|
Dominic White posted:preview Thanks for the preview! I didn't know they ranked each fight and now I'm certainly going to pick this up one day. An FPS-take on DMC/Bayonetta sounds like it'd totally be my jam.
|
# ? Aug 16, 2013 13:17 |
|
|
# ? Jun 3, 2024 22:41 |
|
New shadow warrior looks awesome, i love gore and i've been waiting for something Soldier of fortune-ish for ages now.
|
# ? Aug 16, 2013 13:32 |
The encounter rating system and general pace really does make seem to push it past Bulletstorm style score attacks, and into some weird brawler area like Ninja Gaiden, Devil May Cry, and Clover/Platinum titles (especially Platinum, with a score for each major battle). It's way more interesting than I expected from a Shadow Warrior title. edit: "character action game", that's the term Dominic used in his preview for flashy scoring based sort of titles. It looks like a first person character action game. NovaPolice fucked around with this message at 19:09 on Aug 16, 2013 |
|
# ? Aug 16, 2013 18:49 |
|
NovaPolice posted:edit: "character action game", that's the term Dominic used in his preview for flashy scoring based sort of titles. It looks like a first person character action game. Yeah, that's the term that seems to have naturally attached itself to modern-style brawlers such as Ninja Gaiden, Devil May Cry, etc. There's definitely a bit of that feel to how Shadow Warrior plays.
|
# ? Aug 16, 2013 21:40 |
|
Dominic White posted:And yeah, no multiplayer. Good - it's a huge waste of development resources 95% of the time. I just assumed, which is usually pretty safe for multiplayer these days. In any case, when it came to the original shadow warrior I had a lot more fun playing coop than deathmatch. It's too bad that's not in this one, but oh well. In retrospect the biggest laugh I got out of the original was when I told my friend's mom that the reason I was calling their house so late was to see if he wanted to wangbang. I don't know if there will ever be another game which will recreate that, but this looks awesome enough to overcome my usual multiplayer-fps-only bias.
|
# ? Aug 17, 2013 00:22 |
|
Just as a heads up: The Duke Nukem 64 TC for Duke Nukem 3D has been released. http://duke64.duke4.net/wp-content/uploads/2013/08/duke64v0.9.1.zip It's not 100% complete, but a vast majority of it is done. All of the maps have been ported straight from the N64 version. All of the N64 weapons are in too. A few tiny things still need to be added, but you won't really notice it unless you've played the original game a lot and are spergy. Quick readme from the Duke4 thread it was posted in: quote:Installation
|
# ? Aug 17, 2013 17:16 |
|
Do TCs work at all with the Megaton Edition? I picked it up during the sale a week or so ago and have been enjoying it way more than a raw copy with eDuke32 and HRP. No stupid slowdown due to stupid Polymer.
|
# ? Aug 18, 2013 13:11 |
|
A concept build has been released of Nakara, a sister mod to Samsara which adds classic boss monsters to the class list. It's intended for Last Man Standing multiplayer, but I guess if you wanted to destroy all pretense of balance you could slam around in solo or co-op... 7-Day FPS 2013 ended recently, and there's presumably a lot of cool stuff there - I honestly haven't been able to check yet. The only one I've played so far is Shambles, a goofy 2.5D zombie shooter done by Notch where you also have to take on other survivors to get supplies. It has silly-rear end digitized graphics!
|
# ? Aug 18, 2013 15:45 |
|
The Kins posted:7-Day FPS 2013 ended recently, and there's presumably a lot of cool stuff there - I honestly haven't been able to check yet. The only one I've played so far is Shambles, a goofy 2.5D zombie shooter done by Notch where you also have to take on other survivors to get supplies. It has silly-rear end digitized graphics! Strangely reminds me of Last Rites in a number of ways, I wonder if thats where they got the concept from Edit: I was looking though my ancient CD collection and found an age old copy of the Mr.Pibb FPS promotional game from 1998, and I was just wondering if I should post it here or not NoodleBox fucked around with this message at 20:53 on Aug 18, 2013 |
# ? Aug 18, 2013 16:03 |
|
The Kins posted:A concept build has been released of Nakara, a sister mod to Samsara which adds classic boss monsters to the class list. It's intended for Last Man Standing multiplayer, but I guess if you wanted to destroy all pretense of balance you could slam around in solo or co-op... Just as a supplemental for this. If I could get some criticism or suggestions on this, please, that would be wonderful. Everyone in the Z& thread is practically worshiping this, and while that's wonderful for my self-esteem it's an early concept build so I'm pretty sure there's gonna be stuff that's just plain poo poo and/or needs to be dramatically reworked. Nothing's perfect on the first go. Please?
