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Kilazar posted:I am thinking about picking this game up this weekend. What should I buy to maximize two player fun with $60 available? The starter set looks like it would be a little boring on it's lonesome. A pair of starter sets would probably be the best bang for your buck if you're just starting out. You'll really want the second set of movement templates and dice, and if you end up not liking the game, flipping starter sets to recoup your investment would probably be less hassle than doing the same with expansions.
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# ? Sep 17, 2013 23:12 |
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# ? May 27, 2024 02:53 |
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What? No. Get some variety of ships. A starter and three expansions would be much more fun for everyone involved. I recommend what pbpancho said - the core set and whatever expansions look fun to you. There is literally no need to buy a second starter set. You can share templates. It's not a big deal at all. If you really want to, you can buy an extra dice set later.
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# ? Sep 18, 2013 00:59 |
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Achmed Jones posted:There is literally no need to buy a second starter set. You can share templates. It's not a big deal at all. If you really want to, you can buy an extra dice set later. If you like X-Wings and regular TIEs its cheaper to buy a second starter than 3 expansion ships. My personal buying progression was two starters, one Y-Wing and TIE Advanced, then one X-Wing and TIE (for the unique cards). There are so many ways in the game to need to roll 4 of a particular colored die that extra dice are a godsend (yes I know you can just record one die face and reroll it, but that just feels inelegant). I'll freely admit that the second set of templates is a personal want rather than a necessity, but I find it makes things flow nicer if you just have a complete set on each side of the table rather than always having to swap back and forth.
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# ? Sep 18, 2013 01:12 |
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jivjov posted:If you like X-Wings and regular TIEs its cheaper to buy a second starter than 3 expansion ships. I like the idea of not sharing markers and templates. Thanks for the info. Will probably do two starters and then an xwing and tie booster for the unique cards. Then just buy whatever I like.. Like billions of b-wings!!
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# ? Sep 18, 2013 01:27 |
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2 starters is a great choice. Being able to field at least 4 TIEs is great but 2 X-Wings is key. Being able to roll the correct number of dice and not having to share templates are icing on the cake.
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# ? Sep 18, 2013 01:32 |
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zVxTeflon posted:At least Arvel dont give no fucks He certainly did not. But he focused on the shuttle. Which then vaporized him. Mauler Mithel wrecked Luke on the same turn. I was a happy Imperial after that.
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# ? Sep 18, 2013 03:39 |
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Sadly you have to buy the X-wing pack if you want to fly Wedge Antilles. I was going to trade a spare Tie with a friend's X-wing until I noticed that.
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# ? Sep 18, 2013 03:42 |
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Hell, until they reprint the wave, just get a print out. Can't help that they're just not available for purchase in most places.
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# ? Sep 18, 2013 03:48 |
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Kilazar posted:I like the idea of not sharing markers and templates. Thanks for the info. Will probably do two starters and then an xwing and tie booster for the unique cards. Then just buy whatever I like.. Like billions of b-wings!! If you can find an X-Wing, Y-Wing, TIE or TIE Advanced right now you are super lucky and should buy them immediately. Those are all Wave 1 ships which are out of stock in most places and will be for another couple weeks at least until they're reprinted.
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# ? Sep 18, 2013 16:37 |
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X-wings and TIE fighters are pretty easy to find in the UK, but the starter sets and Wave 2 stuff are hard to find. I'm waiting for a delivery of a starter set, A-Wing and TIE interceptor, apparently those are coming in this week.
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# ? Sep 18, 2013 16:40 |
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I know of one place in the UK that has a handful of TIE Advanced left, as of last week at least. Finally got around to ordering one last night so waiting on that coming in. My LGS has some Y-wings left in stock too. Hardest thing to find is A-wings and interceptors
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# ? Sep 19, 2013 20:36 |
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Excuse the double post but..enri posted:I know of one place in the UK that has a handful of TIE Advanced left, as of last week at least. Finally got around to ordering one last night so waiting on that coming in. My LGS has some Y-wings left in stock too. ..just got an email to let me know the TIE Advanced is out of stock, but I could exchange my order and they've still got... A-wings! *exchanges* Shows how much I know enri fucked around with this message at 16:58 on Sep 20, 2013 |
# ? Sep 20, 2013 16:51 |
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I ended up getting shorted an HWK in my wave 3 order, but out of the wave that's the ship I least mind missing out on. If not for my completionist mindset, I probably wouldn't have bought one at all.
