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JazzFlight posted:Maybe it's due to a way that iOS 7.0 handles data management. My iPad mini hasn't been updated to iOS 7 yet. I'm hoping it was some one-off thing because it'd be nice to play some RPGs while traveling since it's not really feasible to carry a SNES on a plane.
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# ? Oct 1, 2013 00:34 |
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# ? Jun 5, 2024 18:10 |
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marshmonkey posted:The first law of thermodynamics is don't talk about thermodynamics. The second law? Don't talk about the first law, motherfucker.
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# ? Oct 1, 2013 00:42 |
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How on earth do people plan to play iOS games with a controller? Are you gonna post up at a desk or your dining room table or something? All of my iPad/phone game playing is done on the couch or in bed and it seems totally impractical to prop it up somehow and use a controller. Putting a phone into a some kind of housing makes more sense, I guess.
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# ? Oct 1, 2013 06:07 |
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That's exactly it, the device fits around the phone making it look more like a PSP than an iPhone.
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# ? Oct 1, 2013 07:56 |
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kaptainkaffeine posted:How on earth do people plan to play iOS games with a controller? Are you gonna post up at a desk or your dining room table or something? All of my iPad/phone game playing is done on the couch or in bed and it seems totally impractical to prop it up somehow and use a controller. Putting a phone into a some kind of housing makes more sense, I guess.
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# ? Oct 1, 2013 08:01 |
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Ascension is free again.
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# ? Oct 1, 2013 08:13 |
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Al Baron posted:Seems like Marvel Puzzle Quest will be dropping this Thursday in the US, probably world-wide too. I know the writing is spotty, but how does it hold up compared to Puzzle Quest and Galactrix? I loved me some Puzzle Quest on the Xbox
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# ? Oct 1, 2013 14:22 |
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omg chael crash posted:That's exactly it, the device fits around the phone making it look more like a PSP than an iPhone. So that they need to make separate controllers for every device? Seems like the wrong business choice, so that's surprising. Although maybe they expect phone+tablet owners to double down? I'd much rather have a regular old controller over some snap-on monstrosity, but hey that's me. I guess if you play on the move it'll be cool. Edit That's the one? Coldstone Cream-my-pants fucked around with this message at 14:51 on Oct 1, 2013 |
# ? Oct 1, 2013 14:45 |
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A few rambling thoughts about the controller and what it means to me: I'm torn because I can't stop complaining about how pathetic gaming on iOS is and a controller* would be just the thing to turn that around and get more attention to it as a gaming platform. Problem is it's yet another console system except massively underpowered and horrendously unsupported (appstore, anyone?) compared to the competition. Nevermind that, I don't want even more people designing controller-based games for iOS. There are already enough of those (virtual d-pad) and we don't even have a controller yet. Why can't app designers buckle down and start building a library of good games designed around touch that you can't digest in a 5 minute poo poo? Every kid these days are birthed with an iPhone wrapped in their umbilical cord, all you need to do is make one good AAA blockbuster and you have a license to print money. I guess the business end is that all the AAA publishers are waiting to see what the formula will be before making their move. * e: When I say controller I mean first party controller with full support, something akin to Microsoft's Games For Windows standards. Anything less and you'll just have the PC peripheral market from the 90s: nothing but bullshit and logitech wingmen.
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# ? Oct 1, 2013 15:12 |
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Oh god I accidentally chose the "Corn. Actual Corn" option on Cletus' farm in The Simpsons Tapped Out. AND there's a 'Harvest Perfection' quest. I do some incredibly silly things sometimes.
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# ? Oct 1, 2013 15:35 |
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Zero Star posted:Oh god I accidentally chose the "Corn. Actual Corn" option on Cletus' farm in The Simpsons Tapped Out. AND there's a 'Harvest Perfection' quest. There's some way you can cancel that. Putting the farm into your inventory and putting it back I think?
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# ? Oct 1, 2013 15:50 |
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McDragon posted:There's some way you can cancel that. Putting the farm into your inventory and putting it back I think?
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# ? Oct 1, 2013 16:31 |
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Zigmidge posted:A few rambling thoughts about the controller and what it means to me: The iPhone is not underpowered or horrendously unsupported dude
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# ? Oct 1, 2013 19:24 |
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iOS is so unsupported, it doesn't even have Halo.
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# ? Oct 1, 2013 19:50 |
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deadly_pudding posted:I know the writing is spotty, but how does it hold up compared to Puzzle Quest and Galactrix? I loved me some Puzzle Quest on the Xbox This is a real bottleneck for strategy since different heroes do different damage with different gems and that scales with level, and whoever deals damage first is the one who takes damage from the other team that round - I'm at the point where Iron Man has so outleveled the rest of my heroes that he has higher attack values in every gem colour than almost everyone else except Storm, who is also significantly higher level than everyone else. He has double her HP, but he takes basically every enemy attack until he dies, at which point I'm left with two characters whose only ability and role is to support shoving as many gems into Iron Man as possible. (Although I imagine this changes somewhat if you're not playing for free and actually have the premium currency to spend on a whole bunch of 3-star comic books) I've only hit the play-limit (health carries over and regenerates over time, with 6 instant heal med kits refreshing on a timer) a few times and it's been during hour+ sessions where I'm losing badly.