|
# ? Aug 20, 2013 03:23 |
|
A few months ago I was skeptical about Project MSX, but with the new[ish] beta, I just started playing through Back to Saturn X with it and got through the first set of levels (like the first 6 levels?) and it's excellent. MSX+BtSX is excellent, for anyone who hasn't tried the combo out yet.
man in the eyeball hat fucked around with this message at 05:18 on Aug 22, 2013 |
# ? Aug 22, 2013 04:42 |
On both of my computers running at different resolutions and graphics settings, I have issues with the HUD being broken in Project MSX (v0.2a). The shield "hit" sprite doesn't cover the entire screen, and the console gets spammed with running in an incorrect resolution. Virtually every ratio and resolution on both computers has this issue. Anybody else having this problem?
|
|
# ? Aug 22, 2013 04:57 |
|
The Kins posted:7-Day FPS 2013 ended recently, and there's presumably a lot of cool stuff there - I honestly haven't been able to check yet. Fans of John Carmack might want to have a look at what I did for 7hfps (7 hours, ran a week before 7dfps) - http://7dfps.com/?action=games&id=30 I can't say in good conscience that it's "old-school", but it does have (extremely wonky) rocket jumping.
|
# ? Aug 22, 2013 17:13 |
|
Gat dang plutonia experiment is hard when you play it with brutal doom.
|
# ? Aug 23, 2013 23:38 |
|
Giant Bomb just played Shadow Warrior on their premium Friday stream. Once you get past the ridiculous number of cutscenes at the beginning it genuinely looks alright. You just have to come to terms with the fact that it isn't the same kind of gameplay throwback that the ROTT remake was.
|
# ? Aug 24, 2013 01:28 |
|
I'm late to the party, but I'm really disappointed in being unable to backtrack, the disappearing bodies, and the dumb lolrandom humor in ROTT, but it's otherwise a solid shooter. (gently caress the NME.) At this point, I'm waiting until workshop comes out and someone makes retro models for Thi and Freely.
|
# ? Aug 24, 2013 03:46 |
|
JackMackerel posted:I'm late to the party, but I'm really disappointed in being unable to backtrack, the disappearing bodies, and the dumb lolrandom humor in ROTT, but it's otherwise a solid shooter. (gently caress the NME.) At this point, I'm waiting until workshop comes out and someone makes retro models for Thi and Freely. Yeah, seriously, what the gently caress was up with the redesign on Ian Paul Freely? He looks like my creative writing teacher from back in high school.
|
# ? Aug 24, 2013 04:14 |
|
Chinese Tony Danza posted:Yeah, seriously, what the gently caress was up with the redesign on Ian Paul Freely? He looks like my creative writing teacher from back in high school. Yeah, I miss my weird beach-bum dude who gets no respect. I also miss Thi's curly hair.
|
# ? Aug 24, 2013 04:53 |
|
The new models are based on the developers at Interceptor. Taradino is based off Frederik Schreiber, for example.
|
# ? Aug 24, 2013 05:18 |
|
A Fancy 400 lbs posted:The new models are based on the developers at Interceptor. Taradino is based off Frederik Schreiber, for example. The exceptions are Doug and Thi. Thi apparently is an ex-porn star and Doug is built from the ground-up. Weren't the faces of the original ROTT crew based on real people, too?
|
# ? Aug 24, 2013 05:22 |
|
JackMackerel posted:Weren't the faces of the original ROTT crew based on real people, too?
|
# ? Aug 24, 2013 05:29 |
|
Funny story, I was trying to remember some old GBA game I played as a kid, like ten years ago, I only vaguely remember it being like Doom and assumed it was some old port. Decided to go through my GBA collection and found it again. https://www.youtube.com/watch?v=uBiKxi1zWA8 Turns out it wasn't some early FPS, it just looked and played like a bad one. I used to actually LIKE this game.
|
# ? Aug 24, 2013 06:06 |
|
xanthan posted:Funny story, I was trying to remember some old GBA game I played as a kid, like ten years ago, I only vaguely remember it being like Doom and assumed it was some old port. Before scrolling down I thought you were talking about Ecks vs. Sever.
