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ThePhenomenalBaby posted:Is Bayonetta 2 out yet? No? Not even a new trailer? Well then I'm going back to sleep. Are you me? That's the reason why I haven't bothered with it yet.
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# ? Sep 10, 2013 22:10 |
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# ? Jun 3, 2024 20:48 |
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Rudoku posted:Are you me? That's the reason why I haven't bothered with it yet. I'm hoping something comes out of TGS but maybe not. Like I've said before, Wii U isn't really a factor for me until 2014. Wonderful 101 seems cool as poo poo but without other incentives I don't see much of a point.
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# ? Sep 10, 2013 22:24 |
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Astro7x posted:People said this about the 3DS in the first 5 months. It was overpriced and all it had going for it was remakes of Ocarina of Time and Starfox 64. Then the dropped the price, came out with Super Mario 3D Land and Mario Kart 7 and it's definitely not a failure.
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# ? Sep 10, 2013 22:25 |
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TheScott2K posted:I was more referring to the physical therapy of the sustained turnaround than the invasive surgery of the price cut and Mario Kart release. I know a lot of people who weren't interested in the 3DS, but the XL changed their minds. The thing is barely bigger than the original hardware with much larger screens, and the overall experience is greatly improved. So you're basing this on anecdotal accounts? I get your point but the 3DS turnaround was already in full swing well before the XL was released and the XL more or less continued the upswing, which is what I think you're getting at. Anyway, this is the WiiU thread and the 3DS situation, while an interesting parallel, should be moved to the 3DS thread. Consoles and handhelds are different beasts.
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# ? Sep 10, 2013 22:26 |
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Quest For Glory II posted:Just so we're clear you're comparing a 5 month window of time to a potential 18-24 month window of time and saying "they're exactly the same!!!" A price drop and more software will increase interest in the console is all I'm saying, We've yet to see any of that yet actually happen yet. Louisgod posted:Systems are judged by their first year and if the WiiU fails to do well this holiday, it'll lose out on virtually all other support and Nintendo will be left to prop it up and make it attractive to customers (and developers). Pretty much the best way to put it. Nintendo is pretty lucky that the PS4 is not launching in Japan until February 22, 2014. Gives them a little more time to get Mario Kart out the door sometime before then.
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# ? Sep 10, 2013 22:27 |
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Spiffo posted:As a normal person this is why I don't own and don't plan on owning a Wii U Even as a not-normal person, who used to go crazy for Nintendo until the Wii came out, I've been holding off buying a lot Nintendo's games, simply because they're either far too similar to the previous one, or worse in a lot of ways. They had a chance to redeem Paper Mario after the Wii version, but Miyamoto thought that having unique party members, Bowser having dialogue, and having an actual RPG battle system were not things people looked for in a Mario RPG. Apparently the Dream Team team had to fight to get the game the way they wanted, and not completely sterilised. Pikmin 3's an ideal sequel, where there's been enough time since the last game and enough changes and improvements that it feels like a worthy addition to the series, as well as a good game in its own right. This is why it's worth buying over yet another Mario Kart, that probably includes a triple blue shell just to make it more random. I think Nintendo needs some new, talented developers to take over from the old veterans like Miyamoto, who outside of Pikmin 3 seems to have completely forgotten what made those games he's worked on for the past 30 years so good. Mario games are getting churned out as fast as Mega Man on the NES, instead of being completely unique and excellent games that are just part of the same series. Majora's Mask was directed by the dungeon designer from Ocarina of Time, and that was an experiment that turned out brilliantly, so why is every new Zelda game just another attempt to capture the magic of Ocarina of Time? Even on handhelds, where series like Metroid and F-ZERO were able to get quality games with low development costs are being ignored because it's more profitable to make another Animal Crossing. Animal Crossing on the Gamecube was fantastic, and although I have nothing bad to say about any of the newer ones, I don't think it's the sort of game that I can just keep buying a new version of. If I'm going to play it, I'm going to get out my memory card, clear the town of weeds, and go hunting for fossils to send off in the mail. If I wanted yearly updates, I'd play Call of Duty and FIFA. The same goes for Pokemon. After playing Red and Blue, and also the incredibly improved Gold and Silver, each game just feels like another one, but with a differently laid out world with stranger looking creatures.
