, it was made because Vin Diesel, a big nerd, was sick of movie games sucking and decided to make his own :allears: I always liked that piece of trivia.

EDIT: Never mind; YouTube was having a hiccup. Video's just loaded- looks good so far. Nice to see you getting into the game so soon as well, but something's wrong with the picture. It looks like you're recording from a cellphone or a camera- blurry and bright.

CommissarMega fucked around with this message at 18:58 on Aug 22, 2013

unfair
Oct 6, 2012

CommissarMega posted:

something's wrong with the picture. It looks like you're recording from a cellphone or a camera- blurry and bright.

Which quality are you watching it on? A few of the textures look a bit blurrier than I'd expect on the 720p which is odd, but the 1080 seems fine as far as I can tell - was there a specific part that was bad?

Edit: I consulted some friends and they couldn't spot an issue either so I'm going live with the thread. If anyone can point out a solid example of the issue I can always re-render it at that time.

unfair fucked around with this message at 22:12 on Aug 22, 2013

VagueRant
May 24, 2012
It's still so weird that all the brutal throat stabbing in Far Cry 3 is considered totally SFW and needs no warning. But digital nipples?!

Even so, Witcher 2 has enough explicit sexual dialogue and implications that just censoring nudity is not going to make it comfortable family viewing. And if you're really worried about youtube, making a seperate account and just posting the "offending parts" on there sounds a lot easier than rebuilding your entire channel.

ok Amazing
Apr 7, 2012

Final Fantasy Job Faire
Let's Play Final Fantasy XII: Revenant Wings



Final Fantasy XII: Revenant Wings is the smaller scale, portable spinoff to Final Fantasy XII, and you know that's also about the best way to describe what to expect from it. Most all focus on world building and exploration is gone, to tell a simpler, shorter story more focussed on it's characters. The plot shares little with the original FFXII, and in fact the largest common thread is the characters. Because of that, it's accessible to those not familiar with the original.

Gameplay wise, it takes the systems in FFXII and converts them to a real-time strategy setting. I find that the strategy is a bit light, and there's a few large differences to FFXII's combat, and so i'll explain the combat and my feelings about the combat more as they come up in the Let's Play.

Spoiler policy: Let's not ruin the plot of this game for anyone, so no to spoilers. But, spoilers for the original FFXII are fine if you put them under spoiler tags!

Prologue

Things I want feedback on: I used a lot of GIF images, they don't hurt anybody's internet too badly, do they? I'm worried about filesizes. Also, I directly transcribed the in game tutorials, but reading it back, it sounds a bit clunky... or is it just me?

ApplesandOranges
Jun 22, 2012

Thankee kindly.
I'm not too keen on all the dialogue being in bold, but that might just be a personal thing.

The other thing is that some of your GIFs seem kind of sluggish, like when Vaan swings his sword in front of Balthier and when the latter tosses the crystal over to him. I can't remember if they're that slow in the actual game. Did you cut a lot of frames to reduce filesize for some of them?

Other than that, I love Revenant Wings, so it'll be interesting to see how a LP of it goes, especially a screenshot one.

Explosionface
May 30, 2011

We can dance if we want to,
we can leave Marle behind.
'Cause your fiends don't dance,
and if they don't dance,
they'll get a Robo Fist of mine.


Agreed on the GIFs seeming sluggish. It'll be a couple of hours before I can offer more detailed advice, but I'm guessing you're trying to make the GIFs at >30fps causing browsers to slow them down to a crawl.

Epic Win Ambassador
Oct 18, 2009

by Debbie Metallica
Howdy, folks! Having searched through the archive and all the pages of Let's Play, I couldn't find any LPs of Might and Magic VII: For Blood and Honor. Seeing as how there's an ongoing LP of World of Xeen, I thought this would be an interesting look at how the series developed, for better or for worse. I have a pretty huge amount of content for the first update/two updates, having played through the whole first level, but I'm not gonna post it all, just some random screenshots and stuff to see if you guys have any stylistic critiques.

Let's Play Might and Magic VII: For Blood and Honor

http://lpix.org/sslptest/index.php?id=15176

Let me know what you guys think! The test post doesn't support the hyperlink code, so you can click these instead if you're too lazy to copy paste:


Need a new weapon?

