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Sky Shadowing
Feb 13, 2012

At least we're not the Thalmor (yet)

Nuclear War posted:

Can you talk some more about this? I feel it would be an awesome thing to be able to throw out in 'drat islamics are ruining our country' discussion

I'm no historian, but the Reconquista led to some of the Islamic nobility converting to Christianity, and marrying into Spanish nobility. Some of those converts could trace their lineage back to Muhammed, and being that it was entering the age of 'royalty can only marry royalty', Muhammed's bloodline entered most noble families.

They can't claim to be Sayiid, of course, since that's male-descent only.

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Phlegmish
Jul 2, 2011



Nuclear War posted:

Can you talk some more about this? I feel it would be an awesome thing to be able to throw out in 'drat islamics are ruining our country' discussion

Genealogy is basically almost completely meaningless once you go back more than four or five generations. Again, a lot of the people in this thread are probably 'descendants' of Muhammed as well.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe
That's exactly right, the Moorish kings of Seville (who were descendants of Muhammad) married in with Castillian royalty, which in turn married in with English royalty. The Yorkist Edward IV had Sevillian blood in him, and though there's not direct male line descent from Edward IV to Elizabeth, there is through daughters.

Pimpmust
Oct 1, 2008

Nuclear War posted:

Can you talk some more about this? I feel it would be an awesome thing to be able to throw out in 'drat islamics are ruining our country' discussion

Actually, due* to Queen Victoria (THAT Victoria) being related to Muhammad, basically every royal house in Europe can trace that line right back to Muhammad, including Sweden's Royal house of Bernadotte.

*Or more precisely, as stated, thanks to all those Spaniards.

Agean90
Jun 28, 2008


I gotta wonder if theres a guy out there who through some cosmic fluke has no royalty in his lineage. Like he gets a record done and it's dirt farmers, all the way back.

Pimpmust
Oct 1, 2008

Agean90 posted:

I gotta wonder if theres a guy out there who through some cosmic fluke has no royalty in his lineage. Like he gets a record done and it's dirt farmers, all the way back.

Depending on if those isolated tribes in the Amazon got any royalty, I'd wager there are quite a few.

Ainsley McTree
Feb 19, 2004


Pimpmust posted:

Depending on if those isolated tribes in the Amazon got any royalty, I'd wager there are quite a few.

I bet Genghis found a way to gently caress them too and just didn't say anything.

Thordain
Oct 29, 2011

SNAP INTO A GRIMM JIM!!!
Pillbug
Started a game of V2 for the first time in a while with the pop demand mod and holy crap are there a lot of rebellions. In fourteen years Spain has had four regime changes(the Carlists, the Bourbons, Republicans, and now the Carlists again), France has had two republics and a dictatorship, German and Romanian nationalists are toppling governments left and right, and every minor Italian state has lost at least one Jacobin revolt with the Ottoman empire about to join them. Europe is chaos compared to my well ordered USA

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Autonomous Monster posted:

Re this, should I be putting an impassable boundary between Osterbotten and Vasterbotten?



That would mean the only way to get into Sweden from the east without getting on a transport ship would be across the Aland straits.

EDIT: Gameplay-wise, I'm not sure Sweden needs it. The Scands always seem to have Russia whipped.

Though, that may not hold once I'm done rebalancing manpower and such.
That's what I did, before the bug/annoyances surrounding trees(.bmp) made me put my mod on hold. It has the added advantage of allowing the position of Lappland, Västerbotten and Österbotten to be moved south, which makes it less annoying to have to deal with fighting there. The other thing I did was take the two northernmost Norwegian provinces and make them into a single provinces, and then moved the position all the way down south as well. The additional "resolution" doesn't really serve a purpose when you have impassable borders anyway, and it should make dealing with northern rebels much less of a hassle. It can always be balanced out by adding an additional province in the south to add a bit of room to maneuver there.

As for the Swedes not needing it since they whip the Russians anyway, doesn't that also mean it wouldn't do much to help either? It only really becomes a help if the Swedes are being pushed out of Finland.

a very nice paella
Oct 12, 2012

Kapitalism

Autonomous Monster posted:

Re this, should I be putting an impassable boundary between Osterbotten and Vasterbotten?



That would mean the only way to get into Sweden from the east without getting on a transport ship would be across the Aland straits.

