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While Radivid is a scheming basatard I still think I'd prefer him over the alternatives when it comes to prepping the Northern Kingdoms for The War with Nilfgaard. Especially considering Kaedwen is in chaos thanks to my actions.
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# ? Aug 25, 2013 00:35 |
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# ? May 29, 2024 21:43 |
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Isn't the war with Nilfgaard lost before it started? Based on the EE outro they pretty much roll over everything, which makes a lot of sense considering they were preparing to invade the whole time during the chaos and they have near perfect intel from everybody marching their armies around in front of their "ambassadors" so there's little chance of coming unprepared or half assing it. I think the main conflict will be the Wild Hunt finding a way to send the entire Tir ná Lia army though the portal between worlds rather then a just handful of scouts.
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# ? Aug 25, 2013 01:35 |
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Asehujiko posted:Isn't the war with Nilfgaard lost before it started? Based on the EE outro they pretty much roll over everything, which makes a lot of sense considering they were preparing to invade the whole time during the chaos and they have near perfect intel from everybody marching their armies around in front of their "ambassadors" so there's little chance of coming unprepared or half assing it. I think the main conflict will be the Wild Hunt finding a way to send the entire Tir ná Lia army though the portal between worlds rather then a just handful of scouts. Based on material released the war comes to a stalemate around the Yaruga. One thing I'm concerned about concerning the open world in TW3 is level scaling. I don't want any of it. Will monsters be made tougher as the game goes on, or simply not appear until you are a certain level? It's what really bothers me about other open world RPGs.
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# ? Aug 25, 2013 01:38 |
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Raneman posted:One thing I'm concerned about concerning the open world in TW3 is level scaling. I don't want any of it. Will monsters be made tougher as the game goes on, or simply not appear until you are a certain level? It's what really bothers me about other open world RPGs. There's no scaling. I forget how they were going to handle it, though.
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# ? Aug 25, 2013 01:47 |
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They just said there'd be no level scaling whatsoever and if you run into something that can stomp you, tough luck.
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# ? Aug 25, 2013 02:37 |
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The Sharmat posted:They just said there'd be no level scaling whatsoever and if you run into something that can stomp you, tough luck. Hell yeah, this is the best news. TW3 is going to kick so much rear end. I think that no scaling at all will work really well with The Witcher since a big part of The Witcher has always been using potions, bombs, traps, and all sorts of dirty fighting and the thought of using all the tools in your arsenal effectively along with some meticulous planning to take down a really powerful enemy early on gives me a big videogame hardon.
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# ? Aug 25, 2013 03:18 |
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So I'm finally trying out The Witcher 2 EE after letting it sit in my Steam library for ages. 10 minutes into the tutorial, I think I broke it. I'm at the arena part that wants me to level up and spend talents, but after I do so, it won't advance beyond that prompt.
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# ? Aug 25, 2013 07:11 |
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IronSaber posted:So I'm finally trying out The Witcher 2 EE after letting it sit in my Steam library for ages. 10 minutes into the tutorial, I think I broke it. I'm at the arena part that wants me to level up and spend talents, but after I do so, it won't advance beyond that prompt. Lots of people get stuck here, including me. You need to go back to the skill tree and use a mutagen on one of the skills. There's only one skill you can use it on I think, but I can't remember which one off the top of my head.
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# ? Aug 25, 2013 09:38 |
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I hosed up installing FCR2 and now my 15GB TW2 folder is 40GB. The installer ran multiple times and installed fully each time. What do I do to uninstall each of them without corrupting my game? EDIT: I still have the old GOG installer lying around so it shouldn't be too much of an issue, I guess. Raneman fucked around with this message at 18:31 on Aug 25, 2013 |
# ? Aug 25, 2013 18:28 |
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Konsek posted:Lots of people get stuck here, including me. You need to go back to the skill tree and use a mutagen on one of the skills. There's only one skill you can use it on I think, but I can't remember which one off the top of my head. I see. Gonna try using the mutagen on a thing and see what happens. Also, which is preferable: using a controller or using a kb/m?
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# ? Aug 25, 2013 20:40 |
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is there a mod that removes the "saves don't work if you die" on dark mode? I want the difficulty that high, and dark mode sounds rad except for permadeath. permadeath is dumb. edit: looks like someone got confused with Insane. GreenBuckanneer fucked around with this message at 22:02 on Aug 25, 2013 |
# ? Aug 25, 2013 21:45 |
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Are there any consequences for helping Iorveth over Roche in the quick decision right before the first fight with the Kingslayer?
