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Bash Ironfist posted:So I managed to craft myself some tungstein tools, but I don't know how to advance further now. What should I try to find after that? Find gold/platinum if you want the next tier up. If you REALLY wanna advance, the Eye of Cthulhu and the Eater of Worlds drop demonite ore. Killing a boss is also the trigger for a meteor to land. Meteor/demonite is what you'll need to get into the underworld in order to mine hellstone.
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# ? Oct 15, 2013 05:46 |
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# ? May 29, 2024 05:08 |
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Minarchist posted:Find gold/platinum if you want the next tier up. Killing a boss doesn't trigger meteorites, breaking shadow orbs does. It's easy to farm meteorite at some point without killing bosses as you can roll new worlds to break two orbs and have a pretty good chance of a meteorite the next night. Although meteorheads can be total bastards early on.
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# ? Oct 15, 2013 05:49 |
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Fewd posted:I've gotten every dungeon drop a few times over now except not a single wisp in a bottle or sniper rifle. These loving droprates I got like three rifles, which are no use to me as a magic-based player. I finally got my wisp though, it's a cutie.
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# ? Oct 15, 2013 05:49 |
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I dunno, I think the wisp looks a little creepy. Kind of like a skull that floats around behind you. Of course, I have two Amber Mosquitos, so
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# ? Oct 15, 2013 05:51 |
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The wisp is loving awesome and helps you find ores and caves, no spelunker potion needed.
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# ? Oct 15, 2013 05:58 |
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Fewd posted:Killing a boss doesn't trigger meteorites, breaking shadow orbs does. It's easy to farm meteorite at some point without killing bosses as you can roll new worlds to break two orbs and have a pretty good chance of a meteorite the next night. The way I rush to meteors is I go exploring anywhere with chests and bombs in them. Once I have a good pile of bombs and some decent weapon to cut the corruption/crimson monsters I go and bomb two of the cores for meteors to fall. Even one meteor should be enough to get a space gun and meteorite armour done. Of course you'll either need a golden pick or bombs to mine the meteorite. Meteorite armour and space gun should be enough to deal with anything on normal mode except wall of flesh.
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# ? Oct 15, 2013 05:59 |
Iretep posted:The way I rush to meteors is I go exploring anywhere with chests and bombs in them. Once I have a good pile of bombs and some decent weapon to cut the corruption/crimson monsters I go and bomb two of the cores for meteors to fall. Even one meteor should be enough to get a space gun and meteorite armour done. Of course you'll either need a golden pick or bombs to mine the meteorite. Meteorite armour and space gun should be enough to deal with anything on normal mode except wall of flesh. Meteorite armor with a space gun and a hell bridge is actually more than enough to kill the wall of flesh.
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# ? Oct 15, 2013 06:12 |
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Hummingbirds posted:How'd you kill him? He used to be really easy to kill -- you only had to take two hits from him with the Turtle Armor set to kill him. Of course Redigit saw that, wagged his finger, went "tsk tsk," and dropped his damage to 1000. Basically you get a bunch of people together, each equipped with the turtle set, place a spawn point right next to where you're going to trigger him, and die a lot.
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# ? Oct 15, 2013 06:24 |
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Hummingbirds posted:How'd you kill him? I made an Unreal Megashark (the regular +5% crit prefix works too), crystal bullets, and an ugly mish-mash of hardmode armors for additional crit and then 5 Lucky accessories. I was able to bump up my crit chance to a little under 50%. I also had a Rod of Discord to quickly zip out of the dungeon once I spawned the guardian, and to help move around a bit too. Then just pelt him with the gun for about 3 minutes while staying out of his reach. All of the crit was really important to me, since that's the only way to do 2 damage to him and it pretty much made the fight 1/3 shorter than it had to be, so less time to gently caress up. Sometimes the pet will just spin on its own, but he'll also spin to catch up if you run too far away from him or use a magic mirror to zip home. It's given me more than a few jump scares where I was busy looking through a chest and then the pet clips through the terrain and spins right into me, just like the dungeon guardian would. Cyberventurer fucked around with this message at 06:33 on Oct 15, 2013 |
# ? Oct 15, 2013 06:31 |
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Matrim posted:Meteorite armor with a space gun and a hell bridge is actually more than enough to kill the wall of flesh. Well I'm a lazy man and don't build hell bridges. I just used the water bolt and some potions if I remember right.