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# ? Sep 20, 2013 17:33 |
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Swagger Dagger posted:I ended up getting shorted an HWK in my wave 3 order, but out of the wave that's the ship I least mind missing out on. If not for my completionist mindset, I probably wouldn't have bought one at all. Gotta own a couple even if just for the blaster turret that can fit on the Y-Wing.
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# ? Sep 20, 2013 18:45 |
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I wish they would have left the HWK the same price but with two attack. Otherwise, I just can't justify it in a list.
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# ? Sep 20, 2013 19:49 |
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I dunno why you wouldn't want to run Kyle Katarn/Jan Ors whenever possible maybe if you're some kind of jerk or somethin
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# ? Sep 20, 2013 19:50 |
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Gumdrop Larry posted:I dunno why you wouldn't want to run Kyle Katarn/Jan Ors whenever possible maybe if you're some kind of jerk or somethin It's not my fault that Katarn is too cheap for better pew pew lasers.
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# ? Sep 20, 2013 20:00 |
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Gumdrop Larry posted:I dunno why you wouldn't want to run Kyle Katarn/Jan Ors whenever possible maybe if you're some kind of jerk or somethin Because they're sooooo expensive (for what they bring) in a 100 pt list.
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# ? Sep 20, 2013 21:49 |
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Wait, the Lambda's full stop maneuver is a red? What the hell?
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# ? Sep 20, 2013 21:52 |
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Madurai posted:Wait, the Lambda's full stop maneuver is a red? What the hell? An incredibly good maneuver. Of course it is red.
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# ? Sep 20, 2013 21:55 |
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Madurai posted:Wait, the Lambda's full stop maneuver is a red? What the hell? So you cant just line up 3 of them with HLCs on the edge of the board and sit there all game.
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# ? Sep 20, 2013 21:57 |
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Madurai posted:Wait, the Lambda's full stop maneuver is a red? What the hell? Well it makes sense from a combat perspective. Going from whatever cruising speed you were at to a dead stop is a pretty jarring maneuver. It just doesn't flow like that with discrete turns and rounds of a tabletop game.
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# ? Sep 20, 2013 22:00 |
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Speaking of the shuttle. What are some ways you guys have tried it? So far I've only used Captain Yorr with Fire-Control System, but he wasn't too bad. Took the shields off a couple ships.
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# ? Sep 20, 2013 22:26 |
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All I can really figure out about the shuttles right now is that they effectively cost 4 points more than the listed cost because they'll never turn around or stay close enough for Yorr/Jendon to use their abilities without an engine upgrade.
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# ? Sep 21, 2013 04:10 |
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Swagger Dagger posted:All I can really figure out about the shuttles right now is that they effectively cost 4 points more than the listed cost because they'll never turn around or stay close enough for Yorr/Jendon to use their abilities without an engine upgrade. Then I'm not completely crazy for considering that. Yorr stayed decently close the whole game between 1's and the 0. He just got injured pilot and stunned pilot before I could use him :/
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# ? Sep 21, 2013 04:16 |
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Has anyone made a spreadsheet/calculator of sorts where you can put your collection of ships in and it'll tot up what upgrade cards you have and the quantities? Might have a Saturday evening project to work on if not.
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# ? Sep 21, 2013 09:01 |
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Some day the collection feature on voidstate's squad builder will save your collection instead of his and effectively do that.
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# ? Sep 21, 2013 12:20 |
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enri posted:Has anyone made a spreadsheet/calculator of sorts where you can put your collection of ships in and it'll tot up what upgrade cards you have and the quantities? I think someone on the FFG forums made one but I can't find a link at the moment.
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# ? Sep 21, 2013 18:47 |
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Just played a round with my new B-Wing and man that ship is a beast. Torpedoes and lots of shields are a fun combo since I can tank a hit or two to establish target lock and dump torpedoes. Seems like it'll be a good counter against shuttles and firesprays.
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# ? Sep 21, 2013 19:24 |
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Poopy Palpy posted:Some day the collection feature on voidstate's squad builder will save your collection instead of his and effectively do that. Epi Lepi posted:I think someone on the FFG forums made one but I can't find a link at the moment. Ah excellent, just found a spreadsheet version, that'll do the trick Ta
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# ? Sep 21, 2013 20:47 |
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jivjov posted:Just played a round with my new B-Wing and man that ship is a beast. Torpedoes and lots of shields are a fun combo since I can tank a hit or two to establish target lock and dump torpedoes. Seems like it'll be a good counter against shuttles and firesprays. If it could take R2-D2 it might actually break the game. I can't wait to order mine.
