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Dr. Video Games 0031 posted:I've built the Pyramids on turn 200 before. So I can't criticize him for that. My favorite BNW change was the fact that they made wonder sniping harder, but didn't limit people's playing styles (unless you count being a dick as a play style). Edit: Out of morbid curiousity, I downloaded the various mods I had spoken of. I last about half an hour before I quit to desktop. It's like they took all the progress the updates and dlc made and replaced it with memes and cricle jerking. haplesscardsharp fucked around with this message at 03:18 on Sep 23, 2013 |
# ? Sep 23, 2013 00:43 |
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# ? Jun 4, 2024 06:34 |
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Shaka just built the Terracotta Army.
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# ? Sep 23, 2013 04:27 |
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nutranurse posted:Shaka just built the Terracotta Army. I hope he's not anywhere near you.
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# ? Sep 23, 2013 04:48 |
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Quickly bribe him to attack whoever is conveniently placed to distract him.
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# ? Sep 23, 2013 04:49 |
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nutranurse posted:Shaka just built the Terracotta Army. Should be the next thread title.
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# ? Sep 23, 2013 11:17 |
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nutranurse posted:Shaka just built the Terracotta Army. I wish you luck in your current conflict. At least it doesn't double his army (unless he only has one of everything).
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# ? Sep 23, 2013 13:05 |
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That's what? A warrior, an archer, a spearman and possibly a composite bow? Oh, the horror.
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# ? Sep 23, 2013 13:07 |
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Oh god. I broke the game. I rushed religion as Egypt, got +2 happy from temples and pagodas, fully intending to shower the continent in size 8 cities everywhere, when my religion spreads to Sweden, the only other guy on my continent. Queue him making GBS threads out 10 cities in under 30 turns. Including one with 3 workable land tiles. All ice. And no resources.
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# ? Sep 23, 2013 15:30 |
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I do love this game, but I feel like the opening of scout, scout, shrine or warrior, shrine is getting stale for me. The first 30 turns or so seem to be the same thing every game until the decision to go wide (Tradition 1 -> Liberty) or tall (Tradition) I was hoping that with Piety being moved to Ancient in BNW, it would be a viable opener. It just seems like Tradition is so useful, it's the only way to go. I hope that in the upcoming balance patch either the other policies get buffed or Tradition gets toned down.
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# ? Sep 23, 2013 17:18 |
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Cynic Jester posted:Oh god. I broke the game. I rushed religion as Egypt, got +2 happy from temples and pagodas, fully intending to shower the continent in size 8 cities everywhere, when my religion spreads to Sweden, the only other guy on my continent. Queue him making GBS threads out 10 cities in under 30 turns. Including one with 3 workable land tiles. All ice. And no resources. Yeah, they really need to do something about AI city building. Even if they've got infinite happiness, they're still losing 5% science from the rest of their empire every time they build a worthless city. Oldeba posted:I do love this game, but I feel like the opening of scout, scout, shrine or warrior, shrine is getting stale for me. The first 30 turns or so seem to be the same thing every game until the decision to go wide (Tradition 1 -> Liberty) or tall (Tradition) I was hoping that with Piety being moved to Ancient in BNW, it would be a viable opener. It just seems like Tradition is so useful, it's the only way to go. I hope that in the upcoming balance patch either the other policies get buffed or Tradition gets toned down. I don't really bother with shrines. Pantheons aren't that good. I go scout (or Jaguar) then worker, and beeline all the early techs I need for my nearby resources. You are correct about Tradition, though - I don't even consider going Liberty at all. I think it's probably the combination of the National College plus the super-capital Tradition gives you that makes it so good. Gort fucked around with this message at 17:28 on Sep 23, 2013 |
# ? Sep 23, 2013 17:25 |
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Poil posted:That's what? A warrior, an archer, a spearman and possibly a composite bow? Oh, the horror. And a catapult. Doubling that will give you enough resources to take any city you want, I think.
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# ? Sep 23, 2013 17:30 |
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Oldeba posted:I do love this game, but I feel like the opening of scout, scout, shrine or warrior, shrine is getting stale for me. The first 30 turns or so seem to be the same thing every game until the decision to go wide (Tradition 1 -> Liberty) or tall (Tradition) I was hoping that with Piety being moved to Ancient in BNW, it would be a viable opener. It just seems like Tradition is so useful, it's the only way to go. I hope that in the upcoming balance patch either the other policies get buffed or Tradition gets toned down. Yeah, Tradition is way too good and just the bonus to starting culture lets you fill out other trees fastest anyway. I usually lead off with a Worker and pursue a basically isolationist strategy until I can construct a massive trading system. This is probably because I'm studying economics and basically copy the American approach to building a superpower economy, complete with letting the three biggest economies devastate each other while I continue to build infrastructure. At some point soon I'm going to start a super-huge epic game as Mongolia where domination is the only win condition.