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# ? Oct 15, 2013 06:40 |
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Cyberventurer posted:Sometimes the pet will just spin on its own, but he'll also spin to catch up if you run too far away from him or use a magic mirror to zip home. It's given me more than a few jump scares where I was busy looking through a chest and then the pet clips through the terrain and spins right into me, just like the dungeon guardian would. For me it always seems to spawn 2 heads too. One of them only comes after reloading though.
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# ? Oct 15, 2013 06:44 |
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Iretep posted:Well I'm a lazy man and don't build hell bridges. I just used the water bolt and some potions if I remember right. Water-walking and Obsidian Skin potions work as well.
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# ? Oct 15, 2013 06:46 |
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Cyberventurer posted:Sometimes the pet will just spin on its own, but he'll also spin to catch up if you run too far away from him or use a magic mirror to zip home. It's given me more than a few jump scares where I was busy looking through a chest and then the pet clips through the terrain and spins right into me, just like the dungeon guardian would. Yeah, I've swung or shot wildly at my baby hornet (and my shadow orb) more times than I care to admit, and I had soemone dashing about madly swinging at my hornet on a multiplayer world, too.
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# ? Oct 15, 2013 06:50 |
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After some amount of running around in hardmode looting everything not nailed down, one has to make a home. A skullhome. In space. Running wire from the surface to space is one of the most uncomfortable things you can do in Terraria, I'm sure.
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# ? Oct 15, 2013 07:33 |
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Machai posted:that's funny, I don't remember Sho ever wearing a mask... Robot cap - Black Dye Archaeologist shirt - black dye Ninja Pants Golem fist You now have Sho! Also, even if you don't build a hellbridge, you at least want to level out a decent area by building holes in some of the buildings, so you don't get wall crushed grappling onto the side of a building. I just build a bridge. Sure, it's time consuming. But having a level playing field to move on makes the battle a complete joke. Finally got my terra blade, went down to fight the Golem, and got an enchanted hatchet that homes in on enemies and does more damage. And now that I have my golem eye, I can complete my titan glove up to the lava gauntlet, which boosts my crit and does fire damage for every weapon. So beautiful.
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# ? Oct 15, 2013 07:33 |
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The Mimic posted:After some amount of running around in hardmode looting everything not nailed down, one has to make a home. A skullhome. In space. How does the sky dragon not spawn and screw with you every few minutes?
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# ? Oct 15, 2013 07:57 |
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The Mimic posted:Running wire from the surface to space is one of the most uncomfortable things you can do in Terraria, I'm sure. Jackard fucked around with this message at 08:02 on Oct 15, 2013 |
# ? Oct 15, 2013 07:58 |
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Renzuko posted:How does the sky dragon not spawn and screw with you every few minutes? I think that was finally fixed. If I am inside my sky pyramid, the wyvern never pops (even at the very top). However if I am at the peak of the outside of the pyramid, it'll sometimes show up. I'll always maintain my seething hatred of wyverns but at least they don't spawn while you are inside your home anymore.
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# ? Oct 15, 2013 08:15 |
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J.A.B.C. posted:Also, even if you don't build a hellbridge, you at least want to level out a decent area by building holes in some of the buildings, so you don't get wall crushed grappling onto the side of a building. Besides, by the time you finish a hellevator you generally have a couple thousand dirt and stone that would just clutter up your chests. Meanwhile, holy butt, I cannot beat any hardmode boss. I was preparing to challenge the Destroyer, since one of the interminable enemies in my hardcore blood moon/eclipse swarms dropped a worm. I had a set of buff potions available and was just tooling around my hardmode world when Skeletron Prime spawned. I chugged my buffs and started making GBS threads arrows everywhere. Didn't do jack, died pretty quickly. Figured, why not try the destroyer now? I was in the mindset, after all. Healed up, used the worm, chugged my buffs, shat arrows everywhere again. Did something vaguely resembling jack. Died anyway, didn't even knock off like an eighth of his HP. Hell, I can barely beat regular hardmode enemies. Due to poor planning, access to my hellevator requires a mad scramble across corruption, but at least I can farm the Wall of Flesh if I get there.
