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Eight cores? Jesus christ I don't actually know anyone who has eight cores yet. E: As in I don't think anyone has seen the point in getting one.
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# ? Oct 3, 2013 02:43 |
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# ? Jun 8, 2024 03:09 |
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Yeah, Intel's home user stuff only has 4 max, though they have 8 threads. AMD's stuff has ridiculous number of cores but they're also awful. vvv Oops, didn't notice the 3930k down there. vvv Aphrodite fucked around with this message at 02:56 on Oct 3, 2013 |
# ? Oct 3, 2013 02:46 |
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Aphrodite posted:Yeah, Intel's home user stuff only has 4 max, though they have 8 threads. Their suggested eight core Intel processors only have 4 and 6 cores.
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# ? Oct 3, 2013 02:54 |
Intel really likes hyperthreading, saying that makes every core become two logical cores, even though effectively, it doesn't give the same performance as two physical cores. Also, here: https://www.youtube.com/watch?v=eu8Sekdb-IE
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# ? Oct 3, 2013 03:15 |
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drat, it can't play on Dx 10 cards can it? looks like I'm due for an upgrade.
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# ? Oct 3, 2013 03:23 |
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On one hand, my computer is pretty lacking compared to those specs. On the other hand, I'm pretty drat stoked that the advent of the new console generation means that 99% of everything that comes out now won't have to be hamstrung anymore by almost decade old graphics, RAM, and CPU specs! Here's to a new generation of better textures and at least a couple years of not having to see a loading screen every 5 seconds!
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# ? Oct 3, 2013 04:10 |
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GreatGreen posted:Here's to a new generation of better textures and at least a couple years of not having to see a loading screen every 5 seconds! and to a few years of PC gamers whining that they just upgraded and its a loving outrage they can't run a new game on the highest settings.
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# ? Oct 3, 2013 04:14 |
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ShootaBoy posted:
Ouch. I can handle that but just barely. It's gonna run like poo poo.
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# ? Oct 3, 2013 04:23 |
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Only officially supporting 64-bit OSes is an interesting move to me. Usually it's the other way around.
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# ? Oct 3, 2013 04:36 |
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Here's to hoping it runs on my Core2Duo.
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# ? Oct 3, 2013 04:54 |
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CJacobs posted:Only officially supporting 64-bit OSes is an interesting move to me. Usually it's the other way around. It's probably RAM related.
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# ? Oct 3, 2013 04:54 |
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I just about meet the minimum specification, but I'm going to get it on the PS4 once its price drops. I've been so used to running last-gen games at 1080p60 that I really don't want to get it on PC if it doesn't look or run as well as it does on the PS4. E: VVV Yeah, but I'm worried I won't even reach that. I'm getting a PS4 at launch, so I don't want to also spend money upgrading my computer too. That Fucking Sned fucked around with this message at 19:23 on Oct 3, 2013 |
# ? Oct 3, 2013 13:36 |
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It runs at 30fps on PS4.
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# ? Oct 3, 2013 14:34 |
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Dr. Stab posted:Here's to hoping it runs on my Core2Duo. It wont whatsoever, I very much doubt it would even run. a core2quad is their example of a minimum.
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# ? Oct 3, 2013 18:51 |
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Cool, I guess that finally answers how PC ports of next-gen games are going to deal with the 32/64 bit OS issue. I didn't dare hope they would go 64 only but it's the best outcome. Aphrodite posted:Because if Ubisoft was developing a multi-core game engine people would know about it. That would be kind of a huge step. Sindai fucked around with this message at 19:05 on Oct 3, 2013 |
# ? Oct 3, 2013 19:01 |
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Holy poo poo. I meet the minimum spec but my computer's a laptop. I should probably just get a console version.
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# ? Oct 3, 2013 20:31 |
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Anybody know if/when Steam will have a pre-order? I see one on Amazon, but nothing on Steam. I really hope Ubisoft isn't trying to do with Uplay what EA did with Origin.