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# ? Oct 1, 2013 20:30 |
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Apple has an MFi controller licensing spec now, so maybe just wait and see what comes out of that. Also, the iPhone 5s scores almost as high in browser benchmarks as my 2007 MacBook that I used to play TF2 on at minimum settings. 90% of the score. So there's that.
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# ? Oct 1, 2013 20:32 |
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Zigmidge posted:A few rambling thoughts about the controller and what it means to me: Sorry iOS isn't the HARDCORE GAMING PLATFORM you require on your phone. (By the way, iOS 7 implemented an Apple-specified controller standard, so controllers will be coming and will all (likely) function the same. Apple won't make a controller because they don't want developers to lean on traditional controls any more than they already do.
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# ? Oct 1, 2013 20:34 |
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I played a bit more of that Reaper game and I still don't like it. The story makes no sense with your character bounces between allegiances with no explanation, no choice whatsoever, and the lack of healing in battles makes things extremely frustrating. Especially with nine million different ways to take damage from the environment, from spikey plants and spikey barricades that blanket the area so you always have something damaging to land, campfires and sconces that you take damage for simply walking past, helicopter rotors that you will inevitably bounce around on because of how terrible the air combat is, heavy enemies with tall pikes that serve zero purpose beyond giving you one more spikey thing to take damage from, and and I could go on. The controls are better once I got the hang of them but the combat is hosed and there is so much actively trying to prevent me from having a good time. "We've built up the framework for a good game, now how can we make it aggressively unfun to play?" E: Ugh appshopper link is on the fritz https://itunes.apple.com/us/app/reaper-tale-pale-swordsman/id698299228?mt=8 Bummey fucked around with this message at 20:44 on Oct 1, 2013 |
# ? Oct 1, 2013 20:41 |
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sleepwalkers posted:(By the way, iOS 7 implemented an Apple-specified controller standard, so controllers will be coming and will all (likely) function the same. Apple won't make a controller because they don't want developers to lean on traditional controls any more than they already do. A surprisingly laissez-faire attitude given their general structure of the App Store. Games I haven't heard mentioned: Pro Strategy Football 2013: Recent release, pretty good American football simulator that really focuses on play by play strategy instead of player stats. Would think twice if you already own PSF2012 though, it's pretty much the same exact game without a whole lot of notable additions. Boson X: "endless" runner with 6 stages. You play a dude running from one end of a long tube/tunnel to another, and you need to rotate around the inside to avoid obstacles and run on colored platforms in order to charge up a meter to 100%, unlocking the next stage (you keep running after you hit 100% though, thus the 'endless'). Stages escalate in difficulty (you begin each stage at a different speed) but they also feature wildly different design (Stage one features simple holes you can fall into, later ones introduce platforms that move into place, forcing you to recognize patterns and make snap descisions). Pretty challenging, very much a "endless runner" take on Super Hexagon.
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# ? Oct 1, 2013 20:47 |
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omg chael crash posted:That's exactly it, the device fits around the phone making it look more like a PSP than an iPhone. Leaked photos of an upcoming controller:
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# ? Oct 1, 2013 21:28 |
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What if the game plays in a verticle orientation
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# ? Oct 1, 2013 22:02 |
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Yonic Symbolism posted:What if the game plays in a verticle orientation Then it ain't made for that controller
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# ? Oct 1, 2013 23:44 |
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ChocNitty posted:Leaked photos of an upcoming controller: .and I thought the 3DS XL was huge. How the poo poo are you supposed to pocket that?
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# ? Oct 2, 2013 02:32 |
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ChocNitty posted:Leaked photos of an upcoming controller: I'd rather have a smaller Bluetooth controller and prop up my device (which could be any iOS model then).
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# ? Oct 2, 2013 03:45 |
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That's the first of literally hundreds of designs you're about to be seeing, calm down.
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# ? Oct 2, 2013 03:48 |
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Bummey posted:.and I thought the 3DS XL was huge. How the poo poo are you supposed to pocket that?
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# ? Oct 2, 2013 03:58 |
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I feel poorly characterised by the thread title <>
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# ? Oct 2, 2013 12:07 |
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Man so much for Shantae: Risky's Revenge. I've been enjoying it but the game seems to have hosed itself to the point where launching it just makes it crash back to iOS and then...sometimes re-open itself only to crash again? I've never seen an app do that and if I look at the screenshot in the app tray it's where I left off but I can't actually see anything on screen save for a logo and blackness before it eventually crashes. Weird as hell.
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# ? Oct 2, 2013 18:11 |
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Bummey posted:.and I thought the 3DS XL was huge. How the poo poo are you supposed to pocket that? Have you seen what people who carry gaming systems wear? Wide-leg "comfort fit" cargo jorts and orthopedic New Balance shoes all the way down. Wake me when Dior starts making iOS-compatible pants.