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# ? Sep 10, 2013 23:01 |
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Astro7x posted:A price drop and more software will increase interest in the console is all I'm saying, We've yet to see any of that yet actually happen yet. What software? The Nintendo games we KNOW are coming? The third party titles that are already dying off cause Nintendo is too self-centered to make a console that caters to anyone except themselves? Please tell me what amazing software (besides the software we know is coming) is gonna let WiiU compete with even launch PS4 and XBone, when those two systems will be at their weakest.
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# ? Sep 10, 2013 23:02 |
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TaurusOxford posted:Please tell me what amazing software (besides the software we know is coming)... What kind of question is that? Let me get this clear, you want me to tell you about software that is coming out, that we don't already know about. So basically predict the future? Here we go, Super Metroid Prime will be right up your ally. https://www.youtube.com/watch?v=schUrtU1jZQ
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# ? Sep 10, 2013 23:14 |
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Personally, I'm not buying a WiiU regardless of games. It's region-locked, and I live in a PAL territory. I'm not sitting here with a WiiU only to watch English releases be released into America/Canada, only to be forced to wait months or possibly years for a PAL localization just because Nintendo wants to profit over the significantly higher game prices that PAL territories hold over the stateside market. By the time it's here, the hype is gone. This isn't like some Japanese game where they absolutely must be translated for a primarily English-speaking market. US and PAL are primarily English-speaking, so there's no excuse. It's nothing more than greed--cashing in on domestic inflation, and treating PAL consumers as last priority. Of course none of this actually means anything to anyone in the states, but to anyone in Iceland, Finland, Germany, the UK, Europe at large, Australia, New Zealand, Argentina, and so forth - it's a big deal. PS3, PS4, Xbox One, and the 360 to a certain extent were region-free, along with the DS. 3DS and WiiU are not. All I can do is cross my fingers and hope the WiiU fails and Nintendo rethink their marketing and hardware choices, not simply in regards to my bitterness over region-locking but also in regards to arbitrary 3D/waggle gimmicks third party developers feel obligated to take advantage of but actually don't want to use.
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# ? Sep 10, 2013 23:18 |
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Astro7x posted:What kind of question is that? Let me get this clear, you want me to tell you about software that is coming out, that we don't already know about. So basically predict the future? We know what's coming up for the Wii U and it is not enough.
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# ? Sep 10, 2013 23:39 |
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Megalixir posted:Personally, I'm not buying a WiiU regardless of games. It's region-locked, and I live in a PAL territory. Even when Europe does get a game before the USA, it's usually a case of the USA version being late, not the European version being early. What I mean is that games like Pikmin 3 and The Wonderful 101 were released in Europe very close to the Japanese release date, but were delayed in the USA, because Nintendo thought that making the majority of their customers wait over a month for no reason would somehow help their already terrible sales. The only reason why the Operation Rainfall games came out in Europe first was because Nintendo didn't want to go to the effort of trying to make them successful in the USA until they were constantly bugged about it. These don't make up for having to wait months for Super Smash Bros Brawl. After new information being released every day before the Japanese launch, being told to wait for a version with a few bug fixes (thanks to the nonexistant patching system) and the text being translated into other languages (which other developers manage to do during the game's development), was excruciating, especially when millions of other people were enjoying the game at the same time. There's also Animal Crossing, which took years for the first game to be released here; Super Paper Mario, which after six months managed to add in a game-ending bug; Kirby Super Star Ultra, which took a year for absolutely no reason, and so on. Sony have actually delayed the PS4 in their own country to focus on having enough units for the American and European launches, unlike the PS3 launch that made Europe wait.
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# ? Sep 10, 2013 23:43 |
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CapnAndy posted:The thing making the wooshing noise as it goes over your head is the point. Good enough for what? What is the measurement for being enough? Because in this thread it ranges from making the Wii U profitable enough for Nintendo to stay afloat all the way to recouping the magic that the Wii had. There were huge turn outs for the Best Buy E3 events, people waited for hours in order to play just a few minutes of Super Mario 3D World, Wind Waker HD, Donkey Kong Tropical Freeze and Mario Kart 8. Three of those games are coming out this year so I would say there is definitely some sort of hope for more console sales as we get closer to Christmas.