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# ? Oct 3, 2013 21:14 |
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Is the game using software rendering or what :P (even ultra settings require only a gtx 670, ...)? The hardware requirements look like a complete joke. Like the posters above me said, recommending an 8 core CPU then giving Intel i7-3370 (4 core + hyperthreading) as an example. Judging by the videos, if they did at least a half decent job at pc optimization, the game shouldn't have higher hardware requirements than lets say Assassin's Creed 3. Seriously the game will also run on PS3 and Xbox 360 and look fairly decent. The only way those hardware specs make sense is, if Ubisoft has developed a PS4 emulator for windows . In that case... great, I'm looking forward on playing PS4 exclusives on PC
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# ? Oct 4, 2013 11:42 |
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Those specs are wrong.http://www.escapistmagazine.com/news/view/128392-Update-Watch-Dogs-Wont-Run-on-32-Bit-Windows posted:Looks like the game's specs won't be quite so demanding after all. Sebastien Viard, the graphics technical director for Watch Dogs, has Tweeted: "Hello. It is not the official configs. The real specs will come out soon and will be lower than these "
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# ? Oct 4, 2013 11:46 |
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Thank god. I may need to upgrade my computer soon, evidently, those specs made my eyes flutter in disbelief for a moment.
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# ? Oct 4, 2013 12:25 |
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Sindai posted:Most game engines these days are already multi-core. Far Cry 3 takes up most of 3 cores. Even Europa Universalis 4 takes up most of 2. Yeah, but a scalable engine that can use 4-8 efficiently? Nobody has done that yet.
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# ? Oct 4, 2013 13:33 |
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I know yall have seen that "hey guys tablet players can jump into your console game!!" But that was basically the same thing I saw at Pax Prime. The One had FPS issues and i thought the whole thing was just a terrible gimmick.
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# ? Oct 4, 2013 18:54 |
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Jedi Knight Luigi posted:I hope they have realistic traffic for I-94. Backed up traffic every weekday from 3:00 to 7:00 as far as the eye can see! I hope LSD is a nice refuge in the game like it is when leaving downtown in real life.
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# ? Oct 4, 2013 19:01 |
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I dunno how people jumped from "32 bit is not officially supported" to "THE GAME WONT RUN ON 32 BIT SYSTEMS ITS THE END OF THE WORLD" in one day. Glad they clarified though I guess.
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# ? Oct 4, 2013 19:10 |
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Michael Scott posted:I hope LSD is a nice refuge in the game like it is when leaving downtown in real life. Not being super familiar with Chicago made this post super great, although I generally don't view dropping acid as a "refuge".
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# ? Oct 4, 2013 19:21 |
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CJacobs posted:I dunno how people jumped from "32 bit is not officially supported" to "THE GAME WONT RUN ON 32 BIT SYSTEMS ITS THE END OF THE WORLD" in one day. Glad they clarified though I guess. The update doesn't say there's be a 32-bit version. We'll have to wait and see. Sindai fucked around with this message at 19:35 on Oct 4, 2013 |
# ? Oct 4, 2013 19:33 |
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Yeah, and they wouldn't do that. No sane video game developer would do that. The only video game I can think of with requirements like that is Just Cause 2, which does not run in DX9 or 10 and thus requires Windows 7.
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# ? Oct 4, 2013 23:34 |
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According to steam less than half of 1% of its users have 8 core cpus, kind of surprised this bullshit gained so much traction it needed to be officially debunked.
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# ? Oct 4, 2013 23:52 |
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CJacobs posted:Yeah, and they wouldn't do that. No sane video game developer would do that. The only video game I can think of with requirements like that is Just Cause 2, which does not run in DX9 or 10 and thus requires Windows 7. Over 70% of the steam survey is running a 64 bit OS. Didn't Microsoft want to drop 32 bit with Windows 8 and OEMs threw a fit, so MS made them a 32 bit edition?
