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MaximusRex just lagged G1 horribly because he mailed 500 potatoes.quote:OOC: MaximusRex: They're going to the info office, and we're standing in front of the chute. We probably are going to get over 1000 brute damage when it catches up.
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# ? Sep 4, 2013 22:08 |
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# ? Jun 9, 2024 14:28 |
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And I thought I went overboard loading 50 floor tiles into a disposal outlet in order to shoot them at and kill someone.
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# ? Sep 4, 2013 22:13 |
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Zeether posted:MaximusRex just lagged G1 horribly because he mailed 500 potatoes. Stacks of produce should really be stored within a single object like stacks of other things. The splittable stack I wrote is generic and really low level, everything just needs to be switched to use it. Then it'd all act the same! Everyone would be so confused.
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# ? Sep 4, 2013 23:59 |
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magic mountain posted:Stacks of produce should really be stored within a single object like stacks of other things. The splittable stack I wrote is generic and really low level, everything just needs to be switched to use it. Then it'd all act the same! Everyone would be so confused. This would be loving amazing and would save so much headache. No more right-clicking a Botany crate and immediately lagging for thirty seconds.
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# ? Sep 5, 2013 00:23 |
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magic mountain posted:Stacks of produce should really be stored within a single object like stacks of other things. The splittable stack I wrote is generic and really low level, everything just needs to be switched to use it. Then it'd all act the same! Everyone would be so confused. *throws stack of two hundred george melons*
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# ? Sep 5, 2013 00:27 |
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magic mountain posted:Stacks of produce should really be stored within a single object like stacks of other things. The splittable stack I wrote is generic and really low level, everything just needs to be switched to use it. Then it'd all act the same! Everyone would be so confused. On that note, would it be possible to change the names of items depending on the amount? e.g. "50 metal sheets", "32 melons", that sort of thing. With that + something like right clicking for "Grab 1"/"Grab 5"/"Grab all" it would make managing stuff a lot easier.
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# ? Sep 5, 2013 00:29 |
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thelightguy posted:*throws stack of two hundred george melons* That would probably just cause the entire stack to blow up with the effect of one melon.
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# ? Sep 5, 2013 00:30 |
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Angry Diplomat posted:That would probably just cause the entire stack to blow up with the effect of one melon. No it should roll individually for each melon so the server can hang for a minute as 200 sets of gibs fly out of the space a human once occupied.
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# ? Sep 5, 2013 01:01 |
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The stacking of items is a good idea until you get to someone actually holding 200 george melons. SS13 isn't the most realistic game, but
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# ? Sep 5, 2013 01:32 |
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Stacks are usually limited to a certain amount in some games so you avoid 7 billion melons occupying the same spot. I'd imagine stacks of 100 for small items just acting as one object until split.
Spaceking fucked around with this message at 02:24 on Sep 5, 2013 |
# ? Sep 5, 2013 02:22 |
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gently caress that, this is SS13. Limitless quantum melons all around.
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# ? Sep 5, 2013 02:30 |
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Collect enough on one spot and you'd just cause a melon singularity.
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# ? Sep 5, 2013 02:34 |
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WarpedNaba posted:One last hotkey, lads: T to talk
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# ? Sep 5, 2013 13:31 |
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Oh boy, time for a telescience expedition! I wonder where we're going this time. The Solarium? Oka- ùru uzu urudu háda šuš
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# ? Sep 5, 2013 16:00 |
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What is the saxophone solo that isn't God Only Knows, Baker Street, that Eurovision song, or Careless Whisper? It's the one that sounds lonely, if anything. This is important. Hell, I didn't even know that God Only Knows had a saxophone in it.
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# ? Sep 5, 2013 17:12 |
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Shadowbag posted:Oh boy, time for a telescience expedition! I wonder where we're going this time. The Solarium? Oka-
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# ? Sep 5, 2013 17:36 |
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Illegal Username posted:That place is fantastically creepy. Then only time i've found it i started An Expedition with my engineer buddy but the round ended before we could fix any of the broken stuff there There's actually stuff to do on the Solarium now?
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# ? Sep 5, 2013 17:38 |
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Neddy Seagoon posted:There's actually stuff to do on the Solarium now? There always was.