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# ? Sep 23, 2013 17:35 |
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Oldeba posted:I do love this game, but I feel like the opening of scout, scout, shrine or warrior, shrine is getting stale for me. The first 30 turns or so seem to be the same thing every game until the decision to go wide (Tradition 1 -> Liberty) or tall (Tradition) I was hoping that with Piety being moved to Ancient in BNW, it would be a viable opener. It just seems like Tradition is so useful, it's the only way to go. I hope that in the upcoming balance patch either the other policies get buffed or Tradition gets toned down. I feel like Tradtion and Liberty are intended to be the "main" social policy trees, and any others you adopt are supposed to supplement that. The first two Piety policies do that pretty well, but then you have to waste your culture on two worthless policies to get to the reformation belief, which if you can't get Jesuit Education or Sacred Sites can be pretty disappointing too. e: Forgot that you don't need Theocracy to get the reformation belief. Still, Religious Tolerance is probably the single worst social policy in any tree. I am Reverend fucked around with this message at 21:10 on Sep 23, 2013 |
# ? Sep 23, 2013 18:16 |
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I am Reverend posted:I feel like Tradtion and Liberty are intended to be the "main" social policy trees, and any others you adopt are supposed to supplement that. The first two Piety policies do that pretty well, but then you have to waste your culture on two worthless policies to get to the reformation belief, which if you can't get Jesuit Education or Sacred Sites can be pretty disappointing too. Simple way to fix Piety: alter the +1 Faith policy to give +1 Faith and +1 Culture. It'd be slightly stronger than Tradition or Liberty for Culture generation, especially in the long term, but counterbalanced by the requirement to build Shrines and Temples to get it.
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# ? Sep 23, 2013 19:31 |
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I am Reverend posted:I feel like Tradtion and Liberty are intended to be the "main" social policy trees, and any others you adopt are supposed to supplement that. The first two Piety policies do that pretty well, but then you have to waste your culture on two worthless policies to get to the reformation belief, which if you can't get Jesuit Education or Sacred Sites can be pretty disappointing too. They need to tell the AI that, then - I see a ton of AIs go Honour or Piety first and just end up completely sucking as a result. It's doubly great when you see an AI go Honour and then not go to war with anyone, getting steadily more and more behind the curve with each passing turn.
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# ? Sep 23, 2013 19:43 |
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I used to go Liberty every game and enjoyed going wide but now that I'm less ignorant about the game it's pretty much four city tradition every single time. I don't even really see any opportunities to do something different unless I can snag a really strong pantheon.
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# ? Sep 23, 2013 19:59 |
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Do The Evolution posted:I used to go Liberty every game and enjoyed going wide but now that I'm less ignorant about the game it's pretty much four city tradition every single time. I don't even really see any opportunities to do something different unless I can snag a really strong pantheon.
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# ? Sep 23, 2013 20:07 |
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I was doing really, really, really well until some dude declared war on me and razed my main city. I got it back a turn later and had to rebuild basically every building in it, and the population was down to about 3. When I raze cities it doesn't happen that fast!
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# ? Sep 23, 2013 20:08 |
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redreader posted:I was doing really, really, really well until some dude declared war on me and razed my main city. I got it back a turn later and had to rebuild basically every building in it, and the population was down to about 3. When I raze cities it doesn't happen that fast! It was probably Attila.
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# ? Sep 23, 2013 20:11 |
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Jedit posted:It was probably Attila.
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# ? Sep 23, 2013 20:15 |
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Crazy Ted posted:When in doubt, it was probably Attila's fault. Or Shaka. Is it just me or has Shaka dethroned Attila and Genghis- at least in the AI's hands- as military king? The Impi and the three special promotions are just so good. Genghis has the Keshiks and Khans, which are incredible, but it seems like Shaka's brute force 'build special barracks, poo poo out units, promote and Impi until everything dies' is better for the AI.
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# ? Sep 23, 2013 20:19 |
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Stallion Cabana posted:Is it just me or has Shaka dethroned Attila and Genghis- at least in the AI's hands- as military king? The Impi and the three special promotions are just so good. Genghis has the Keshiks and Khans, which are incredible, but it seems like Shaka's brute force 'build special barracks, poo poo out units, promote and Impi until everything dies' is better for the AI.