See anything you want?

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Epic Win Ambassador posted:

The test post doesn't support the hyperlink code,

Yeah, but it does support bbcode so just use the url tags.

Also, two guys with identical faces? What.

You can probably delay some of the text dumps on mechanics and UI for flow. Put them into a later update or a bonus update, when they become more relevant. I don't need to know what the entire UI does at minute one unless I'm playing it.

Psion fucked around with this message at 00:13 on Aug 23, 2013

Epic Win Ambassador
Oct 18, 2009

by Debbie Metallica

Psion posted:

Yeah, but it does support bbcode so just use the url tags.

Also, two guys with identical faces? What.

You can probably delay some of the text dumps on mechanics and UI for flow. Put them into a later update or a bonus update, when they become more relevant. I don't need to know what the entire UI does at minute one unless I'm playing it.

Yeah, after mulling it over I think I'll just have a few reserved posts at the beginning for the mechanical stuff and the voice clips/shop screens and throw some links to them when I update them. Thanks for the feedback!

edit: I hate all the other human voices but I wanted to make that guy a human, so double face it is.

Explosionface
May 30, 2011

We can dance if we want to,
we can leave Marle behind.
'Cause your fiends don't dance,
and if they don't dance,
they'll get a Robo Fist of mine.


ok Amazing posted:

Let's Play Final Fantasy XII: Revenant Wings

So yeah, getting back to this, my suspicion was correct. Your gifs are trying to be too fluid with too many frames and browsers will have none of it.

Using a ham-handed method, I took one of yours and made it into this, which should be pretty close to normal speed:


Other than the framerate issue, they look pretty good.

I'm definitely not a fan of all the bold text, though. I don't need an LP constantly yelling at me.

Speedball
Apr 15, 2008

So, I just email baldurk if I would like him to archive the LP I did, right? Do I need to officially shut down the thread too by hitting the big button?

Sundowner
Apr 10, 2013

not even
jeff goldblum could save me from this nightmare

Speedball posted:

So, I just email baldurk if I would like him to archive the LP I did, right? Do I need to officially shut down the thread too by hitting the big button?

You can keep the thread going even after it's archived but I wouldn't recommend adding any more content that you'd like to see on the archive otherwise you'll be bugging Baldurk after the fact. I doubt he minds, though. Just email him with the thread link and if there's anything specific you want done to it just detail that. I think the OP of this thread has a little info about supplying a small thumbnail and blurb so he can rotate it in to the top part of the archive.

Mico
Jan 29, 2011

A billion dollars.
My typical thing is that leave it during the archival process and then post a link to the archived version as the final post before locking.

You can do it however you want really. All you need to do is shoot baldurk an email.

Psion
Dec 13, 2002

eVeN I KnOw wHaT CoRnEr gAs iS

Sundowner posted:

I think the OP of this thread has a little info about supplying a small thumbnail and blurb so he can rotate it in to the top part of the archive.

I knew I was forgetting a part of archiving my thread. I kept thinking "there's something else I gotta do" and here you go, reminding me of what it was. So, high five?

Lazyfire
Feb 4, 2006

God saves. Satan Invests

One of the ideas I've been bandying about in my mind for a thread was a "Let's get better at playing..." thread.

The idea would be to pick a session based game like Rogue Legacy, XCom (strategy versions), Binding of Issac and others and then have a group of people LPing the game and posting videos or screenshots so the thread can give them advice on items, strategy, enemies and whatnot.

My concerns with doing something like this would be near blind runs of games, possible frustrating to watch gameplay, and the fact that the thread for the game in the normal Games forum would probably provide much the same advice. The best I could think to alleviate some of this is to have a main LP of the game in the thread that doesn't require a ton of advice, so if you don't want to watch six people go through the beginning stages of a game asking for help you can watch the "skilled" playthrough and still get the idea behind the game.

I think there's potential in the idea, and would probably be similar in organization to the Bad Games, Hard Games and Race threads, but I could use some help thinking out the exact mechanics here, or even advice on if it is a good idea.

slowbeef
Mar 15, 2005

Will Harvey hates you, and everything you stand for.
Pillbug

Lazyfire posted:

One of the ideas I've been bandying about in my mind for a thread was a "Let's get better at playing..." thread.