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# ? Sep 5, 2013 18:19 |
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Speaking of sax solos, I've had the following suggested for addition to the rotation: Mercy Mercy Me, Takin It To The Streets, Just The Way You Are, The Logical Song, Just The Two Of Us, Maneater, and Time Of My Life. I don't think any of those are actually in the rotation though, so they're probably not the one you were looking for, Bachelor.
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# ? Sep 5, 2013 19:06 |
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WEEDLORD CHEETO posted:Also, in WASD mode, F farts. I didn't realise this at first and had no idea why I kept farting uncontrollably in deadchat. Push-to-fart is my new favorite feature.
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# ? Sep 5, 2013 20:19 |
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Well, that just sold me on using WASD mode.
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# ? Sep 5, 2013 20:26 |
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Found out about SS13 from Razage's ongoing LP which has been hilarious so far. Thanks to him for doing it and Daeren for being a hilariously awesome admin. While I'm at it, thanks to everyone who worked on the wiki which has a lot of info and people who like Dr. Cogwerks who keep the game running and updated. Just seeing the LP and reading the game stories so far has been awesome. Haven't been able to actually play though. Sorry for the tech support question, but whenever I try to connect to either of the SA servers I immediately get "Connection Closed." Any idea what's going on? I didn't want to post on the BYOND forum because I can connect to a different server fine, just not the two SA ones. On a more positive note, it's great to see new features getting implemented - the keyboard shortcuts (i.e, WASD) are great, and reading the thread when the tickets were first implemented was hilarious. The remake looks like it's going really well too! With all the quality work that goes into this I'm really surprised I didn't hear about it sooner. Here's hoping the LP will bring more good players to the game (and hopefully they'll be able to make it work)!
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# ? Sep 5, 2013 20:36 |
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Do you have a byond account and are you logged in?
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# ? Sep 5, 2013 20:41 |
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CatsPajamas posted:reading the thread when the tickets were first implemented was hilarious. quote:On 2013-09-02 13:03:07, during round #2357, Senzangakhona Kajama (Security Officer) gave Luis Smith a ticket for hogging all the meth. quote:On 2013-09-04 18:32:42, during round #2489, Kevin Kevinson (Security Officer) gave Alicia the loving monkey a ticket for rear end in a top hat pushed me PREPAIR TO DIE!.
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# ? Sep 5, 2013 21:19 |
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magic mountain posted:Stacks of produce should really be stored within a single object like stacks of other things. The splittable stack I wrote is generic and really low level, everything just needs to be switched to use it. Then it'd all act the same! Everyone would be so confused. I would like stackable glass shards a lot, it would make cleaning up after an explosion a lot easier. Use the stacks when you want to put the shards in a dispenser, break the stacks apart when you want to make a barefoot obstacle course. Similar QOL thing.. broken light tubes currently do nothing except cause clutter. It would be nice if they could either be reclaimed in a fabricator or they just didn't exist at all-- like prying a broken floor tile does, clearing the space and producing nothing. HiroProtagonist posted:So my first marginally-successful traitor ever round just ended up with admin-spawned monkeys and shambling abominations trying to take me down, as Captain. Held everything off until I was admin-critted and beaten to death by random spawned enemies while the escape shuttle was called. this guy got stung by a changeling then shot off a lot of angry adminhelps assuming the hallucinations were real monsters being spawned in by admins reminds me of probably my favorite SS13 of all time: OOC: Lainge: I thought I had backup when fighting the operative................. nope I was just REALLY high. lenin fucked around with this message at 21:31 on Sep 5, 2013 |
# ? Sep 5, 2013 21:26 |
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thelightguy posted:Do you have a byond account and are you logged in? Registered on Byond and logged in, but didn't get a paid membership (under the impression it wasn't necessary). Tried to setup the http://byond.lljk.net/ authentication, but http://www.alluvion.org couldn't load my SA account. Angry Diplomat posted:Tickets. Regardless, I'm glad I found out about SS13 just to read the threads for stuff like this. It's great to see how different games can be and still have something awesome going on. And just like somebody said earlier in the thread tickets are good at forming a story. Even if I can't get the connection through BYOND to work I'm definitely going to keep tabs on the remake so I can pounce on that when it's ready.
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# ? Sep 5, 2013 22:22 |
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CatsPajamas posted:Registered on Byond and logged in, but didn't get a paid membership (under the impression it wasn't necessary). Tried to setup the http://byond.lljk.net/ authentication, but http://www.alluvion.org couldn't load my SA account. Yeah I'm having the same problem, but it's not a big deal at all.