EDIT: Gameplay-wise, I'm not sure Sweden needs it. The Scands always seem to have Russia whipped.

Though, that may not hold once I'm done rebalancing manpower and such.
The "EU4 period" is too big to make changes in the map like that since the Russians did get into Sweden exactly that way.

Pornographic Memory
Dec 17, 2008
"Barclay de Tolly occupies Umea after marching across the ice."

Wait, the Gulf of Bothnia freezes solid enough to march an army over? :stare:

drat.

Soup du Journey
Mar 20, 2006

by FactsAreUseless

Pornographic Memory posted:

"Barclay de Tolly occupies Umea after marching across the ice."

Wait, the Gulf of Bothnia freezes solid enough to march an army over? :stare:

drat.
I just googled some images of this phenomenon, and holy crap that's sick :black101:

Pimpmust
Oct 1, 2008

Wish there were more of a infrastructure stat that could make unpassable map objects passable as time passes / they are unlocked and constructed.

e: As for the Gulf, guess where Russias obsession with a warm-water port came from. The Baltic Sea loving sucks (also it's cockblocked by Danes).

a very nice paella
Oct 12, 2012

Kapitalism

Pornographic Memory posted:

"Barclay de Tolly occupies Umea after marching across the ice."

Wait, the Gulf of Bothnia freezes solid enough to march an army over? :stare:

drat.

You can see this in Carta Marina as well, but I don't think you should take everything on there as fact.

Soylent Pudding
Jun 22, 2007

We've got people!


I really don't understand the rebellion mechanic in Victoria II. I was playing a China game and the boxers just enforced their demands. I had destroyed 90% of the rebelling forces including all of them in my industrial heartland. The only remaining troops were small stacks of 4-6 out in the hinterlands. They did not occupy a single province at the time it triggered. At the worst point of the rebellion they occupied only a single province for less than two weeks before I took it back. They never took Beijing. By every measure I can think of I won handily and then boom, I get the pop-up telling me they somehow six guys in Rangoon, eight guys in Kabul, and four guys in Malacca enforced their demands.

Dr. Video Games 0031
Jul 17, 2004

Krokerik posted:

You can see this in Carta Marina as well, but I don't think you should take everything on there as fact.



Is there an english translation of the text in the lower left? This kind of thing fascinates me.

Kavak
Aug 23, 2009


Soylent Pudding posted:

I really don't understand the rebellion mechanic in Victoria II. I was playing a China game and the boxers just enforced their demands. I had destroyed 90% of the rebelling forces including all of them in my industrial heartland. The only remaining troops were small stacks of 4-6 out in the hinterlands. They did not occupy a single province at the time it triggered. At the worst point of the rebellion they occupied only a single province for less than two weeks before I took it back. They never took Beijing. By every measure I can think of I won handily and then boom, I get the pop-up telling me they somehow six guys in Rangoon, eight guys in Kabul, and four guys in Malacca enforced their demands.

Did they take a province when the event popped up? I think the Boxers are designed so that the moment they take a single province they coup the government (Even though that has nothing to do with how the real Boxers operated) because there isn't a single Paradox game besides Hearts of Iron that can handle China operating like any other country.

Soylent Pudding
Jun 22, 2007

We've got people!


I retook the province and had the event pop up maybe month later? Either way losing Inchon for two weeks shouldn't topple the government in Beijing.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Pimpmust posted:

Wish there were more of a infrastructure stat that could make unpassable map objects passable as time passes / they are unlocked and constructed.
Yeah, infrastructure stats that unlock movement, and weather that could that could act as a malus to it, would be great. Combine that with weather being able to actually freeze over certain sea provinces, which would prevent fleets from moving through it, and you would also be able to simulate straits freezing over. (As apparently even the Golden Horn did during this period!) The same effect could also remove the river crossing penalty, since rivers freezing over have a habit of getting crossed unimpeded by enemy forces. Not that this is the only kind of terrain/map thing Paradox ignores in EU4, the obvious one (and which I will never stop harping on :colbert:) is that we're not fighting on Earth, but instead on a cylinder ship with terrain modelled after a map of Earth.