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# ? Sep 23, 2013 20:22 |
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Crazy Ted posted:As an AI, Genghis almost always gets slapped around in my games because he goes after city-states too fast thanks to his UA and everyone gangs up on him. Historically accurate.
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# ? Sep 23, 2013 20:28 |
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"Well I missed out on founding a religion but I just conquered Constantinople, let's see what she's got..." (actually in retrospect I guess she used her bonus belief to get some faith building? That would actually be clever if I could believe it was intentional)
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# ? Sep 23, 2013 20:34 |
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Jedit posted:It was probably Attila. It was the danish guy or the swedish guy. They're so close together (and both in this particular game) that I confused them.
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# ? Sep 23, 2013 20:39 |
Star Platinum posted:(actually in retrospect I guess she used her bonus belief to get some faith building? That would actually be clever if I could believe it was intentional) It doesn't look like she took a bonus belief though. Did you arrange by religion? I would assume it'd show up there if she did indeed take the bonus.
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# ? Sep 23, 2013 20:45 |
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Ulvirich posted:It doesn't look like she took a bonus belief though. Did you arrange by religion? I would assume it'd show up there if she did indeed take the bonus. Her unique ability gives her a bonus belief. You don't get the bonus belief if you take over her holy city and religion.
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# ? Sep 23, 2013 20:47 |
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Normally you get the pantheon, then a founder + follower belief, then a follower + enhancer belief. There is only a single follower belief so it looks like she never enhanced her religion. The presence of an enhancer belief, Missionary Zeal, shows that was the bonus belief she took when founding the religion. She didn't have any religious buildings.
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# ? Sep 23, 2013 20:57 |
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Star Platinum posted:"Well I missed out on founding a religion but I just conquered Constantinople, let's see what she's got..." Hey, at least it's not Heathen Conversion! I can't see that being useful unless you did something completely nuts like intentionally send yourself into revolt and converted the revolting units for a no-production army. On the other hand, you'd still be at -10 happiness or worse, and you could have just gotten Holy Warriors.
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# ? Sep 23, 2013 20:58 |
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fivre posted:Hey, at least it's not Heathen Conversion! I've been working on a Space Victory Montezuma run for the first post of an LP I'm working on, and I wish I had Heathen Conversion. Something broke in the Barbarian spawning in that game and I'm getting fortified camps in the middle of my territory or two steps outside. It's crazy and I wish I could convert them.
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# ? Sep 23, 2013 21:17 |
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In my current game as Siam, I have three plantations all on bananas but am getting no happiness from them nor can I trade any. I even expanded my border to build the third plantation on a banana hex to see if that would work and nope, still no bonuses. Every other luxury is being counted. Even the resources screens show no bananas. Anyone else getting jack poo poo from bananas?
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# ? Sep 23, 2013 21:32 |
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Bananas are a food resource and not a luxury.
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# ? Sep 23, 2013 21:33 |
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parthenocarpy posted:Anyone else getting jack poo poo from bananas? You get reduced science because you can't build trade posts on them but that's about it.
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# ? Sep 23, 2013 21:35 |
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Seriously? Was that a BNW change? I could have sworn I've traded bananas in the past
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# ? Sep 23, 2013 21:59 |
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parthenocarpy posted:Seriously? Was that a BNW change? I could have sworn I've traded bananas in the past It was not. Maybe you're thinking of Citrus?
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# ? Sep 23, 2013 22:01 |
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parthenocarpy posted:Seriously? Was that a BNW change? I could have sworn I've traded bananas in the past Bananas were a health resource in Civ4.
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# ? Sep 23, 2013 23:27 |
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Cheer up, I'm sure there's a Planet of the Apes mod where bananas are a luxury. Edit: So I just accidentally achieved a culture victory. haplesscardsharp fucked around with this message at 02:22 on Sep 24, 2013 |
# ? Sep 23, 2013 23:51 |
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How do food resources work? Are they just a +1 to that tile, or is it a +1 to all cities connected to the city that harvests that food?
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# ? Sep 24, 2013 00:53 |
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They just add to the tile, it's not like Civ 4 where health resources benefit your whole empire.
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# ? Sep 24, 2013 00:59 |
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# ? Jun 4, 2024 06:34 |
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Stone and maybe some other resources I forget are the same way, just an improved tile yield.
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# ? Sep 24, 2013 01:19 |