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# ? Oct 15, 2013 08:36 |
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Jackard posted:Wires can be placed in midair, so this isn't that bad if you have accessories for flight and knockback immunity; did it myself just earlier today. Is there anything you CAN'T put wire on? Maybe lava?
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# ? Oct 15, 2013 09:06 |
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RatHat posted:Is there anything you CAN'T put wire on? Maybe lava? Wire's caveat isn't that it has limitations on where you can place it, but on how much of it you can put in a single circuit. The cap is 2000, so if you want to make a teleporter between your home base and the dungeon, you'll have your work cut out for you. v Oh, clever. Too bad it still won't help you find the Jungle dungeon Fur20 fucked around with this message at 09:15 on Oct 15, 2013 |
# ? Oct 15, 2013 09:11 |
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RatHat posted:Is there anything you CAN'T put wire on? Maybe lava? Wire is on a different 'layer,' so to speak, so it can be placed anywhere. Huh I've just come up with a idea for getting into a jungle temple without a key: wire some actuators to a wall and flip a switch.
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# ? Oct 15, 2013 09:13 |
Ghostpilot posted:Wire is on a different 'layer,' so to speak, so it can be placed anywhere.
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# ? Oct 15, 2013 09:57 |
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I think you can still teleport through though.
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# ? Oct 15, 2013 09:57 |
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Dareon posted:Besides, by the time you finish a hellevator you generally have a couple thousand dirt and stone that would just clutter up your chests. For Destroyer you basically want weapons that can pierce enemies, Golden Shower is extremely good for this and is (Relatively) easy to get. I managed to kill Destroyer like five times in one night with just titanium melee armour and a mana flower using it against him.
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# ? Oct 15, 2013 10:44 |
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Is the Titanium set bonus as awesome as it looks? IMO full mithril / orichalchum is good enough for the Destroyer if you have a decent weapon. Tons of hearts drop during that fight making it relatively easy to keep your health high. A good repeater with Jester arrows (gather those stars!) is a good start for the Destroyer, or a CAR with crystal bullets. Your best bet for early-hardmode weapons involves exploring the underground Hallow, IMO. Crystal shards allow you to make the Phasesaber (a kickass sword) and the Crystal Storm (a badass machinegun spell).
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# ? Oct 15, 2013 11:16 |
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After a system upgrade (new cpu/gpu) my terraria seems to run extremely slow and with some random stop. Tried the old fix with the fps limiter and while it makes the game run really well the stops become longer and cause me to drop from the sky while flying etc. Any idea how to get this working properly again? Moving to ssd didn't remove the problem either.
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# ? Oct 15, 2013 11:18 |
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Here's an easy way to kill the dungeon guardian solo, but you'll need to have finished the lihzard temple first: Build a long runway near the depth where he comes to get you, and place a teleporter on each end. Put the switches for both teleporters on the same side so you won't have to move your mouse to warp, only right click. A missed click is death. Line the ceiling of the middle of the runway with spiky ball traps all on a 1-second timer. Put a protective wall on either side next to the teleporters so the spiky balls don't roll from the middle onto your teleporter pads. Now lure the dungeon guardian (hopefully you'll only pull one) to the runway, and as soon as he almost reaches you, teleport. He'll then roll down the runway, smacking into all the spiky balls on the way. As soon as he almost reaches you on the other side, teleport again. You can just keep him rolling back and forth through infinite spiky balls forever, until he dies. Each ball will only do 1 damage (2 on a crit) so even though he takes a lot at once, he'll take a while to go down. It's important to build the runway at a good length. Too short and you'll be teleporting about once a second just to stay alive. Too long and the teleport will bring you so far away the guardian will despawn. To speed this up, wear turtle armor with a master ninja gear / black belt accessory. Take one hit from the guardian before your first teleport. Most of the time this will kill you (so set your spawn point nearby) but once you get lucky you'll do a huge chunk of his health at once and the following teleport sequence will take only about half as long. To speed it up even more, try changing into full frost armor between teleports, when you have time. Even traps inflict frostburn. You can build the killing tunnel aboveground, which won't take so long, but as I said if you ever get too far from the dungeon guardian he'll despawn, so you'll need a series of like two or three teleporters just to get you to the surface so you never travel too far in one movement. Teleport halfway up, wait for him to catch up, teleport again, and you'll be at your death tunnel, then start teleporting as above. Brief version: Build a trapped tunnel for the guardian, teleport back and forth while he rolls around in traps, and your patience will be rewarded. Eventually.