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# ? Oct 2, 2013 18:17 |
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Finally broke and I'm getting in on some Clash of Clans action. Do I have to get X trophies first or can someone invite me to the goon clan?
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# ? Oct 3, 2013 00:19 |
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Kjermzs posted:Finally broke and I'm getting in on some Clash of Clans action. Do I have to get X trophies first or can someone invite me to the goon clan? Someone mentioned a goon clan and it looked like poo poo. I'd set one up if there was that much interest in one.
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# ? Oct 3, 2013 00:58 |
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Attention people who may or may not have played and given up on Battle Camp. There's a PvP event going on and it is the poo poo. The rest of the game is still an IAP-infested morass, but PvP is legitimately a ton of fun and, if you're a PAD addict like me, you can crush whales endlessly because of your ~super gosu matching skills~ We're in the game as GoonCamp (use the same capitalization and full name to find us). We're united by our mutual dislike of the game. If you are interested (don't do it) sign up using a fake facebook and use a referral code to get a free Ultimate Grab which will probably be total poo poo. For completely altruistic reasons not related to getting parts of monsters at all, my referral code is "wmtbcs" e: I guess I should do some tips on starting the game out. If you're fresh to the game don't worry about the event and just focus on building your team. While battle random monsters you'll occasionally get monster pieces, which will have a passive level (1 to 3 stars) and a zodiac sign. Immediately sell any pieces that have a 1* passive, then keep the rest. As you get the other pieces you'll unlock the monsters and be able to use them on your team. At the beginning it's not really a big deal to match zodiac signs but eventually you'll want to pick a sign or two and focus on building a team around them. This means selling monster pieces that don't match the sign since it takes 2-6 pieces to complete a monster, but the sign and passive level is shown once you get the first piece. Since the best passives (3*) only unlock if you have at least 3 other monsters with the same zodiac sign it means you'll eventually want to field a team of just one sign. Unlike PAD, the xp fusion monsters (which look like cactus dudes) can be levelled up with hilarious results. Feed them trash until they hit level 11-12 and then feed one to a monster on your team to boost them to level 25 in one go. If you already have a team and want to give PvP a try, focus on mass attacks. One or two mass attacks can instantly wipe the enemy team or at least weed out the weaker dudes so it becomes a lot easier to pick them off. RoboCicero fucked around with this message at 01:20 on Oct 3, 2013 |
# ? Oct 3, 2013 01:05 |
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FlashBangBob posted:Someone mentioned a goon clan and it looked like poo poo. I'd set one up if there was that much interest in one. I just came in here to post looking for something like that, or a thread, or something..
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# ? Oct 3, 2013 01:21 |
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uh zip zoom posted:I just came in here to post looking for something like that, or a thread, or something.. Here's a thread: http://forums.somethingawful.com/showthread.php?threadid=3573117
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# ? Oct 3, 2013 01:37 |
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Has anyone played Dead Man's Draw, Stardock's new iOS game? Looks like a cool concept and you can never have enough pirate themed games.
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# ? Oct 3, 2013 01:47 |
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I'm surprised I haven't heard more about Might and Magic: Duel of Champions. I just discovered it recently and having played Cabals, Shadow Era, and Solforge, in my opinion it's much more mature and better designed than those games, especially the latter. A new set just came out so a new meta hasn't been established yet, but prior to that, the meta seemed pretty sophisticated with a dozen or so different deck themes competing for dominance. They will actually nerf horribly busted cards which is kind of cool, surprisingly. Has a pretty generous free to play system, too, where you can grind out booster packs and boxes. Solforge has all the hype, but DoC seems to actually deliver what people were looking for from Solforge. fozzy fosbourne fucked around with this message at 02:52 on Oct 3, 2013 |
# ? Oct 3, 2013 02:49 |
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What the gently caress is a meta
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# ? Oct 3, 2013 03:29 |
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Dr. Video Games 0050 posted:What the gently caress is a meta The metagame is the game that emerges when you repeatedly play a game. In this case, strategies can change not due to any change in the game itself, but due to a change in the community that plays the game. If a Magic player crushes a tournament with a Squirrel deck, you'd be smart to bring anti-Squirrel countermeasures to the next tournament even though Squirrels aren't any more powerful than before.
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# ? Oct 3, 2013 03:35 |
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Is there a game like Pocket Trains that I only need to check on a few times per day instead of every 3 minutes? I like Pocket Trains, but I'd like it more if the trips took hours instead of minutes. I know most people would hate that, but I'm just looking for something to fill a few minutes here and there, and I like the idea of things happening when I'm not playing.
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# ? Oct 3, 2013 03:54 |
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# ? Jun 5, 2024 18:10 |
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I wanna play Duels of Champions really badly but I don't have a tablet. Do any current players know if they have plans for expanding to iPhones eventually, or are they sticking with iPad for the foreseeable future?
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# ? Oct 3, 2013 04:19 |