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# ? Oct 5, 2013 00:16 |
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The only reason I would have believed you would NEED 8 cores would be from plain old 'well, I've never had an up to date for modern gaming computer before. Why would it start to be good enough now?' level paranoia now that I've finally splurged to go from 2 cores and Windows Vista, to 4 and Windows 7. I wouldn't have been surprised if it had been true, because I can barely remember what my computer specs are let alone what they do and the master race is all about reminding me of the days I had an Atari playing Dig Dug when the Sega Genesis came out. But I wouldn't have expected it to be true either until proven otherwise, because jacking up the minimum requirements to needing an entirely new top of the line system while it works for Consoles, is probably very stupid for PC if you want sales. Even then, was getting this on PS4 for plain old "Don't need to buy two loving copies of one game for it's single player" with my brother EDIT: My computer knowledge amounts to 'read minimum requirements' and 'use computer'. But even then I wouldn't have expected 8 Core blowjob cooled CPU's to be the recommended requirement for a game being released in one form or another before the year's end. Section Z fucked around with this message at 00:32 on Oct 5, 2013 |
# ? Oct 5, 2013 00:24 |
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JohnnyBigPotatoes posted:According to steam less than half of 1% of its users have 8 core cpus, kind of surprised this bullshit gained so much traction it needed to be officially debunked.
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# ? Oct 5, 2013 02:35 |
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Chaltab posted:Possibly because the new consoles releasing this year are known for having 8-core CPUs, and developers have a tendency to optimize for consoles and leave PC users to their own devices. (Hello, GTA4.) They're not all available for games, though.
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# ? Oct 5, 2013 02:39 |
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Aphrodite posted:They're not all available for games, though. I think both consoles dedicate 2 to the OS, but that still means that games are running with 6 cores, and could utilise that many on the PC too. Probably not require 6, though.
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# ? Oct 5, 2013 13:23 |
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That loving Sned posted:I think both consoles dedicate 2 to the OS, but that still means that games are running with 6 cores, and could utilise that many on the PC too. Probably not require 6, though. The Jaguar cores in the consoles are intended to be low-power cores for things like netbooks. If you have a quad-core desktop processor or better from the last couple of years there is pretty much no way that anything designed for consoles will be CPU bound. The_Franz fucked around with this message at 14:02 on Oct 5, 2013 |
# ? Oct 5, 2013 13:51 |
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JohnnyBigPotatoes posted:According to steam less than half of 1% of its users have 8 core cpus, kind of surprised this bullshit gained so much traction it needed to be officially debunked. Welp, they've actually released another statement that actually ups the requirements. VVVVVVVVVVVVVVVVVV poo poo, forgot to paste it. dogstile fucked around with this message at 10:36 on Oct 10, 2013 |
# ? Oct 9, 2013 01:16 |
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dogstile posted:Welp, they've actually released another statement that actually ups the requirements. Don't worry about providing a link or anything! edit; http://www.geek.com/games/ubisoft-confirms-watch-dogs-actually-needs-6gb-of-ram-on-pc-1573097/ quote:Minimum Spec
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# ? Oct 9, 2013 12:43 |
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Those kind of specs make me think that the game wasn't optimized at all for PC, and they instead focused on the 5 other platforms that they were releasing the game on. I hope I'm wrong.
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# ? Oct 9, 2013 16:22 |
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Yeah, nothing needs those CPUs if it's optimized for PC.
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# ? Oct 9, 2013 16:25 |
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At this point I'm just going to wait for the game to be released and see. Either Ubisoft has no idea how to port a game (likely.) or everyone, including Ubisoft's store, is just guessing the system requirements. (also likely.)
Red Mundus fucked around with this message at 16:30 on Oct 9, 2013 |
# ? Oct 9, 2013 16:28 |
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# ? Jun 8, 2024 03:09 |
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I'm surprised that WD is 64-bit only while AC4 isn't.
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# ? Oct 9, 2013 16:28 |