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# ? Oct 15, 2013 11:25 |
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Vib Rib posted:Here's an easy way to kill the dungeon guardian solo, but you'll need to have finished the lihzard temple first:
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# ? Oct 15, 2013 11:44 |
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Any enemy can only take so many hits per second. Unless the flame trap can do enough damage to get past his insane defense, which I doubt, I don't think it would go any faster.
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# ? Oct 15, 2013 12:01 |
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I was reading about the Hardcore mode and it seems like when you die you just drop everything on the spot. Is there a true permadeath mode where you get one shot and dying means you lose everything (world included even)?
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# ? Oct 15, 2013 12:10 |
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Hactar posted:I was reading about the Hardcore mode and it seems like when you die you just drop everything on the spot. Is there a true permadeath mode where you get one shot and dying means you lose everything (world included even)? World and character are separate so no, you don't lose a world. But for character there is permadeath. Difficulty is selected on the character creation screen. e: To elaborate, there are three difficulties if I remember right. On easiest you drop your cash when you die. On the middle option you also drop your gear. On the hardest it's permadeath.
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# ? Oct 15, 2013 12:16 |
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If you're playing hardcore in single-player, you lose all your items on death because they despawn when you're forced to exit.
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# ? Oct 15, 2013 12:17 |
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rodney mullenkamp posted:If you're playing hardcore in single-player, you lose all your items on death because they despawn when you're forced to exit. Thought it deletes your character too? Guess it's not "completely" permadeath then as you get to keep a character with maxed health for example.
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# ? Oct 15, 2013 12:20 |
Fewd posted:Thought it deletes your character too? Guess it's not "completely" permadeath then as you get to keep a character with maxed health for example. You become a ghost who can't do anything except flying around aimlessly.
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# ? Oct 15, 2013 12:31 |
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I can't stop making these Metroid doors.
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# ? Oct 15, 2013 12:38 |
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rodney mullenkamp posted:If you're playing hardcore in single-player, you lose all your items on death because they despawn when you're forced to exit. Ah, yeah of course. Good point. Still though, it would be nice to have a full hardcore mode which is locked into a single world tied to that character.
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# ? Oct 15, 2013 13:00 |
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Some dumb idiot posted:For Destroyer you basically want weapons that can pierce enemies, Golden Shower is extremely good for this and is (Relatively) easy to get. For melee builds, a flail like the Dao of Pow or a spear/piercing weapon like the Gungnir/Paladin's Hammer can make short work of the Destroyer, as well. For ranged builds, a fast-shooting weapon (Shark, Clockwork Assault Rifle, Repeater) with lots of crystal bullets, meteor bullets or unholy arrows. For magic, if you don't have Golden Shower (Or a crimson biome to get it), see about fighting Skeletron until you get the Flaming Skull magic, which does good damage and pierces, or the vilethorn/mushroom spear. Also, go with what the quote says and get a mana flower, and see about throwing in magic cuffs, as well. Also, if you can, set up a long lateral space. If you can expose more of Destroyer to the surface, you can do more damage per shot. I usually 'bridge' the wide cave in the corruption, set it up with torches, and use that as my arena with fairly little difficulty.
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# ? Oct 15, 2013 13:07 |
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Fewd posted:World and character are separate so no, you don't lose a world. But for character there is permadeath. Difficulty is selected on the character creation screen. On normal you drop half your money, not all of it
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# ? Oct 15, 2013 13:23 |
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# ? May 29, 2024 05:08 |
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J.A.B.C. posted:For magic, if you don't have Golden Shower (Or a crimson biome to get it), see about fighting Skeletron until you get the Flaming Skull magic, which does good damage and pierces, or the vilethorn/mushroom spear. Also, go with what the quote says and get a mana flower, and see about throwing in magic cuffs, as well. Mushroom spear is melee, not magic. But it is really ridiculously good weapon and trivial to get. In my opinion it's the best multiple-hit piercing melee weapon and all you have to do to get it is build a small artificial shroom biome and buy it. Chlorophyte spear is nice too but I like shroom spears distance better.
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# ? Oct 15, 2013 13:29 |