The idea would be to pick a session based game like Rogue Legacy, XCom (strategy versions), Binding of Issac and others and then have a group of people LPing the game and posting videos or screenshots so the thread can give them advice on items, strategy, enemies and whatnot.

My concerns with doing something like this would be near blind runs of games, possible frustrating to watch gameplay, and the fact that the thread for the game in the normal Games forum would probably provide much the same advice. The best I could think to alleviate some of this is to have a main LP of the game in the thread that doesn't require a ton of advice, so if you don't want to watch six people go through the beginning stages of a game asking for help you can watch the "skilled" playthrough and still get the idea behind the game.

I think there's potential in the idea, and would probably be similar in organization to the Bad Games, Hard Games and Race threads, but I could use some help thinking out the exact mechanics here, or even advice on if it is a good idea.

I like this idea a lot. I think it's fine for that context. The problems you describe are really more "presenting a game" type of LPs, and your thread would be different from that.

Kaboom Dragoon
May 7, 2010

The greatest of feasts

Lazyfire posted:

One of the ideas I've been bandying about in my mind for a thread was a "Let's get better at playing..." thread.

The idea would be to pick a session based game like Rogue Legacy, XCom (strategy versions), Binding of Issac and others and then have a group of people LPing the game and posting videos or screenshots so the thread can give them advice on items, strategy, enemies and whatnot.

My concerns with doing something like this would be near blind runs of games, possible frustrating to watch gameplay, and the fact that the thread for the game in the normal Games forum would probably provide much the same advice. The best I could think to alleviate some of this is to have a main LP of the game in the thread that doesn't require a ton of advice, so if you don't want to watch six people go through the beginning stages of a game asking for help you can watch the "skilled" playthrough and still get the idea behind the game.

I think there's potential in the idea, and would probably be similar in organization to the Bad Games, Hard Games and Race threads, but I could use some help thinking out the exact mechanics here, or even advice on if it is a good idea.

I for one would love to see the 'proper' way to play Roguelikes and stuff like AI War or (dare I say it) Unlimited Saga. Not just discussing builds or whatnot, but going right down to the stuff that would be blindingly obvious for a seasoned player but not so much for newbies. The Roguelike megathread a while back was great, but it didn't spend enough time per game and didn't go as indepth as I would've liked.

Lazyfire
Feb 4, 2006

God saves. Satan Invests

^^^Edit: Honestly, I wasn't planning on making this a general "Get better at all games" thread, but a "Get better at this specific game" thread. If other people wanted to start threads for other games or game genres I would support them.

slowbeef posted:

I like this idea a lot. I think it's fine for that context. The problems you describe are really more "presenting a game" type of LPs, and your thread would be different from that.

Alright, that makes a lot of sense. I may still do a couple videos to give the thread some early content.

I'll see if I can find time to work on the OP this weekend. I really want to kick this off with Rogue Legacy, so it looks like I'll need to contact the Cellar Door guys to see if it is cool to do that.

Edit2\/\/\/ Yeah, I thought by limiting to a game at a time there would be less "Help me get better at all games ever" in the thread and fewer people posting one video and not getting any attention. That may be too specialized which is why I was posting here to see if people any ideas how to get this working best.

I also like the rotating game idea. That's pretty good.

Lazyfire fucked around with this message at 20:29 on Aug 23, 2013

Sundowner
Apr 10, 2013

not even
jeff goldblum could save me from this nightmare
I like this idea too. As a fan of Roguelikes and games that tend to change from session to session, this is certainly something I could get on board with. If I'm reading it correctly it would be an open submission thing?

I think it would be cool to submit videos of attempts at being the hottest indie rogue like or what have you and letting the thread guide you, applying their advice and trying to improve as weeks go on. It may get a little messy if a lot of people start contributing but it may also be really interesting and fun.

Edit: Oh, it was going to be game specific? That may substantially reduce clutter and things like that, then.

You could even do a monthly thing? Perhaps you can chose a game each month or let the thread vote a few days prior to the end of a month on what game we'll all try and get better at next?

Scaly Haylie
Dec 25, 2004

I think a biweekly tournament would work great for that sort of thread.