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# ? Sep 11, 2013 02:33 |
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Astro7x posted:Good enough for what? What is the measurement for being enough? Because in this thread it ranges from making the Wii U profitable enough for Nintendo to stay afloat all the way to recouping the magic that the Wii had. Guess what else is coming out this year? Two entirely new consoles.
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# ? Sep 11, 2013 02:42 |
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I found an interesting article, while not entirely Wii U related, it's suggesting a)A bleak picture & b)That there are external influences (i.e. smartphones & tablets) that all game-device makers are struggling to cope with. http://www.asymco.com/2013/09/09/game-over/ Edit: More Graphs: http://www.asymco.com/2013/09/06/third-to-a-billion/ I don't entirely agree with his conclusions, but the trend seems to be pretty obvious. In this light where the market gets squeezed between smart phone users (casuals) and hard core (sony & ms) Nintendo may have made the wrong move. By the way I'm not advocating that they sell to iOS or Android or anything like that, but the Wuu tablet was, in my opinion, not a smart move. VomitOnLino fucked around with this message at 02:49 on Sep 11, 2013 |
# ? Sep 11, 2013 02:45 |
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Part of the magic the Wii had was selling so fast that there was the sheer advertisement factor of "we can't keep them on the shelves" for like a good year straight. Which is the kind of thing that gets people interested in buying things, because it's obviously so popular.
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# ? Sep 11, 2013 02:48 |
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Install Windows posted:Part of the magic the Wii had was selling so fast that there was the sheer advertisement factor of "we can't keep them on the shelves" for like a good year straight. Which is the kind of thing that gets people interested in buying things, because it's obviously so popular. Right, but the Wii also didn't have to contend with the meteoric rise of the smartphone / tablet.
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# ? Sep 11, 2013 02:51 |
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VomitOnLino posted:I found an interesting article, while not entirely Wii U related, it's suggesting a)A bleak picture & b)That there are external influences (i.e. smartphones & tablets) that all game-device makers are struggling to cope with. That said I agree with you, though I do also think Nintendo has other problems on their hands with the Wii U than just "targeted the wrong market". I think gaming consoles in general may be in trouble down the line, but I don't think we're quite at that point yet.
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# ? Sep 11, 2013 03:00 |
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Yeah, maybe the future will make me eat my words, but I don't think mobile is an existential threat to consoles any more than television killed the movies. And those graphs are terrible. Doing it by sales per month is inherently dishonest -- total sales would have been much more on point, but he wanted to show a bunch of lines sloping downward. Market saturation and aging hardware: These are both factors you're pretending really hard don't exist, dude. Also he caps it at one generation because otherwise you'd see lines that constantly take big jumps upward and then go back down, but are overall trending up. Pretty much the definition of lying with statistics. CapnAndy fucked around with this message at 03:08 on Sep 11, 2013 |
# ? Sep 11, 2013 03:05 |
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CapnAndy posted:Yeah, maybe the future will make me eat my words, but I don't think mobile is an existential threat to consoles any more than television killed the movies. No, I would actually agree with you there. Don't think existential threat, but do think thinning of the herd. I think it will be similar to what smartphones are doing to the consumer (compact) camera market. Remember the laughably bad cameras phones used to have just 10 years back? Yeah...
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# ? Sep 11, 2013 03:09 |
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Install Windows posted:Part of the magic the Wii had was selling so fast that there was the sheer advertisement factor of "we can't keep them on the shelves" for like a good year straight. Which is the kind of thing that gets people interested in buying things, because it's obviously so popular. Eh, I'd say that's an after-effect of successful advertising and general demand, not necessarily something that spurred the purchases. I'd credit the Thanksgiving break right after the Wii was released for a big part of its success, where families were able to get together and try the thing out for themselves and said "I need one of these".
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# ? Sep 11, 2013 03:21 |
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Louisgod posted:Eh, I'd say that's an after-effect of successful advertising and general demand, not necessarily something that spurred the purchases. I'd credit the Thanksgiving break right after the Wii was released for a big part of its success, where families were able to get together and try the thing out for themselves and said "I need one of these". Add to that: Motion controls, now an old hat - but I remember seeing a friend play Wii Sports Tennis with a friend and thinking "drat this looks fun!" something that I hadn't thought about other (more normal) games for quite some time. Yeah we all know it kinda fell flat on that promise later, but the promise was there.