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# ? Aug 29, 2013 03:58 |
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IronSaber posted:Are there any consequences for helping Iorveth over Roche in the quick decision right before the first fight with the Kingslayer? Lycus fucked around with this message at 04:05 on Aug 29, 2013 |
# ? Aug 29, 2013 04:03 |
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IronSaber posted:Are there any consequences for helping Iorveth over Roche in the quick decision right before the first fight with the Kingslayer? Yes there are but it does not lock you out of the big decision. Big spoilers Helping Iorveth causes race riots to erupt in Flotsom, alot of people die mostly non humans and Margot's (brothel owner) girlfriend who is an elf is killed, turns out Margot is an informant for the squirrels and asks you to deliver a list of names to Iorveth as revenge, Margot also reveals part of what happened in Sile's room specifically Triss's conversation with Phillipa. Further if you side with Iorveth latter you can pretend to turn him in to gain access to Flotsom rather than attacking the town. If you side with Roche after helping Iorveth then when you meet Iorveth again later he is slightly less hostile towards you. Helping Roche initially results in a party being held, Margot commits suicide because she thinks she is going to be found out by Loredo, Margot's girlfriend reveals part of what happened in Sile's room with Triss, specifically her conversation with Dethmold. If you side with Iorveth he is a prisoner so you and the squirrels assault the town to free him.
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# ? Aug 29, 2013 04:12 |
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Wait, Triss talks to Dethmold if you do the other thing? I never knew that.
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# ? Aug 29, 2013 06:09 |
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I think she actually talks to both and each of the women saw half the conversation. You only hear from the survivor.
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# ? Aug 29, 2013 06:13 |
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Lycus posted:I think she actually talks to both and each of the women saw half the conversation. You only hear from the survivor. Yeah she talks to both, but the prostitutes each saw a different person because they looked in at different times. This isnt really conveyed well in the cutscene, but its implied during your conversation with the survivor. SpRahl fucked around with this message at 06:21 on Aug 29, 2013 |
# ? Aug 29, 2013 06:19 |
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drat. I gotta see that. He's such a raging misogynist that interaction has to be interesting.
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# ? Aug 30, 2013 14:40 |
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The Sharmat posted:drat. I gotta see that. He's such a raging misogynist that interaction has to be interesting. https://www.youtube.com/watch?v=sNyJonW6dqs About 2 minutes in
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# ? Aug 30, 2013 18:16 |
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Well, I beat The Witcher 2, and I have to say it was a drat fine RPG. I'm greatly looking forward to The Witcher 3!
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# ? Sep 2, 2013 07:08 |
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IronSaber posted:Well, I beat The Witcher 2, and I have to say it was a drat fine RPG. I'm greatly looking forward to The Witcher 3! Now go back and play the path you didn't take.
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# ? Sep 2, 2013 22:22 |
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Raneman posted:Based on material released the war comes to a stalemate around the Yaruga. Hmmm, I think Nilfgaard reached the shores of the Pontar itself. In The Lady of the Lake it is semi-implied hat in the future Nilfgaard will control the North, becoming the dominant civilization in the continent for the long-term
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# ? Sep 6, 2013 03:44 |
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Hey guys, I'm getting input delay in combat - is this a known issue? Everything else seems smooth. I'm running at a consistent 60 fps. Ideas?
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# ? Sep 8, 2013 19:58 |
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If you aren't running the enhanced combat mod, grab it. I went back to the Witcher 2 after having played through once when it came out and was surprised at how sluggish Geralt's responses felt. The combat mod did a lot to clear it up.
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# ? Sep 8, 2013 20:16 |
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Sure, I'll give that a shot. Is it this one? http://forums.cdprojektred.com/threads/255-Full-Combat-Rebalance-2/
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# ? Sep 8, 2013 20:41 |
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Judas Priest posted:Sure, I'll give that a shot. Yeah. http://redkit.cdprojektred.com/index.php?c=mod&m=show&p=77 Grab 1.1 and install it. Then install 1.1a on top of 1.1
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# ? Sep 8, 2013 20:43 |
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Witcher 2 stutter and lag so badly even though I have turned the settings to low. The problem didn't occur when I first installed the original Witcher 2 (don't remember when) with higher settings, but seemingly transpired after installing certain patches. Any solution to this?
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# ? Sep 9, 2013 03:38 |
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I know I couldn't play with Ubersampling (or is it Ultrasampling?) on at all. Everything else maxxed out plays just fine for me though.