Ramos
Jul 3, 2012


I would agree with biweekly. Weekly seems too often for this sort of thing and monthly gives just enough time to completely forget about it.

Lazyfire
Feb 4, 2006

God saves. Satan Invests

I talked with Cellar Door about doing Rogue Legacy as part of the LP and they are totally cool with it.

Teddy Lee posted:

Yeah for sure.

Hope you enjoy the game!

Also, we give the a-ok for LPer's to play the game at https://www.rogulegacy.com in the FAQ portion.

So I'll try and cook a quick OP up tomorrow along with a starter video and I guess I'll hope people want to play Rogue Legacy better once the thread goes live.

Rotating games seems like a cool idea, and wouldn't preclude going back to any single game a couple times if the thread wanted it. I'm a big believer in easypolls.net after the Black Ops 2 thread, so I'll solicit suggestions on which games should be considered for the next time around for the first week of each new game and then on the second week release the poll, with the current game always having a spot in case the people playing or people suggesting things want to see it go on. The poll would start on Monday and end Thursday evening, giving Friday through Sunday for people to record and edit starter videos for the next game.

Is there anything I'm missing, or any mechanics people think need to change to make this work? What about the inclusion of games that are just hard, like Ninja Gaiden or Dark Souls? Should we consider competitive multiplayer games like Chivalry or Battlefield? What about Zombies mode in Black Ops/2? I was going to let the thread suggest and decide, but I guess there needs to be a set of parameters.

VivaVizer
Dec 1, 2012

Brought to you
by the letter 'V'
Finally got a chance to put this together.

Criticism, complaints, tips?

-----



Background

Game Dev Tycoon is a game development simulator from Greenheart Games. The game was inspired by Game Dev Story and allows the player to create and publish games starting out in the 1980's. Relive gaming history while starting out from your garage solo and work your way up to a gaming legend.

LP Structure and Viewer Participation

Since Game Dev Tycoon is a simulation game, it helps to collect data about the games. Unfortunately, the built-in data collection is mediocre.

I decided to do my own and will be using it extensively in the LP to aid in decision making. Viewers can also play around with it here.

Creating the games will be influenced by the viewers. All games will be based on a viewer suggestion. Usually, just any interesting game idea will be used to the best of my ability. Overall, these games are data points to understand the game mechanics better.

Every 7th game has a different purpose. For those games, viewers propose a Big Bet which is a challenge that I have to try to beat like "Get a game in the top5 on a new system". If I fail to meet the challenge, I get a penalty which is also proposed by the viewers.

Stuff not to talk about

Don't just tell me how all the mechanics work in the game. The act of discovery and learning is the fun bit of simulation games for me.

Episodes








VivaVizer fucked around with this message at 04:44 on Sep 1, 2013

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
You could have had a thread up for this like a month ago and no one would have had any problems with it, Viz.

VivaVizer
Dec 1, 2012

Brought to you
by the letter 'V'
I didn't have time to make pictures. I do now. I must have pictures.









Pictures.

Jesenjin
Nov 12, 2011

VivaVizer posted:

Finally got a chance to put this together.

Criticism, complaints, tips?

-----



Background

Game Dev Tycoon is a game development simulator from Greenheart Games. The game was inspired by Game Dev Story and allows the player to create and publish games starting out in the 1980's. Relive gaming history while starting out from your garage solo and work your way up to a gaming legend.

LP Structure and Viewer Participation

Since Game Dev Tycoon is a simulation game, it helps to collect data about the games. Unfortunately, the built-in data collection is mediocre.

I decided to do my own and will be using it extensively in the LP to aid in decision making. Viewers can also play around with it here.

Creating the games will be influenced by the viewers. All games will be based on a viewer suggestion. Usually, just any interesting game idea will be used to the best of my ability. Overall, these games are data points to understand the game mechanics better.

Every 7th game has a different purpose. For those games, viewers propose a Big Bet which is a challenge that I have to try to beat like "Get a game in the top5 on a new system". If I fail to meet the challenge, I get a penalty which is also proposed by the viewers.

Stuff not to talk about

Don't just tell me how all the mechanics work in the game. The act of discovery and learning is the fun bit of simulation games for me.