Vivian Darkbloom
Jul 14, 2004


A short Johan interview seems to be new. Highlights:

- Johan suggests a connection between the well-polished CK2 release and the game's good reviews and sales. Wow! He makes the point that CK2 lends itself really well to a natural strategy arc of starting tiny and growing in influence, which is why it might be more relatable for Paradox newbies. Focus on transparent mechanics in-game seems to be paying off, as well.

- CK2 DLC: "We have several larger expansion planned, but we keep it very open now because a lot comes down to what our audience requests and what we believe can be created to enhance the game. Our first large expansion is planned to be released by the end of this year *knock on wood* and it will be roughly in the same size as the Crusader Kings II: The Old Gods expansion."

- The dinosaur thing was a joke. :qq:

- Major new EU4 patch in a few weeks.

- Genocide: Johan got a softball that didn't mention the Final Solution in any of those games they made about WWII. He argues that the player can do lots of immoral stuff and only history is your judge, which I guess is sort of true?

- New IP? "We at Paradox Development Studio are currently working on three new games, but of course they are still top secret, sorry! However I would not be surprised if one of them might be announced at Paradox Interactive Convention early next year, so be on the lookout."

Vivian Darkbloom
Jul 14, 2004


A Buttery Pastry posted:

Yeah, infrastructure stats that unlock movement, and weather that could that could act as a malus to it, would be great. Combine that with weather being able to actually freeze over certain sea provinces, which would prevent fleets from moving through it, and you would also be able to simulate straits freezing over. (As apparently even the Golden Horn did during this period!) The same effect could also remove the river crossing penalty, since rivers freezing over have a habit of getting crossed unimpeded by enemy forces. Not that this is the only kind of terrain/map thing Paradox ignores in EU4, the obvious one (and which I will never stop harping on :colbert:) is that we're not fighting on Earth, but instead on a cylinder ship with terrain modelled after a map of Earth.

The development of good, passable roads was a pretty big deal in the EU timeperiod, wasn't it? Making strategic routes for armies and trade would be a cool addition.

Vivian Darkbloom fucked around with this message at 01:07 on Oct 27, 2013

Qwo
Sep 27, 2011

Dr. Video Games 0031 posted:

Is there an english translation of the text in the lower left? This kind of thing fascinates me.
Most of the academic texts I can find about the Carta Marina are in German so :shrug:. The only text I can make out on the map is <Venundantur in Apotheca Thome de Rubis in corona super ripam ferri prope Pontem rivi alti Venetiis> which indicates that it was printed by a man named Tommaso Rossi near the Rialto Bridge in Venice.

a very nice paella
Oct 12, 2012

Kapitalism

Qwo posted:

Most of the academic texts I can find about the Carta Marina are in German so :shrug:. The only text I can make out on the map is <Venundantur in Apotheca Thome de Rubis in corona super ripam ferri prope Pontem rivi alti Venetiis> which indicates that it was printed by a man named Tommaso Rossi near the Rialto Bridge in Venice.

If you really want to read and translate it for yourself you can find high res scans of each quadrant here:
http://www.ub.uu.se/en/Collections/Map-collections/Section-for-Maps-and-Pictures-map-collection/Carta-Marina/
Where the key in the bottom left corner is much more legible.

Qwo
Sep 27, 2011

Krokerik posted:

If you really want to read and translate it for yourself you can find high res scans of each quadrant here:
http://www.ub.uu.se/en/Collections/Map-collections/Section-for-Maps-and-Pictures-map-collection/Carta-Marina/
Where the key in the bottom left corner is much more legible.
This is awesome, thanks!

podcat
Jun 21, 2012

Vivian Darkbloom posted:

- The dinosaur thing was a joke. :qq:

Never retreat.
Never surrender.
Never lose hope!

Gniwu
Dec 18, 2002

podcat posted:

Never retreat.
Never surrender.
Never lose hope!

This doesn't strictly have anything to do with your post as such, but since you guys seem to be reading this thread more frequently than the dedicated Crusader Kings one, I thought I'd leave a message here, specifically.

There's a bug with reformed, player-controlled pagans in Crusader Kings 2, where their coat of arms will randomly change each time the game is reloaded. It may specifically relate to custom characters made with the ruler creator, or maybe it affects historical characters too - Not 100% sure about that.

Anyway, I would have posted this in your bug reports forum, but that very issue has already been brought up there several times by different people over the past months, and patches come and go without a fix to this problem or even just any developer comments about it in the relevant threads.

