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On Vizios its usually the "Wide" button on the remote.
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# ? Oct 8, 2013 06:14 |
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# ? May 22, 2024 15:58 |
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A Yolo Wizard posted:wii VC ignoring the widescreen settings when 4:3 wiiware titles like contra and castlevania rebirth could handle it fine was just really poor design. It was a result of the fact that all widescreen on the Wii was anamorphic. For widescreen software, the system would send your TV a "squished" 4:3 signal that was designed to be stretched to 16:9. Meanwhile, for non-widescreen software it would send a 4:3 signal that wasn't designed to be stretched. You'd have to change the setting manually because your TV couldn't tell the difference. The Wii U's approach to picture formats is obviously less dated, so that's why it was finally possible to patch in a fix.
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# ? Oct 8, 2013 06:54 |
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homeless snail posted:On Vizios its usually the "Wide" button on the remote. I've lost the remote. I've noticed now that I've set things to wide that some of my games that displayed incorrectly on other systems fit the screen better, at the cost of some screen space. But I only have widescreen settings, none of the settings available to me fix any of the incorrect stretching on SD Television or anything that goes through the AV cables.
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# ? Oct 8, 2013 06:54 |
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Supercar Gautier posted:It was a result of the fact that all widescreen on the Wii was anamorphic. For widescreen software, the system would send your TV a "squished" 4:3 signal that was designed to be stretched to 16:9. Meanwhile, for non-widescreen software it would send a 4:3 signal that wasn't designed to be stretched. You'd have to change the setting manually because your TV couldn't tell the difference. I understand anamorphic widescreen; theres still no reason they couldn't have designed their wii vc emulators to do the exact same thing when the system was set to widescreen in the system settings. Megamans and rebirth games (except gradius) could do this; homebrew snes / genesis / etc emulators could as well.
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# ? Oct 8, 2013 06:59 |
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That would involve compressing those games to 1:1 and then having the TV re-stretch them to 4:3, which would compromise image quality, especially for pixel art. Anamorphic 16:9 uses rectangular pixels, which can create artifacts for games designed with square pixel art (for example, you can see vertical lines of distortion when playing Megaman 9 and 10 in widescreen).
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# ? Oct 8, 2013 07:05 |
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Shelf Adventure posted:This really depends on the game. Europeans and Japanese 3dses street pass just fine with animal crossing, nintendogs and Mario 3d land (I think.) Yeah I have a N.A. 3DS and have Streetpassed Animal Crossing, Resident Evil Boat, Tom Clancy Whatever, and probably a couple more with Japanese 3DS's. Honestly it seems like every game I have supports it.
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# ? Oct 8, 2013 09:06 |
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Box of Bunnies posted:Yeah I turned on my 3DS this morning and my ambassador Super Mario Bros. had disappeared, what the hell Nintendo. I'll tell you how it affects me It reminds me that old video games were really hard. I spent about half an hour last night being bad at Zelda and feeling bad.
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# ? Oct 8, 2013 14:10 |
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Yo JP dudes, there are demos for both the WU and 3DS version of Sonic Lost World on the eShop right now. I guess the rest of the world can expect 'em in time for xmas 2015.
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# ? Oct 9, 2013 11:42 |
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Am I the only person who has the Club Nintendo website showing my the August games of the month and the Fire Emblem + SMT4 deal? Is there an NA Club Nintendo deal for Pokemon?
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# ? Oct 9, 2013 20:12 |
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Assorted eShop news: -Does anyone remember VD-DEV, the European demoscene dudes who COP: The Recruit for DS and a bunch of GBA games (V-Rally, that one 3D Asterix game, Driver?)? No? Well, they're teasing an upcoming 3DS eShop game called IronFall; they're gonna do an official reveal in a week or two, but we do know it'll be a third-person shooter that'll "push the 3DS to its limits". Let's hope it's actually fun, it seems like these demoscene games rarely are. -NOA has Mighty Switch Force! 2 listed for release on the Wii U eShop next week; unlike MSF:HD, it's a fairly straight port, they didn't redo the visuals or add extra content, as far as I know. -Yoshi's Cookie is being pulled from the JP/PAL Wii VC on October 11, so if you have any fondness for this game you might wanna buy it before it becomes unavailable. (I'd imagine it'll be pulled from the NA VC, too, but I haven't seen an announcement.)
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# ? Oct 10, 2013 04:24 |
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PaletteSwappedNinja posted:Assorted eShop news: Buy now, I believe Donkey Kong Country was also pulled from the US shop very suddenly without warning while its removal was announced elsewhere.