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# ? Sep 5, 2013 22:38 |
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You also have to log in on the little BYOND pager app thing I think.
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# ? Sep 5, 2013 23:40 |
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lenin posted:I would like stackable glass shards a lot, it would make cleaning up after an explosion a lot easier. Use the stacks when you want to put the shards in a dispenser, break the stacks apart when you want to make a barefoot obstacle course. Both of these would be very, very nice! I like to fix bombed areas when it's possible and these are both little annoyances that really add up.
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# ? Sep 6, 2013 02:13 |
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PopeCrunch posted:You also have to log in on the little BYOND pager app thing I think. Two things: 1) I'm an idiot. 2) You sir, are a gentleman and a scholar. And man, seeing the changelog really shows how much work goes into this. Thanks again to everyone who keeps it continuously improving. I've seen a number of good ideas posted on the forums, so I'm looking forward to seeing how it continues to develop from here.
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# ? Sep 6, 2013 03:21 |
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So, I logged in for the first time in quite a while earlier today and tried to do the wasd hotkey thing. I hit tab, and got a message saying that wasd mode was activated, but I was still typing into the chatbox instead of moving. I tried clearing the chatbox of everything, including the "say:" part, but I couldn't seem to get it to work. What did I do wrong?
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# ? Sep 6, 2013 03:47 |
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PopeCrunch posted:You also have to log in on the little BYOND pager app thing I think. Which pager app would that be, and why would it allow alluvion to suddenly read a number on my SA profile?
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# ? Sep 6, 2013 03:48 |
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neogeo0823 posted:So, I logged in for the first time in quite a while earlier today and tried to do the wasd hotkey thing. I hit tab, and got a message saying that wasd mode was activated, but I was still typing into the chatbox instead of moving. I tried clearing the chatbox of everything, including the "say:" part, but I couldn't seem to get it to work. What did I do wrong? Your cursor was probably still in the text box, happens to me too. Click somewhere in the actual game to move the focus and you'll be fine.
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# ? Sep 6, 2013 03:52 |
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You're not an idiot! It's obtuse as hell. Basically when you INSTALL BYOND, you wind up with a little program called byond.exe. Run that. It'll have you log in. The first thing you should do is File -> Preferences -> Pager Type: None. Otherwise you'll get about 14 thousand invites to lovely Naruto RP games, and nobody wants that. Once you've logged into the pager app dealie, you should be able to connect to the goon servers no problem. From there, Something Happens which authenticates you as a goon, I don't think it involves the BYOND pager at all, but something the server does. I don't really know for sure.
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# ? Sep 6, 2013 04:43 |
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PopeCrunch posted:You're not an idiot! It's obtuse as hell. The process to authenticate as a Goon is lost to time and I don't even think it works anymore. It's okay though, all you lose out on is the lovely goonsay channel where goony goon gunes say nothing because they're too busy getting burned by a plasma fire.
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# ? Sep 6, 2013 04:49 |
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So I installed this and was able to figure out how to play and everything reasonably easily. I'm just a bit confused. Whenever I hit the directional keys to move, I seem to move anywhere between 1 and 3 spaces. Is there some sort of hyper-sensitivity thing or is this some sort of lag/BYOND engine issue? I've played Dwarf Fortress, I can handle the obtuse interface, but not being able to move around without having to fight the controls is really bothersome.
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# ? Sep 6, 2013 05:00 |
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Byond is a really bad engine. You'll get used to it.
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# ? Sep 6, 2013 05:06 |
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So it's just the engine? Not anything with my keyboard or even my internet? Okay, good to know, thanks.
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# ? Sep 6, 2013 05:09 |
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It's Byond being Byond. Just wait until it the pendulum swings to the other end of the spectrum, namely "Oh god I've been holding the arrow key for thirty seconds, move you bastard" right as a changling goes Shambling Abomination.
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# ? Sep 6, 2013 05:09 |
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# ? Jun 9, 2024 14:28 |
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Shadowbag posted:It's Byond being Byond. Just wait until it the pendulum swings to the other end of the spectrum, namely "Oh god I've been holding the arrow key for thirty seconds, move you bastard" right as a changling goes Shambling Abomination. It IS worth noting though that most rounds movement is mostly ok. Mostly.
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# ? Sep 6, 2013 05:11 |