Hope you can relay this info to the appropriate people, thanks~

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes
None of us that post here are on the CK2 team, I don't really check the CK2 thread unless something interesting is happened. Passed it along though.

Gniwu
Dec 18, 2002

Well, that was quick, wow.

Thanks!

Ofaloaf
Feb 15, 2013

Are there any decent alt-WWI mods for DH? Just about every alternate scenario seems to be based off the 1936 start.

axeil
Feb 14, 2006

Vivian Darkbloom posted:

A short Johan interview seems to be new. Highlights:


- New IP? "We at Paradox Development Studio are currently working on three new games, but of course they are still top secret, sorry! However I would not be surprised if one of them might be announced at Paradox Interactive Convention early next year, so be on the lookout."

Another crack at the ancient/classical era would be fun. Or a WW1 game like March of the Eagles.

Kanthulhu
Apr 8, 2009
NO ONE SPOIL GAME OF THRONES FOR ME!

IF SOMEONE TELLS ME THAT OBERYN MARTELL AND THE MOUNTAIN DIE THIS SEASON, I'M GOING TO BE PISSED.

BUT NOT HALF AS PISSED AS I'D BE IF SOMEONE WERE TO SPOIL VARYS KILLING A LANISTER!!!


(Dany shits in a field)
Europa Universalis: Rome 2 will be awesome.

Don Gato
Apr 28, 2013

Actually a bipedal cat.
Grimey Drawer
The Great War: A Victoria Game sounds way better. Or maybe something that's completely off the wall, like a space 4x, but more of a grand strategy game. I would kill for Galactica Universalis

Ofaloaf
Feb 15, 2013

Pangaea Universalis: A Game of Mesozoic Strategy. I'm waiting, Paradox. :colbert:

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
I've been playing as Tyrannosaurids at the 67 MYA starting date, and I've been able to expand my range across most of Eurasia, but I can never evolve full-body feathering or miniaturized body plans in time to survive the KT impact event.

Any tips? :(

Loomer
Dec 19, 2007

A Very Special Hell
Next game is going to be Expensive Boondoggle, clearly. Starts in 1980 and is just one soul-crushing asymmetrical war after another until you kill yourself by crippling national industry.

Pornographic Memory
Dec 17, 2008

Loomer posted:

Next game is going to be Expensive Boondoggle, clearly. Starts in 1980 and is just one soul-crushing asymmetrical war after another until you kill yourself by crippling national industry.

This has a lot of potential. Do you develop the expensive new MBT for the 21st Century with unbeatable survivability that can destroy any potential rival tank from 3 kilometers out, or pour funds into the creation and procurement of 7th generation fighters, both of which will only ever get close to combat by being deployed "policing" some godforsaken Central Asian failed state awash in ex-Warsaw Pact infantry weapons?

Just kidding, there's no need to choose between one or the other because you can just take the decision to sell off the national pension system and have money for both, along with a new class of nuclear submarines.

Riso
Oct 11, 2008

by merry exmarx
Sounds good, were do I sign?

Kavak
Aug 23, 2009


Ofaloaf posted:

Are there any decent alt-WWI mods for DH? Just about every alternate scenario seems to be based off the 1936 start.

There's the 1914 mod- it uses the old map and is kind of buggy, but you can start as far back as 1897 and do stuff like add Britain to the Central Powers, defeat the Xinhai Revolution, rule the Russian Empire as the chillest Tsar ever, etc. Unfortunately the mod team has decided to base the next version of the mod off the Map of Abominations from a few pages back.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

DrSunshine posted:

I've been playing as Tyrannosaurids at the 67 MYA starting date, and I've been able to expand my range across most of Eurasia, but I can never evolve full-body feathering or miniaturized body plans in time to survive the KT impact event.

Any tips? :(

That sounds fun! An evolutionary grand strategy game would rule. SimEarth on steroids. Boy, I loved SimEarth as a kid. :3:

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wukkar
Nov 27, 2009

Don Gato posted:

Or maybe something that's completely off the wall, like a space 4x, but more of a grand strategy game. I would kill for Galactica Universalis
Galactica? It will be named Alpha Quadrant Universalis. Then that choice of name will be claimed as valid justification for the rich and vibrant Gamma quadrant civilizations being barely playable.

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