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# ? Oct 10, 2013 04:38 |
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I'm kind of confused as to why Yoshi's Cookie would be pulled. Doesn't make much sense. Does Nintendo not own the actual gameplay mechanics or something dumb like that?
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# ? Oct 10, 2013 04:40 |
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Mercury Crusader posted:I'm kind of confused as to why Yoshi's Cookie would be pulled. Doesn't make much sense. Does Nintendo not own the actual gameplay mechanics or something dumb like that? It was developed by Bullet-Proof Software, aka Henk Rogers, so maybe they had to negotiate with him to release it in the first place, who knows. They still haven't explained why they pulled the DKC games, after all.
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# ? Oct 10, 2013 04:43 |
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Maybe they worked out some kind of timed release with Rare, figuring after X years no one would care about DKC on the VC. Or maybe they were going to be available on DKC Returns but this didn't pan out. Or they wanted to avoid confusion or seeming redundant with DKC games so this way the Returns games ARE the series, so Rare is never mentioned again even in fleeting release information.
Neo Rasa fucked around with this message at 04:50 on Oct 10, 2013 |
# ? Oct 10, 2013 04:47 |
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PaletteSwappedNinja posted:-Does anyone remember VD-DEV, the European demoscene dudes who COP: The Recruit for DS and a bunch of GBA games (V-Rally, that one 3D Asterix game, Driver?)? No? Well, they're teasing an upcoming 3DS eShop game called IronFall; they're gonna do an official reveal in a week or two, but we do know it'll be a third-person shooter that'll "push the 3DS to its limits". Let's hope it's actually fun, it seems like these demoscene games rarely are. I'm really looking forward to seeing what their new game looks like because it's guaranteed to be some of the best graphics on 3DS.
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# ? Oct 10, 2013 06:02 |
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PAL update (week of October 10):quote:WII U VIRTUAL CONSOLE NA update (week of October 10): quote:WII U VIRTUAL CONSOLE As always, if I'm missing anything essential from the NA update, let me know. NOA's PR has a lot of blind spots. PaletteSwappedNinja fucked around with this message at 01:01 on Oct 11, 2013 |
# ? Oct 10, 2013 14:38 |
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Wow, Overclocked for full price? I bought my copy off Amazon for $25 months ago. It's a great game but at most it should've been $30. People should pick it up if it ever drops in price. Now if only they'd add Strange Journey (or any other DS games for that matter).
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# ? Oct 10, 2013 16:25 |
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Neo Rasa posted:Buy now, I believe Donkey Kong Country was also pulled from the US shop very suddenly without warning while its removal was announced elsewhere. Yeah, but... Yoshi's Cookie. I got this game for free and I haven't played it.
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# ? Oct 10, 2013 16:26 |
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Astro7x posted:Yeah, but... Yoshi's Cookie. I got this game for free and I haven't played it. Are you thinking of the game Yoshi? Given out to 3DS ambassadors?
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# ? Oct 10, 2013 16:45 |
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Astro7x posted:Yeah, but... Yoshi's Cookie. I got this game for free and I haven't played it. Yoshi's Cookie is actually a great puzzle game. You're probably thinking of Yoshi, which is not a good puzzle game.
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# ? Oct 10, 2013 16:50 |
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Mercury Crusader posted:Yoshi's Cookie is actually a great puzzle game. HEY YOU TAKE THAT BACK! Yoshi is... Yoshi is... a kind of okay game. I had it as a kid and played it a ton nostalgia maaan.
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# ? Oct 10, 2013 16:58 |
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The T posted:HEY YOU TAKE THAT BACK! I'm a huge fan of NES-era puzzle games, and the biggest problem I have with Yoshi is that it came out after both Tetris and Dr. Mario were released. As far as falling block puzzle games go, it was kind of disappointing by comparison. I would be a lot more forgiving of it had it been released before those two came out. That being said, I did buy it on the Wii U during that thirty cent promotion. And I own a physical copy of the game for my NES collection.
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# ? Oct 10, 2013 17:01 |
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The Machine posted:Wow, Overclocked for full price? I bought my copy off Amazon for $25 months ago. It's a great game but at most it should've been $30. People should pick it up if it ever drops in price. Wait, for real? Here in Mexico is coming at around $30 on the eShop The fact that they decided to release DeSu on the eShop has me curious, though: Is SEGA planning something with regards to the MegaTen franchise? Like, is this an experiment of sorts to see if the games truly have an established market here. Maybe I'm looking into things way too much and it was just an sort of release.
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# ? Oct 10, 2013 18:03 |
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Wark Say posted:The fact that they decided to release DeSu on the eShop has me curious, though: Is SEGA planning something with regards to the MegaTen franchise? Like, is this an experiment of sorts to see if the games truly have an established market here. Sega Sammy doesn't own Atlus yet, that happens Nov 1. Anyways, e-shop releases are planned way in advance even if its just a retail 3ds game getting thrown up.