|
# ? Aug 24, 2013 06:59 |
|
That does remind me, Medal of Honor 1 was a really drat good shooter. And it's not because you could shoot Nazis in the balls and they'd react realistically to it, and it's not because you could literally play as a velociraptor, dog, and William Shakespeare in the multiplayer.
|
# ? Aug 24, 2013 07:13 |
|
Hell yeah it was good and pretty much spawned an entire genre. It's a shame that Allied Assault forever changed the direction of the series and war shooters in general with its insane action because MoH originally reveled in the quieter moments. MoH: Underground is absolutely fantastic and a great example of this. I really want another game like that.
|
# ? Aug 24, 2013 13:03 |
|
Here's a blast from the past, courtesy of some dude on the Tumblrs: a glimpse into the coke-stained minds of whatever ad agencies GT Interactive and their ilk called upon!
|
# ? Aug 25, 2013 20:28 |
That Powerslave ad and those Hexen and Doom ads unironically loving rule. I kinda wonder who the artist for some of those was.
|
|
# ? Aug 25, 2013 20:33 |
|
Good God. I want one.
|
# ? Aug 25, 2013 20:59 |
|
The Kins posted:Here's a blast from the past, courtesy of some dude on the Tumblrs: a glimpse into the coke-stained minds of whatever ad agencies GT Interactive and their ilk called upon! Is that an imp from Doom?
|
# ? Aug 25, 2013 21:08 |
|
A Fancy 400 lbs posted:Is that an imp from Doom?
|
# ? Aug 25, 2013 21:37 |
|
When it comes to questionable videogame advertising, one could argue that Strife's UK campaign really went... http://i.imgur.com/edpCjxz.jpg ...balls out Convex fucked around with this message at 08:01 on Aug 26, 2013 |
# ? Aug 25, 2013 22:18 |
|
So uh did that ad get banned or something?
|
# ? Aug 25, 2013 22:19 |
|
Lawman 0 posted:So uh did that ad get banned or something? It ran in PC Gamer with giant black rectangles covering up half the page. PC Zone and PC Format ran it uncensored, however.
|
# ? Aug 25, 2013 22:21 |
|
I miss how cheesy "edgy" 90s gaming advertising.
|
# ? Aug 25, 2013 22:48 |
|
Bouchacha posted:I miss how cheesy "edgy" 90s gaming advertising. I remember in the late 90's EGM ran an ad for some video card that more or less said console gamers have never touched a boobie. The amount of nerd rage that poured into their office was truly biblical. They ended up running apology and had some guy from the video card manufacturer write an article explaining the ad. Good times.
|
# ? Aug 25, 2013 23:13 |
|
Does anyone remember an advert for I think Quake that was a skull inside a whole bunch of machinery, like drills and stuff? Looked really gigery.
|
# ? Aug 26, 2013 00:16 |
Convex posted:balls out Yeah uh that sure is a pair of severed nuts
|
|
# ? Aug 26, 2013 00:46 |
|
Yodzilla posted:Hell yeah it was good and pretty much spawned an entire genre. It's a shame that Allied Assault forever changed the direction of the series and war shooters in general with its insane action because MoH originally reveled in the quieter moments. MoH: Underground is absolutely fantastic and a great example of this. I really want another game like that. I remember it being action-y, even the stealth portions required you slay every Nazi you came across for a better score. It wasn't constantly tossing enemies at you in the vein of COD, at least, but still. Those adverts rule.
|
# ? Aug 26, 2013 04:40 |
|
I remember the Forsaken advertisement that just had a giant girl butt sideshot with a charred background landscape. That meant a lot to my 12 year old mind.
|
# ? Aug 26, 2013 05:00 |
|
|
# ? Jun 3, 2024 22:41 |
|
These are all from some random guy's PC Zone scans I found somewhere: http://i.imgur.com/hP3TKzy.jpg Dawn of Darkness was the pre-release name for what became Last Rites. Bouchacha posted:I remember the Forsaken advertisement that just had a giant girl butt sideshot with a charred background landscape. That meant a lot to my 12 year old mind. Bonus image: http://i.imgur.com/Vd9ZbTB.jpg Not sure how that one got into magazines. may have been involved. Convex fucked around with this message at 08:01 on Aug 26, 2013 |
# ? Aug 26, 2013 06:26 |