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# ? Sep 21, 2013 23:04 |
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jivjov posted:Just played a round with my new B-Wing and man that ship is a beast. Torpedoes and lots of shields are a fun combo since I can tank a hit or two to establish target lock and dump torpedoes. Seems like it'll be a good counter against shuttles and firesprays. Yep, B-Wings are pretty awesome. Played in a tournament today Where I ran Wedge, Biggs and Ten Numb that wrecked. The auto blaster on Ten Numb is just ridiculous. I ran against 2 TIE swarms and once I got Ten Numb into position, I was destroying a ship a turn. Most of my opponents were actually pretty shocked at how good it was. I really want to use the the HWK-290, but can't really think of an effective build. Kyle Katarn giving out focus tokens like it was halloween candy seems pretty good...
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# ? Sep 22, 2013 10:29 |
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alg posted:http://www.fantasyflightgames.com/edge_news.asp?eidn=4357 Can someone provide a bit more detail on this? I can't hit FFG due to firewall at work. I'm guessing from the banter following it there is a new core set of some kind coming out with tie fighters?
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# ? Sep 23, 2013 14:59 |
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Not a "core" set per se, as I don't think it has any of the core components like dice, etc.; just a 2x ship expansion. It has 2 Interceptors with custom paint jobs, one normal grey with a red racing stripe along the sides, and one that is entirely crimson like the Emporer's Royal Guards of RotJ. Then of course new pilot cards, upgrades, etc.
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# ? Sep 23, 2013 15:04 |
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Kilazar posted:Can someone provide a bit more detail on this? I can't hit FFG due to firewall at work. I'm guessing from the banter following it there is a new core set of some kind coming out with tie fighters? Here ya go.. quote:Fantasy Flight Games is proud to announce the Imperial Aces Expansion Pack for X-Wing™! It's basically two custom painted interceptors in a box with some custom cards. No extra / new core set, just two ships in one box. and here's a pic for you edit: for what it's worth, if I pick this up, I'll be looking to swap the painted interceptors with someone who wants to swap plain interceptors
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# ? Sep 23, 2013 15:05 |
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enri posted:Here ya go.. Oh I want that! Got my two starters in today. Borrowed an X-Wing from my friend and played my first game! I fielded 3 X-wings, Red, Luke, Bigs. Surprisingly, Red Squadron pilot was my MVP. He took down Slave1 and a Tie, while Bigs bit it in round 3 after doing fuckall, and the rest of the ties killed themselves on asteroids. I am hooked. *edit* So quick "sequence" question. Say luke has one hull left, no shields, R2D2 equiped, and executes a green move into an asteroid. When does the R2 shield occur? Before the damage roll or after the damage roll? We 50/50'ed it and the coin ended up with the shield applying before rolling the damage die. Which was good cause it caused a crit that was then eaten by the shield. But for future reference, how should that have played out? Kilazar fucked around with this message at 04:10 on Sep 24, 2013 |
# ? Sep 24, 2013 04:03 |
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Kilazar posted:*edit* So quick "sequence" question. Say luke has one hull left, no shields, R2D2 equiped, and executes a green move into an asteroid. When does the R2 shield occur? Before the damage roll or after the damage roll? We 50/50'ed it and the coin ended up with the shield applying before rolling the damage die. Which was good cause it caused a crit that was then eaten by the shield. If its an asteroid, yes you get the shield first then roll for damage. If its a proximity mine you take the damage from the mine/bomb first then get the shield.
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# ? Sep 24, 2013 04:36 |
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I've got two core sets coming, this game looks really fun. Any opinions on the iOS dice app? Just wondering if it's worth it or if the real dice is better. Thanks!
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# ? Sep 24, 2013 16:25 |
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I like the dice a lot better. I've played opponents who used the app on their phones and it was a hassle bending over the table to read the screen every time. The FFG dice are really easy to read.
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# ? Sep 24, 2013 16:27 |
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# ? May 27, 2024 02:53 |
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I have the dice app, but I have a second starter set on the way and even though I paid a little bit of money for the app I'll probably use the app 99% of the time - I'm just an old-school gamer. But if you have only one starter set and need the extra dice to roll all at once the app is useful. Plus, you get sounds! Unfortunately no sound board for TIE fighters, though (unless I'm missing something).
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# ? Sep 24, 2013 16:38 |