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# ? Oct 10, 2013 18:12 |
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Rhythm Thief and Street Fighter are also recent additions to the eShop despite being older games, so I don't think there's too much to it.
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# ? Oct 10, 2013 18:23 |
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vkeios posted:Anyways, e-shop releases are planned way in advance even if its just a retail 3ds game getting thrown up.
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# ? Oct 10, 2013 19:28 |
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The US Wii eShop is saying Yoshi's Cookie is being taken down on the morning of the 18th.
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# ? Oct 10, 2013 22:33 |
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Atlus just promoted Devil Survivor Overclocked at $30 (probably $29.99) on twitter. E: It is indeed $29.99 Dehry fucked around with this message at 00:37 on Oct 11, 2013 |
# ? Oct 10, 2013 22:51 |
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Okay $30 is a more reasonable price for a game that old. And as I said before, it's a great game!
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# ? Oct 11, 2013 00:18 |
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What's the deal with Bravely Default USA? Is it a thing? Or just wishful thinking? I haven't really kept up with it so I don't even know if it turned out well.
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# ? Oct 11, 2013 00:56 |
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http://www.youtube.com/watch?v=cEOcMXcsojI
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# ? Oct 11, 2013 01:01 |
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Annath posted:What's the deal with Bravely Default USA? We're getting Bravely Default: For The Sequel, which is effectively the "Final Mix/International" version of BD with a bunch of fixes and updates. That is probably the reason why it has taken so long to come out.
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# ? Oct 11, 2013 01:02 |
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ImpAtom posted:We're getting Bravely Default: For The Sequel, which is effectively the "Final Mix/International" version of BD with a bunch of fixes and updates. That is probably the reason why it has taken so long to come out. What's the time frame on that?
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# ? Oct 11, 2013 01:03 |
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Yo Toki Tori 2 owners, the devs have officially put the level editor on hold - they weren't able to secure cross-platform Steam/WU sharing at the last minute, and they don't think it's worth adding without that feature, but they are offering copies of the PC game to anyone who feels ripped off: http://twotribes.com/message/wii-u-level-editor-on-ice/ Annath posted:What's the deal with Bravely Default USA? It's coming, but it's not out yet and it may not even be dated, I forget. It's out everywhere else in December, I wanna say it'll be out in NA in January.
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# ? Oct 11, 2013 01:03 |
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Is there any reason why they took the Commodore 64 games off the Wii Shop entirely? I mean, not that there was really anything noteworthy that was released (Not in the US at least.) but it seems kind of strange to just remove something like that.
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# ? Oct 11, 2013 07:08 |
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RMZXAnarchy posted:Is there any reason why they took the Commodore 64 games off the Wii Shop entirely? Licensing issues, perhaps. Some companies like to hoard game copyrights and then license them. I guess some... disagreements developed between some entities and Nintendo. A pity, a C64-emulator would have been a killer app in Europe.
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# ? Oct 11, 2013 07:29 |
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NOOOO I thought I read that Yoshi's Cookie would be removed on the 18th. Here I am looking through the eShop, wanting to grab it before it's gone...but it's too late. Gah this is annoying, I never played it before and was curious. My own fault, I guess.
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# ? Oct 11, 2013 07:39 |
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Rexroom posted:Licensing issues, perhaps. Some companies like to hoard game copyrights and then license them. I guess some... disagreements developed between some entities and Nintendo. Looks to me that Commodore themselves published the games in the US at least. So maybe they just had a timed license that expired after four years.
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# ? Oct 11, 2013 09:42 |
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I'm hoping to download the new pokemon game, it releases on the 12th. My question is do new releases come online at midnight on the release day? And will there be any issues downloading it, like is there lag the eshop is notorious for? Thank you.
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# ? Oct 11, 2013 09:54 |
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# ? May 22, 2024 15:58 |
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Whimsicalfuckery posted:I'm hoping to download the new pokemon game, it releases on the 12th. My question is do new releases come online at midnight on the release day? And will there be any issues downloading it, like is there lag the eshop is notorious for? Thank you. Midnight releases are usually only for bigger games (pokemon is one of those) and yes midnight is 12:01AM on release day Eastern time. If you're in the west that means 9pm friday. You might need to manually go to its page, it might not be on the front page immediately. I've never had any issue downloading right at release, aside from usual somewhat slow download times of large games on the 3ds. That said Pokemon is a worldwide release that's probably the biggest the eshop has ever seen, so who knows.
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# ? Oct 11, 2013 10:20 |