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# ? Sep 11, 2013 03:25 |
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VomitOnLino posted:I found an interesting article, while not entirely Wii U related, it's suggesting a)A bleak picture & b)That there are external influences (i.e. smartphones & tablets) that all game-device makers are struggling to cope with. edit: VomitOnLino posted:No, I would actually agree with you there. Distant Chicken fucked around with this message at 03:40 on Sep 11, 2013 |
# ? Sep 11, 2013 03:28 |
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Also as long as cellphone games only have touchscreen controls.
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# ? Sep 11, 2013 03:31 |
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So if the Wii U does end up being a huge failure and moneysink for Nintendo. Would they really drop it? Like just like that? No more games anymore, all support dropped and push out their next one?
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# ? Sep 11, 2013 03:32 |
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No. They're stubborn and rich.
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# ? Sep 11, 2013 03:35 |
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Alteisen posted:So if the Wii U does end up being a huge failure and moneysink for Nintendo. No, they'll continue to support it and deny any failings, only years later, once the new console is released, is when they'll own up and basically say "yeeeeah, we kinda hosed up but we learned a lot and will do better next time", then queue them doing the same exact thing over again and learning nothing.
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# ? Sep 11, 2013 03:37 |
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They would drop the price to the point where it sells even if it means taking a big hit before they'd rush out the next one. No company can really afford to just drop a console.
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# ? Sep 11, 2013 03:41 |
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I'd buy a WiiWoo if it were priced along the lines of a PS3 or 360. You know, what it's actually worth power-wise.
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# ? Sep 11, 2013 03:50 |
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I wouldn't.
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# ? Sep 11, 2013 04:02 |
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Me neither. It still wouldn't solve anything. You might get a few more multi-platform games released on the WiiU, I guess?
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# ? Sep 11, 2013 04:54 |
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The Zelda system bundle seems to actually be doing well on Gamestop's best sellers list. Now, Amazon doesn't sell Nintendo hardware so people who want that bundle are going to Gamestop to buy it, but anything Wii U on a best sellers list is something.
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# ? Sep 11, 2013 04:54 |
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greatn posted:Yes, Mario 128 was a tech demo designed to show how the GCN could generate hundreds of characters. This engine was then used to create Pikmin, starring captain I'm still waiting for Rebirth, the game about the little tree that walks around.
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# ? Sep 11, 2013 05:21 |
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Kevyn posted:I'm still waiting for Rebirth, the game about the little tree that walks around. That became Too Human.
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# ? Sep 11, 2013 05:26 |
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greatn posted:That became Too Human. No, Too Human had it's own trailer at that Spaceworld. I'm talking about this thing https://www.youtube.com/watch?v=ylyXEMPaVHQ
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# ? Sep 11, 2013 05:44 |
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Kevyn posted:No, Too Human had it's own trailer at that Spaceworld. I'm talking about this thing Man what simpler times when a hideous mutant tree stump with no gameplay could be a hypeable thing.
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# ? Sep 11, 2013 05:49 |
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Barudak posted:Man what simpler times when a hideous mutant tree stump with no gameplay could be a hypeable thing. Remember Afrika?
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# ? Sep 11, 2013 05:50 |
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greatn posted:Remember Afrika? I do but that at least I remember having a clearly stated "this is a game about photography" gameplay mechanic when they discussed what exactly you would do in Afrika.
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# ? Sep 11, 2013 05:53 |
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Kevyn posted:No, Too Human had it's own trailer at that Spaceworld. I'm talking about this thing
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# ? Sep 11, 2013 06:01 |
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VomitOnLino posted:Remember the laughably bad cameras phones used to have just 10 years back? Yeah... Of course I do, the 3DS keeps reminding me what they're like.
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# ? Sep 11, 2013 08:51 |
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# ? Jun 3, 2024 20:48 |
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deadwing posted:The Zelda system bundle seems to actually be doing well on Gamestop's best sellers list. Now, Amazon doesn't sell Nintendo hardware so people who want that bundle are going to Gamestop to buy it, but anything Wii U on a best sellers list is something. Amazon.ca does sell Nintendo hardware, and it's not doing too bad there either. It's beating the Xbone actually, but thats probably because they're out of pre orders for the 'Bone.
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# ? Sep 11, 2013 13:37 |