Episodes









Although this seems good enough to me, you should wait a bit because on the 29th of August there is a major overhaul of the game for Steam release.

Sundowner
Apr 10, 2013

not even
jeff goldblum could save me from this nightmare

Lazyfire posted:

Is there anything I'm missing, or any mechanics people think need to change to make this work? What about the inclusion of games that are just hard, like Ninja Gaiden or Dark Souls? Should we consider competitive multiplayer games like Chivalry or Battlefield? What about Zombies mode in Black Ops/2? I was going to let the thread suggest and decide, but I guess there needs to be a set of parameters.

I think Dark Souls might get a little :spergin: if too many people are starting out for the first time. I also think multiplayer games are neither here or there, I'm not sure if it would work well. I do think games like COD Zombies could work because it's something you can visibly chip away at because as you climb round numbers you're proving you can get further than you did before. Any game that shows visible progress after a second attempt or session would probably be a good choice for the thread.

ok Amazing
Apr 7, 2012

Final Fantasy Job Faire

Explosionface posted:

So yeah, getting back to this, my suspicion was correct. Your gifs are trying to be too fluid with too many frames and browsers will have none of it.

I'm definitely not a fan of all the bold text, though. I don't need an LP constantly yelling at me.

Right, text in not-bold, i'll probably put my own comments in bold or something, unless bold is universally frowned upon.

I had my suspicions that the GIFs would be too big, but it's nice to have that confirmed... I'll mess around with them, try to find a good way to get the frames down, maybe ask on the tech support fort. And when i've got those problems solved, i'll be back for another test post! Thanks for the tips everyone!

ok Amazing fucked around with this message at 11:10 on Aug 24, 2013

tiistai
Nov 1, 2012

Solo Melodica

ok Amazing posted:

Right, text in not-bold, i'll probably put my own comments in bold or something, unless bold is universally frowned upon.

Italics usually work nicely for comments. Allows you to leave bold for emphasis.

FractalSandwich
Apr 25, 2010
I've never done an LP before, so I'm looking at maybe doing a couple of sub-10-minute technical test videos to see if I can get the process down. Am I in the clear to use games less than three months old for that, or should I still stick to things that aren't that new?

Vicas
Dec 9, 2009

Sweet tricks, mom.
Most people tend to just do it with whatever game they want to LP, so maybe pick that first. It'll give you more relevant experience, since most systems/recording methods are slightly different

unfair
Oct 6, 2012
Pick a game you know really well too - it'll help with the commentary quite a bit since you won't have to focus on gameplay very much (and hopefully interesting and relevant facts will just come to mind). Such a game would obviously be a good choice for your first LP too, which kind of ties into what Vicas said.

VivaVizer
Dec 1, 2012

Brought to you
by the letter 'V'

Jesenjin posted:

Although this seems good enough to me, you should wait a bit because on the 29th of August there is a major overhaul of the game for Steam release.

Really?

Hmmm, well, I'm currently at a good pause point. I'll wait until the update then.

VivaVizer fucked around with this message at 21:47 on Aug 24, 2013

Scaly Haylie
Dec 25, 2004

VivaVizer posted:

Finally got a chance to put this together.

Criticism, complaints, tips?

Seeing as these videos date back to June 23rd, I'd say this would be the definition of a Youtube dump if you made a thread for it. Do you plan on restarting, or...?

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FractalSandwich
Apr 25, 2010

Vicas posted:

Most people tend to just do it with whatever game they want to LP, so maybe pick that first. It'll give you more relevant experience, since most systems/recording methods are slightly different

That's probably the best way to go, now that you mention it. I had a few different potential ideas; they're all PC games, but now that I look at it, at least one of them would have to be in a weird resolution.

unfair posted:

Pick a game you know really well too - it'll help with the commentary quite a bit since you won't have to focus on gameplay very much (and hopefully interesting and relevant facts will just come to mind). Such a game would obviously be a good choice for your first LP too, which kind of ties into what Vicas said.

I used to know both the games I'm seriously looking at pretty well, but I haven't played them in a few years, so I've probably forgotten a lot of the details. I'd have to get back into them before started the LP, but that seems like it's good form anyway.

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