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# ? Sep 9, 2013 17:45 |
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Ubersampling (supersampling) initially renders the scene at a bigger resolution (usually at 2x, 4x or 8x resolution), so it's very memory and memory bandwidth intensive. For example, doubling the resolution means quadrupling the amount of pixels.
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# ? Sep 9, 2013 18:06 |
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Ubersampling is always off, so it's not that issue.
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# ? Sep 10, 2013 13:10 |
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Try increasing the Texture Memory Size option while keeping the rest of the settings low, see if that helps. If that doesn't work, this is sort of an unlikely solution, but try clearing out your savegame folder if it has about a hundred saves in it. I had some severe stability/stutter issues lategame related to that. If you're using Steam, the game has cloud saving enabled by default which you'd have to turn off and the saves would be located in Steam/Userdata/--/20920.
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# ? Sep 10, 2013 21:52 |
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I've deleted TW2 save games and turned settings to low with Texture Memory Size high, nope. Still lag very bad, with FPS steadily remains 10 and below, even in Tutorial level (except of course when opening inventory menu). I don't know why the game could run very smooth before back then...
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# ? Sep 11, 2013 01:37 |
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Did you try the lag fix .dll and changing render ahead settings? http://forums.steampowered.com/forums/showthread.php?t=2512837! You can also adjust the render ahead in your video card I believe, which might help. Might not help you since those mostly fix stuttering issues and choppy weirdness, but it's worth a shot. Are any other games giving you bad performance? And have to tried alternate video card drivers? Gwyrgyn Blood fucked around with this message at 01:59 on Sep 11, 2013 |
# ? Sep 11, 2013 01:56 |
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Thanks but that didn't help, and I discovered that I've already applied that "fix" previously to no avail. Witcher 2 is currently the only game that gave bad performance, but like I mentioned before, when I first bought and installed the original game (prior to latest patches) it could run smoothly at higher settings. Other games like Skyrim and Assassin's Creed 3 can run smoothly. Also, Witcher 2's performance before and after ATI driver update remain sluggish.
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# ? Sep 11, 2013 17:43 |
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I had a similar problem with a different game once. Other, more graphics intensive games would run fine but this one chugged at barely double figure fps. Turned out to be a setting AMD graphics control centre software (name escapes me), specifically in my case I had told it to force all programs too use the most intensive type of anti-alias in the 3d applications settings. Changing this back to using the application's own settings fixed this. Hope this at least gives you more options to look at.
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# ? Sep 12, 2013 15:17 |
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Overminty posted:I had a similar problem with a different game once. Other, more graphics intensive games would run fine but this one chugged at barely double figure fps. Turned out to be a setting AMD graphics control centre software (name escapes me), specifically in my case I had told it to force all programs too use the most intensive type of anti-alias in the 3d applications settings. Changing this back to using the application's own settings fixed this. Hope this at least gives you more options to look at. Yea, I've heard of this before with AMD/ATI stuff. Does it just randomly set these, or is it really easy to accidentally set it globally? I haven't used an ATI card since my RX800 in 2004 (back when ATI drivers were horrible). PureRok fucked around with this message at 18:34 on Sep 12, 2013 |
# ? Sep 12, 2013 17:52 |
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I don't remember what the default settings were but I think I probably messed around with them to see if they made a difference and then forgot about them months later when I encountered the problem. I guess you could potentially set them by accident but in my case it was my own dumb fault
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# ? Sep 12, 2013 18:13 |
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Negative, Overminty. ATI allows the application's own settings to run themselves. I guess I'm going to reinstall Witcher 2 from scratch and see how it will perform.
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# ? Sep 13, 2013 09:15 |
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You know what tiny little thing I love about Witcher 2 that you can't seem to do in other RPGs? Pause into the menu during dialogue/cutscenes. I'm often annoyed that I can't do that when playing other games.
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# ? Sep 14, 2013 06:55 |
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# ? May 29, 2024 21:43 |
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Just got around to playing this since the Steam Summer Sale (yeah, just now...) and I want to say,The Opening Post posted:Dark Mode is not for a first playthrough. On Dark Mode, many things can and will kill you in one hit. The very first fight in the game took about 20 reloads. Because I hate myself. My main issue is that dodging doesn't seem to grant any real invincibility frames, but Parrying just means losing a slightly smaller massive chunk of health instead of the normal near death hit. Is there any tips on Parrying and how to get it to work in Dark Mode? Or any tips for surviving in Dark Mode period?
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# ? Sep 15, 2013 06:00 |